13
0
Commit Graph

13366 Commits

Author SHA1 Message Date
Devin J. Pohly
16cbecf193 don't use llrint on already-integral variables
This could trick people into thinking that there is a floating-point
type hiding behind the typedef instead of an integer.
2014-05-14 12:11:14 -04:00
Devin J. Pohly
0aa2ed582a fix accumulated rounding error in BBT grid
Though current_frame is an integral type (framepos_t), it was being
added to as if it were floating-point, leading to an ever-increasing
rounding error when creating the grid for bars/beats/ticks.
2014-05-14 12:11:05 -04:00
Devin J. Pohly
e7b3020294 fix rounding error in the min:sec ruler
When zoomed in to the millisecond level, the framerate was being divided
by 1000 as an integer to generate a ruler tick interval, which doesn't
work so well at things like 44100 or 88200.  Instead, just count this
value in milliseconds, dividing by 1000 when we are done.

This was purely a display issue - the grid was in the correct place.
2014-05-14 09:08:43 -04:00
Devin J. Pohly
db48bee3c7 fix major/minor ticks on min:sec ruler
All ticks from 0:00.000 to 0:00.999... were major, and everything after
was minor, instead of the correct distribution.
2014-05-14 09:08:14 -04:00
1ed92db436 Merge branch 'minsec-ruler-display' of https://github.com/djpohly/ardour 2014-05-14 09:04:24 -04:00
Devin J. Pohly
32f62beb90 fix major/minor ticks on min:sec ruler
All ticks from 0:00.000 to 0:00.999... were major, and everything after
was minor, instead of the correct distribution.
2014-05-14 08:36:03 -04:00
Devin J. Pohly
3b4b848d5a fix rounding error in the min:sec ruler
When zoomed in to the millisecond level, the framerate was being divided
by 1000 as an integer to generate a ruler tick interval, which doesn't
work so well at things like 44100 or 88200.  Instead, just count this
value in milliseconds, dividing by 1000 when we are done.

This was purely a display issue - the grid was in the correct place.
2014-05-14 08:35:43 -04:00
Devin J. Pohly
cd0ac04080 don't use llrint on already-integral variables
This could trick people into thinking that there is a floating-point
type hiding behind the typedef instead of an integer.
2014-05-14 02:59:25 -04:00
Devin J. Pohly
d067e27762 fix accumulated rounding error in BBT grid
Though current_frame is an integral type (framepos_t), it was being
added to as if it were floating-point, leading to an ever-increasing
rounding error when creating the grid for bars/beats/ticks.
2014-05-14 02:54:01 -04:00
fd2409f90c There will be no supported PPC build of Ardour3 so remove powerpc optimization section 2014-05-14 10:46:07 +10:00
a3c88efa61 Remove Mac Universal build option as it is no longer supported 2014-05-14 10:45:53 +10:00
6bf8249b4b Use Glib::usleep in DummyAudioBackend rather than ::usleep 2014-05-14 09:48:43 +10:00
b565357bf4 Remove incorrect code for mingw in DummyAudioBackend::in_process_thread
I'm assuming this section was copied from the JackAudioBackend where the
thread type is not pthread_t for mingw, but in the DummyAudioBackend it
is.
2014-05-14 09:48:33 +10:00
2379321355 Change windows packaging to have separate scripts for Fedora 19 and 20
A large part of the packaging is shared in package.sh, this approach should
work on windows with another dll list in package-waves.sh and redefined
copydll function(which I've added untested as copydll-waves.sh)

Also add support for 64bit mingw builds via ARCH env variable. If unset
defaults to 32bit build
2014-05-14 09:47:59 +10:00
e4442b45cf Use COMPILER_MINGW define rather than __MINGW64__
This is necessary to build with win32 target using mingw-w64 version
on Fedora 19
2014-05-14 09:47:40 +10:00
86a0f10ac7 Reinstate code removed that allows building with mingw and the pthreads-win32 library
Newer versions of mingw-w64 can be built with an included pthread implementation
called winpthreads which uses an integer type for pthread_t but pthreads-win32 does
not.
2014-05-14 09:47:40 +10:00
da596182e1 Remove duplicate test for presence of boost header 2014-05-14 09:47:40 +10:00
b895a8f631 Always link to ole32 when building with mingw for get_win_special_folder
needed for CoTaskMemFree in get_win_special_folder
2014-05-14 09:47:40 +10:00
9cde7b6051 Fix pattern to match possible audio backends on windows 2014-05-14 09:47:40 +10:00
9c07675cbe Include windows.h for Sleep function 2014-05-14 09:47:40 +10:00
8a796bd5e1 Use Glib::usleep in Editor::timefx_thread on Windows 2014-05-14 09:47:40 +10:00
b768d6c39d Include windows.h for Registry access related API 2014-05-14 09:47:40 +10:00
ce5744ae51 Fix collision between keyword interface used in glibmm and windows headers 2014-05-14 09:47:40 +10:00
592a21db5f Oops - minor spelling corrections 2014-05-10 08:41:49 +01:00
f075981330 Bug fix imported from Mixbus2 (SVN r11025)
Fix a crashing bug when trying to launch in a non-English locale (possibly only affects Windows)
2014-05-10 08:35:27 +01:00
b377bc44c2 Bug fix imported from Mixbus2 (SVN r11448)
If we couldn't figure out a plugin creator's name, either use as much of it as we could determine or mark the creator as 'Unknown'
2014-05-10 08:32:14 +01:00
349f66f413 Fix region content drag direction
Fix <Control>+drag in bottom of region to move the region contents in the
expected direction.
2014-05-07 19:38:22 +01:00
9a35f73b9e Fix undo of layer-changing region drags
Move clear_changes() of the playlist on which a region has been dragged
before calling set_layer() on that playlist, so that undo of region drags
in layered mode undoes any layer changes too.

Should fix #5904
2014-05-07 19:38:07 +01:00
56af57d682 shift-modifier during trim dragging causes region to jump to original position (anchored at start or end, depending on trim type) 2014-05-07 12:13:34 -04:00
e99c8960c0 first pass at tightening up waveform drawing algorithm to generally round down when dealing with fractional pixels 2014-05-07 10:35:50 -04:00
6142c814bf provide plugins with all available buffers.
e.g. Audio in -> Midi out plugins (on an audio-track).
Midi-buffers do exist in the route but no corresponding
(physical) Input port-buffer exists and ardour crashed.

Now, the plugin itself still only accesses the mapped ports
(ChanMapping), but the mapped buffers are at most
"processor_max_streams" and at least the required
in+out buffers for the plugin.
2014-05-06 23:34:34 +02:00
fbbf911229 fix mingw build - needs bundle_env_mingw.cc when building with mingw, and that is a build target, not a platform 2014-05-06 14:07:29 -04:00
ad40a9008b Add some more missing #includes 2014-05-06 17:00:35 +01:00
18245b06d0 'atomic_ops' to use glib, rather than Waves's inbuilt atomic operations
Note that the following source files can be removed once we know this works on all platforms:-
backends/wavesaudio/wavesapi/akupara/threading/atomic_ops.hpp
backends/wavesaudio/wavesapi/akupara/threading/atomic_ops_gcc_x96.hpp
backends/wavesaudio/wavesapi/akupara/basics.hpp
backends/wavesaudio/wavesapi/akupara/compiletime_functions.hpp
2014-05-06 09:41:40 +01:00
b9fab9ea28 Add a return value to 'WCMRPortAudioDeviceManager::getDeviceAvailableSampleRates()'
(whilst technically, it doesn't report any encountered errors, it should nevertheless be returning some kind of error status)
2014-05-06 09:33:54 +01:00
8d0ec2403f Add a couple of pthread helper macros
(to accommodate the fact that in ptw-win32, 'pthread_t' is subtlely different from its non-Windows counterparts)
2014-05-06 09:31:11 +01:00
1a1a05fa1c Add 'waves_backend.vcproj' 2014-05-06 09:26:59 +01:00
41fe637e80 Add the 'porttime' source file for Windows 2014-05-06 09:25:27 +01:00
051ceffc5d Add some type guards to 'wstdint.h' (in case we previously #included some headers which already define those types) 2014-05-06 09:23:00 +01:00
9cf2cf55f5 Add some casting and namespace specifiers to keep MSVC happy 2014-05-06 09:20:03 +01:00
0277c8c8d1 Add a couple of missing header files (needed for cin /cout etc) 2014-05-06 09:16:59 +01:00
9af09e5769 Add 'midi_scene_change' sources to ardour.vcproj 2014-05-06 09:08:47 +01:00
6ffd8a9543 a variety of changes to finalize (?) (MIDI) SceneChange functionality 2014-05-02 18:44:04 -04:00
27cff1dc01 tell the SceneChanger to emit any relevant scene changes after a locate 2014-05-02 18:43:37 -04:00
25a5c317f9 changing the start (position) of a marker with a scene change needs to update the SceneChanger 2014-05-02 18:43:04 -04:00
Adrian Knoth
3fa8127d58 Add ComboOption configuration for default-fade-shape
Let the user choose the preferred default fade shape in the editor
section of the preference menu.
2014-05-01 20:02:19 +02:00
Adrian Knoth
1770227834 Introduce global default-fade-shape configuration variable
Some users always want the same fade in/out style, e.g., constant power,
symmetric, fast etc.

To avoid having them change the fade style manually for each fade, use a
global configuration variable instead.
2014-05-01 20:02:14 +02:00
Adrian Knoth
ca68814faf Drop unused set_default-fade(float, framecnt_t) prototype 2014-05-01 20:02:08 +02:00
079d6a2866 if using the audio/MIDI setup dialog because there are >1 backends, but the chosen backend is not under our control (i.e. JACK), remember to start it before returning from the dialog 2014-05-01 12:31:35 -04:00
e69531b953 fix crash in butler when destroying before thread is started 2014-05-01 12:31:34 -04:00