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Commit Graph

11741 Commits

Author SHA1 Message Date
7c8f3adc75 allow waf to handle inconsistent case where cwiid.h is present but not the pkg-config file 2013-09-16 10:07:27 -04:00
31157cb343 fix ordering in session construction so that new sessions and existing ones both work 2013-09-16 09:57:22 -04:00
045ef69ac3 Merge branch 'master' into cairocanvas 2013-09-14 16:43:02 -04:00
a1a5c779c6 fix change in waf uselib name for libardour vs. master 2013-09-14 16:42:42 -04:00
7a30e63eaa fix merge conflicts with master 2013-09-14 16:42:40 -04:00
bde50d5396 really fix build issues after removal of "using" directives 2013-09-14 16:34:08 -04:00
0da34e65e3 Merge branch 'master' into windows 2013-09-14 16:24:46 -04:00
25b9e266eb fix build issues after removal of "using" directives 2013-09-14 16:24:21 -04:00
60da662aff Merge branch 'master' into windows 2013-09-14 16:21:32 -04:00
f5191e6257 cerr output when JACK halt callback is executed 2013-09-14 16:18:17 -04:00
76a08ad9e9 fix return value from thread creation function when not connected to JACK 2013-09-14 16:17:49 -04:00
6b23417ae0 move creation of Graph till after we have the engine running, since we need access to the backend 2013-09-14 16:17:24 -04:00
daa31ccc23 Merge branch 'master--arm' of https://github.com/nphilipp/ardour 2013-09-13 12:58:29 -04:00
5cf1f7f3b2 Merge branch 'master' into windows 2013-09-13 12:35:10 -04:00
dce6b71e82 use visibility control on JACK audio backend, so that we can import this change into windows branch 2013-09-13 12:32:50 -04:00
4861eca974 Merge branch 'master' into windows 2013-09-13 11:55:56 -04:00
83a826095d update JACK backend to use new inheritance structure for AudioBackend 2013-09-13 11:21:43 -04:00
f9d08daa47 change inheritance so that an AudioBackend IS-A PortEngine
This allows a derived (concrete) implementation to share information (e.g. sample rate, buffer size)
between the audio backend side of things and the port management side of things.
2013-09-13 11:21:15 -04:00
Nils Philippsen
e3b954e16f don't confuse arm with i686 2013-09-13 16:28:04 +02:00
b085a79938 explanatory comment 2013-09-13 10:19:01 -04:00
ccc81f05be remove some debug output messages 2013-09-12 17:25:01 -04:00
28d692b490 don't stop metering thread when session is removed; move engine-setup code into its own method. sorry, ardour build-from-source folk :) 2013-09-12 17:25:01 -04:00
8432f78346 vtl: export selected range 2013-09-12 22:46:11 +02:00
026a30a3b4 tweak narrow-mixer-strip meters: nettings vs the_CLA. Round 3. 2013-09-12 22:46:00 +02:00
7c88670680 lots of changes to auto-start (and stop) the backend for latency measurements, and continuing work on the session construction/engine configuration flow 2013-09-12 16:28:51 -04:00
9af75b2ac9 reinstate unblocking-of-connections in session setup, accidentally dropped in reorganization work 2013-09-12 16:27:58 -04:00
9a884535c3 prevent key press in pre-main-window dialog(s) from crashing the program because there is no editor window to forward key presses to 2013-09-12 14:39:17 -04:00
6b3907d57f change names, add comment, improve return type to avoid extra call to get EngineControl::State* 2013-09-12 12:26:59 -04:00
c985a64d58 merge with master and fix Searchpath conflict 2013-09-12 11:40:56 -04:00
4a6412aebe merge with master 2013-09-12 11:32:09 -04:00
4df3666738 add AudioBackendNativeThread to serve the same role as jack_native_thread_t 2013-09-12 11:29:47 -04:00
bb826f4bee incomplete merge of master into windows (requires upcoming changes to master to be complete) 2013-09-12 11:28:50 -04:00
9f2ab81df6 always add a timeout value of 200msec to jack, just like qjackctl does.
THIS IS A HACK. LONG TERM GOAL: understand why ardour gets zombified on the way up.
2013-09-11 21:00:21 -04:00
f85b362351 *maybe* fix issues with zombification during session loading 2013-09-11 16:33:40 -04:00
91e2eab01a make use of measured latency values to set dialog controls, and use actual port latency to compute extra delay 2013-09-11 13:02:32 -04:00
18c4c9656a remove some configure time tests from libs/ardour regarding JACK which are no longer relevant 2013-09-11 12:44:21 -04:00
bede012727 remove unused members and code from EngineControl dialog (related to different devices for input+output) 2013-09-11 12:05:51 -04:00
7c3535ebf8 make quit work even when latency measurement is in progress 2013-09-11 10:06:02 -04:00
7c719e441a fix handling of new session
defer save state till after everything done in post_engine_init() is complete.
2013-09-11 09:59:56 -04:00
d305dc1e0c more tweaks to latency measurement
don't open ports till absolutely necessary (store names for future use).

tidy up parts of the dialog (tab)
2013-09-10 23:25:15 -04:00
676ff80697 basic functionality for hardware latency measurement 2013-09-10 22:58:33 -04:00
209e4bdcae many changes relating to session construction and audioengine interaction
every session member is now initialized using C++ constructor syntax

session construction reordered to clarify the split(s) between work
where the engine is not relevant and work where is it is. this
split is still not 100% obvious, but is enormously clearer than
previously.

if engine/backend are not running as session is created, and the SR
of the sample rate is known, attempt to force backend to that value.
2013-09-10 15:41:19 -04:00
a6815efb86 new generic MIDI binding map for Novation Impulse 61 from Alexandre Prokoudine 2013-09-10 08:51:06 -04:00
19d05fa436 start reordering of Session initialization
the goal is to allow a clear demarcation of where we need
the audioengine and have existing data parameters (e.g. sample rate)
for the session so that we can coerce the engine (if possible)
to match to session values.

also, to rationalize construction even more and use C++
constructor syntax as much as possible.
2013-09-09 22:40:54 -04:00
bea5434639 fix name of control app for Delta1010 2013-09-09 21:35:47 -04:00
2a89234027 move control app launching back into audio backend to allow ASIO/CoreAudio model to work; push initial state of AMS dialog to backend
Issues remain with the basic model of the AMS dialog - when is
newly chosen state pushed into the backend (which can then
modify the control app button sensitivity. This is a special
problem for this button because APIs like ASIO and CoreAudio
probably don't allow us to launch a control app for an arbitrary
device, but only one actually in use. In this sense it is
different from properties like available buffer size etc, where
we can typically query without actually using the device.
2013-09-09 21:23:12 -04:00
29c9d94dbe fix control app breakage 2013-09-09 18:06:44 -04:00
3633892eaa fix crash when unconditionally using null env var; tweak packing of control app button 2013-09-09 17:10:58 -04:00
f06bab1fa3 add envy24 control app name 2013-09-09 17:10:33 -04:00
ecfeeda4b8 launching control app is now responsibility of ardour GUI, not audio backend; use ARDOUR_DEVICE_CONTROL_APP if set in the environment 2013-09-09 16:48:27 -04:00