2e92ae90a6
Possible half-fix for SMF crash.
2014-12-06 10:37:08 -05:00
2a28345bab
Use source-relative time converter directly.
2014-12-06 10:27:18 -05:00
34fcf22476
Fix internal paste when selection has only points.
2014-12-06 10:26:25 -05:00
d30df2a991
Add a newly introduced header file to our MSVC project (gtk2_ardour)
2014-12-06 11:02:37 +00:00
38a874ecb8
fix/amend pre commit
2014-12-06 08:24:21 +01:00
12a4ddc952
fix another ambiguity, this time: WINAPI Rectangle
2014-12-06 07:40:17 +01:00
d223e2ed57
fix ambiguous reference.
...
OSX CoreServices typedef's struct Rect
2014-12-06 05:52:31 +01:00
df92e33cc5
fix typo in wscript
2014-12-06 02:42:14 +01:00
a65cd2a1b9
Make scroll work on MIDI regions when internal.
...
For some reason, grabbing the magic keyboard focus makes scroll stop working
regardless of what MRV::canvas_group_event() returns. I can't figure out any
reason to grab the keyboard in this case anyway, so I just removed it.
Also simlify MRV event handling code in general.
2014-12-05 17:36:02 -05:00
9266e7524a
experimental drawing optimization.
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Q: is bounding_box(); etc more complex than queuing draw?
either way, canvas should eventually switch to
use an optimized OptimizingLookupTable.
2014-12-05 22:40:26 +01:00
587dc283ea
Fix stuck faders on very fine adjustments.
...
I attempted to preserve the "don't draw unless different" by ditching rounding for more
precise display_span, but that didn't work. An alternative solution would be
to draw on adjustment change if there's text, since then we need to redraw
regardless of slider position, but it seemed weird even just with respect to
the slider, so I opted for this, which really definitely redraws when the
adjustment changes, period.
If this proves to be a performance issue we'll have to figure that out.
2014-12-05 15:19:43 -05:00
fb406e5b36
fix small memory leak in the tests
2014-12-05 20:57:07 +01:00
8714fab1bc
update to 'new' ControlList API
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add (double when, double value, bool with_guards=true, bool with_default=true);
2014-12-05 20:57:07 +01:00
91d3e8ead0
if a Route's processor lock cannot be taken, fill buffers with silence (causing click) rather than abort()
2014-12-05 14:49:30 -05:00
cf3faf1b42
fix "expected" <> "actual" semantics in test-util
2014-12-05 18:32:16 +01:00
4bc4cd0e20
save and restore color aliases
2014-12-05 11:17:56 -05:00
ab4b0dcffe
add default (for now) color aliases to default_ui_config
2014-12-05 11:17:43 -05:00
db9fbac7b5
added new header file for color aliases
2014-12-05 09:36:55 -05:00
0045891362
part two of remove CANVAS_STRING_VARIABLE (it was replaced by CANVAS_FONT_VARIABLE
2014-12-05 09:26:12 -05:00
dd49a249ad
remove CANVAS_STRING_VARIABLE (it was replaced by CANVAS_FONT_VARIABLE
2014-12-05 09:25:34 -05:00
2449fc9681
several steps closer to more sane color system
2014-12-05 09:01:55 -05:00
207fd04587
include alpha-delta computation in HSV::delta()
2014-12-05 09:01:55 -05:00
d0a18a8c35
correct alias definitions in default derived color list
2014-12-05 09:01:55 -05:00
46ed23116e
make new color aliases actually work
2014-12-05 09:01:55 -05:00
8e54baa65f
working compilation for new color code
2014-12-05 09:01:55 -05:00
17ad6a5078
Add 'pbd/crossthread.cc' to the MSVC build
2014-12-05 08:40:47 +00:00
0bf778c847
Make recorded MIDI controls discrete, take 2.
...
Hopefully-desired behaviour is that controls created in the GUI are linear, so
clicking in stuff works like other automation, but controls that originated
from recording are set to discrete so Ardour plays back the input exactly,
instead of doing crazy things like linear interpolation of already high-rate
user input, hold pedals, and so on.
Hopefully that remains the desired behaviour, because we're basically screwed
for ever making any control discrete by default, since we only save the mode to
XML at all if it's not the default, which is currently linear.
2014-12-05 00:15:40 -05:00
ad340333f4
Revert "Create discrete lists for recorded MIDI controls."
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This broke saving/restoring interpolation style.
This reverts commit 07a381a8f5
.
2014-12-05 00:03:47 -05:00
b426873f6f
Add MIDI control points only in internal/pencil.
2014-12-04 22:40:39 -05:00
124e54f01b
Fix crash when twiddling MIDI controllers ( #6050 ).
2014-12-04 22:23:16 -05:00
59af923b77
Fix steps for log controls with wide range.
2014-12-04 21:22:31 -05:00
e1e1679728
Alois Cochard Add MIDI map for the control surface.
2014-12-04 13:32:08 -05:00
55c4889c9a
fix windows compilation
2014-12-04 17:13:43 +01:00
b996f07122
add required header
2014-12-04 11:05:33 -05:00
697c397f37
move WSAStartup() and WSACleanup() out of per-object methods into per-library init/cleanup methods
2014-12-04 10:07:11 -05:00
4e8dfda880
clean up whitespace
2014-12-04 09:11:46 -05:00
5f9e81b105
Include pbd/crossthread.cc in the mingw build
2014-12-04 16:16:06 +07:00
12acce0d0e
Use correct name for windows.h
2014-12-04 16:15:07 +07:00
24727e65be
Make gain controls step by roughly 1.0/0.1 dB.
...
Shoot for roughly 30 steps for all controls.
Always keep sensible step information in ParameterDescriptor and just convert
for the UI.
This is a little weird, but it's less weird than it was before, and works.
2014-12-04 00:30:47 -05:00
9b770c7aff
actual expected test results:
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We should not add an initial implicit value
at time ‘0’ to automations.
2014-12-04 03:55:03 +01:00
b437de714f
make all tests pass
2014-12-04 03:53:26 +01:00
fb63b3ffc3
fix to follow changes to evoral/libardour split
2014-12-03 21:22:53 -05:00
602e390649
changes to Mackie Control support for new crossthreadchannel implementation
2014-12-03 21:22:34 -05:00
2f0c998210
adapt changes to async MIDI port to use new evoral/libardour split
2014-12-03 21:11:24 -05:00
7ab3da66b5
fix up BaseUI to use crossthreadchannel on all platforms
2014-12-03 21:11:02 -05:00
d3e2de8b4e
modify Mackie surface code to use crossthreadchannel on all platforms
2014-12-03 20:57:58 -05:00
f4726cc6fa
modify MidiUI code to use crossthreadchannel on all platforms
2014-12-03 20:55:44 -05:00
d762ed8c22
alter Async MIDI port implementation to use crossthreadchannel on all platforms
2014-12-03 20:53:49 -05:00
f72b87b448
new platform specific crossthreadchannel files
2014-12-03 20:47:59 -05:00
5c51b302ce
manually merge new CrossThreadChannel implementation for windows from Tracks
2014-12-03 20:47:27 -05:00