Mads Kiilerich
8bb91099c5
wscript: drop configure statements already present in the top level wscript
...
Avoid repeated pointless configure messages like:
Checking for 'g++' (C++ compiler!) : /usr/lib64/ccache/g++
Checking for 'gcc' (C compiler) : /usr/lib64/ccache/gcc
2022-01-22 22:19:03 +01:00
fcf0c253ad
control surface changes to follow TempoMap::sample_at() API change
2021-11-17 15:57:54 -07:00
9e763c2672
remove all dangling event-loop-precall code
2021-10-11 17:48:53 -06:00
9adc336d50
control surfaces: fix BasicUI::jump_by_bars() to use tempo map correctly
2021-10-11 17:48:53 -06:00
8bada4b5e1
remove public ::bbt_at (INTEGER) methods, because of superclock_t/samplepos_t confusion
...
libtemporal still needs ::bbt_at (superclock_t) fairly often so retain it as a private method, but public
interfaces take either Beats or timepos_t
2021-08-13 12:51:35 -06:00
c64db47b37
use new libtemporal sample rate mechanism (libs edition)
2021-08-13 12:51:31 -06:00
ce7ea4ec36
Use glib event callback in Mackie Control support to set thread-local variables
2021-08-13 12:51:30 -06:00
79763893b3
remove/hide Session::tempo_map() and use TempoMap::use() instead (thread local shared ptr)
2021-08-13 12:51:30 -06:00
f67029bd02
random commit to facilitate trivial move of work from laptop back to main system
2021-08-13 12:51:29 -06:00
086e48796c
surfaces: first round of conversion to use timeline types
2021-08-13 12:51:29 -06:00
f4490f54c5
change Timecode::BBT_Time to use Temporal namespace, plus a couple of other minor changes to enable compilation
...
This still uses the tempo map object in libs/ardour, not the new one in libs/temporal, and isn't likely to be functional
(though it could be)
2021-08-13 12:51:28 -06:00
3114ef4de2
Default_Play_Speed: prep work (libardour)
...
* remove unused variables in session.h
* move default play speed (varispeed(sic)) into fsm
* request_transport_speed should -never- set the default_play_speed
2021-07-03 19:06:02 +02:00
83b9ab1bee
Temporarily revert ongoing varispeed development
...
This reverts bf88f3fe64
until 35813db0f4
in order to move development into a branch, until after the
upcoming 6.8 release
2021-06-26 18:58:24 +02:00
006055a2ff
Default_Play_Speed: prep work (libardour)
...
* remove unused variables in session.h
* move default play speed (varispeed(sic)) into fsm
* request_transport_speed should -never- set the default_play_speed
2021-06-25 11:51:34 -05:00
b75a37abdb
fix arguemnts to transport call in shared control surface code for transport_play()
2021-06-08 08:32:19 -06:00
2e501fd77a
ensure the BasicUI implementation of rewind/ffwd is the same as the ARDOUR_UI one
2021-05-19 18:32:00 -06:00
57b3df8b22
copy over (boo!) transport control changes to BasicUI (control surfaces)
2021-05-08 09:20:21 -06:00
1757cfb8ef
use rewind/ffwd option to alter behavior of control surface rewind/ffwd buttons
...
This does not affect GUI equivalents (yet)
2021-05-04 20:52:01 -06:00
cd4aaa808e
use button_varispeed() in BasicUI::rewind() and BasicUI::ffwd()
2021-05-04 16:38:28 -06:00
009e971bfb
correct the implementation of BasicUI::button_varispeed() to provide incremental speed shifting (by semitones) in both directions
2021-05-04 16:38:02 -06:00
fbd1221833
move FaderPort8 method "button_varispeed()" into BasicUI for more general use
2021-05-04 16:10:24 -06:00
8e868fc743
remove unnecessary 2nd argument from Session::request_locate() calls (default value is identical) (surfaces edition)
2021-05-03 17:40:41 -06:00
f94aec5a59
fix/improve BasicUI's methods for rewind/ffwd/play (used by various surfaces)
2021-04-19 16:14:09 -06:00
48e5607f7c
use Session::request_roll() instead of request_transport_speed (1.0, ...)
2021-04-19 16:14:08 -06:00
52b7e68102
use new Session transport API calls in GUI
2021-04-19 16:14:08 -06:00
07c16d38a2
control surfaces: make methods used for transport control (BasicUI) do the right thing w.r.t. default speed
2021-02-12 09:36:52 -07:00
a266a2d5b9
Use session API to set solo
...
This is required so that ::update_route_solo_state() is called
to propagate solo/mute state
2020-10-18 15:28:10 +02:00
72736289c8
NO-OP: rename API rename
...
CP selection API is now implemented as functions, not signals.
2020-10-18 14:47:05 +02:00
84bf97aa49
Update ControlProtocol API, use CoreSelection
...
* replace signal-emission with direct calls to CoreSelecton
using BaseUI's session pointer
* remove unused leftmost strip API
* use CoreSelection for first-selected strip
* Accessing CoreSelection does not modify the session
(allow access from const callbacks)
* replace static calls in P2 surface
This removes indirection and dependency on the GUI for
managing strip selection.
2020-10-18 14:44:38 +02:00
276baee8ad
surfaces transport hotfix: BasicUI: prefer actual_speed() and transport_stopped_or_stopping() for current Transport FSM
2020-02-23 09:02:21 -06:00
06b2eb1c27
Explicitly use OSX
...
Previously this was inherited via PBD.
On MacOS/X, this adds
"-undefined dynamic_lookup -flat_namespace"
and various "-framework .." options to linkflags
Without this flag, .dylibs fail to link usually because
of missing `-lintl` (Undefined symbols: "_libintl_dgettext")
On other systems this is a NO-OP:
CFLAGS_OSX, CXXFLAGS_OSX and LINKFLAGS_OSX
are only set on the darwin platform.
2020-01-25 04:07:41 +01:00
47767738b9
rename DoTheRightThing to RollIfAppropriate
2020-01-18 08:49:18 -07:00
3c00048b0c
Session::request_locate() takes a tri-valued second argument for "roll-after-locate"
...
This allows callers to defer logic about auto-play/current rolling state and more to TransportFSM where it
can be cnentralized and is less ambiguous
2020-01-18 08:49:18 -07:00
a8cc5b1303
provide new methods for BasicUI that wrap the "complexity" of how to show transport state via lit buttons
2019-12-29 18:43:51 -07:00
7b25a89944
part 1 of replicating semantics of ARDOUR_UI::toggle_roll() in BasicUI::toggle_roll()
...
This can be done better, even without sharing code
2019-11-02 16:32:18 -06:00
a072228de5
remove seamless looping as an option (it's now the only kind of looping we support)
2019-11-01 14:04:28 -06:00
66ceb2b3c7
NO-OP: whitespace
2019-09-06 20:43:20 +02:00
33c251a623
Fix MSVC compilation
...
This resolves a circular dependency:
libardour calls methods from libardour_cp and vice versa.
Since 9bb2f2bb
libardour is also calling active() and that method
needs to be forced to use late binding. -- compare to b9bbea7174
2019-09-06 20:35:49 +02:00
365f6d6337
Update plugins/addons GPL boilerplate and (C) from git log
2019-08-03 15:53:18 +02:00
Johannes Mueller
89f39d14f2
Add some options for surfaces to jump in the timeline
...
* ::jump_by_beats()
* request transport to keep rolling after jump
2019-05-18 13:27:49 +02:00
8ed33f1bc7
remove use of hardcoded -fPIC compiler flag, and use compiler flag dict instead
2018-10-14 22:06:11 -04:00
4c7e5dbc74
move away from "sync source" concepts
2018-10-05 14:15:02 -04:00
b519434744
Adapt our remaining MSVC projects for 'boost::atomic' (in case it later gets extended to the other libs)
...
Stage 2 of 3 (more to follow)
2018-09-30 09:06:25 +01:00
79f01bc889
Initial changes needed for building Mixbus (with MSVC) as version 5
...
(Mixbus itself will probably need extra changes)
2018-09-10 07:14:59 +01:00
b9c9777b9a
When building with MSVC, allow for the fact that Mixbus and Ardour can be using different versions of the SESSION_FILE format
2018-02-15 09:03:32 +00:00
6f019faaa0
Accommodate the change from libtimecode to libtemporal
2018-02-14 10:02:11 +00:00
7db12f6b12
convert codebase to use Temporal for various time types
2017-09-24 12:03:54 -04:00
30b087ab3d
globally change all use of "frame" to refer to audio into "sample".
...
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
2017-09-18 12:39:17 -04:00
Johannes Mueller
f7452c2a3a
Addressing #7371 : don't trigger session->undo() from non-GUI-thread
...
When triggering Session::undo() or Session::redo() from a
non-GUI-thread (e.g. from a surface protocol) Ardour crashes if setting a
CairoWidget dirty due to a ENSURE_GUI_THREAD assertion. (see #7371 )
By triggering undo by BasicUI::access_action() rather than by Session::undo()
we ensure that the GUI thread will finally call Session::undo().
So more like a workaround ... but better than crashing :)
2017-07-01 01:04:44 +02:00
4d927c6bd4
Use braces in BasicUI::jump_by_bars()
2017-05-23 09:13:27 +10:00