83b9ab1bee
Temporarily revert ongoing varispeed development
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This reverts bf88f3fe64
until 35813db0f4
in order to move development into a branch, until after the
upcoming 6.8 release
2021-06-26 18:58:24 +02:00
006055a2ff
Default_Play_Speed: prep work (libardour)
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* remove unused variables in session.h
* move default play speed (varispeed(sic)) into fsm
* request_transport_speed should -never- set the default_play_speed
2021-06-25 11:51:34 -05:00
b75a37abdb
fix arguemnts to transport call in shared control surface code for transport_play()
2021-06-08 08:32:19 -06:00
2e501fd77a
ensure the BasicUI implementation of rewind/ffwd is the same as the ARDOUR_UI one
2021-05-19 18:32:00 -06:00
57b3df8b22
copy over (boo!) transport control changes to BasicUI (control surfaces)
2021-05-08 09:20:21 -06:00
1757cfb8ef
use rewind/ffwd option to alter behavior of control surface rewind/ffwd buttons
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This does not affect GUI equivalents (yet)
2021-05-04 20:52:01 -06:00
cd4aaa808e
use button_varispeed() in BasicUI::rewind() and BasicUI::ffwd()
2021-05-04 16:38:28 -06:00
009e971bfb
correct the implementation of BasicUI::button_varispeed() to provide incremental speed shifting (by semitones) in both directions
2021-05-04 16:38:02 -06:00
fbd1221833
move FaderPort8 method "button_varispeed()" into BasicUI for more general use
2021-05-04 16:10:24 -06:00
8e868fc743
remove unnecessary 2nd argument from Session::request_locate() calls (default value is identical) (surfaces edition)
2021-05-03 17:40:41 -06:00
f94aec5a59
fix/improve BasicUI's methods for rewind/ffwd/play (used by various surfaces)
2021-04-19 16:14:09 -06:00
48e5607f7c
use Session::request_roll() instead of request_transport_speed (1.0, ...)
2021-04-19 16:14:08 -06:00
52b7e68102
use new Session transport API calls in GUI
2021-04-19 16:14:08 -06:00
07c16d38a2
control surfaces: make methods used for transport control (BasicUI) do the right thing w.r.t. default speed
2021-02-12 09:36:52 -07:00
276baee8ad
surfaces transport hotfix: BasicUI: prefer actual_speed() and transport_stopped_or_stopping() for current Transport FSM
2020-02-23 09:02:21 -06:00
47767738b9
rename DoTheRightThing to RollIfAppropriate
2020-01-18 08:49:18 -07:00
3c00048b0c
Session::request_locate() takes a tri-valued second argument for "roll-after-locate"
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This allows callers to defer logic about auto-play/current rolling state and more to TransportFSM where it
can be cnentralized and is less ambiguous
2020-01-18 08:49:18 -07:00
a8cc5b1303
provide new methods for BasicUI that wrap the "complexity" of how to show transport state via lit buttons
2019-12-29 18:43:51 -07:00
7b25a89944
part 1 of replicating semantics of ARDOUR_UI::toggle_roll() in BasicUI::toggle_roll()
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This can be done better, even without sharing code
2019-11-02 16:32:18 -06:00
a072228de5
remove seamless looping as an option (it's now the only kind of looping we support)
2019-11-01 14:04:28 -06:00
365f6d6337
Update plugins/addons GPL boilerplate and (C) from git log
2019-08-03 15:53:18 +02:00
Johannes Mueller
89f39d14f2
Add some options for surfaces to jump in the timeline
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* ::jump_by_beats()
* request transport to keep rolling after jump
2019-05-18 13:27:49 +02:00
4c7e5dbc74
move away from "sync source" concepts
2018-10-05 14:15:02 -04:00
30b087ab3d
globally change all use of "frame" to refer to audio into "sample".
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Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
2017-09-18 12:39:17 -04:00
Johannes Mueller
f7452c2a3a
Addressing #7371 : don't trigger session->undo() from non-GUI-thread
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When triggering Session::undo() or Session::redo() from a
non-GUI-thread (e.g. from a surface protocol) Ardour crashes if setting a
CairoWidget dirty due to a ENSURE_GUI_THREAD assertion. (see #7371 )
By triggering undo by BasicUI::access_action() rather than by Session::undo()
we ensure that the GUI thread will finally call Session::undo().
So more like a workaround ... but better than crashing :)
2017-07-01 01:04:44 +02:00
4d927c6bd4
Use braces in BasicUI::jump_by_bars()
2017-05-23 09:13:27 +10:00
7fe188ec92
Use braces in BasicUI::jump_by_seconds()
2017-05-23 09:13:27 +10:00
df185e575e
Use correct variable in BasicUI::jump_by_seconds
2017-05-23 09:13:27 +10:00
6b8be8fa71
Fix set-*-from-edit-range actions, when accessed from control surfaces.
2017-04-01 09:57:06 -05:00
f69808b372
BasicUI moved toggle_click,toggle_roll and stop_forget from menu action to session calls
2017-03-19 23:09:45 -07:00
1af7e97fd0
basic_ui send midi_panic directly to session rather than through GUI
2017-03-19 07:27:24 -07:00
caae0546a7
OSC fix toggle_monitor_mute/dim/mono in basic_ui
2017-03-18 14:14:02 -07:00
220fbbe0d8
fix another action name in BasicUI after Editor=>Control migration
2017-01-28 18:51:03 +01:00
e92c169275
fix action names in BasicUI after Editor=>Control migration
2017-01-28 18:51:03 +01:00
6dbe3a1e3b
post-rebase fixes
2016-09-27 14:59:30 -05:00
d7a16786fc
change API for BasicUI::goto_start() to use optional roll-after arg
2016-09-27 14:59:29 -05:00
ac9b5f872d
add method (taken from GTK GUI) to goto_nth_marker() to BasicUI
2016-09-27 14:59:29 -05:00
0e5ac13a04
use new shared cancel_all_solo() in Mackie code
2016-09-27 14:59:29 -05:00
40dd604dbc
add correct implementation for cancel all solo to BasicUI
2016-09-27 14:59:29 -05:00
cf52d6e4b4
enough with umpteen "i18n.h" files. Consolidate on pbd/i18n.h
2016-07-14 14:45:23 -04:00
eed3ea5047
remove a bunch of code that will no longer be used
2016-07-06 13:38:13 -04:00
291aec468f
use session stripable selection API
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and remove old ControlProtocol signals to talk to GUI etc.
2016-07-04 12:45:53 -04:00
nick_m
34c9ac9dd7
Tempo ramps - rename bbt_time() -> bbt_at_frame(), frame_time() -> frame_at_bbt()
2016-05-27 23:38:17 +10:00
ae7cc64377
copy-n-paste the ARDOUR_UI toggle-roll code into BasicUI (for Faderport and others)
2016-05-09 08:17:23 -04:00
8b52b69810
make BasicUI (for control surfaces) loop toggle work like the GUI
2016-04-30 10:54:40 -04:00
ff2c3dbc81
control surfaces: fix BaseUI method for disabling record enable
2016-02-02 09:03:41 -05:00
3332633d19
Editing from a control surface must have the ability to ignore mouse location.
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Add mark_in and mark_out actions that explicitly use the playhead as the edit location.
2016-01-28 13:46:33 -06:00
5493e20c84
Add all_tracks_rec actions
2016-01-19 14:00:03 -06:00
c5b93e2a01
track scrolling and zooming
2016-01-18 18:24:14 +01:00
27d82af077
add some horz and vert zoom actions; remove some whitespace from the code of the ui-actions, so they are easier to see and maintain
2016-01-18 18:24:14 +01:00