fix return value from thread creation function when not connected to JACK
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@ -44,8 +44,6 @@ using namespace ARDOUR;
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using namespace PBD;
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using std::string;
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using std::vector;
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using std::cerr;
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using std::endl;
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#define GET_PRIVATE_JACK_POINTER(localvar) jack_client_t* localvar = _jack_connection->jack(); if (!(localvar)) { return; }
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#define GET_PRIVATE_JACK_POINTER_RET(localvar,r) jack_client_t* localvar = _jack_connection->jack(); if (!(localvar)) { return r; }
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@ -780,7 +778,7 @@ JACKAudioBackend::_latency_callback (jack_latency_callback_mode_t mode, void* ar
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int
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JACKAudioBackend::create_process_thread (boost::function<void()> f, pthread_t* thread, size_t stacksize)
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{
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GET_PRIVATE_JACK_POINTER_RET (_priv_jack, 0);
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GET_PRIVATE_JACK_POINTER_RET (_priv_jack, -1);
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ThreadData* td = new ThreadData (this, f, stacksize);
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if (jack_client_create_thread (_priv_jack, thread, jack_client_real_time_priority (_priv_jack),
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