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fix capitalization of sections of key editor

This commit is contained in:
Paul Davis 2016-03-15 21:25:02 -04:00
parent 485d7dbc9c
commit c07bca3a62
11 changed files with 31 additions and 31 deletions

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@ -28,32 +28,32 @@ $ARDOUR Shortcuts \linebreak Mnemonic US-Keypad
;; GROUP DEFINITIONS
%trans global Transport \& Recording Control
%trans Global Transport \& Recording Control
%sess global Session \& File Handling
%sess Global Session \& File Handling
%edit editor Basic Editing
%edit Editor Basic Editing
%vis editor Changing What's Visible
%vis Editor Changing What's Visible
%wvis global Window Visibility
%wvis Global Window Visibility
%eep editor Editing with Edit Point
%eep Editor Editing with Edit Point
Most edit functions operate on a single "Edit Point". The edit point can be any of: playhead (default), the mouse or an active marker. The choice of Edit Point (by default) also sets the Zoom Focus.
%aep editor Aligning with the Edit Point
%aep Editor Aligning with the Edit Point
Align operations move regions so that their start/end/sync point is at the edit point. "Relative" operations
just align the first region and moves other selected regions to maintain relative positioning.
%epp editor Edit Point Playback
%epp Editor Edit Point Playback
%movp editor Moving the Playhead
%movp Editor Moving the Playhead
A left click in the rulers positions the playhead unless Ardour is recording. You can use {\tt KP$\_$n} to move the
playhead to the n-th marker.
%rop editor Region Operations
%rop Editor Region Operations
%edit editor Edit Range
%edit Editor Edit Range
There are only a few functions that refer to an "Edit Range". The current edit range is defined using combinations of the possible edit points: Playhead, Marker or Mouse.\par
\begin{tabular}{lll}
{\bf Edit Point} & {\bf Active Mark?} & {\bf Edit Range} \\
@ -67,31 +67,31 @@ Marker & no & {\it No edit range defined} \\
Marker & yes & from Active Marker to Mouse
\end{tabular}
%select editor Selecting
%select Editor Selecting
%ranges editor Defining Loop, Punch Range and Tempo Changes
%ranges Editor Defining Loop, Punch Range and Tempo Changes
%markers editor Markers \& Locations
The "move" commands all move the active marker(s). Jump to the first 9 markers using
the keypad digits 1-9 (requires numlock).
%mmode editor Mouse Modes
%mmode Editor Mouse Modes
%mouse editor Mouse Usage
%mouse Editor Mouse Usage
Right click on most objects and controls displays a context menu
Shift+Right click deletes most objects.
OS X users without a 3 button mouse can use {\tt Option+Ctrl+Left} to simulate "Middle" for some purposes.
Use F1 to step through mouse modes.
%mobject editor Mouse Object Mode
%mobject Editor Mouse Object Mode
This mode provides many different operations on both regions and control points, partially depending on where you click/drag with the mouse. The "body" of a region is the area where the waveform is displayed.
%mzoom editor Mouse Zoom Mode
%mops editor Mouse Ops on Solo/Mute/Rec-enable
%mopsolo editor Mouse Ops on Solo Buttons only
%mopsfader editor Mouse Ops on Faders \& Plugin Controls
%mzoom Editor Mouse Zoom Mode
%mops Editor Mouse Ops on Solo/Mute/Rec-enable
%mopsolo Editor Mouse Ops on Solo Buttons only
%mopsfader Editor Mouse Ops on Faders \& Plugin Controls
%midi global MIDI specific commands
%midi Global MIDI specific commands
;; END GROUP DEFINITIONS

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@ -5447,7 +5447,7 @@ ARDOUR_UI::key_press_focus_accelerator_handler (Gtk::Window& window, GdkEventKey
void
ARDOUR_UI::load_bindings ()
{
if ((global_bindings = Bindings::get_bindings ("global", global_actions)) == 0) {
if ((global_bindings = Bindings::get_bindings (X_("Global"), global_actions)) == 0) {
error << _("Global keybindings are missing") << endmsg;
}
}

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@ -752,7 +752,7 @@ Editor::register_actions ()
void
Editor::load_bindings ()
{
bindings = Bindings::get_bindings (X_("editor"), myactions);
bindings = Bindings::get_bindings (X_("Editor"), myactions);
global_hpacker.set_data ("ardour-bindings", bindings);
}

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@ -1,4 +1,4 @@
<Bindings name="mixer">
<Bindings name="Mixer">
<Press>
<Binding key="s" action="Mixer/solo"/>
<Binding key="m" action="Mixer/mute"/>

View File

@ -86,7 +86,7 @@ MixerActor::register_actions ()
void
MixerActor::load_bindings ()
{
bindings = Bindings::get_bindings (X_("mixer"), myactions);
bindings = Bindings::get_bindings (X_("Mixer"), myactions);
}
void

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@ -1,4 +1,4 @@
<Bindings name="monitor section">
<Bindings name="Monitor Section">
<Press>
<Binding key="m" action="Monitor/monitor-mono"/>
<Binding key="c" action="Monitor/monitor-cut-all"/>

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@ -1669,7 +1669,7 @@ MonitorSection::port_connected_or_disconnected (boost::weak_ptr<Port> wa, boost:
void
MonitorSection::load_bindings ()
{
bindings = Bindings::get_bindings (X_("monitor section"), myactions);
bindings = Bindings::get_bindings (X_("Monitor Section"), myactions);
}
void

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@ -1,4 +1,4 @@
<Bindings name="processor box">
<Bindings name="Processor Box">
<Press>
<Binding key="Delete" action="ProcessorMenu/delete"/>
</Press>

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@ -3710,5 +3710,5 @@ ProcessorWindowProxy::show_the_right_window ()
void
ProcessorBox::load_bindings ()
{
bindings = Bindings::get_bindings (X_("processor box"), myactions);
bindings = Bindings::get_bindings (X_("Processor Box"), myactions);
}

View File

@ -1,4 +1,4 @@
<Bindings name="step-editing">
<Bindings name="Step Editing">
<Press>
<Binding key="grave" action="StepEditing/octave-0"/>
<Binding key="1" action="StepEditing/octave-1"/>

View File

@ -694,7 +694,7 @@ StepEntry::register_actions ()
void
StepEntry::load_bindings ()
{
bindings = Bindings::get_bindings (X_("step-editing"), myactions);
bindings = Bindings::get_bindings (X_("Step Editing"), myactions);
set_data ("ardour-bindings", bindings);
}