Though current_frame is an integral type (framepos_t), it was being
added to as if it were floating-point, leading to an ever-increasing
rounding error when creating the grid for bars/beats/ticks.
When zoomed in to the millisecond level, the framerate was being divided
by 1000 as an integer to generate a ruler tick interval, which doesn't
work so well at things like 44100 or 88200. Instead, just count this
value in milliseconds, dividing by 1000 when we are done.
This was purely a display issue - the grid was in the correct place.
When zoomed in to the millisecond level, the framerate was being divided
by 1000 as an integer to generate a ruler tick interval, which doesn't
work so well at things like 44100 or 88200. Instead, just count this
value in milliseconds, dividing by 1000 when we are done.
This was purely a display issue - the grid was in the correct place.
Though current_frame is an integral type (framepos_t), it was being
added to as if it were floating-point, leading to an ever-increasing
rounding error when creating the grid for bars/beats/ticks.
A large part of the packaging is shared in package.sh, this approach should
work on windows with another dll list in package-waves.sh and redefined
copydll function(which I've added untested as copydll-waves.sh)
Also add support for 64bit mingw builds via ARCH env variable. If unset
defaults to 32bit build
Newer versions of mingw-w64 can be built with an included pthread implementation
called winpthreads which uses an integer type for pthread_t but pthreads-win32 does
not.
Move clear_changes() of the playlist on which a region has been dragged
before calling set_layer() on that playlist, so that undo of region drags
in layered mode undoes any layer changes too.
Should fix#5904
e.g. Audio in -> Midi out plugins (on an audio-track).
Midi-buffers do exist in the route but no corresponding
(physical) Input port-buffer exists and ardour crashed.
Now, the plugin itself still only accesses the mapped ports
(ChanMapping), but the mapped buffers are at most
"processor_max_streams" and at least the required
in+out buffers for the plugin.
Note that the following source files can be removed once we know this works on all platforms:-
backends/wavesaudio/wavesapi/akupara/threading/atomic_ops.hpp
backends/wavesaudio/wavesapi/akupara/threading/atomic_ops_gcc_x96.hpp
backends/wavesaudio/wavesapi/akupara/basics.hpp
backends/wavesaudio/wavesapi/akupara/compiletime_functions.hpp
Some users always want the same fade in/out style, e.g., constant power,
symmetric, fast etc.
To avoid having them change the fade style manually for each fade, use a
global configuration variable instead.