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Commit Graph

21822 Commits

Author SHA1 Message Date
91414f52e2 Remove redundant condition
Since can_replicate is true at loop start, and in the loop body there is
a break; after every can_replicate=false, there's no point to test its
value in the loop condition.
2016-08-01 09:46:20 +02:00
eb7a364628 Remove duplicate setters that don't affect the outcome
There is no code that read the set value in between the removed line and
its exact counterpart below. There is no similar duplicate in the
AudioUnit code due to the way AudioUnit handles midi.
2016-08-01 09:46:20 +02:00
ae599f0a79 Fix state features array 2016-07-31 22:48:15 -04:00
7c23026515 Support thread-safe LV2 state restoration
The original LV2 state extension required that run() is suspended during
restore().  Ardour violates this rule, which can lead to crashes and
other issues.

The state extension has been updated to allow restoring state in a
thread-safe way by using the worker to enqueue state changes.  This
commit supports that new specification, i.e. supports dropout-free state
restoration properly.

However, the bug with old plugins that do not use this facility is still
not fixed.
2016-07-31 21:59:21 -04:00
ae71e57e24 Support LV2 log trace messages 2016-07-31 20:58:47 -04:00
4805747260 Fix possible ringbuffer overflow 2016-07-31 20:06:51 -04:00
96511688a1 Add some controls for the Waldorf Blofeld 2016-07-31 19:01:02 -04:00
5583929a34 Fix validation of midnam files
The MMA in all their wisdom has broken midi.org, so modify the DTD to
use a local system name which xmllint will find in the current
directory.
2016-07-31 18:48:59 -04:00
cooltehno
57e9b502a7 Update clear-gray-ardour.colors
A peak rectangle in the mixer strip is ruled by "gtk_bright_indicator". In the previous commit I mixed up this item with "meterbridge label" & "meterbridge peakindicator". This commit changes "gtk_bright_indicator" from white to red and returns "meterbridge label" & "meterbridge peakindicator" state to primordial. So now the peak rectangle in the mixer strip will be red when a sound peak has a place.
2016-07-31 19:22:42 +04:00
nick_m
0a3aa9c324 Use S_ macro when comparing modifier names in User Interaction Preferences.
- Fixes bug where selecting 'Shift' as a modifier was ignored.
2016-08-01 01:04:28 +10:00
cooltehno
1a481e661b Update clear-gray-ardour.colors 2016-07-31 17:11:58 +04:00
pablus
68b78ac357 Update Spanish translation 2016-07-30 12:52:58 +02:00
456596bced yet another multi-ABI bundle installer fix 2016-07-30 01:23:38 +02:00
efcf5d3866 and now with proper bash syntax 2016-07-29 23:58:07 +02:00
46a69ade78 Update French translation 2016-07-29 22:10:49 +02:00
f41e0cd4a2 Make monitor detection reuse the port name translation
So that they never get out of sync, and translators don't get confused.

Also replace some N_() where X_() was really intended.
2016-07-29 22:10:49 +02:00
73c0f9e529 prepare installer for multiabi bundles 2016-07-29 21:50:47 +02:00
3647d47b6d make makeself compression options optional. 2016-07-29 20:45:21 +02:00
6fa25a1258 Don't compress linux bundle, compress installer (with xz)
This halves the installer size from about 60MB to 29MB.
2016-07-29 18:56:07 +02:00
YQ-YSY
d0126be806 2016-07-29 Update zh.po for Ardoru 5.0 2016-07-29 21:34:52 +08:00
3f88a660b3 OSC: make send enables work in MB 2016-07-28 17:51:12 -07:00
67cbdc6cf2 GenericUI: Update all input controls on preset load
The existing code relies on AutomationControls for getting parameter
changes and update the UI accordingly. One case where this doesn't yet
work is preset loading, where ARDOUR::Plugin is responsible for actually
loading the preset but doesn't notify the changes to AutomationControls.

Since the input_controls vector now contains all ControlUI's that rely on
AutomationControls to get updates, just listen to Plugin::PresetLoaded()
and trigger an update of all elements in input_controls.

This is temporary until a better solution is devised to make
AutomationControls aware of preset loading.
2016-07-29 02:06:55 +02:00
7e30161dc0 GenericUI: Show automation UI for dropdowns
Also merge the ControlUI local layout of dropdows with the local layout
of other control types (except FileButton).
2016-07-29 00:54:25 +02:00
5c5b7746a2 GenericUI: disable super rapid timer for input controls
The super rapid timer was disconnected by GenericPluginUI::stop_updating
but never connected again, so the generic UI worked often without
getting periodic update triggers anyway.

Try to disable the mechanism altogether, and see if there are updating
glitches.
2016-07-29 00:14:20 +02:00
a7b29d7966 GenericUI: replace if() by assert()
It makes no sense to check for the validity of mcontrol only for
controller creation, since the remainder of the code assumes that the
controller will have been created correctly.

Replace that by an assert.
2016-07-29 00:07:02 +02:00
3365722b8b GenericUI: remove duplicate connection to signal
Now that there isn't an early return anymore for Dropdowns, the common
path takes care of connecting the display update code to the correct
signal.
2016-07-28 23:21:10 +02:00
d26c3d380d GenericUI: replace early return by an else 2016-07-28 23:21:10 +02:00
535814cf98 GenericUI: don't add all inputs to automation vector
That list is used to set the automation state of all automatable
controls when the global automation state is changed with the buttons at
the top of the generic UI window. The controls were added to the list
regardless of the automatable status, and some controls were even added
multiple times: once in build_control_ui() and once in build().

Since changing the state of non-automatable controls is wrong, only add
the control UI in build_control_ui() which already has the knowledge of
automatable or not.
2016-07-28 23:21:09 +02:00
35a20a8bcc GenericUI: add a sanity-check for FileChoosers
Assert that all FileChooserButton created are for properties, because
the remaining code assumes that it should setup things for a property.
2016-07-28 23:20:04 +02:00
0e7b9c6a98 GenericUI: move up filepath property handling
Since it is the only case that's completely different from others in
that it only handles properties, and uses a different signal path for
updates, don't put it in the middle, but as the first case to check for.

Code move only, no behavior change (since it should be exclusive to all
other cases anyway).
2016-07-28 23:20:03 +02:00
63bbcf968a GenericUI: only connect one PropertyChanged callback
The code connected the callback to the PropertyChanged signal from the
plugin once per filepath control created. Should the plugin have several
files to open, this would be at best wasteful and at worst racy.

Connect the callback a single time, since the same callback handles all
property updates that we're interested in. Also rename the methods,
members and typedefs so that it's clear what the code is trying to do.
2016-07-28 23:19:08 +02:00
1d173bc84f GenericUI: replace ComboBoxText by ArdourDropdown 2016-07-28 23:18:47 +02:00
7c5a8dea7c OSC: eq bands off by one fix 2016-07-28 08:51:15 -07:00
04029a656e OSC: MB spelling mistakes stopped compile fix 2016-07-28 07:44:58 -07:00
f93f388845 Fix whitespace 2016-07-28 07:51:55 -04:00
8419c7b79c initialize uninitialized variable 2016-07-28 13:28:38 +02:00
316e9409d0 fix thinko-typo in SoloControl::soloed_by_others() 2016-07-26 21:47:04 -04:00
c10e57129d OSC: Fix cut-n-paste mistake 2016-07-26 14:47:12 -07:00
69752813db OSC: Make sends work for MB. Add pan to /path/strip 2016-07-26 14:11:06 -07:00
9079a6002c Call Plugin::load_preset() from LuaProc::load_preset()
So that the plugin knows that a preset has been loaded, and can send the
signal accordingly.
2016-07-26 18:35:28 +02:00
c2f5abc91e OSC: Fix forward detection to include >0 and <1 2016-07-26 08:02:03 -07:00
b36192aba8 OSC: Remove redux control 2016-07-26 08:00:04 -07:00
cf08eaa32d pt(_BR) update for gtk2_ardour from Marcelo Teles 2016-07-26 10:32:03 -04:00
ca7d4447de Add missing locale guard for luadsp preset loading
That caused truncation of parameters to int when the decimal separator
is not a period in the user's locale.
2016-07-26 09:52:42 +02:00
c71cc6fe5b When showing a prefs pane, select the row in the tree
When programmatically showing a pane, instead of directly asking the
preferences notebook to show the pane, search for the asked path in the
panes tree, and select it. Since OptionEditor listens to selection
changes in its TreeView, the correct pane will be shown, with the added
benefit that the corresponding section in the tree will be highlighted
so that the user knows which pane is currently shown.
2016-07-26 08:02:40 +02:00
37dc4bd8a7 Factor out and simplify the search by components in options tree 2016-07-26 08:02:40 +02:00
43e20fd3e8 add Sidechain change handler for automatically added initial SC ports 2016-07-26 04:20:18 +02:00
7cc2e8c969 add initial midi sidechain if plugin has one. 2016-07-26 04:20:18 +02:00
78b7e07690 Make a right click on metronome really show click preferences
Solve http://tracker.ardour.org/view.php?id=6906
2016-07-26 03:19:22 +02:00
5f994c07a8 32bit compat (amend 90a67d04) 2016-07-26 02:26:42 +02:00