13
0
Commit Graph

16720 Commits

Author SHA1 Message Date
72736289c8
NO-OP: rename API rename
CP selection API is now implemented as functions, not signals.
2020-10-18 14:47:05 +02:00
84bf97aa49
Update ControlProtocol API, use CoreSelection
* replace signal-emission with direct calls to CoreSelecton
  using BaseUI's session pointer
* remove unused leftmost strip API
* use CoreSelection for first-selected strip
* Accessing CoreSelection does not modify the session
  (allow access from const callbacks)
* replace static calls in P2 surface

This removes indirection and dependency on the GUI for
managing strip selection.
2020-10-18 14:44:38 +02:00
9b382fe1c5
VST3: use CoreSelection API
This implements bc78629788 properly, without relying
on libardour_cp static methods.
2020-10-18 14:36:09 +02:00
26a1d55f7a
Implement _first_selected_stripable as part of CoreSelection 2020-10-18 14:29:12 +02:00
e6fe0e8cca
Prepare for static CP API removal 2/2
This partially reverts bc78629788
2020-10-18 14:28:45 +02:00
Edgar Aichinger
1f7e4ee76a
update german translation 2020-10-17 18:21:30 +02:00
8de420aab9
Enable AVX FPU unit-tests 2020-10-17 18:18:22 +02:00
01c278a00c
Fix unit-test builds
For the time being (since bc78629788) vst3 plugin uses
the Control Protocol API for track selection and focus, and
hence users of libardour also need to use libardour_cp
2020-10-17 18:18:05 +02:00
Ayan Shafqat
1a7dc947a2
Fix for issue #8442
AVX optimized routine applying gain for Linux was causing SIGSEGV.
It was root caused to premature optimization on frames < 8, and
this commit fixes this issue.
2020-10-17 10:03:26 -04:00
b03bfbbbb7
VST3: fix utf8 -> utf16 string conversion 2020-10-16 17:58:45 +02:00
bc78629788
VST3: add support to focus/select tracks 2020-10-16 17:17:00 +02:00
1fa05b4764
Generate header before building dependency graph 2020-10-16 02:35:51 +02:00
e391352b6d
Use predefined "testcommon" target for unit-tests 2020-10-16 02:32:30 +02:00
516a1b0d2e
Use unique target names for unit-test build rules 2020-10-16 02:31:39 +02:00
dbd4607b13
VST3/ARM use uname -m not RPM Terminology
https://github.com/steinbergmedia/vst3sdk/issues/66
2020-10-15 23:32:52 +02:00
768b76bcfa
Add workaround for softube console1 2020-10-15 21:48:56 +02:00
3b7b6a720d
VST3: remove redundant query interface 2020-10-15 21:46:45 +02:00
c8c1e5d825
VST3: fix host query interface support 2020-10-15 21:10:00 +02:00
09a4dcee68
VST3: fix controller state restore
This partially reverts 9e7cfdd880, VST3 host-checker
uses complete state for the controller.
2020-10-15 20:45:26 +02:00
3271a96100
VST3: allow to debug TUID support 2020-10-15 20:40:35 +02:00
e1b38058a8
Fix FPU unit-tests 2020-10-15 19:38:10 +02:00
16d9e72c31
Fix OSX unit-test compile 2020-10-15 06:00:17 +02:00
fe8a05d6c9
libpbd signals.h depends on signals_generated.h
This fixes building with large concurrency where signals_generated.h
may otherwise be generated to late.
2020-10-15 05:45:51 +02:00
5daed56439
Fix NEON FPU unit-tests 2020-10-15 04:14:44 +02:00
547032afac
Fix alignment unit-tests and ARM/NEON alignment 2020-10-15 03:55:42 +02:00
8ff7e18d78
Fix native builds on RPi with --dist-target=armhf 2020-10-15 03:07:34 +02:00
61310a9184
Enable AVX unit-tests 2020-10-14 23:08:28 +02:00
cc935ab34e
Add basic FPU unit test 2020-10-14 22:52:43 +02:00
e4e94e77c9
Transmitter::Debug implementation 1/2
This also sorts switch() and listen_to() statements in order
of severity: debug, info, warning, error, fatal, throw.
2020-10-13 21:58:26 +02:00
9a4237ba83
Add debug transmitter
This is in preparation to conveniently duplicate debug messages
to Window > Log. For cases where stdout/err is not easily accessible.
2020-10-13 21:27:16 +02:00
9ddd83d829
VST3: cont't work on PSL extensions
* fix notification strings
* optional mute/solo controls (master bus)
2020-10-13 20:20:23 +02:00
6baecca57b
VST3: debug PSL callbacks 2020-10-13 15:56:32 +02:00
c5618f01d6
VST3: only expose Mixbus sends via PSL extensions 2020-10-13 03:49:19 +02:00
4b3b13457e
Fix typo in previous commit 2020-10-13 01:37:37 +02:00
0fac4843db
VST3: tweak PSL extensions 2020-10-13 01:30:48 +02:00
48e4855304
VST3: do not show bypass control inline 2020-10-13 01:25:58 +02:00
63ad43dbd9
VST3: update callback debug messages 2020-10-13 01:25:43 +02:00
3caf0ac5da
VST3: use either info-handler or info-listener, not both 2020-10-13 01:24:05 +02:00
0400ae2047
Fix VST3 debug message
get_info() is not yet available during Plugin::init().
set_info() is only called after from VST3PluginInfo::load() after
the plugin was instantiated.
2020-10-12 19:06:30 +02:00
396d2df127
Fix LuaProc API usage (typo in 10b05df189) 2020-10-12 04:14:48 +02:00
7ec10f7771
Update variable-i/o channel assignment, separate sidechains
We need to be able to distinguish
 * 2 ins: mono + sidechain
 * 2 ins: stereo input
2020-10-12 03:26:33 +02:00
17f0b87648
Fix Apple Carbon #define interference 2020-10-11 21:40:31 +02:00
c6387c1ac9
Split long chain of Lua bindings (fix clang 12 builds) 2020-10-10 01:26:04 +02:00
4da9441691
Fix clang/C++11 builds, add missing override 2020-10-10 00:18:41 +02:00
c2125eedc6
VST3: add debug messages 2020-10-09 22:18:05 +02:00
b8157580c6
VST3: fix PSL callback subscription 2020-10-09 21:48:52 +02:00
9e7cfdd880
VST3: use read-only substream to restore state 2020-10-09 20:58:43 +02:00
5a25db34ae
VST3: implement Read-Only sub-stream 2020-10-09 20:55:41 +02:00
0edd0c2abc
Do not bind pure virtual functions, use indirection
This fixes Windows/MSVC builds, where linking fails due
to binding a pure virtual function.
2020-10-09 18:23:53 +02:00
734a31accf
VST3: announce support for implemeted features 2020-10-09 17:45:15 +02:00
e8c6d20b18
Factor out namespace 2020-10-09 14:13:07 +02:00
85acfb0842
Use explicit cast to bool 2020-10-09 14:12:58 +02:00
37475308ee
VST3: store all input controls (not only automatable ones) 2020-10-09 14:12:52 +02:00
d0ec83fb35
Fix mistake in 10b05df189 2020-10-09 05:14:28 +02:00
323fe16d4d
Improve AU debug facilities (1/2)
Use a common prefix "AudioUnit" but allow to only debug setup/config
changes without regular process-callback debug clutter.
2020-10-09 02:29:19 +02:00
10b05df189
Rename plugin pin I/O API (NO-OP)
This allows to distinguish Processor::configure_io from the
Plugin API with the same name. Despite the identical name,
both functions serve different purposes.
Likewise the ::can_support_io_configuration() API is renamed.
The signature of that function call has already diverged.

The Plugin-API has to handle optional busses (e.g. side-chain)
and replication. The PluginInsert processor provides context.

This change is in preparation for AudioUnit and VST3 busses.
Currently a stereo-input (1 bus) cannot be distinguished from
mono + sidechain (2 busses).
2020-10-09 02:19:43 +02:00
64391334a4
NO-OP: Remove unused API implementation 2020-10-09 02:06:50 +02:00
e4bbb1bc81
VST3: Implement ContextInfo (console) extension 2020-10-08 15:36:36 +02:00
65c433dce2
VST3: Implement PSI extensions
* Register classes
* Implement automation-state notification
* Implenent parameter slave
2020-10-08 15:36:35 +02:00
042f0a192f
VST3: Add PreSonus Plug-In Extensions 2020-10-08 15:36:35 +02:00
9746a63625
VST3: implement ChannelContext::IInfoListener 2020-10-08 15:36:35 +02:00
bbbd6a36ec
VST3: set owner (prepare for context-info extensions) 2020-10-08 15:36:35 +02:00
6e6eb4c13e
Fix VST3 scan message (use bundle, not module name) 2020-10-08 15:35:50 +02:00
53d406e47d
VST3: Implement ISizeableStream and IStreamAttributes 2020-10-08 04:18:53 +02:00
6dc909696f
Allow src/dst MIDI buffer offsets
This is needed for ARDOUR::PluginInsert::automate_and_run
when processing is split on events.
2020-10-08 04:18:50 +02:00
9419d6f76f
VST3: implement optional IEditController interfaces 2020-10-08 03:05:09 +02:00
fa3051fb24
Better version of previous commit (fa3ae33a1f)
Since the file-modification timestamp of the module-path is used
if the cache is up-to-date, the file must exist.
For macOS/X bundles the mandatory file as per VST3 spec is Info.plist
2020-10-08 00:09:12 +02:00
fa3ae33a1f
VST3: relax bundle-name requirement on MacOS 2020-10-07 18:50:39 +02:00
c0b4e575d9
VST3: add support for hiding parameters 2020-10-07 17:49:55 +02:00
a28b1f548e
Add interface to inform plugins about replicated instances
This allows for asking plugins to synchronize internal state
that isn't visible to the host between plugin instances.
2020-10-06 23:34:25 +02:00
7ab664d5a4
Properly emit Plugin::DropReferences (1/2) 2020-10-05 19:57:14 +02:00
df55af6483
Fix include path prefix 2020-10-05 19:57:08 +02:00
John Emmas
6155558c76 Add a new #include path to our MSVC project (libardour) 2020-10-03 11:23:54 +01:00
ec2eedacc6
Fix C++89 builds, (vst3 interface needs nullptr) 2020-10-02 20:42:40 +02:00
c069709939
VST3: do not create persistent view to test has_editor()
This is a better variant of 05d2a0f4a4. Mainly becuase
some plugins crash when view->remove() is called for a
view that was never attached.
2020-10-02 16:45:49 +02:00
05d2a0f4a4
VST3: explicitly close and release view
A call to VST3Plugin::has_editor() can create the view of
a plugin. If the GUI is never displayed, the view would
not have been released, which can lead to crashes when
unloading the plugin.
2020-10-02 15:29:04 +02:00
3c4801bc96
VST3: common factory instantiating and release
This may address some issues with multiple references
(and incremental releases) of a plugin's factory.
2020-10-02 15:01:01 +02:00
6e89df412a
VST3: Fix another potential crash when removing a plugin 2020-10-01 23:39:59 +02:00
46e895aaad
Re-brand a-* plugins as Ardour Community Effects (ACE) 2020-09-30 21:59:20 +02:00
e4cb7a14e8
VST3: reduce debug output 2020-09-30 17:10:24 +02:00
00b5b61a43
VST3: implement some restart component flags
Re-order handling of the flags, do not return early,
and log warnings for unhandled flags.
2020-09-30 17:09:32 +02:00
814eca48af
VST3: disable MIDI busses before removing plugin
There is anecdotal evidence that some plugins require this
to exit cleanly.
2020-09-30 16:43:42 +02:00
8209b4b948
VST3: handle zero length plugin state 2020-09-30 04:41:59 +02:00
5e882afe10
Fix dereferencing empty vectors 2020-09-30 03:18:19 +02:00
71212e0c81
Remove debug/profile message in optimized builds 2020-09-29 16:46:29 +02:00
dcc14e9f6c
Never write #ifdef'ed code after 4am 2020-09-28 17:23:32 +02:00
d4b774e935
VST3: partially revert debcda25b4 implicit notifications to self 2020-09-28 04:35:10 +02:00
ff26258461
Fix sloppy typing 2020-09-28 03:41:48 +02:00
117184c3bd
Fix 32bit alignment in prev commits
this amends
  f52c5ca3ac
and
  5abe677fea
2020-09-28 03:20:14 +02:00
f52c5ca3ac
ARM RTMidiBuffer alignment 2020-09-28 03:12:38 +02:00
5abe677fea
Fix ARM MIDI buffer alignment
Both TimeType (8byte) and EventType (4byte) are written
in an un-aligned buffer (usually 3 byte MIDI messages).
This caused an Illegal Instruction for 32bit ARM builds
2020-09-28 01:23:02 +02:00
7e1ce160e9
ARM 32bit enum alignment (used in MIDIBuffer)
Evoral::EventType is written directly into a uint8_t buffer
by dereferncing a pointer-type:
*(reinterpret_cast<Evoral::EventType*>((uintptr_t)...)
2020-09-28 01:21:43 +02:00
37ec50cbf8
Remove C++11ism 2020-09-27 20:42:23 +02:00
5cbc5cc52a
VST3: setProcessing, setActive calls are optional 2020-09-27 20:30:44 +02:00
debcda25b4
VST3: use a dedicated connection list 2020-09-27 20:29:36 +02:00
1d6d4dc7b8
VST3: add set-dirty/state-changed support 2020-09-27 18:01:50 +02:00
55df465fb3
VST3: load custom state after restoring port value
This fixes restoring the sate of Spitfire LABS and possibly
other plugins
2020-09-26 21:42:57 +02:00
6a780f9cbc
VST3: fix pitchbend range 2020-09-26 21:40:09 +02:00
751db481a6
Use linear fades for loop-range cross-fades
The cross-over point of an exponential fade occurs further towards
start of the fade. This increases consistency of cross-fades moving
the cross-over point to the center of the fade.

Also looped material is likely correlated in which a linear fade
is more appropriate.
2020-09-25 17:09:25 +02:00
c08298e6d8
Fix loop cross-fade glitch #8420
This fixes an off-by one when assigning `fade_length` and
also solves an edge-case with different fade length for
fade-in/fade-out.
2020-09-25 17:09:25 +02:00
929e88aac1
VST3: Prepare to debug plugin bus/channel count 2020-09-24 18:46:03 +02:00
86be01c0f9
VST3: Ignore MIDI channel count for a bus
Assume that simply the presence of an Event bus indicates
that MIDI is supported.

This fixes Arturia synths, among others.
see also  https://forum.juce.com/t/vst3-event-bus-channel-count/25051
2020-09-24 18:38:44 +02:00
68ee66a4ee
VST3: dedicated blacklist files for each architecture 2020-09-24 17:08:32 +02:00
3e209bfd33
VST3: prevent plugin copy-construction 2020-09-24 15:58:06 +02:00
c51e3ac7c7
VST3: support non-integer indexed presets 2020-09-24 15:57:14 +02:00
a060c0a2ef
Revert "Expose PluginInfo index (for VST3 shells)"
This reverts commit 04e5ea0f86.
2020-09-23 23:40:33 +02:00
5a15a33839
VST3: use TUID/FUID, remove numeric index
This fixes an issue with plugin-shells, in particular those
with variable number of plugins (e.g. waves)
2020-09-23 23:39:10 +02:00
81695b10e4
Take processor-lock to update latency of inactive routes 2020-09-22 23:41:38 +02:00
40439b6cc4
Disconnect plugin-signals on plugin-deletion
Use the plugin-insert itself as ScopedConnectionList, don't
clutter up the Route's List
2020-09-22 23:41:11 +02:00
4601507165
Collect and queue processor latency updates
This is only relevant when automating a plugin-bypass, due to
ActiveChanged the following could happen from the realtime thread:

#2 ARDOUR::Session::update_latency_compensation (false, false)
#3 PBD::Signal0<void, PBD::OptionalLastValue<void> >
#4 ARDOUR::AutomationControl::actually_set_value
#5 ARDOUR::PluginInsert::PluginControl::actually_set_value
#6 ARDOUR::PluginInsert::connect_and_run
#7 ARDOUR::PluginInsert::automate_and_run

In this specific case the update_latency_compensation()
is called with process-lock held but the caller lied:
  called_from_backend=false
When a delayline update is needed, this can lead to a deadlock,
since the process-lock is acquired again.

Simply postponing the update is preferable since this also
postpones the change when actively recording.

PS. This may need special casing for freewheel export.
2020-09-22 23:35:48 +02:00
2b139ead8d
Cache route's output playback latency
IO::latency iterates over the port-set retrieving the
private_latency_range of each port. The value can cached
since it can only change when connections or latency changes.

see also 40eefeddd6
2020-09-22 21:55:49 +02:00
bebca37447
Cache the latency of the metronome's port 2020-09-22 21:42:52 +02:00
650b4a6900
Only query MIDI Clock port latency when it changes
Previously there were excessive calls, since MidiClockTicker::reset()
is called in **every** cycle when Mclk is disabled.
2020-09-22 21:15:31 +02:00
ecf4a62082
Fix off-by-one in declick fade allocation #8418
This case is only relevant for large sample-rates for
the fade-in curve. see also 6f755c3c02
2020-09-22 16:44:50 +02:00
John Emmas
f4be03ac8f Move MSVC's declaration of VST3_SUPPORT to the right place
(reverts commit #ae2a1c15fa)
2020-09-22 12:21:20 +01:00
John Emmas
8895d19cd7 Build 'ardour-vst3-scanner.exe' with MSVC 2020-09-22 12:15:09 +01:00
fe73d03809
VST3: explicitly release GUI resources 2020-09-21 21:19:15 +02:00
8754090c47
VST3: cleanup component, release resources
This fixes a hang at exit (in FreeLibrary, dlclose) for some
VST3 plugins.
2020-09-20 23:06:27 +02:00
a2e366ce28
VST3: Release plugin factory before unloading plugin 2020-09-20 22:09:02 +02:00
25bd4b8ec7
Setup stdio with -mwindows VST scanners 2020-09-20 20:03:01 +02:00
140e03bb7d
Make windows-console setup code re-usable 2020-09-20 19:57:08 +02:00
89a0258c31
VST3: MIDI-learn, live input events 2020-09-20 19:19:25 +02:00
56b94b3fc4
Mark user-created events as live MIDI 2020-09-20 19:19:16 +02:00
f9cdf533ba
Event API consistency; reorder arguments (time, type, payload) 2020-09-20 19:18:09 +02:00
2f68656679
Update API to send immediate events
This is to allow passing the EventType to the Buffer, using a
consistent {[Time], Type, size, data} API, that is equivalent
for all classes.

This is particularly useful for Lua scripts and plugin UIs
than can call `write_immediate_event()` while being ignorant
where the data is routed to (MIDI tracks, plugins, processors).
2020-09-20 19:16:43 +02:00
7c37a18b75
Update MIDI buffer implementation to retain EventType 2020-09-20 17:21:21 +02:00
472fe2b556
Prepare for distinct live-midi event type
The motivation for this is to determine if a given event
originates from a user-controlled live input controller or
from playback from disk or a MIDI file.

This distinction is required for VST3 MIDI learn.
2020-09-20 17:16:53 +02:00
472ce90fab
JACK backend allows to calibrate latency
However, if jackd is running, we should test if jackd is using
a full-duplex device to establish if latency calibration is
possible -- fix 92f54b3e98.
2020-09-20 17:16:01 +02:00
a4b1277f85
Headless windows VST3 scanner
This re-adds a line that was accidentally removed in fab92d313f
2020-09-18 22:37:13 +02:00
57c660836f
VST3: Re-activate plugin when latency changes
This is required. From the "RestartFlags" documentation:

> kLatencyChanged:
>   Latency has changed The plug informs the host that its latency
>   has changed, getLatencySamples should return the new latency after
>   setActive (true) was called The host has to deactivate and reactivate
>   the plug-in, then afterwards the host could ask for the current
>   latency (getLatencySamples) see IAudioProcessor::getLatencySamples
2020-09-18 19:39:50 +02:00
216935f16e
Remove ALSA debug message in optimized builds 2020-09-18 15:40:44 +02:00
d90d5c3701
Make gcc-10 happy (missing <string> include) 2020-09-18 15:38:22 +02:00
d5496de98a
VST3: use kOffline for freewheeling 2020-09-17 21:06:46 +02:00
824e54f399
Mark session as dirty when meter-type changes 2020-09-17 21:06:46 +02:00
John Emmas
ae2a1c15fa Add VST3 support for building with MSVC 2020-09-17 18:45:12 +01:00
7963214710
Use C-compatible isprint() - fixes MSVC builds 2020-09-17 17:29:50 +02:00
a8c9bdbbd0
Fix w32 builds (VST stdcall API) 2020-09-17 12:55:18 +02:00
fab92d313f
Fix linking vst3 scanner app (Linux-ARM, OSX/PPC, OSX/i386) 2020-09-17 12:20:31 +02:00
6b4dc3268f
VST3: Implement plugin-provider 2020-09-17 00:10:17 +02:00
15e564c54a
VST3: scanner application 2020-09-16 22:49:20 +02:00
2a9795113b
VST3: Plugin discovery 2020-09-16 22:49:20 +02:00
84a86fa21a
VST3: Implement host classes 2020-09-16 22:49:20 +02:00
9bd8c43693
VST3: Load and instantiate 2020-09-16 22:49:20 +02:00
0ca0b4f335
VST3 skeleton 2020-09-16 22:49:19 +02:00
9c5f13f3fa
Import VST3 interface 2020-09-16 22:49:19 +02:00
c01b7b7842
Detect LV2 categories by URI 2020-09-15 19:32:30 +02:00
8dbc16a929
Remove unused LV2 configuration checks 3/3
LV2 has been mandatory since 6.0 (04ccd328dc)
2020-09-15 17:35:09 +02:00
c5014d9d9e
Remove unused LV2 ifdef 1/3
LV2 has been mandatory since 6.0 (04ccd328dc)
2020-09-15 17:01:32 +02:00
0c10ec3c75
Case-insensitive compare name to detect plugin duplicates
In some cases LV2/VST and VST2/VST3 use slightly different naming
conventions e.g. "MDA ..fx"  vs "mda ..fx".
2020-09-15 16:40:30 +02:00
dcea35191c
Consolidate code: use API to print plugin-type 1/2 2020-09-15 16:03:33 +02:00
d72423fdc8
Add API to format plugin-type 2020-09-15 16:03:19 +02:00
68b23b9f82
Skip presets lookup for empty prest URI 2020-09-14 23:37:22 +02:00
e9c90bc1b2
Update Plugin API, extend IOPortDescription c'tor 2020-09-14 23:37:22 +02:00
1a50b6b8ea
Update Plugin API to allow timestamped parameter changes
This is in preparation for VST3 automation.
2020-09-14 23:37:21 +02:00
04e5ea0f86
Expose PluginInfo index (for VST3 shells) 2020-09-14 23:37:21 +02:00
b8f883e608 prevent Session range markers from being hidden 2020-09-14 15:07:42 -06:00
2ef673b15e
Add convenient Lua binding to query automation 2020-09-13 23:58:23 +02:00
1f356e2883 CoreAudioSource: print more information in the case of errors 2020-09-09 17:23:02 -06:00
1b55648131
Do not report timestamps smaller than zero to plugins
This can happen during pre-roll when buffers are filled
to start audible playback at zero.

While the position argument is signed for all plugin-standards,
it seems that some do not support negative timestamps before
00:00:00:00. (e.g. https://github.com/falkTX/Carla/issues/1236)

Furthermore TempoMap::bbt_at_sample() returns 0 for all negative
timestamps, but it was possible tthat tempo-map transmission,
as well as beat-position returned negative values.
2020-09-06 16:00:20 +02:00
Edgar Aichinger
dc05230039
Update German translation
Use English verbs as German nouns for edit modes:
https://discourse.ardour.org/t/export-wishes-and-sticking-tracks-together/104476/22
2020-09-06 14:45:07 +02:00
802ddf344a
Remove unused mutex (amend a80064981e) 2020-09-06 05:43:03 +02:00
b40826792a
Fix port-connection callbacks on engine restart
When the engine is restarted, ports are re-established,
and previously queued port-connections need to be cleared.

This caused a bug:
 * when the engine is stopped all ports are disconnected.
   _port_connection_queue contains all disconnections
 * engine is stopped so _port_connection_queue is not processed
 * engine-restart re-etablishes ports and appends those connections
   to _port_connection_queue
 * process-callback processes the list in **reverse** order
```
   while (!_port_connection_queue.empty ()) {
      _port_connection_queue.pop_back ();
   }
```
 * ARDOUR::PortManager::connect_callback() is first called
   with connected() and the disconnected()
 * All ports are assumed to not be connected
   Port::_externally_connected == 0 for all ports

Result:

 * vari-speed playback resampling does not work (only external
   I/O is reampled), split cycles processing (looping) fails
   since AudioPort::get_audio_buffer() does not apply the
   _global_port_buffer_offset
2020-09-05 23:06:00 +02:00
a80064981e
NO-OP: Consolidate PortConnect code into shared parent class 2020-09-05 23:05:57 +02:00
17ab174277
Slightly increase vari-speed resampler quality
This also increases i/o delay to 16 samples (was 11)
2020-09-05 23:05:53 +02:00
1a3da7e132
Keep processing while locating #8392
Previously when locating process_can_proceed() was set to true,
and routes were not processed while transport states are cleared.
As a result live input was also not processed.

This is no longer needed because the DiskReader handles seeking
directly.
2020-09-05 05:32:22 +02:00
Vincenzo Reale
969a5bf2c1
Italian translation update 2020-09-04 02:19:48 +02:00
Luciano Iam
9c08c058a3
WS: crash bugfix related to missing strip panner
Surface made Ardour crash when a client connected
and some session track was not a VCA nor had a panner,
like MIDI strips.
2020-09-04 01:59:53 +02:00
7a9d4b1f64
Tweak default declick fade length #8341 2020-09-04 01:50:58 +02:00
63a117bf93
And another boost/C++11 fix
This fixes Undefined symbols:
"ArdourSurface::hash_value(ArdourSurface::NodeState const&)", referenced from:
  boost::hash<ArdourSurface::NodeState>::operator()(ArdourSurface::NodeState const&) constin client.cc.1.o
  boost::hash<ArdourSurface::NodeState>::operator()(ArdourSurface::NodeState const&) constin server.cc.1.o
2020-08-31 08:28:50 +02:00
a9c2350e87
Fix yet another C++11ism 2020-08-31 07:52:48 +02:00
39110463f3
Amend cdd48926d1 use ScopedConnectionList directly 2020-08-31 07:41:11 +02:00
b9cfb31205
Fix control-list editing (#8384)
This fixes segfaults as well as corrupt listes when copy/pasting
due to invalid iterators.

::mark_dirty() must be called with WriterLock, and
::rt_safe_earliest_event_linear_unlocked() must not be called
while _events is being modified. The Sequence iterator
(only user of that function) does not ensure this. Only the
sequence read-lock is taken.
2020-08-31 07:39:45 +02:00
883d4ebd31
Fix previous commit (MIDI alignment) 2020-08-31 01:38:04 +02:00
b326b8e462
Fix MIDI Capture alignment
When recording audio, simply not writing to the ringbuffer
offsets the recording accordingly.
When recording MIDI, absolute timestamps are used, so the recording
has to be offset by the accumulated difference.

Previously this went unnoticed because tests using the Dummy
backend the accumulated offset never exceeded 1 cycle.
2020-08-31 01:19:41 +02:00
cdd48926d1
Remove more libwebsocket C++11isms
* amend previous commit, fix runtime_error implementation
* Do not copy-construct classes that have a PBD::scoped connection list.
  Replace std::map::emplace[C+11], an store shared pointers the std::map.
* Update ArdourMixerStrip is-a ScopedConnectionList (not has-a)
2020-08-30 22:57:43 +02:00
8eb4dcb675
Fix websocket C++11ism 2020-08-30 21:15:33 +02:00
af79240c81
Namespace libwebsocket surface classes
Using the global names-pace for classes named "Json", "TypedValue",
"ArdourTransport", "ArdourMixerPlugin" etc is not acceptable.
2020-08-30 21:15:07 +02:00
Luciano Iam
665e0686e5
WS: noop use a namespace for JSON utilities
Instead of a class with static methods

Also correct some whitespace to prevent triggering of OCD cycles
2020-08-30 19:29:28 +02:00
Luciano Iam
aa38491b7d
WS: move VCA detection to mixer strip interface
Expose the wrapped Stripable the least as possible
2020-08-30 19:29:28 +02:00
Luciano Iam
e510c0cb75
WS: consistent naming of strip/plugin/param identifiers
Rename all {object}_n variables and arguments to {object}_id

Parts of code were using the former convention, now use the latter everywhere
Another step towards supporting visual position agnostic identifiers in the future
2020-08-30 19:29:28 +02:00
Luciano Iam
c32a5917f3
WS: handle strips and plugins removal 2020-08-30 19:29:27 +02:00
Luciano Iam
a8f917e7e2
WS: prepare for handling object disconnections
Use maps instead of vectors for holding strips and plugins
This allows to deal with "holes" after objects are removed

Also paves the way for a future improved way of identifying
individual strips and plugins
2020-08-30 19:29:27 +02:00
Luciano Iam
7521d8ab6f
WS: add some meaningful error messages 2020-08-30 19:29:27 +02:00
Luciano Iam
3509fe1589
WS: use an object-oriented internal API for the mixer
- This allows to better handle strips & plugins connection lifecycles
- Coherent with the JS client design
2020-08-30 19:29:27 +02:00
Luciano Iam
4a4734fbb1
WebSockets: properly release strips and plugins when removed
This should fix some crashes reported by the beta testing team
2020-08-30 19:29:27 +02:00
7cdefbe8e7
Amend 0c7895298d, fix parameter order #8388
Plugin parameters may only be added, but no re-ordered since
Ardour uses numeric indices for automation.
2020-08-30 19:15:59 +02:00
dc553c49b4
Revert "Rename a-eq a-comp a-exp a-delay a-reverb to ACE (Ardour Community Effects)"
This reverts commit 0036785d5a.
2020-08-30 19:15:59 +02:00
87f7dcc5f6 OSC Panner feedback crash with no panner
both select and route feedback now test for both
	route and panner (not VCA)
2020-08-29 17:08:56 -07:00
mx
262281bc1f
Use soundtouch for vocal audio time stretching (1/2) 2020-08-26 19:04:58 +02:00
34159e4594
Fix ARM runtime NEON detection 2020-08-24 22:03:28 +02:00
a0a4477c84
Fix aarch64 builds 2020-08-24 21:26:38 +02:00
Ayan Shafqat
1f878636c8
Adding NEON detection during runtime 2020-08-24 02:06:35 +02:00
773a1a0725
Fix optimized armhf builds
Apparently gcc-6.2 with -O3 and -mfpu=neon can use ARM instructions
that requires 64bit alignment (here vst1.64) with data that
is not 64bit aligned (g->strcache) https://i.imgur.com/vYktsUn.png

So we need to be able to build "arm_neon_functions.cc" with
-mfpu=neon, while not automatically using NEON for the rest
of the codebase, unless explicitly asked for.
2020-08-22 02:35:19 +02:00
22065b4331
Inform about NEON acceleration 2020-08-21 21:12:32 +02:00
8875e8b1d9
Fix aarch64 builds
the proper check using compiler flags would be
  defined(__ARM_NEON) || defined(__aarch64__)
however explicit wscript defined "ARM_NEON_SUPPORT" is prefereable.
2020-08-21 08:16:11 +02:00
fb5abde677
Use specific build-target for ARM/NEON routines 2020-08-21 03:39:56 +02:00
Ayan Shafqat
98023fcfe8
NO-OP: whitespace 2020-08-21 03:30:20 +02:00
Ayan Shafqat
c8c57f14bf
Adding ARM NEON optimized routines
This commit adds ARM NEON optimized routines for the following procedures
below:

*_compute_peak
*_find_peaks
*_apply_gain_to_buffer
*_mix_buffers_with_gain
*_mix_buffers_no_gain
*_copy_vector

NEON optimized routines have a prefix of: arm_neon_
2020-08-21 03:29:39 +02:00
1cc9573dba OSC toggle roll make return to zero optional 2020-08-20 16:26:07 -07:00
b8da1d0265 fix toggle_roll will only start but not stop PH 2020-08-20 16:26:07 -07:00