Move zoom tools to right of toolbar.
Tweak numeric (mode) keybindings to more closely match the order they appear in the UI.
Add some new default keybindings.
Separate Snap from Grid. Lots of naming changes.
Multiple simultaneous snap options allowed. Grid is one of the possible Snap options.
Grid uses the same data as the rulers. Replace complicated tempo_lines with simple grid_lines.
The Grid is zoom-scale-sensitive along with the rulers. If you are zoomed out, grid becomes coarser.
* Moved some actions to match the file organization: actions are in the order they appear on a qwerty keyboard
* Removed actions for F1 and F2, these were hiding View actions
* Removed action H for hide, which was conflicting with play-selected-regions
* Moved the grouping of jump-to-mark actions into Moving the Playhead
This allows common keyboard shortcuts from any Tab (Editor, Mixer).
Discuss: should those actions/methods also be moved to ArdourUI instead of
PublicEditor?
This will work the same as the existing binding with a Region Selection and
will also duplicate ranges in range selection mode.
Also add multi-duplicate editor action and use that for the default
multi-duplicate action, which will work the same in Object Selection/Grab Mode
but also supports Multi Duplicate of Range Selections....well it would if
that functionality worked correctly.
The duplicate and duplicate-multi region actions still have to exist to be used
in the Region menu as they should only be sensitive if there is a Region
selection which would not be the case if the editor actions were used.
Resolves: #7153