non-primary music-locked regions follow tempo changes while dragging.
- the contents still don't update but position is much more wysiwyg.
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@ -928,8 +928,13 @@ RegionMotionDrag::motion (GdkEvent* event, bool first_move)
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}
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/* Work out the change in x */
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TempoMap& tmap = _editor->session()->tempo_map();
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MusicFrame pending_region_position (0, 0);
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double const x_delta = compute_x_delta (event, &pending_region_position);
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double const last_pos_qn = tmap.exact_qn_at_frame (_last_position.frame, _last_position.division);
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double const qn_delta = tmap.exact_qn_at_frame (pending_region_position.frame, pending_region_position.division) - last_pos_qn;
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_last_position = pending_region_position;
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/* calculate hidden tracks in current y-axis delta */
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@ -1173,7 +1178,14 @@ RegionMotionDrag::motion (GdkEvent* event, bool first_move)
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}
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/* Now move the region view */
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rv->move (x_delta, y_delta);
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if (rv->region()->position_lock_style() == MusicTime) {
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double const last_qn = tmap.quarter_note_at_frame (rv->get_position());
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framepos_t const x_pos_music = tmap.frame_at_quarter_note (last_qn + qn_delta);
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rv->set_position (x_pos_music, 0);
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} else {
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rv->move (x_delta, y_delta);
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}
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} /* foreach region */
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