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Commit Graph

22247 Commits

Author SHA1 Message Date
86578ea0cc push2: first somewhat operational versions of menus 2016-09-27 14:59:30 -05:00
b37531e04f push2: basics of 4x 4x4 percussive mode, similar to MPC (and vaguely to Live) 2016-09-27 14:59:30 -05:00
5e407406c4 ControlOnly port flag is gone 2016-09-27 14:59:30 -05:00
1c9fdc0ce8 add Session::get_physical_ports() to centralize "get physical ports but (maybe) ignore control-only (and MIDI Through) ports" 2016-09-27 14:59:30 -05:00
47ba20143e remove ControlOnly port flag, since it was essentially unusable 2016-09-27 14:59:30 -05:00
3cf92ee523 ignore control-only physical ports when building system bundles 2016-09-27 14:59:30 -05:00
bc1876a84b push2: use correct selection API 2016-09-27 14:59:30 -05:00
053207003b push2: passthru pitch bend, aftertouch and channel pressure from dem fancy pads! 2016-09-27 14:59:30 -05:00
c13e568ee8 push2: connect pad port to selected MIDI at protocol startup 2016-09-27 14:59:30 -05:00
d8de7962ca change bundling of Push 2 ports so that the implicit connection ports don't show up 2016-09-27 14:59:30 -05:00
b31df0db2c add bundle support to push2 2016-09-27 14:59:30 -05:00
d2e59c308e various tweaks to port matrix display logic to try to avoid a few wierd things 2016-09-27 14:59:30 -05:00
581fe8a237 add MIDI bundles to Generic MIDI support so that the ports show up nicely in the grid 2016-09-27 14:59:30 -05:00
591e59dae4 add PortManager::port_is_control_only() and use it in PortManager::get_ports()
This allows us to avoid using "control-only" ports (e.g. Ableton Push 2 hardware ports) as inputs or outputs
2016-09-27 14:59:30 -05:00
0318d3cd64 add explanatory comment 2016-09-27 14:59:30 -05:00
5d4e1b3231 remove debug output 2016-09-27 14:59:30 -05:00
33a2995fd8 push2: save and restore push2 pad state, etc. 2016-09-27 14:59:30 -05:00
70477e6fed push2: almost fully operational ableton style pad mapping, etc 2016-09-27 14:59:30 -05:00
2aec2161f9 push2: initial sort of working pad remapping 2016-09-27 14:59:30 -05:00
597c737ab5 push2: get automatic pad connection to selected MIDI track working again 2016-09-27 14:59:30 -05:00
d19c9885ff push2: start of pad layout editing 2016-09-27 14:59:30 -05:00
afef816a7b push2: use a map for direct lookup of pad note 2016-09-27 14:59:30 -05:00
66453868cd push2: update GUI pad display when octave shift is used, or pad map is changed 2016-09-27 14:59:30 -05:00
eff67c8a8f push2: basics of octave shifting 2016-09-27 14:59:30 -05:00
915f937aa4 push2: add missing files 2016-09-27 14:59:30 -05:00
cf28d71783 push2: basic GUI dialog 2016-09-27 14:59:30 -05:00
6dbe3a1e3b post-rebase fixes 2016-09-27 14:59:30 -05:00
d1c024f4f9 move shadow port stuff from AsyncMIDIPort to MidiPort, where it belongs 2016-09-27 14:59:30 -05:00
67620c353f push2: connect first selected track to pad port (and disconnect).
Provisional. Lots of (fun) work to do here
2016-09-27 14:59:30 -05:00
3669096c05 expose AsyncMIDIPort::shadow_port() 2016-09-27 14:59:30 -05:00
0c1c7ec642 set latency range for shadow port.
Not tracked if parent/owner port changes latency
2016-09-27 14:59:30 -05:00
7f7a5f1c51 Flush shadow port buffer (to the backend port buffer) if filtering wrote anything. 2016-09-27 14:59:30 -05:00
74ae2c6ae6 Add additional flags when registering a shadow port. 2016-09-27 14:59:30 -05:00
483c408390 add two new port flags 2016-09-27 14:59:30 -05:00
1850510423 change PortManager API to allow specifying additional flags when registering a port 2016-09-27 14:59:30 -05:00
4e1d3f6416 remove declaration for non-existent method 2016-09-27 14:59:30 -05:00
eb43344cf6 use modified add_shadow_port API(); make pads flash when pressed 2016-09-27 14:59:30 -05:00
be1dff4aaa push2: fix one pad registration detail 2016-09-27 14:59:30 -05:00
8565d61444 change API for shadow ports and filters
Filter functor needs to be set before registering port, so provide it when adding the port.
2016-09-27 14:59:30 -05:00
62d2d86b88 add a shadow port for the Push 2 port, to allow us to filter pads (note on/off) to other parts of Ardour 2016-09-27 14:59:29 -05:00
8a06e6735d add initial implementation of a "shadow port" for AsyncMIDIPort.
The shadow port is a secondary port that can be used to allow others to get a copy of part, all or none of the MIDI
stream received by the owner (input) port.
2016-09-27 14:59:29 -05:00
1448be481f push2: splash screen
Coded while the paint prep dries in the sun
2016-09-27 14:59:29 -05:00
169cf294c5 push2: expose page right/left buttons for scrolling; use right/left for banking; mute+solo debugging in place 2016-09-27 14:59:29 -05:00
9321cbaf10 push2: stop segfaults when closing push2 support 2016-09-27 14:59:29 -05:00
3932f07b6b push2: numerous changes, including long press actions 2016-09-27 14:59:29 -05:00
8a26f02851 amend FaderPort code to use BasicUI::goto_start() with optional argument 2016-09-27 14:59:29 -05:00
8fd4d32789 add a new action to allow surfaces to access Keyboard::close_current_dialog() 2016-09-27 14:59:29 -05:00
4847544144 fix PresentationInfo::flag_match() to match type bits 2016-09-27 14:59:29 -05:00
d7a16786fc change API for BasicUI::goto_start() to use optional roll-after arg 2016-09-27 14:59:29 -05:00
38fbf3c302 change Session::goto_start() to take an argument to optionally roll after locate 2016-09-27 14:59:29 -05:00