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more miscellaneous changes for audioengine, all of this is still far from actually compiling

This commit is contained in:
Paul Davis 2013-07-24 08:36:04 -04:00
parent 17588cc9be
commit 3d95822716
11 changed files with 508 additions and 258 deletions

View File

@ -396,7 +396,7 @@ ARDOUR_UI::create_engine ()
loading_message (_("Starting audio engine"));
try {
engine = new ARDOUR::AudioEngine (ARDOUR_COMMAND_LINE::jack_client_name, ARDOUR_COMMAND_LINE::jack_session_uuid);
engine = new ARDOUR::AudioEngine (ARDOUR_COMMAND_LINE::backend_client_name, ARDOUR_COMMAND_LINE::backend_session_uuid);
} catch (...) {

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@ -372,33 +372,29 @@ static void load_custom_fonts() {
#endif
static gboolean
tell_about_jack_death (void* /* ignored */)
tell_about_backend_death (void* /* ignored */)
{
if (AudioEngine::instance()->processed_frames() == 0) {
/* died during startup */
MessageDialog msg (_("JACK exited"), false);
MessageDialog msg (string_compose (_("The audio backend (%1) has failed, or terminated"), AudioEngine::instance()->current_backend_name()), false);
msg.set_position (Gtk::WIN_POS_CENTER);
msg.set_secondary_text (string_compose (_(
"JACK exited unexpectedly, and without notifying %1.\n\
"%2 exited unexpectedly, and without notifying %1.\n\
\n\
This could be due to misconfiguration or to an error inside JACK.\n\
This could be due to misconfiguration or to an error inside %2.\n\
\n\
Click OK to exit %1."), PROGRAM_NAME));
Click OK to exit %1."), PROGRAM_NAME, AudioEngine::instance()->current_backend_name()));
msg.run ();
_exit (0);
} else {
/* engine has already run, so this is a mid-session JACK death */
MessageDialog* msg = manage (new MessageDialog (_("JACK exited"), false));
msg->set_secondary_text (string_compose (_(
"JACK exited unexpectedly, and without notifying %1.\n\
\n\
This is probably due to an error inside JACK. You should restart JACK\n\
and reconnect %1 to it, or exit %1 now. You cannot save your\n\
session at this time, because we would lose your connection information.\n"), PROGRAM_NAME));
/* engine has already run, so this is a mid-session backend death */
MessageDialog msg (string_compose (_("The audio backend (%1) has failed, or terminated"), AudioEngine::instance()->current_backend_name()), false);
msg->set_secondary_text (string_compose (_("%2 exited unexpectedly, and without notifying %1."),
PROGRAM_NAME, AudioEngine::instance()->current_backend_name()));
msg->present ();
}
return false; /* do not call again */
@ -407,15 +403,15 @@ session at this time, because we would lose your connection information.\n"), PR
static void
sigpipe_handler (int /*signal*/)
{
/* XXX fix this so that we do this again after a reconnect to JACK
/* XXX fix this so that we do this again after a reconnect to the backend
*/
static bool done_the_jack_thing = false;
static bool done_the_backend_thing = false;
if (!done_the_jack_thing) {
if (!done_the_backend_thing) {
AudioEngine::instance()->died ();
g_idle_add (tell_about_jack_death, 0);
done_the_jack_thing = true;
g_idle_add (tell_about_backend_death, 0);
done_the_backend_thing = true;
}
}

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@ -32,7 +32,8 @@
using namespace std;
string ARDOUR_COMMAND_LINE::session_name = "";
string ARDOUR_COMMAND_LINE::jack_client_name = "ardour";
string ARDOUR_COMMAND_LINE::backend_client_name = "ardour";
string ARDOUR_COMMAND_LINE::backend_session_uuid;
bool ARDOUR_COMMAND_LINE::show_key_actions = false;
bool ARDOUR_COMMAND_LINE::no_splash = false;
bool ARDOUR_COMMAND_LINE::just_version = false;
@ -45,7 +46,6 @@ string ARDOUR_COMMAND_LINE::keybindings_path = ""; /* empty means use builtin de
std::string ARDOUR_COMMAND_LINE::menus_file = "ardour.menus";
bool ARDOUR_COMMAND_LINE::finder_invoked_ardour = false;
string ARDOUR_COMMAND_LINE::immediate_save;
string ARDOUR_COMMAND_LINE::jack_session_uuid;
string ARDOUR_COMMAND_LINE::load_template;
bool ARDOUR_COMMAND_LINE::check_announcements = true;
@ -60,7 +60,7 @@ print_help (const char *execname)
<< _(" -h, --help Print this message\n")
<< _(" -a, --no-announcements Do not contact website for announcements\n")
<< _(" -b, --bindings Print all possible keyboard binding names\n")
<< _(" -c, --name <name> Use a specific jack client name, default is ardour\n")
<< _(" -c, --name <name> Use a specific backend client name, default is ardour\n")
<< _(" -d, --disable-plugins Disable all plugins in an existing session\n")
<< _(" -D, --debug <options> Set debug flags. Use \"-D list\" to see available options\n")
<< _(" -n, --no-splash Do not show splash screen\n")
@ -199,7 +199,7 @@ ARDOUR_COMMAND_LINE::parse_opts (int argc, char *argv[])
break;
case 'c':
jack_client_name = optarg;
backend_client_name = optarg;
break;
case 'C':
@ -215,7 +215,7 @@ ARDOUR_COMMAND_LINE::parse_opts (int argc, char *argv[])
break;
case 'U':
jack_session_uuid = optarg;
backend_session_uuid = optarg;
break;
default:

View File

@ -28,7 +28,8 @@ extern std::string session_name;
extern bool show_key_actions;
extern bool no_splash;
extern bool just_version;
extern std::string jack_client_name;
extern std::string backend_client_name;
extern std::string backend_session_uuid;
extern bool use_vst;
extern bool new_session;
extern char* curvetest_file;
@ -39,7 +40,6 @@ extern std::string keybindings_path;
extern std::string menus_file;
extern bool finder_invoked_ardour;
extern std::string immediate_save;
extern std::string jack_session_uuid;
extern std::string load_template;
extern bool check_announcements;

View File

@ -80,24 +80,102 @@ class AudioBackend {
*/
virtual std::vector<uint32_t> available_buffer_sizes (const std::string& device) const = 0;
struct Parameters {
std::string device_name;
float sample_rate;
uint32_t buffer_size;
uint32_t systemic_input_latency;
uint32_t systemic_output_latency;
uint32_t input_channels;
uint32_t output_channels;
/** Returns the maximum number of input channels that are potentially
* usable with the hardware identified by @param device. Any number from 1
* to the value returned may be supplied in other calls to this backend as
* the input channel count to use with the name device, but the requested
* count may turn out to be unavailable, or become invalid at any time.
*/
virtual uint32_t available_input_channel_count (const std::string& device) const = 0;
/** Returns the maximum number of output channels that are potentially
* usable with the hardware identified by @param device. Any number from 1
* to the value returned may be supplied in other calls to this backend as
* the output channel count to use with the name device, but the requested
* count may turn out to be unavailable, or become invalid at any time.
*/
virtual uint32_t available_output_channel_count (const std::string& device) const = 0;
enum SampleFormat {
Signed16bitInteger,
Signed24bitInteger,
Signed32bitInteger,
FloatingPoint
};
virtual int set_parameters (const Parameters&) = 0;
virtual int get_parameters (Parameters&) const = 0;
/* Set the hardware parameters.
*
* If called when the current state is stopped or paused,
* the changes will not take effect until the state changes to running.
*
* If called while running, the state will change as fast as the
* implementation allows.
*
* All set_*() methods return zero on success, non-zero otherwise.
*/
/** Set the name of the device to be used
*/
virtual int set_device_name (const std::string&) = 0;
/** Set the sample rate to be used
*/
virtual int set_sample_rate (float) = 0;
/** Set the buffer size to be used.
*
* The device is assumed to use a double buffering scheme, so that one
* buffer's worth of data can be processed by hardware while software works
* on the other buffer. All known suitable audio APIs support this model
* (though ALSA allows for alternate numbers of buffers, and CoreAudio
* doesn't directly expose the concept).
*/
virtual int set_buffer_size (uint32_t) = 0;
/** Set the preferred underlying hardware sample format
*
* This does not change the sample format (32 bit float) read and
* written to the device via the Port API.
*/
virtual int set_sample_format (SampleFormat) = 0;
/** Set the preferred underlying hardware data layout.
* If @param yn is true, then the hardware will interleave
* samples for successive channels; otherwise, the hardware will store
* samples for a single channel contiguously.
*
* Setting this does not change the fact that all data streams
* to and from Ports are mono (essentially, non-interleaved)
*/
virtual int set_interleaved (bool yn) = 0;
/** Set the number of input channels that should be used
*/
virtual int set_input_channels (uint32_t) = 0;
/** Set the number of output channels that should be used
*/
virtual int set_output_channels (uint32_t) = 0;
/** Set the (additional) input latency that cannot be determined via
* the implementation's underlying code (e.g. latency from
* external D-A/D-A converters. Units are samples.
*/
virtual int set_systemic_input_latency (uint32_t) = 0;
/** Set the (additional) output latency that cannot be determined via
* the implementation's underlying code (e.g. latency from
* external D-A/D-A converters. Units are samples.
*/
virtual int set_systemic_output_latency (uint32_t) = 0;
virtual std::string get_device_name () const = 0;
virtual float get_sample_rate () const = 0;
virtual uint32_t get_buffer_size () const = 0;
virtual SampleFormat get_sample_format () const = 0;
virtual bool get_interleaved () const = 0;
virtual uint32_t get_input_channels () const = 0;
virtual uint32_t get_output_channels () const = 0;
virtual uint32_t get_systemic_input_latency () const = 0;
virtual uint32_t get_systemic_output_latency () const = 0;
/* Basic state control */
/** Start using the device named in the most recent call
* to set_parameters(), with the parameters also provided
* to that call.
* to set_device(), with the parameters set by various
* the most recent calls to set_sample_rate() etc. etc.
*
* At some undetermined time after this function is successfully called,
* the backend will start calling the ::process_callback() method of
@ -108,14 +186,14 @@ class AudioBackend {
*/
virtual int start () = 0;
/** Stop using the device named in the most recent call to set_parameters().
/** Stop using the device currently in use.
*
* If the function is successfully called, no subsequent calls to the
* process_callback() of @param engine will be made after the function
* returns, until set_parameters() and start() are called again.
* returns, until parameters are reset and start() are called again.
*
* The backend is considered to be un-configured after a successful
* return, and requires a call to set_parameters() before it can be
* return, and requires calls to set hardware parameters before it can be
* start()-ed again. See pause() for a way to avoid this. stop() should
* only be used when reconfiguration is required OR when there are no
* plans to use the backend in the future with a reconfiguration.
@ -131,10 +209,8 @@ class AudioBackend {
* returns, until start() is called again.
*
* The backend will retain its existing parameter configuration after a successful
* return, and requires a call to set_parameters() before it can be
* start()-ed again. See pause() for a way to avoid this. stop() should
* only be used when reconfiguration is required OR when there are no
* plans to use the backend in the future with a reconfiguration.
* return, and does NOT require any calls to set hardware parameters before it can be
* start()-ed again.
*
* Return zero if successful, 1 if the device is not in use, negative values on error
*/
@ -142,9 +218,15 @@ class AudioBackend {
/** While remaining connected to the device, and without changing its
* configuration, start (or stop) calling the process_callback() of @param engine
* without waiting for the device.
* without waiting for the device. Once process_callback() has returned, it
* will be called again immediately, thus allowing for faster-than-realtime
* processing.
*
* If @param start_stop is true, begin this behaviour, otherwise cease this
* All registered ports remain in existence and all connections remain
* unaltered. However, any physical ports should NOT be used by the
* process_callback() during freewheeling - the data behaviour is undefined.
*
* If @param start_stop is true, begin this behaviour; otherwise cease this
* behaviour if it currently occuring, and return to calling
* process_callback() of @param engine by waiting for the device.
*
@ -155,7 +237,13 @@ class AudioBackend {
/** return the fraction of the time represented by the current buffer
* size that is being used for each buffer process cycle, as a value
* from 0.0 to 1.0
*/
*
* E.g. if the buffer size represents 5msec and current processing
* takes 1msec, the returned value should be 0.2.
*
* Implementations can feel free to smooth the values returned over
* time (e.g. high pass filtering, or its equivalent).
*/
virtual float get_cpu_load() const = 0;
/* Transport Control (JACK is the only audio API that currently offers
@ -179,6 +267,16 @@ class AudioBackend {
*/
virtual framepos_t transport_frame() { return 0; }
/** If @param yn is true, become the time master for any inter-application transport
* timebase, otherwise cease to be the time master for the same.
*
* Return zero on success, non-zero otherwise
*
* JACK is the only currently known audio API with the concept of a shared
* transport timebase.
*/
virtual int set_time_master (bool yn) { return 0; }
virtual framecnt_t sample_rate () const;
virtual pframes_t samples_per_cycle () const;
virtual int usecs_per_cycle () const { return _usecs_per_cycle; }
@ -229,11 +327,28 @@ class AudioBackend {
* that it can only be called by a process thread)
*/
virtual bool get_sync_offset (pframes_t& offset) const { return 0; }
/** Create a new thread suitable for running part of the buffer process
* cycle (i.e. Realtime scheduling, memory allocation, etc. etc are all
* correctly setup), with a stack size given in bytes by specified @param
* stacksize. The thread will begin executing @param func, and will exit
* when that function returns.
*/
virtual int create_process_thread (boost::function<void()> func, pthread_t*, size_t stacksize) = 0;
private:
AudioEngine& engine;
Parameters _last_requested_parameters;
State _state;
std::string _target_device;
float _target_sample_rate;
uint32_t _target_buffer_size;
SampleFormat _target_sample_format;
bool _target_interleaved;
uint32_t _target_input_channels;
uint32_t _target_output_channels;
uin32_t _target_systemic_input_latency;
uin32_t _target_systemic_input_latency;
};
}

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@ -33,7 +33,6 @@
#include <glibmm/threads.h>
#include "pbd/rcu.h"
#include "pbd/signals.h"
#include "pbd/stacktrace.h"
@ -60,163 +59,145 @@ class MidiPort;
class Port;
class Session;
class ProcessThread;
class AudioBackend;
class AudioEngine : public SessionHandlePtr
{
public:
typedef std::map<std::string,boost::shared_ptr<Port> > Ports;
AudioEngine (std::string client_name, std::string session_uuid);
virtual ~AudioEngine ();
static int discover_backends();
std::vector<std::string> available_backends() const;
ProcessThread* main_thread() const { return _main_thread; }
std::string client_name() const { return jack_client_name; }
int stop (bool forever = false);
int start ();
int pause ();
int freewheel (bool);
typedef std::map<std::string,boost::shared_ptr<Port> > Ports;
bool running() const { return _running; }
AudioEngine (std::string client_name, std::string session_uuid);
virtual ~AudioEngine ();
static int discover_backends();
std::vector<std::string> available_backends() const;
std::string current_backend_name () const;
Glib::Threads::Mutex& process_lock() { return _process_lock; }
ProcessThread* main_thread() const { return _main_thread; }
std::string client_name() const { return backend_client_name; }
int stop (bool forever = false);
int start ();
int pause ();
int freewheel (bool onoff);
bool freewheeling() const { return _freewheeling; }
bool running() const { return _running; }
Glib::Threads::Mutex& process_lock() { return _process_lock; }
int request_buffer_size (pframes_t);
int request_buffer_size (pframes_t);
framecnt_t processed_frames() const { return _processed_frames; }
float get_cpu_load() {
jack_client_t* _priv_jack = _jack;
if (!_running || !_priv_jack) {
return 0;
}
return jack_cpu_load (_priv_jack);
}
void set_session (Session *);
void remove_session (); // not a replacement for SessionHandle::session_going_away()
class NoBackendAvailable : public std::exception {
public:
virtual const char *what() const throw() { return "could not connect to engine backend"; }
};
void split_cycle (pframes_t offset);
int reset_timebase ();
void update_latencies ();
/* start/stop freewheeling */
int freewheel (bool onoff);
bool freewheeling() const { return _freewheeling; }
/* this signal is sent for every process() cycle while freewheeling.
_ the regular process() call to session->process() is not made.
*/
PBD::Signal1<int, pframes_t> Freewheel;
PBD::Signal0<void> Xrun;
/* this signal is if JACK notifies us of a graph order event */
PBD::Signal0<void> GraphReordered;
framecnt_t processed_frames() const { return _processed_frames; }
float get_cpu_load();
void set_session (Session *);
void remove_session (); // not a replacement for SessionHandle::session_going_away()
class NoBackendAvailable : public std::exception {
public:
virtual const char *what() const throw() { return "could not connect to engine backend"; }
};
void split_cycle (pframes_t offset);
int reset_timebase ();
void update_latencies ();
/* this signal is sent for every process() cycle while freewheeling.
(the regular process() call to session->process() is not made)
*/
PBD::Signal1<int, pframes_t> Freewheel;
PBD::Signal0<void> Xrun;
/* this signal is if the backend notifies us of a graph order event */
PBD::Signal0<void> GraphReordered;
#ifdef HAVE_JACK_SESSION
PBD::Signal1<void,jack_session_event_t *> JackSessionEvent;
PBD::Signal1<void,jack_session_event_t *> JackSessionEvent;
#endif
/* this signal is emitted if the sample rate changes */
PBD::Signal1<void, framecnt_t> SampleRateChanged;
/* this signal is sent if JACK ever disconnects us */
PBD::Signal1<void,const char*> Halted;
/* these two are emitted when the engine itself is
started and stopped
*/
PBD::Signal0<void> Running;
PBD::Signal0<void> Stopped;
/** Emitted if a JACK port is registered or unregistered */
PBD::Signal0<void> PortRegisteredOrUnregistered;
/** Emitted if a JACK port is connected or disconnected.
* The Port parameters are the ports being connected / disconnected, or 0 if they are not known to Ardour.
* The std::string parameters are the (long) port names.
* The bool parameter is true if ports were connected, or false for disconnected.
*/
PBD::Signal5<void, boost::weak_ptr<Port>, std::string, boost::weak_ptr<Port>, std::string, bool> PortConnectedOrDisconnected;
std::string make_port_name_relative (std::string) const;
std::string make_port_name_non_relative (std::string) const;
bool port_is_mine (const std::string&) const;
static AudioEngine* instance() { return _instance; }
static void destroy();
void died ();
int create_process_thread (boost::function<void()>, pthread_t*, size_t stacksize);
private:
static AudioEngine* _instance;
Glib::Threads::Mutex _process_lock;
Glib::Threads::Cond session_removed;
bool session_remove_pending;
frameoffset_t session_removal_countdown;
gain_t session_removal_gain;
gain_t session_removal_gain_step;
bool _running;
bool _has_run;
mutable framecnt_t _buffer_size;
std::map<DataType,size_t> _raw_buffer_sizes;
mutable framecnt_t _frame_rate;
/// number of frames between each check for changes in monitor input
framecnt_t monitor_check_interval;
/// time of the last monitor check in frames
framecnt_t last_monitor_check;
/// the number of frames processed since start() was called
framecnt_t _processed_frames;
bool _freewheeling;
bool _pre_freewheel_mmc_enabled;
int _usecs_per_cycle;
bool port_remove_in_progress;
Glib::Threads::Thread* m_meter_thread;
ProcessThread* _main_thread;
SerializedRCUManager<Ports> ports;
boost::shared_ptr<Port> register_port (DataType type, const std::string& portname, bool input);
int process_callback (pframes_t nframes);
void* process_thread ();
void remove_all_ports ();
void port_registration_failure (const std::string& portname);
void meter_thread ();
void start_metering_thread ();
void stop_metering_thread ();
static gint m_meter_exit;
void parameter_changed (const std::string&);
PBD::ScopedConnection config_connection;
/* this signal is emitted if the sample rate changes */
PBD::Signal1<void, framecnt_t> SampleRateChanged;
/* this signal is sent if the backend ever disconnects us */
PBD::Signal1<void,const char*> Halted;
/* these two are emitted when the engine itself is
started and stopped
*/
PBD::Signal0<void> Running;
PBD::Signal0<void> Stopped;
/** Emitted if a Port is registered or unregistered */
PBD::Signal0<void> PortRegisteredOrUnregistered;
/** Emitted if a Port is connected or disconnected.
* The Port parameters are the ports being connected / disconnected, or 0 if they are not known to Ardour.
* The std::string parameters are the (long) port names.
* The bool parameter is true if ports were connected, or false for disconnected.
*/
PBD::Signal5<void, boost::weak_ptr<Port>, std::string, boost::weak_ptr<Port>, std::string, bool> PortConnectedOrDisconnected;
std::string make_port_name_relative (std::string) const;
std::string make_port_name_non_relative (std::string) const;
bool port_is_mine (const std::string&) const;
static AudioEngine* instance() { return _instance; }
static void destroy();
void died ();
/* The backend will cause this at the appropriate time(s)
*/
int process_callback (pframes_t nframes);
private:
static AudioEngine* _instance;
Glib::Threads::Mutex _process_lock;
Glib::Threads::Cond session_removed;
bool session_remove_pending;
frameoffset_t session_removal_countdown;
gain_t session_removal_gain;
gain_t session_removal_gain_step;
bool _running;
bool _has_run;
mutable framecnt_t _buffer_size;
std::map<DataType,size_t> _raw_buffer_sizes;
mutable framecnt_t _frame_rate;
/// number of frames between each check for changes in monitor input
framecnt_t monitor_check_interval;
/// time of the last monitor check in frames
framecnt_t last_monitor_check;
/// the number of frames processed since start() was called
framecnt_t _processed_frames;
bool _freewheeling;
bool _pre_freewheel_mmc_enabled;
int _usecs_per_cycle;
bool port_remove_in_progress;
Glib::Threads::Thread* m_meter_thread;
ProcessThread* _main_thread;
void meter_thread ();
void start_metering_thread ();
void stop_metering_thread ();
static gint m_meter_exit;
void parameter_changed (const std::string&);
PBD::ScopedConnection config_connection;
};
} // namespace ARDOUR
#endif /* __ardour_audioengine_h__ */

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@ -90,11 +90,11 @@ public:
virtual int connect (Port *);
int disconnect (Port *);
void ensure_jack_monitors_input (bool);
bool jack_monitoring_input () const;
void request_monitor_input (bool);
void ensure_monitor_input (bool);
bool monitoring_input () const;
int reestablish ();
int reconnect ();
void request_jack_monitors_input (bool);
bool last_monitor() const { return _last_monitor; }
void set_last_monitor (bool yn) { _last_monitor = yn; }

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@ -1,50 +1,108 @@
namespace ARDOUR
/*
Copyright (C) 2013 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __libardour_port_manager_h__
#define __libardour_port_manager_h__
#include <vector>
#include <string>
#include <exception>
#include <map>
#include <stdint.h>
#include <boost/shared_ptr.hpp>
#include "pbd/rcu.h"
#include "ardour/chan_count.h"
namespace ARDOUR {
class Port;
class PortManager
{
public:
PortManager() {}
virtual ~PortManager() {}
/* Port registration */
typedef std::map<std::string,boost::shared_ptr<Port> > Ports;
PortManager();
virtual ~PortManager() {}
/* Port registration */
virtual boost::shared_ptr<Port> register_input_port (DataType, const std::string& portname) = 0;
virtual boost::shared_ptr<Port> register_output_port (DataType, const std::string& portname) = 0;
virtual int unregister_port (boost::shared_ptr<Port>) = 0;
/* Port connectivity */
virtual int connect (const std::string& source, const std::string& destination) = 0;
virtual int disconnect (const std::string& source, const std::string& destination) = 0;
virtual int disconnect (boost::shared_ptr<Port>) = 0;
/* other Port management */
virtual bool port_is_physical (const std::string&) const = 0;
virtual void get_physical_outputs (DataType type, std::vector<std::string>&) = 0;
virtual void get_physical_inputs (DataType type, std::vector<std::string>&) = 0;
virtual boost::shared_ptr<Port> get_port_by_name (const std::string &) = 0;
virtual void port_renamed (const std::string&, const std::string&) = 0;
virtual ChanCount n_physical_outputs () const = 0;
virtual ChanCount n_physical_inputs () const = 0;
virtual const char ** get_ports (const std::string& port_name_pattern, const std::string& type_name_pattern, uint32_t flags) = 0;
void remove_all_ports ();
/* per-Port monitoring */
virtual bool can_request_input_monitoring () const = 0;
virtual void request_input_monitoring (const std::string&, bool) const = 0;
class PortRegistrationFailure : public std::exception {
public:
PortRegistrationFailure (std::string const & why = "")
: reason (why) {}
virtual boost::shared_ptr<Port> register_input_port (DataType, const std::string& portname) = 0;
virtual boost::shared_ptr<Port> register_output_port (DataType, const std::string& portname) = 0;
virtual int unregister_port (boost::shared_ptr<Port>) = 0;
~PortRegistrationFailure () throw () {}
/* Port connectivity */
virtual const char *what() const throw () { return reason.c_str(); }
virtual int connect (const std::string& source, const std::string& destination) = 0;
virtual int disconnect (const std::string& source, const std::string& destination) = 0;
virtual int disconnect (boost::shared_ptr<Port>) = 0;
/* other Port management */
virtual bool port_is_physical (const std::string&) const = 0;
virtual void get_physical_outputs (DataType type, std::vector<std::string>&) = 0;
virtual void get_physical_inputs (DataType type, std::vector<std::string>&) = 0;
virtual boost::shared_ptr<Port> get_port_by_name (const std::string &) = 0;
virtual void port_renamed (const std::string&, const std::string&) = 0;
virtual ChanCount n_physical_outputs () const = 0;
virtual ChanCount n_physical_inputs () const = 0;
virtual const char ** get_ports (const std::string& port_name_pattern, const std::string& type_name_pattern, uint32_t flags) = 0;
private:
std::string reason;
};
/* per-Port monitoring */
virtual bool can_request_input_monitoring () const = 0;
virtual void request_input_monitoring (const std::string&, bool) const = 0;
class PortRegistrationFailure : public std::exception {
public:
PortRegistrationFailure (std::string const & why = "")
: reason (why) {}
~PortRegistrationFailure () throw () {}
virtual const char *what() const throw () { return reason.c_str(); }
private:
std::string reason;
};
protected:
typedef void* PortHandle;
PortHandle register (const std::string&, DataType type, Port::Flags);
void unregister (PortHandle);
bool connected (PortHandle);
int disconnect_all (PortHandle);
bool connected_to (PortHandle, const std::string);
int get_connections (PortHandle, std::vector<std::string>&);
private:
SerializedRCUManager<Ports> ports;
boost::shared_ptr<Port> register_port (DataType type, const std::string& portname, bool input);
void port_registration_failure (const std::string& portname);
};
}
#endif /* __libardour_port_manager_h__ */

View File

@ -70,7 +70,6 @@ AudioEngine::AudioEngine ()
, port_remove_in_progress (false)
, m_meter_thread (0)
, _main_thread (0)
, ports (new Ports)
{
g_atomic_int_set (&m_meter_exit, 0);
@ -330,7 +329,7 @@ AudioEngine::process_callback (pframes_t nframes)
bool x;
if (i->second->last_monitor() != (x = i->second->jack_monitoring_input ())) {
if (i->second->last_monitor() != (x = i->second->monitoring_input ())) {
i->second->set_last_monitor (x);
/* XXX I think this is dangerous, due to
a likely mutex in the signal handlers ...
@ -878,9 +877,9 @@ AudioEngine::reset_timebase ()
GET_PRIVATE_JACK_POINTER_RET (_jack, -1);
if (_session) {
if (_session->config.get_jack_time_master()) {
return jack_set_timebase_callback (_priv_jack, 0, _jack_timebase_callback, this);
_backend->set_time_master (true);
} else {
return jack_release_timebase (_jack);
_backend->set_time_master (false);
}
}
return 0;

View File

@ -114,7 +114,7 @@ JACKAudioBackend::disconnect_from_jack ()
{
int
AudioEngine::reconnect_to_jack ()
JACKAudioBackend::reconnect_to_jack ()
{
if (_running) {
disconnect_from_jack ();
@ -194,41 +194,116 @@ JACKAudioBackend::request_buffer_size (pframes_t nframes)
/* --- TRANSPORT STATE MANAGEMENT --- */
void
AudioEngine::transport_stop ()
JACKAudioBackend::transport_stop ()
{
GET_PRIVATE_JACK_POINTER (_jack);
jack_transport_stop (_priv_jack);
}
void
AudioEngine::transport_start ()
JACKAudioBackend::transport_start ()
{
GET_PRIVATE_JACK_POINTER (_jack);
jack_transport_start (_priv_jack);
}
void
AudioEngine::transport_locate (framepos_t where)
JACKAudioBackend::transport_locate (framepos_t where)
{
GET_PRIVATE_JACK_POINTER (_jack);
jack_transport_locate (_priv_jack, where);
}
framepos_t
AudioEngine::transport_frame () const
JACKAudioBackend::transport_frame () const
{
GET_PRIVATE_JACK_POINTER_RET (_jack, 0);
return jack_get_current_transport_frame (_priv_jack);
}
AudioEngine::TransportState
AudioEngine::transport_state ()
JACKAudioBackend::TransportState
JACKAudioBackend::transport_state ()
{
GET_PRIVATE_JACK_POINTER_RET (_jack, ((TransportState) JackTransportStopped));
jack_position_t pos;
return (TransportState) jack_transport_query (_priv_jack, &pos);
}
int
JACKAudioBackend::set_time_master (bool yn)
{
GET_PRIVATE_JACK_POINTER_RET (_jack, -1);
if (yn) {
return jack_set_timebase_callback (_priv_jack, 0, _jack_timebase_callback, this);
} else {
return jack_release_timebase (_jack);
}
}
/* process-time */
framecnt_t frame_rate () const;
pframes_t frames_per_cycle () const;
size_t raw_buffer_size(DataType t);
int usecs_per_cycle () const { return _usecs_per_cycle; }
bool
JACKAudioBackend::get_sync_offset (pframes_t& offset) const
{
#ifdef HAVE_JACK_VIDEO_SUPPORT
GET_PRIVATE_JACK_POINTER_RET (_jack, false);
jack_position_t pos;
if (_priv_jack) {
(void) jack_transport_query (_priv_jack, &pos);
if (pos.valid & JackVideoFrameOffset) {
offset = pos.video_offset;
return true;
}
}
#else
/* keep gcc happy */
offset = 0;
#endif
return false;
}
pframes_t
JACKAudioBackend::frames_since_cycle_start ()
{
jack_client_t* _priv_jack = _jack;
if (!_running || !_priv_jack) {
return 0;
}
return jack_frames_since_cycle_start (_priv_jack);
}
pframes_t
JACKAudioBackend::frame_time ()
{
jack_client_t* _priv_jack = _jack;
if (!_running || !_priv_jack) {
return 0;
}
return jack_frame_time (_priv_jack);
}
pframes_t
JACKAudioBackend::frame_time_at_cycle_start ()
{
jack_client_t* _priv_jack = _jack;
if (!_running || !_priv_jack) {
return 0;
}
return jack_last_frame_time (_priv_jack);
}
/* JACK Callbacks */
@ -418,6 +493,32 @@ JACKAudioBackend::connect_callback (jack_port_id_t id_a, jack_port_id_t id_b, in
); /* EMIT SIGNAL */
}
int
JACKAudioBackend::create_process_thread (boost::function<void()> f, pthread_t* thread, size_t stacksize)
{
GET_PRIVATE_JACK_POINTER_RET (_jack, 0);
ThreadData* td = new ThreadData (this, f, stacksize);
if (jack_client_create_thread (_priv_jack, thread, jack_client_real_time_priority (_priv_jack),
jack_is_realtime (_priv_jack), _start_process_thread, td)) {
return -1;
}
return 0;
}
void*
JACKAudioBackend::_start_process_thread (void* arg)
{
ThreadData* td = reinterpret_cast<ThreadData*> (arg);
boost::function<void()> f = td->f;
delete td;
f ();
return 0;
}
void*
JACKAudioBackend::_process_thread (void *arg)
{

View File

@ -242,13 +242,19 @@ Port::set_engine (AudioEngine* e)
}
void
Port::ensure_jack_monitors_input (bool yn)
Port::request_monitor_input (bool yn)
{
jack_port_request_monitor (_jack_port, yn);
}
void
Port::ensure_monitor_input (bool yn)
{
jack_port_ensure_monitor (_jack_port, yn);
}
bool
Port::jack_monitoring_input () const
Port::monitoring_input () const
{
return jack_port_monitoring_input (_jack_port);
}
@ -490,12 +496,6 @@ Port::set_name (std::string const & n)
return r;
}
void
Port::request_jack_monitors_input (bool yn)
{
jack_port_request_monitor (_jack_port, yn);
}
bool
Port::physically_connected () const
{