- a tempo marker may now be set to always continue (clamped)
this means that the end tempo of the previous section will
track the start tempo during tempo ops.
it mimics the behaviour in 5.8, with the gui indicating
the curves to be changed.
- holding down shift before initiating a tempo mark drag
alters the end tempo of the previous one as before, but
this is now a separate drag.
- restore vertical dragging of the tempo mark to alter start/
end tempo. shift during the makrker drag alters start tempo.
xontrol + shift during the drag alters end tempo.
- this implements in the intention behind the previous commit.
a tempo mark is constant until its end has been changed by a
shift-drag on the next marker.
most changes are due to a new design where tempo discontinuities at the
beginning of a ramped section may be set.
this allows easier mapping of live performance, especially in
the common case of a ramped ritard before the beginning of a new section.
feature summary:
holding constraint modifier (shift) while dragging the BBT ruler area
drags the tempo lines by changing the start tempo (as before)
holding copy modifier (control) while dragging the BBT ruler area
drags the tempo lines by changing the end tempo (ahem. not quite there)
dragging a tempo mark while holding constraint (shift) will change the
previous end tempo to match the marker position *worth trying*.
holding constraint and copy modifier (control + shift) while dragging
the BBT ruler area attempts to'pinch' or twist the surrounding tempi
sp that later ones are not repositioned (currently suffereng from
rounding errors)
- wysiwyg (during drag) when dragging more than one note across
a tempo change.
- introduces a muscal equivalent of snap_delta (only used for
note drags atm)
- split earliest note in selection into a separate function
- MRV::copy_selection() returns the equivalent _primary note
to avoid offset hell.
- RV::snap_frame_to_frame returns a MusicFrame
- prevent note drag moving before region start.
- its still a fake event, but we can at least get the snap correct.
- playlist->add_region() parameters were whacky
(for Playlist::add_region_internal()?)
snap now fills in a struct (MusicFrame) which contins a snapped frame
along with a music divisor.
this gives useful information wrt magnetic snap which may or may not
have rounded to an exact musical position.
region position may now be set musically (using quarter notes for now).
this patch fixes several problems in the current code:
- dragging a list of music-locked regions now maintains correct
musical offsets within the list.
- splitting regions using magnetic snap works correctly (#7192)
- cut drag should now work correctly with magnetic snap.
- musical length of split midi regions is no longer frame based.
If a track is selected during the drag (by moving the mouse pointer into a new track), but it was not
selected at the start, and is then de-selected (by moving the mouse back out of it), then remove
it from the selection.
* "Follow Edits" button had several behaviors that confused users.
* "Follow Range" only has 2 behaviors:
** Click anywhere in Range mode (or Smart mode) to locate the playhead.
** When you select a Range, "Play" will play the selected range.
- music-locked regions are moved by drag beat distance
(will conform to tempo changes over the drag distance)
audio-locked regions are moved by frame distance.
Currently implemented for Region and Range selections.
The new option is false/off by default to maintain existing behaviour. I'm not
sure it should require another option, perhaps Zoom to Selection should be the
default and accessing the region properties dialog can be via Modifier+double
click, but further changes can be made on user feedback etc.
Related: #7112
- this allows a midi region drag to update the visible notes
correctly while crossing MIDI streamviews with a differing
note range.
as a side effect, fixes a bug where changing
note range on a track did not draw some notes
(apply_note_range redisplays the model).