30b087ab3d
globally change all use of "frame" to refer to audio into "sample".
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Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
2017-09-18 12:39:17 -04:00
1552547f65
stop using gkd_pango_context_get() in ArdourCanvas::Canvas and require concrete instances to supply a Pango::Context; do this for GtkCanvas and Push2Canvas
2016-10-13 17:18:54 -04:00
1b830f2604
reorganize push 2 code and logic to better handle device arrival after program startup
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Note: we do not handle device departure correctly yet, mostly because the shadow (pad) port has a retained
reference somewhere
2016-09-30 11:23:01 -04:00
0a9c12f250
MacOS [sic] required changes for Rect in Push 2 code
2016-09-28 17:24:14 -04:00
0fc4a61fa0
don't render push2 layouts to PNG
2016-09-27 15:42:36 -05:00
bbc410dae8
push2: add code to render screen to PNG files for screenshot purposes
2016-09-27 14:59:32 -05:00
6f2ac5d6ad
push2: various changes in support of menus and scale mode
2016-09-27 14:59:31 -05:00
216ce7bcb8
a slew of unconnected mostly minor tweaks to get Push2 support back to where it was...
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... prior to using the canvas for the video screen
2016-09-27 14:59:31 -05:00
b835486170
tweaks and so forth to get first canvas-based rendering to Push2 display
2016-09-27 14:59:31 -05:00
7c9f3acc60
first compiling and theoretically correct version of Push2 canvas display.
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Not tested with device at this point
2016-09-27 14:59:31 -05:00