don't render push2 layouts to PNG
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@ -71,8 +71,8 @@ Push2Canvas::vblank ()
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/* something rendered, update device_frame_buffer */
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blit_to_device_frame_buffer ();
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#define RENDER_LAYOUTS
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#ifdef RENDER_LAYOUTS
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#undef RENDER_LAYOUTS
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#ifdef RENDER_LAYOUTS
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if (p2.current_layout()) {
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std::string s = p2.current_layout()->name();
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s += ".png";
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