The former was incorrectly implemented, and the latter has already been tested more
in real life.
We should likely remove ::remove_time also and use shift() there too, but that
requires testing negative shifts more broadly.
Previously, the option was called "--vst3", yet disabled building
support for VST3 plugins (as described in the help string).
Signed-off-by: Nils Philippsen <nils@tiptoe.de>
Ardour accidentally removed nascent source-files during cleanup.
This can lead to missing files when recording directly after a
cleanup.
This also ensures that there are no duplicates in the
dead-sources (file sources unused in the current snapshot) list.
parens were in the wrong place - we need to add the ::magnitude() of
the tick-based duration AFTER conversion of audio-time position to beats, not
before.
Editor::duplicate copies regions one at a time. This lead
to region layeres not being retained, particularly since
Playlist::duplicate() puts the duplicated layer at the top.
we control the CC number sent by launchpad faders, and 0x20 is too large
because it causes the faders to overlap with some of the CC values
sent by RHS pads. Parametize the first fader and use it everywhere
This was causing issues with cues when clips were set to gate triggering. A pad
long press was causing the clip to release. Additionally, remove an extra timer
that was being set.
This is not complete, because the symol names are identical, and there's no way (yet)
to ensure which versions Ardour will use if both are dynamically loaded.
This can happen with snapshots or after save-as with
.ardour session files having different "Names" in the same path.
Or simply by saving a session on macOS in /tmp (which is really
/private/tmp).