pre-initial version of AudioBackend API (still under heavy development)
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libs/ardour/ardour/audio_backend.h
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libs/ardour/ardour/audio_backend.h
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/*
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Copyright (C) 2013 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __ardour_audiobackend_h__
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#define __ardour_audiobackend_h__
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#include <string>
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#include <vector>
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#include <stdint.h>
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#include <stdlib.h>
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namespace ARDOUR {
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class AudioEngine;
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class AudioBackend {
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public:
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enum State {
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Stopped = 0x1,
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Running = 0x2,
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Paused = 0x4,
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Freewheeling = 0x8,
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};
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AudioBackend (AudioEngine& e) : engine (e), _state (Stopped) {}
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virtual ~AudioBackend () {}
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/** return true if the underlying mechanism/API is still available
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* for us to utilize. return false if some or all of the AudioBackend
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* API can no longer be effectively used.
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*/
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virtual bool connected() const = 0;
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/** return true if the callback from the underlying mechanism/API
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* (CoreAudio, JACK, ASIO etc.) occurs in a thread subject to realtime
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* constraints. Return false otherwise.
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*/
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virtual bool is_realtime () const = 0;
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/* Discovering devices and parameters */
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/** Returns a collection of strings identifying devices known
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* to this backend. Any of these strings may be used to identify a
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* device in other calls to the backend, though any of them may become
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* invalid at any time.
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*/
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virtual std::vector<std::string> enumerate_devices () const = 0;
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/** Returns a collection of float identifying sample rates that are
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* potentially usable with the hardware identified by @param device.
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* Any of these values may be supplied in other calls to this backend
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* as the desired sample rate to use with the name device, but the
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* requested sample rate may turn out to be unavailable, or become invalid
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* at any time.
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*/
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virtual std::vector<float> available_sample_rates (const std::string& device) const = 0;
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/** Returns a collection of uint32 identifying buffer sizes that are
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* potentially usable with the hardware identified by @param device.
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* Any of these values may be supplied in other calls to this backend
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* as the desired buffer size to use with the name device, but the
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* requested buffer size may turn out to be unavailable, or become invalid
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* at any time.
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*/
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virtual std::vector<uint32_t> available_buffer_sizes (const std::string& device) const = 0;
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struct Parameters {
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std::string device_name;
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float sample_rate;
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uint32_t buffer_size;
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uint32_t systemic_input_latency;
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uint32_t systemic_output_latency;
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uint32_t input_channels;
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uint32_t output_channels;
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};
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virtual int set_parameters (const Parameters&) = 0;
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virtual int get_parameters (Parameters&) const = 0;
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/* Basic state control */
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/** Start using the device named in the most recent call
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* to set_parameters(), with the parameters also provided
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* to that call.
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*
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* At some undetermined time after this function is successfully called,
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* the backend will start calling the ::process_callback() method of
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* the AudioEngine referenced by @param engine. These calls will
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* occur in a thread created by and/or under the control of the backend.
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*
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* Return zero if successful, negative values otherwise.
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*/
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virtual int start () = 0;
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/** Stop using the device named in the most recent call to set_parameters().
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*
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* If the function is successfully called, no subsequent calls to the
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* process_callback() of @param engine will be made after the function
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* returns, until set_parameters() and start() are called again.
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*
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* The backend is considered to be un-configured after a successful
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* return, and requires a call to set_parameters() before it can be
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* start()-ed again. See pause() for a way to avoid this. stop() should
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* only be used when reconfiguration is required OR when there are no
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* plans to use the backend in the future with a reconfiguration.
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*
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* Return zero if successful, 1 if the device is not in use, negative values on error
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*/
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virtual int stop () = 0;
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/** Temporarily cease using the device named in the most recent call to set_parameters().
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*
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* If the function is successfully called, no subsequent calls to the
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* process_callback() of @param engine will be made after the function
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* returns, until start() is called again.
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*
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* The backend will retain its existing parameter configuration after a successful
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* return, and requires a call to set_parameters() before it can be
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* start()-ed again. See pause() for a way to avoid this. stop() should
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* only be used when reconfiguration is required OR when there are no
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* plans to use the backend in the future with a reconfiguration.
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*
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* Return zero if successful, 1 if the device is not in use, negative values on error
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*/
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virtual int pause () = 0;
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/** While remaining connected to the device, and without changing its
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* configuration, start (or stop) calling the process_callback() of @param engine
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* without waiting for the device.
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*
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* If @param start_stop is true, begin this behaviour, otherwise cease this
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* behaviour if it currently occuring, and return to calling
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* process_callback() of @param engine by waiting for the device.
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*
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* Return zero on success, non-zero otherwise.
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*/
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virtual int freewheel (bool start_stop) = 0;
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/** return the fraction of the time represented by the current buffer
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* size that is being used for each buffer process cycle, as a value
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* from 0.0 to 1.0
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*/
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virtual float get_cpu_load() const = 0;
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/* Transport Control (JACK is the only audio API that currently offers
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the concept of shared transport control)
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*/
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/** Attempt to change the transport state to TransportRolling.
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*/
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virtual void transport_start () {}
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/** Attempt to change the transport state to TransportStopped.
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*/
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virtual void transport_stop () {}
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/** return the current transport state
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*/
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virtual TransportState transport_state () { return TransportStopped; }
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/** Attempt to locate the transport to @param pos
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*/
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virtual void transport_locate (framepos_t pos) {}
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/** Return the current transport location, in samples measured
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* from the origin (defined by the transport time master)
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*/
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virtual framepos_t transport_frame() { return 0; }
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virtual framecnt_t sample_rate () const;
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virtual pframes_t samples_per_cycle () const;
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virtual int usecs_per_cycle () const { return _usecs_per_cycle; }
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virtual size_t raw_buffer_size (DataType t);
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/* Process time */
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/** return the time according to the sample clock in use, measured in
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* samples since an arbitrary zero time in the past. The value should
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* increase monotonically and linearly, without interruption from any
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* source (including CPU frequency scaling).
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*
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* It is extremely likely that any implementation will use a DLL, since
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* this function can be called from any thread, at any time, and must be
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* able to accurately determine the correct sample time.
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*/
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virtual pframes_t sample_time () = 0;
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/** return the time according to the sample clock in use when the current
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* buffer process cycle began.
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*
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* Can ONLY be called from within a process() callback tree (which
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* implies that it can only be called by a process thread)
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*/
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virtual pframes_t sample_time_at_cycle_start () = 0;
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/** return the time since the current buffer process cycle started,
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* in samples, according to the sample clock in use.
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*
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* Can ONLY be called from within a process() callback tree (which
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* implies that it can only be called by a process thread)
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*/
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virtual pframes_t samples_since_cycle_start () = 0;
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/** return true if it possible to determine the offset in samples of the
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* first video frame that starts within the current buffer process cycle,
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* measured from the first sample of the cycle. If returning true,
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* set @param offset to that offset.
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*
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* Eg. if it can be determined that the first video frame within the cycle
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* starts 28 samples after the first sample of the cycle, then this method
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* should return true and set @param offset to 28.
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*
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* May be impossible to support outside of JACK, which has specific support
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* (in some cases, hardware support) for this feature.
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*
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* Can ONLY be called from within a process() callback tree (which implies
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* that it can only be called by a process thread)
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*/
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virtual bool get_sync_offset (pframes_t& offset) const { return 0; }
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private:
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AudioEngine& engine;
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Parameters _last_requested_parameters;
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State _state;
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};
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}
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#endif /* __ardour_audiobackend_h__ */
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