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a-Reverb: Revert some of previous changes, sound of reverb much improved

This commit is contained in:
Damien Zammit 2016-07-13 19:30:03 +10:00
parent 5965fedc51
commit 7dc6c0fc08
2 changed files with 33 additions and 52 deletions

View File

@ -25,7 +25,7 @@
#include <math.h> #include <math.h>
#include <string.h> #include <string.h>
#define RV_NZ (8+4) #define RV_NZ 7
#define DENORMAL_PROTECT (1e-14) #define DENORMAL_PROTECT (1e-14)
@ -53,7 +53,7 @@ typedef struct {
static int static int
setReverbPointers (b_reverb *r, int i, int c, const double rate) setReverbPointers (b_reverb *r, int i, int c, const double rate)
{ {
int e = (r->end[c][i] * rate / 44100.0); int e = (r->end[c][i] * rate / 25000.0);
e = e | 1; e = e | 1;
r->delays[c][i] = (float*)realloc ((void*)r->delays[c][i], (e + 2) * sizeof (float)); r->delays[c][i] = (float*)realloc ((void*)r->delays[c][i], (e + 2) * sizeof (float));
if (!r->delays[c][i]) { if (!r->delays[c][i]) {
@ -79,52 +79,37 @@ initReverb (b_reverb *r, const double rate)
r->dry = 0.7; r->dry = 0.7;
/* feedback combfilter */ /* feedback combfilter */
r->gain[0] = 0.75; r->gain[0] = 0.773;
r->gain[1] = 0.75; r->gain[1] = 0.802;
r->gain[2] = 0.75; r->gain[2] = 0.753;
r->gain[3] = 0.75; r->gain[3] = 0.733;
r->gain[4] = 0.75;
r->gain[5] = 0.75;
r->gain[6] = 0.75;
r->gain[7] = 0.75;
/* all-pass filter */ /* all-pass filter */
r->gain[8] = 0.5; r->gain[4] = sqrtf (0.5);
r->gain[9] = 0.5; r->gain[5] = sqrtf (0.5);
r->gain[10] = 0.5; r->gain[6] = sqrtf (0.5);
r->gain[11] = 0.5;
/* delay lines left */ /* delay lines left */
r->end[0][0] = 1116; r->end[0][0] = 1687;
r->end[0][1] = 1188; r->end[0][1] = 1601;
r->end[0][2] = 1277; r->end[0][2] = 2053;
r->end[0][3] = 1356; r->end[0][3] = 2251;
r->end[0][4] = 1422;
r->end[0][5] = 1491;
r->end[0][6] = 1557;
r->end[0][7] = 1617;
/* all pass filters left */ /* all pass filters left */
r->end[0][8] = 556; r->end[0][4] = 347;
r->end[0][9] = 441; r->end[0][5] = 113;
r->end[0][10] = 341; r->end[0][6] = 37;
r->end[0][11] = 225;
/* delay lines right */ /* delay lines right */
r->end[1][0] = 1116 + stereowidth; r->end[1][0] = 1687 + stereowidth;
r->end[1][1] = 1188 + stereowidth; r->end[1][1] = 1601 + stereowidth;
r->end[1][2] = 1277 + stereowidth; r->end[1][2] = 2053 + stereowidth;
r->end[1][3] = 1356 + stereowidth; r->end[1][3] = 2251 + stereowidth;
r->end[1][4] = 1422 + stereowidth;
r->end[1][5] = 1491 + stereowidth;
r->end[1][6] = 1557 + stereowidth;
r->end[1][7] = 1617 + stereowidth;
/* all pass filters */ /* all pass filters right */
r->end[1][8] = 556 + stereowidth; r->end[0][4] = 347 + stereowidth;
r->end[1][9] = 441 + stereowidth; r->end[0][5] = 113 + stereowidth;
r->end[1][10] = 341 + stereowidth; r->end[0][6] = 37 + stereowidth;
r->end[1][11] = 225 + stereowidth;
for (int i = 0; i < RV_NZ; ++i) { for (int i = 0; i < RV_NZ; ++i) {
r->delays[0][i] = NULL; r->delays[0][i] = NULL;
@ -185,7 +170,7 @@ reverb (b_reverb* r,
/* First we do four feedback comb filters (ie parallel delay lines, /* First we do four feedback comb filters (ie parallel delay lines,
* each with a single tap at the end that feeds back at the start) */ * each with a single tap at the end that feeds back at the start) */
for (j = 0; j < 8; ++j) { for (j = 0; j < 4; ++j) {
y = *idxp0[j]; y = *idxp0[j];
*idxp0[j] = x0 + (gain[j] * y); *idxp0[j] = x0 + (gain[j] * y);
if (endp0[j] <= ++(idxp0[j])) { if (endp0[j] <= ++(idxp0[j])) {
@ -193,7 +178,7 @@ reverb (b_reverb* r,
} }
xa += y; xa += y;
} }
for (; j < 12; ++j) { for (; j < 7; ++j) {
y = *idxp0[j]; y = *idxp0[j];
*idxp0[j] = gain[j] * (xa + y); *idxp0[j] = gain[j] * (xa + y);
if (endp0[j] <= ++(idxp0[j])) { if (endp0[j] <= ++(idxp0[j])) {
@ -208,7 +193,7 @@ reverb (b_reverb* r,
*yp0++ = ((wet * y) + (dry * xo0)); *yp0++ = ((wet * y) + (dry * xo0));
for (j = 0; j < 8; ++j) { for (j = 0; j < 4; ++j) {
y = *idxp1[j]; y = *idxp1[j];
*idxp1[j] = x1 + (gain[j] * y); *idxp1[j] = x1 + (gain[j] * y);
if (endp1[j] <= ++(idxp1[j])) { if (endp1[j] <= ++(idxp1[j])) {
@ -216,7 +201,7 @@ reverb (b_reverb* r,
} }
xb += y; xb += y;
} }
for (; j < 12; ++j) { for (; j < 7; ++j) {
y = *idxp1[j]; y = *idxp1[j];
*idxp1[j] = gain[j] * (xb + y); *idxp1[j] = gain[j] * (xb + y);
if (endp1[j] <= ++(idxp1[j])) { if (endp1[j] <= ++(idxp1[j])) {
@ -337,14 +322,10 @@ run (LV2_Handle instance, uint32_t n_samples)
} }
if (*self->roomsz != self->v_roomsz) { if (*self->roomsz != self->v_roomsz) {
self->v_roomsz = *self->roomsz; self->v_roomsz = *self->roomsz;
self->r.gain[0] = self->v_roomsz; self->r.gain[0] = 0.773 * self->v_roomsz;
self->r.gain[1] = self->v_roomsz; self->r.gain[1] = 0.802 * self->v_roomsz;
self->r.gain[2] = self->v_roomsz; self->r.gain[2] = 0.753 * self->v_roomsz;
self->r.gain[3] = self->v_roomsz; self->r.gain[3] = 0.733 * self->v_roomsz;
self->r.gain[4] = self->v_roomsz;
self->r.gain[5] = self->v_roomsz;
self->r.gain[6] = self->v_roomsz;
self->r.gain[7] = self->v_roomsz;
} }
reverb (&self->r, input0, input1, output0, output1, n_samples); reverb (&self->r, input0, input1, output0, output1, n_samples);

View File

@ -70,5 +70,5 @@
lv2:name "Room Size"; lv2:name "Room Size";
lv2:default 0.5; lv2:default 0.5;
lv2:minimum 0.5 ; lv2:minimum 0.5 ;
lv2:maximum 0.8 ; lv2:maximum 1.0 ;
] . ] .