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Commit Graph

6673 Commits

Author SHA1 Message Date
6bf8249b4b Use Glib::usleep in DummyAudioBackend rather than ::usleep 2014-05-14 09:48:43 +10:00
b565357bf4 Remove incorrect code for mingw in DummyAudioBackend::in_process_thread
I'm assuming this section was copied from the JackAudioBackend where the
thread type is not pthread_t for mingw, but in the DummyAudioBackend it
is.
2014-05-14 09:48:33 +10:00
e4442b45cf Use COMPILER_MINGW define rather than __MINGW64__
This is necessary to build with win32 target using mingw-w64 version
on Fedora 19
2014-05-14 09:47:40 +10:00
86a0f10ac7 Reinstate code removed that allows building with mingw and the pthreads-win32 library
Newer versions of mingw-w64 can be built with an included pthread implementation
called winpthreads which uses an integer type for pthread_t but pthreads-win32 does
not.
2014-05-14 09:47:40 +10:00
b895a8f631 Always link to ole32 when building with mingw for get_win_special_folder
needed for CoTaskMemFree in get_win_special_folder
2014-05-14 09:47:40 +10:00
9cde7b6051 Fix pattern to match possible audio backends on windows 2014-05-14 09:47:40 +10:00
f075981330 Bug fix imported from Mixbus2 (SVN r11025)
Fix a crashing bug when trying to launch in a non-English locale (possibly only affects Windows)
2014-05-10 08:35:27 +01:00
e99c8960c0 first pass at tightening up waveform drawing algorithm to generally round down when dealing with fractional pixels 2014-05-07 10:35:50 -04:00
6142c814bf provide plugins with all available buffers.
e.g. Audio in -> Midi out plugins (on an audio-track).
Midi-buffers do exist in the route but no corresponding
(physical) Input port-buffer exists and ardour crashed.

Now, the plugin itself still only accesses the mapped ports
(ChanMapping), but the mapped buffers are at most
"processor_max_streams" and at least the required
in+out buffers for the plugin.
2014-05-06 23:34:34 +02:00
ad40a9008b Add some more missing #includes 2014-05-06 17:00:35 +01:00
18245b06d0 'atomic_ops' to use glib, rather than Waves's inbuilt atomic operations
Note that the following source files can be removed once we know this works on all platforms:-
backends/wavesaudio/wavesapi/akupara/threading/atomic_ops.hpp
backends/wavesaudio/wavesapi/akupara/threading/atomic_ops_gcc_x96.hpp
backends/wavesaudio/wavesapi/akupara/basics.hpp
backends/wavesaudio/wavesapi/akupara/compiletime_functions.hpp
2014-05-06 09:41:40 +01:00
b9fab9ea28 Add a return value to 'WCMRPortAudioDeviceManager::getDeviceAvailableSampleRates()'
(whilst technically, it doesn't report any encountered errors, it should nevertheless be returning some kind of error status)
2014-05-06 09:33:54 +01:00
8d0ec2403f Add a couple of pthread helper macros
(to accommodate the fact that in ptw-win32, 'pthread_t' is subtlely different from its non-Windows counterparts)
2014-05-06 09:31:11 +01:00
1a1a05fa1c Add 'waves_backend.vcproj' 2014-05-06 09:26:59 +01:00
41fe637e80 Add the 'porttime' source file for Windows 2014-05-06 09:25:27 +01:00
051ceffc5d Add some type guards to 'wstdint.h' (in case we previously #included some headers which already define those types) 2014-05-06 09:23:00 +01:00
9cf2cf55f5 Add some casting and namespace specifiers to keep MSVC happy 2014-05-06 09:20:03 +01:00
0277c8c8d1 Add a couple of missing header files (needed for cin /cout etc) 2014-05-06 09:16:59 +01:00
9af09e5769 Add 'midi_scene_change' sources to ardour.vcproj 2014-05-06 09:08:47 +01:00
6ffd8a9543 a variety of changes to finalize (?) (MIDI) SceneChange functionality 2014-05-02 18:44:04 -04:00
27cff1dc01 tell the SceneChanger to emit any relevant scene changes after a locate 2014-05-02 18:43:37 -04:00
25a5c317f9 changing the start (position) of a marker with a scene change needs to update the SceneChanger 2014-05-02 18:43:04 -04:00
Adrian Knoth
1770227834 Introduce global default-fade-shape configuration variable
Some users always want the same fade in/out style, e.g., constant power,
symmetric, fast etc.

To avoid having them change the fade style manually for each fade, use a
global configuration variable instead.
2014-05-01 20:02:14 +02:00
Adrian Knoth
ca68814faf Drop unused set_default-fade(float, framecnt_t) prototype 2014-05-01 20:02:08 +02:00
e69531b953 fix crash in butler when destroying before thread is started 2014-05-01 12:31:34 -04:00
cd00429672 fix install path for ./waf install of waves backend 2014-05-01 10:18:30 -04:00
fa139421b9 second part of windows/osx macro change - forgot *.cpp files 2014-05-01 09:39:11 -04:00
49423427a6 alter platform-dependent preprocessor macros to use the same names as the rest of the ardour codebase 2014-05-01 09:32:18 -04:00
49ad78659b fix compile for waves backend, after recent API change 2014-05-01 09:22:59 -04:00
392c3a6bef use AudioBackendInfo::already_configured() to correctly determine if backend requires setup
Fixes issues when using JACK backend in combination with others, that prevented connecting to an existing JACK server.
2014-05-01 09:15:26 -04:00
66559cd795 Add AudioBackend::info() method to retrieve AudioBackendInfo object
Goal is to be able to call AudioBackendInfo::already_configured() from the right place.
2014-05-01 09:14:25 -04:00
ca08e4c7c7 more previously applied changes required to build Waves audio/midi backend 2014-04-30 14:24:32 -04:00
c90fef1b4c second part of (previously applied) change to be able to use -fms-extensions with C compiler 2014-04-30 13:48:25 -04:00
19d21045af 2nd attempt at updated Waves audio backend, with added -fms-extensions as previously applied (but not updated in Waves' repo) to allow anonymous unions, as used by PortMidi 2014-04-30 13:46:41 -04:00
d604852f67 use per-channel signals to pick up scene changes, rather than global ones 2014-04-30 10:10:31 -04:00
58522e5b5e fix for storing 14 bit MIDI controller values 2014-04-30 10:10:06 -04:00
8a6762f189 Revert "update wavesaudio backend, now supports Windows (ASIO) as well as OS X (CoreAudio)"
This reverts commit f374ce69a6.

The code does not compile on OS X, and includes changes to ARDOUR::AudioEngine
that have not landed in git.
2014-04-29 16:30:56 -04:00
f374ce69a6 update wavesaudio backend, now supports Windows (ASIO) as well as OS X (CoreAudio) 2014-04-29 16:06:39 -04:00
1f70e9472a DummyAudioBackend: fix freewheelin' typo 2014-04-29 13:32:13 +02:00
eaafc3394a DummyAudioBackend: implement /fake/ system ports 2014-04-29 13:32:13 +02:00
19e0383c3b DummyAudioBackend: NOOP, white-space, clarify variable name & casts 2014-04-29 13:32:13 +02:00
1b989a93c2 remove redundant os.path.join() calls when specifying install path as bld.env['LIBDIR'] 2014-04-28 21:18:02 -04:00
058986f77b finish unfinished work at basing all install paths on the program name 2014-04-28 21:11:08 -04:00
ff25ebe7d9 add another missing file 2014-04-28 20:56:33 -04:00
83ed363e5b add missing file 2014-04-28 20:46:03 -04:00
2cf411e4be merge (squash) with scenechange topic branch to provide MIDI-driven scene change markers 2014-04-28 19:58:24 -04:00
b945cda558 DummyAudioBackend: port-engine, midi-buffers and the rest of it 2014-04-28 23:00:40 +02:00
2fccbe1a6c DummyAudioBackend: basic process threads and support structure 2014-04-28 22:59:19 +02:00
9907d25ea5 skeleton dummy audio-engine 2014-04-28 21:29:35 +02:00
f31c84a742 close stdin as first attempt to terminate process cleanly. 2014-04-20 23:02:32 +02:00