05bc96f4d2
move MIDI port options out of engine dialog and into prefs
2016-10-19 17:49:35 -04:00
86106bcfa1
set up MIDI port treeview columns *just once*
2016-10-18 21:18:32 -04:00
7a79a9da9a
correctly show both the old MIDI setup tab (device oriented) and the new one (port oriented)
2016-10-18 18:14:00 -04:00
8357775fbb
further work on a MIDI port functionality dialog
2016-10-18 18:01:03 -04:00
1d39500e64
beginnings of a tab in Audio/MIDI setup to manage MIDI port functionality
2016-10-18 16:56:35 -04:00
3d256ff2c2
Constrain Samplerate selection when session is loaded
...
Ardour does not allow to change the rate of a session itself.
2016-09-30 16:50:00 +02:00
7f8ec25e25
fix sample-rate display: show active (not desired) rate
2016-09-30 16:50:00 +02:00
46d2b03af0
retain desired samplerate when switching backends
2016-07-24 13:00:15 +02:00
34fe25c603
remove debug noise
2016-07-20 16:33:40 -04:00
cf52d6e4b4
enough with umpteen "i18n.h" files. Consolidate on pbd/i18n.h
2016-07-14 14:45:23 -04:00
bd865c8c90
fix plural form snafu in translation macro
2016-07-14 06:20:17 -04:00
f2f9c2303a
fix initial engine state (windows: buffered-i/o; all: channelcount)
2016-05-21 16:24:35 +02:00
6d343ba3c6
fix LocaleGuard contstructor ( 3dc77280
)
2016-05-07 12:19:41 +02:00
3dc7728038
we always only use the "C" locale when saving.
2016-05-05 21:49:56 +02:00
17ace643e4
OMNIBUS COMMIT: prefer const XMLNode::property method (and provide a real one)
2016-05-04 23:09:45 -04:00
e14b6428c3
slightly better version of 0077923d
, don't stop the engine for nothing
2016-04-18 17:37:14 +02:00
0077923dea
update flow when loading a new session with different SR.
2016-04-18 15:18:36 +02:00
652468a344
add a try-autostart-engine option (most recently used settings)
2016-04-18 14:11:22 +02:00
db56a4da71
Engine Dialog: exclude optional widgets from show_all.
2016-04-18 14:07:49 +02:00
0812f3bac1
Hide "Use Buffered I/O" button when switching to backend with no control
...
Which in this case means the JACK backend where the server is already running.
2016-02-13 10:00:59 +10:00
2b4ac72e5d
Add button to Engine Dialog to choose between Portaudio callback and blocking API
2016-02-11 12:15:07 +10:00
d54a320374
Show/Hide midi calibrate button based on AudioBackend::enumerate_devices
...
Rather than use an ifdef to only pack the button on linux just hide the button
if the backend doesn't enumerate the devices.
2016-02-11 12:15:07 +10:00
c0a843a905
fix device-list update concurrency issue.
...
It may happen that during push_state_to_backend() a device is
reconfigured in a way that triggers a "Device Changed" callback before
the engine is started. This callback can trigger a change to the
configuration that will be used when the engine is actually started.
This has been seen on OSX in conjunction with Aggregate Devices
(even if the aggregate is not used, but the device which is used
is also part of an aggregate)
example: HW changed callback arrives, device-list is re-populated,
*A*irplay" is at the top of the list, Airplay supports only 44.1K,
Samplerate changes... later save also writes this new rate to the file.
2016-01-29 01:12:53 +01:00
aeaf0610d4
GUI for latency-measurement signal-level
2016-01-14 19:25:23 +01:00
fed6c9f3ad
tweak GUI for backends where nperiods is driver dependent.
2015-12-05 13:55:37 +01:00
b5c5b7e493
GUI chores to show nperiods option.
2015-12-05 01:53:13 +01:00
2529b9db96
GUI handling for live latency-measurement
2015-12-04 17:34:46 +01:00
e9b0b4bcf0
remove duplicate check (same is done few lines above)
2015-12-04 17:05:21 +01:00
911830726e
prefer recently used states.
2015-11-23 22:45:16 +01:00
b754c4341e
restore last used driver+devices for a given backend.
2015-11-23 22:45:16 +01:00
8431d102b9
Do not restore engine state if we don't have control
...
When connecting to already running jack, display jack's buffersize
correctly.
2015-10-06 14:40:51 +02:00
ef0f13cb84
Stop engine when clicking back button in latency measurement tab of EngineControl dialog
...
The engine is started when you switch to latency measurement tab but it isn't
stopped if you just click the back button without measuring for latency.
2015-10-06 13:29:57 +10:00
cd4dd08931
Add EngineControl::stop_engine method to show errors when stopping engine
...
This replaces using ARDOUR_UI::disconnect_from_session which is only used by the
EngineControl class. ARDOUR_UI::disconnect_from_session also disconnects from
the AudioEngine::Halted signal which seems unnecessary as Halted is not emitted
when stopping the engine and calling update_sample_rate() which is already
handled when the AudioEngine::Stopped signal is emitted.
2015-10-06 13:29:57 +10:00
1195aeb64e
Handle all errors when starting backend in EngineDialog
2015-10-06 13:29:57 +10:00
4b9e738636
Align switch statement with case labels to reduce indentation in EngineDialog
2015-10-06 13:29:57 +10:00
dc36b063bf
remove unused fstream includes
2015-10-05 22:15:18 +02:00
22b07e0233
NOOP, remove trailing tabs/whitespace.
2015-10-05 16:17:49 +02:00
520b78b841
Add parent window argument to ARDOUR_UI::check_audioengine
...
Ensures relevant placement of the dialog when presented
2015-10-01 09:10:19 +10:00
73acaf6de6
Display warning when closing Audio Setup dialog with engine stopped
...
Only show warning when a session is loaded
2015-10-01 09:10:19 +10:00
463bd470e8
Don't hide Audio Setup dialog when clicking 'OK' if engine fails to start
...
This has to be handled in two places, in ARDOUR_UI::do_audio_midi_setup and in
the dialogs response handler and in as the window can also be triggered via the
window action manager.
2015-10-01 09:10:19 +10:00
b7fbd4e9c0
fix a small memleak.
...
downcase(char*) requires free(), downcase(std::string) does not.
2015-09-10 17:39:31 +02:00
fc079a0ea3
initialize some uninitialized variables.
...
really just nitpicking (keep valgrind clean).
2015-09-06 21:54:54 +02:00
dbe3500f24
Add utility method for choosing which device/s to display in Audio Setup dialog
2015-09-02 12:07:15 +10:00
25ff056921
Use previously set buffer size in EngineDialog if possible
...
This is also to support refreshing of devices so that the buffer size isn't
reset.
2015-09-02 12:07:15 +10:00
9626e0c413
Add "Refresh Devices" button in Audio Setup dialog for backends that support it
...
This allows the portaudio library to be reinitialized to pick up new devices
and changes to ASIO buffer changes made externally.
2015-09-02 12:07:15 +10:00
88b332412c
Add some debugging output for state restoration in Audio Setup dialog
2015-09-02 12:07:15 +10:00
e6492319b1
Remove Apply button from Audio Setup dialog now that there is a start/stop button
2015-09-02 12:07:15 +10:00
dd275327a4
Change "Stop" button into a Start/Stop button in Audio Setup dialog
2015-09-02 12:07:15 +10:00
c734f82ff2
use program-name for internal ports
2015-08-27 16:50:09 +02:00
59a8fc9e64
Fix state restoration in EngineControl dialog for backends with driver selection
...
We want to save the driver name even when the engine is running and the driver
combo is insensitive
2015-08-13 00:19:01 +10:00
ad9cebe247
hide “Midi Setup” button on OSX and Windows.
2015-08-12 03:16:09 +02:00
687921a760
remove -Woverload-virtual ambiguity (from 1d3690d
)
2015-08-11 23:50:56 +02:00
bf1b65029c
update driver selection sensitivity
2015-08-11 22:04:28 +02:00
212a4c1f8d
refine "Running" message.
2015-08-11 19:44:14 +02:00
6cc029f5da
don't allow to change devices while engine is running.
2015-08-11 19:13:10 +02:00
52c25cab36
allow to stop engine for re-configure
2015-08-11 15:38:38 +02:00
6bb51a26eb
consolidate engine-dialog widget sensitivity logic.
...
Use a single function with the complete logic.
Since the callgraph is complex, there is internal state as well as GUI
state (different pages), do not rely on individual methods to get it
right.
A widget's sensitivity should only be controlled by one function.
2015-08-11 15:38:31 +02:00
a3b2b1bcfa
Engine Dialog: use new API
2015-08-11 15:38:19 +02:00
22acbc1cee
Fix to ensure there are always sample rates and buffer sizes in the dropdown
...
This can happen if both input and output devices are set to None for instance
on backends that report no supported SR or buffer size for the None device.
2015-08-11 14:20:43 +10:00
c80e4c04c5
Extract two utility methods from EngineControl::set_samplerate/bufferize_popdown_strings
2015-08-11 14:13:06 +10:00
a8daa36901
Use a union of all sample rates and buffer sizes for all devices in EngineControl
...
Using just the input device doesn't work in the case that the input device is
an invalid/None device
2015-08-11 14:00:57 +10:00
5e5db3c402
Check the default SR is available for a device when setting SR in EngineControl
2015-08-11 09:57:38 +10:00
4651b10345
Remove unnecesary clearing of local variable in EngineControl
2015-08-11 09:46:46 +10:00
ab7cf8c7a7
Fix state restoration in EngineControl dialog for backends with driver selection
...
This also prevents backend_changed from being called more that once in the
EngineControl ctor
2015-08-11 09:24:53 +10:00
c165c991ca
Use the current backend device names to set active text in device dropdowns if available
...
Compare device names with enumerated devices rather than assume an empty string
has special meaning
2015-08-11 09:24:53 +10:00
6451060bd1
Remove Unwinder instances in EngineControl::set_*_device_popdown_strings
...
These are not necessary since SignalBlocker will prevent signal emission
2015-08-11 09:24:53 +10:00
495dd2e52a
Compare the string returned by backend->driver_name() against driver names in EngineControl
...
Don't assume an empty string has any meaning and compare string returned with
enumerated drivers
2015-08-11 09:24:52 +10:00
e20d74079a
Remove Unwinder instance from EngineControl::set_driver_popdown_strings
...
Not necessary now that signal emission is blocked via backend_changed()
2015-08-11 09:24:52 +10:00
dfa9a2326a
Reimplement method using code extracted from EngineDialog::backend_changed
...
EngineControl::set_driver_popdown_strings is now like the other
set_*_popdown_strings methods in that it sets the driver strings and a
default active entry and returns false if no drivers are available.
2015-08-11 09:24:52 +10:00
1bea87e10a
Remove previous fix attempt at restoring state for backends with driver selection
...
The fix does not work properly anymore for the Portaudio backend and needs
fixing in another manner. It will now be temporarily back to the broken state
it was in before the "fix".
2015-08-11 09:24:52 +10:00
eaf5ed2b18
Use SignalBlocker class in EngineControl to block widget signal emission
...
This stops a whole lot of redundant signal emission and makes it much easier to
think about what is going on. It also makes the dialog present much faster.
2015-08-11 09:24:52 +10:00
001c1a0910
Extract part of EngineControl::backend_changed into EngineControl::update_midi_options
2015-08-11 09:24:52 +10:00
6e0d062773
Move call to EngineControl::device_changed into EngineControl::list_devices ()
...
This prevents devices_changed from being called twice with backends that have
separate input and output devices
2015-08-11 09:24:52 +10:00
c8f8f75831
Add debug output to blocking/unblocking signals in EngineControl dialog
2015-08-11 09:24:52 +10:00
1bd15bef6c
Add methods in EngineControl for blocking and unblocking signals
...
Only intended to be used with the nested SignalBlocker class
2015-08-11 09:24:52 +10:00
324b5ffbac
Refactor part of EngineDialog ctor into connect_changed_signals method
2015-08-11 09:24:52 +10:00
ecd9950413
Add some basic debug output in EngineControl dialog
...
This should make it easier to see what affect subsequent commits have on
reducing the amount of unnecessary device querying and signal emission
2015-08-11 09:24:52 +10:00
f428cb4bf1
Refactor part of EngineControl::set_state into new set_current_state method
2015-08-11 09:24:52 +10:00
a9c149216d
Remove unused method in EngineControl dialog
2015-08-11 09:24:52 +10:00
caae165cd3
Defer to device_changed when input or output devices change
...
This reduces the amount of unnecessary querying of samplerate and buffersize
for devices
2015-08-11 09:24:51 +10:00
7a3b6e6d08
remove more cruft (dead assignments)
2015-08-07 21:16:14 +02:00
160c185fc0
Don't call AudioBackend::enumerate_drivers for Backend states without driver selection
...
AudioBackend::enumerate_drivers is not supposed to be called for backends that
don't support driver selection. The wavesaudio backend asserts if the method is
called.
2015-08-07 21:41:37 +10:00
815ffcd567
Set active text in buffer_size combo in EngineControl dialog
...
Fixes issue with empty buffer size combo when switching to the PA ASIO driver
2015-08-07 01:42:28 +10:00
2437bbbe23
Fix state restoration in Engine dialog for Backends with driver selection
...
Connect to the backend_combo changed signal after setting state as calling
backend_combo.set_active_text() in set_state was triggering backend_changed(),
which would then see the driver_combo had not been set and set it to the
incorrect value.
The value/name of the backend needs to be restored first then we can populate
the driver combo and set the correct active entry from the saved state. After
which backend_changed() will populate the device combo's etc so they can then
be set to the correct active values from the saved state.
2015-07-31 09:59:53 +10:00
364022a35a
add locale-guard when saving engine states, also #6418
2015-07-08 11:34:57 +02:00
3d2f298fb2
Change message about JACK already running to be less scary
2015-06-03 13:48:43 -04:00
4d2bc612f2
engine dialog fixes for multiple devices
2015-06-01 01:01:42 +02:00
d9f24a46aa
Allow selection of input and output devices in EngineDialog for backends that support it
...
Some refactoring was necessary to avoid code duplication
Restoring of device state for input and output devices still doesn't work
correctly. I'm not quite sure what the issue is at this stage.
2015-05-31 20:02:07 +02:00
15bf19961f
When running on Windows, hide the Engine dialog before calling 'push_state_to_backend()'
...
For some reason we don't understand 'push_state_to_backend()' can interfere with hiding the dialog (causing a partially hidden dialog to remain on screen). It's most likely a timing issue with the Windows version of GTK. Fortunately, reversing the calling order seems to fix it - BUT...
If there's no session loaded yet, the user can be left with a very long wait while nothing seems to be happening. The next thing the user would normally see would be the splash image. So let's display it slightly early (so the user can at least see that something's happening).
Sadly, it's all very kludgy - but a lot better than what we had before... :)
2015-04-14 11:22:14 +01:00
40e3a01459
and 2c89ec5
, keep backend running.
2015-04-07 15:23:24 +02:00
2c89ec5c0b
Query backend’s setup_required() every time. fixes #6041
2015-04-04 02:39:30 +02:00
28730b4939
fancy plural form.
2015-03-31 04:16:24 +02:00
87e95e4bf1
add colon to match other labels
2015-03-26 21:43:33 -05:00
675444c7dd
Engine: remember state only on “Apply” and “OK”
...
filed under “another scary engine dialog change”
2015-03-22 01:28:33 +01:00
7b1c7efc1c
work-around engine dialog crashes.
...
Thanks to brilliant detective work by John E. we
can now reveal that the actual crash in
EngineControl::print_channel_count() is caused
by a seemingly unrelated exception.
The root cause however is waves/ASIO backend reporting a
buffersize that is not in list of available buffer-sizes
it reported earlier.
2015-03-16 15:09:59 +01:00
23a6526de7
remove unneeded debug output
2015-03-07 17:10:19 -06:00
dd6ee69ef8
engine dialog, update device is changed.
2015-03-07 14:35:33 +01:00
82e23ecd2a
fix device changes..
...
backend_changed() stopped the backend.
2015-03-07 14:35:32 +01:00
818ed5fe12
update Engine Dialog when devices are dis/connected.
2015-03-06 06:24:56 +01:00
411c3ee70a
possible fix for #6187 - assert(backend)
2015-03-01 16:48:14 +01:00
fbdf6a8151
recover the most recent audio setup settings from config
2015-02-24 14:29:02 -06:00
af174c0519
when the user changes devices, notify the backend
2015-02-06 13:55:00 -06:00
031f68fb9d
add a simple status indicator to the Engine Dialog
2015-01-25 10:19:46 +01:00
37b8412aa3
fix latency measurement result display
...
If measurement is fast (<100ms), the GUI timeout function
never displayed the measured value.
2015-01-25 10:18:33 +01:00
611073790b
move control app button adjacent to sample rate and bufsize settings
2015-01-22 15:00:13 -06:00
dcaf8d89c1
remove channelcount selectors for mixbus
2015-01-22 14:54:56 -06:00
49047e4dc9
consistent display of period-size.
2015-01-17 22:42:20 +01:00
cc221ea3c3
display current buffer size - hopefully w/o breaking ASIO
2015-01-17 21:29:14 +01:00
d2cbb28f79
Engine Dialog: fix various signal connections
...
connect/disconnect button was connected multiple times
Also the button allowed to start a backend with
invalid settings (after changing backend).
Q: does “Connect to” make sense? It’s redundant with
“Apply”.
2015-01-17 21:03:56 +01:00
f77c923bee
engine dialog fix buffersize sensitivity
2015-01-17 21:03:56 +01:00
7d88dc3202
update engine dialog UI state
...
fixes crash when jack is started externally
and the dialog is displayed later.
The current state e.g. avail buffer sizes is not
are queried from the backend, Apply,OK -> crash
because the dropdown is empty)
2015-01-17 21:03:56 +01:00
14a235ca8a
fix 05a612b
2015-01-17 01:26:29 +01:00
c3847269c2
fix crash when changing the Audio System
...
When the i/o channel spinbox widgets are realized, they call
print_channel_count(). A "0" is formatted as "all available channels".
This causes the GTK::Entry inside the spinbox to emit a "changed"
signal which in turn triggers a parameter_changed(), [..], store_state(),
which calls into the spinbox again while it is being realized,
which makes gtkmm barf.
Start Ardour with JACK running (autoconnect to jack), Window ->
Audio/Midi settings -> initial no_control_notebook. Change
Audio System -> [control widgets are realized] -> glibmm std::exception
2014-10-03 15:32:12 +02:00
5e61c8ab12
fix engine control widget sensitivity
2014-10-03 15:08:06 +02:00
1d790355ca
Fix warning from ./waf i18n about empty string
...
./waf i18n warns about passing an empty string to _(). Actually, the code
in question just wants to make a label not appear, so it might as well
just hide or show it as appropriate rather than attempting to set its
text to the empty string.
2014-10-02 18:03:19 +01:00
8b4eb07ab7
Fix restore of Jack driver setting
...
A small hack to ensure that the driver setting in the audio engine dialog
is restored when ardour starts up and when switching drivers.
2014-09-13 15:27:30 +01:00
001e4ca684
Engine Dialog: focus OK button (press enter to cont w/previous settings)
2014-09-01 22:06:45 +02:00
63d81d2419
purge states of Audio-backends that are N/A
...
fixes crashes/assert() when using different builds while
sharing ardour.rc with n/a engine backends marked active.
2014-07-04 15:52:14 +02:00
a3c378cf62
move utility functions into a dedicated namespace
2014-06-25 21:47:54 +02:00
1bd4e448de
namespace libardour utils
2014-06-25 21:47:54 +02:00
371bf59a94
for backends w/o control, save a fake state with only the "active" attribute.
...
This makes ardour start directly with external jack without asking if jack
was previously used. It also retains jackd settings if jackd was previously
started by ardour.
2014-06-23 05:12:08 +02:00
3624d93001
fix latency-measurement dialog back-button.
2014-06-22 18:28:24 +02:00
edd9e730ef
latency measurement dialog updates:
...
* distinguish errors: no ports and no engine.
* fix "No measurement results yet" message at successful end
* stop update callback
2014-06-19 19:44:15 +02:00
07759bbbf2
engine-dialog: properly restore previous active state
2014-06-19 19:44:15 +02:00
33ea2d25f1
hide "turn down volume" label for midi-latency measurement
2014-06-16 23:36:29 +02:00
fbe359e8c7
debug alsa midi latency measurement
2014-06-16 19:44:23 +02:00
f383f2b856
fix pango font style (prev commit)
2014-06-16 17:56:52 +02:00
5baa6ca5b4
no more red latency messages
2014-06-16 17:30:22 +02:00
80c7971f50
reset latency dialog every time.
2014-06-15 13:24:41 +02:00
61ab4f0fb0
be smart, use boost::shared_ptr
2014-06-15 13:24:41 +02:00
21ed2d6767
clear engine device combo when no devices are available
2014-06-15 13:24:40 +02:00
51b475467a
if we don't have control over the device/backend, allow to proceed.
2014-06-14 16:26:14 +02:00
9268de566c
fix initialization of audio-engine dialog
2014-06-14 16:01:46 +02:00
f312113163
enable ArdourButton focus in EngineDialog
2014-06-14 00:22:32 +02:00
f2404a522d
Engine Dialog: Don't save duplicate states (and remove old dups)
2014-06-13 17:18:30 +02:00
2e88935bbf
add GUI for midi-device settings (and properly indent the code)
2014-06-13 12:01:55 +02:00
34e2cf7913
fix 'use_latency_button' (broken in prev. commit)
2014-06-08 17:19:10 +02:00
eb289a76af
basic Midi latency measurement GUI (re-use Audio latency notebook)
2014-06-08 14:48:10 +02:00
81182b5bf6
prepare MIDI latency measurement (backend)
2014-06-08 11:18:18 +02:00
ec49e351c3
fixes to change engines while Ardour is running.
...
When a new backend is selected, it is loaded to query
available devices etc. This effectively drops the current backend.
2014-06-04 17:17:14 +02:00
b517695256
allow latency measurement at startup
2014-06-02 19:21:15 +02:00
6dfb63bb46
tentative fix for requesting driver+device list from backend
2014-06-02 19:21:15 +02:00
58d6c39b3d
fix sensitivity of engine dialog driver_combo.
2014-05-24 20:10:14 +02:00
079d6a2866
if using the audio/MIDI setup dialog because there are >1 backends, but the chosen backend is not under our control (i.e. JACK), remember to start it before returning from the dialog
2014-05-01 12:31:35 -04:00
509159c3c6
first pass hiding/rearrangement of UI elements related to trx
2014-04-10 13:30:25 -04:00
cd8778c789
change latency calibration button from "record enable button" to "generic button"
2014-02-28 17:00:25 -05:00
edfa855778
avoid GTK packing warning when using >1 backend
2014-01-02 09:00:58 -05:00
4c0a274b43
do not push new state to backend from audio/MIDI setup until OK or Apply are clicked (i.e. do not do this when device is changed)
2013-11-27 17:41:22 -05:00
f1a6735ca4
use new default SR + bufsize values in engine dialog
2013-10-21 11:40:46 -04:00
cb3abec966
fix typo from earlier change to conditionalize driver-change in audio backend
2013-10-15 22:05:10 -04:00