if sub-frames are used, frames are rounded up for the later half of
a sub-frame. e.g. @48KSPS, 25fps, 100 subframes per frame
audio-samples >=1910 already yield 00:00:00:01
bug:
- add midi track
- add additional midi port
- remove additional midi port
- press play
-> crash
because..
ARDOUR::MidiTrack::roll's route_buffer still has 2 midi-channels. This is
because processor_max_streams was not updated (no plugins added/removed)
fill_buffers_with_input() eventually asserts when trying to get the 2nd
(nonexistant) midi port via ARDOUR::PortSet::nth_midi_port() in
ARDOUR::PortSet::port().
Separate port-bundles for each jack client in the connection manager.
Previously, apps were only listed as separate bundles if the
ports were gathered at different times. ie one app shows up after
the other (and if no complete re-scan was triggered)
Fixes issue reported by Fons Adriaensen.
fixes loading a session with tracks that have more input-ports
than output-ports.
the problem:
input -ports are added first, when added, IO::ensure_port() emits
IOChange::ConfigurationChanged which in turn triggers the route to
allocate corresponding output ports.
Due to this callback the output-ports were created before the actual
output-port-configuration and plugin-configuration from the
session-state was parsed and set.
do not allow port-removal if the port would be re-added immediately
after that again because the main-delivery actually needs it.
As a side effect this prevents this crash:
* create a stereo-track, then remove one output
-> unhandled exception "AudioEngine::PortRegistrationFailure&"
The problem:
- the port is removed from the RCU ports list,
but Port::drop() (which calls jack_port_unregister) is only called
from the Port's destructor at some later time.
(because a reference to the port still exists elsewhere)
- the jack-port is not yet removed.
- meanwhile Delivery::configure_io comes along and notices that
there are more audio-buffers than ports and tries to re-register the port.
- but the port still exists in jack, so it fails and throws an exception
...which is not handled.
* forward midi-data around plugins that have no MIDI-out
* allow to insert plugins with no MIDI-input at a point with one MIDI-channel
This works because excess ports (both plugin and route) remain
unconnected and use scratch-buffers.
Tested with LV2, LXVST and LADSPA.
(AU plugins with variable in/out retain the old behavior, no bypass)
fixes http://tracker.ardour.org/view.php?id=5630
Plugins rewrite the buffer data in-place and some plugins
can produce output even when fed with silence.
Hence, during a PluginInsert::silence() run a plugin can
inject data into the "silent" buffers which causes side-effects.
Kudos to Chris 'oofus' Goddard for finding this issue.
"scratch buffers are by definition scratch and their contents are undefined at all times"
"silent buffers are by definition all-zero and should not be used for real data"
But track & route were using those for actual data; plugins (which may run
in the same thread and may get the same buffers) use them for scratch thereby
overwriting real data.
In particular get_silent_buffers() (used by LadspaPlugin::connect_and_run)
clears the buffer which can holds real data:
e.g. via Route::passthru_silence() -> plugin1 -> plugin2 (clears output of plugin1)
fixes crash:
- add bus
- aux-send a signal to that bus
- delete bus
- add another bus
- aux-send a signal to "another bus"
- click "Aux Send" button on "another bus"
- crash