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Commit Graph

58 Commits

Author SHA1 Message Date
65eeeb7a65 remove old a-Hi/Low pass 2016-07-17 01:20:45 +02:00
00b8cff66f clean up a-HP/LP 2016-07-17 01:20:23 +02:00
e7a154b9dd Hi AND low pass filter -- fresh from the oven werks. 2016-07-16 23:05:30 +02:00
543e230f79 consistent height of a-eq a-hp/lp 2016-07-14 16:52:43 +02:00
a4ff28006e midimon: add option to format note-names 2016-07-12 23:02:46 +02:00
4866106bcc re-classify bundled lua scripts
* search by author:
  - "Ardour Team" for "ready to use" plugins
  - "Ardour Lua Task Force" = example plugins

* search by Category
  - use "Example" for DSP plugins (except instruments)
2016-07-12 16:43:10 +02:00
30240b33e9 Make MIDI monitor a pass-through for audio and midi
MIDI monitor only accepted midi data and output that same data. That was
logical for a MIDI plugin, but a consequence is that automatic pin
configuration makes MIDI monitors opaque to audio data, which means
drag'n'dropping a MIDI monitor for debugging purposes can suddenly cut
audio, or even change the channel count if strict I/O is enabled.

Improve the MIDI monitor so that it passes through all incoming data
unchanged.
2016-07-12 01:47:02 +02:00
e8cd2949bd update MIDIEvent lua bindings/example 2016-07-12 01:46:58 +02:00
57df370e2a add a convenient lua forward mapped buffers method 2016-07-11 22:36:00 +02:00
2d32b50a3f Improve MIDI monitor 2016-07-11 17:39:59 +02:00
1f08503ada Add a new MIDI monitor plugin
This plugin lets through all incoming MIDI events, and also shows the
latest ones in a human-readable format directly on the mixer strip. The
user can choose the font size and the number of recent events displayed,
as well as whether to print values in decimal or hexadecimal, and
whether to print system events.
2016-07-11 15:29:56 +02:00
bcfe7c2daa elaborate documented raw audio/midi buffer lua example 2016-07-11 03:05:43 +02:00
4bb54f4128 refine lua-script documentation 2016-07-10 16:48:38 +02:00
77fa4462f9 add a raw midi buffer plugin example 2016-07-10 14:46:41 +02:00
53b51ee536 update lua-biquad: add en/disable 2016-07-07 16:45:10 +02:00
29184a2b72 rewrite spectrogram using PBD::Ringbuffer 2016-07-07 15:37:11 +02:00
8d360e8628 fix a-High/LowPass transfer-fn display visual bleed 2016-07-06 04:05:46 +02:00
83e1d9fff3 tweak a-series plugin names 2016-07-05 17:17:59 +02:00
11d2074ee6 more lua-script updates:
* comments and explain amp4.lua
* move amp1-3 to "Example" category
2016-07-04 01:48:23 +02:00
3267b4892c update lua scripts
* add proper amplifier (smooth gain change) + text-example
* remove commented no-inplace from High/Low pass
* amend 913609be inline spectrogam re-init
2016-07-04 00:20:11 +02:00
913609becc add grid to inline-spectrum 2016-07-03 14:46:29 +02:00
9c29e99345 HP/LP: enforce enum integr type (inline control sends continuous value) 2016-07-03 01:53:29 +02:00
ff0e1ac79b update lua-scripts:
* add an inline spectrum display
* fix re-init HP/LP and Biquad
* add some comments, labels etc
2016-07-03 00:05:02 +02:00
f2d2bcfd10 fix lua filters for multi-channels processing 2016-07-01 16:02:03 +02:00
d47fb0ccaf update lua script to use new remote_id lookup API 2016-05-31 23:51:22 +02:00
39e818a03a prototype lua midi generators & filters and port event-rewrite 2016-05-29 20:36:32 +02:00
491d183c78 lua script to remove all unknown processors 2016-05-23 22:27:09 +02:00
1cf6661196 add a lua high/low pass filter with configurable slope 2016-05-23 00:43:55 +02:00
d6aa79bca5 complete lua DSP filter with parameter interpolation & comments 2016-05-21 16:24:15 +02:00
e82f0cb763 add an lua DSP example filter w/inline display 2016-05-20 23:43:47 +02:00
c560ca67bd some love for session-scripts. 2016-05-14 23:59:32 +02:00
e89e799eb5 lua script to bounce regions w/processing and replace the region 2016-05-05 23:49:44 +02:00
d6fb182e9b add Lua DSP plugin category 2016-04-29 02:57:57 +02:00
09e5730ffd lua snippet to interact with portengine 2016-04-26 18:16:14 +02:00
eed0a7965c example multi-channel synth for testing (revert this) 2016-04-15 23:05:51 +02:00
769163c889 change lua synth to multi-output
lua processors follow the same connection logic I/O as AudioUnit.
handy for testing.
2016-04-15 00:17:09 +02:00
5bbfd0d1bd luaproc: assert instance access 2016-04-14 03:08:58 +02:00
baf6319613 update and cleanup lua example scripts 2016-04-11 14:36:57 +02:00
f67c204121 Add tom's additions to tom's loop and turn it into an Action Script 2016-04-11 00:04:53 +02:00
49656a2d7c fix loop example script (updated API) 2016-04-10 23:02:00 +02:00
c76ef64870 some more example lua scripts 2016-04-10 20:57:24 +02:00
fcb9092e2c add undo to the lua bounce+loop example script, just because. 2016-04-10 02:01:27 +02:00
fa7b15babf exercise new lua bindings 2016-04-09 15:45:30 +02:00
5b60070034 add "for each track" snippet. 2016-04-07 22:13:00 +02:00
1c3c105574 lua-scope handle unconnected in-place buffers 2016-04-06 03:12:01 +02:00
5291fba919 tweak plugin-pin management dev script 2016-03-26 14:56:25 +01:00
75e34b291b move LuaOSC into Ardour namespace 2016-03-26 14:54:45 +01:00
3f71e669ae add lua script to test channel-mapping, update doc 2016-03-26 01:06:33 +01:00
57b7698312 Consistent C++ & Lua Namespace/Class names + documentation. 2016-03-24 22:54:20 +01:00
9ed7793326 add/update lua scripts 2016-03-23 23:45:39 +01:00