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pre-initial version of AudioBackend API (still under heavy development)

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Paul Davis 2013-07-23 22:18:22 -04:00
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commit 17588cc9be

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/*
Copyright (C) 2013 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_audiobackend_h__
#define __ardour_audiobackend_h__
#include <string>
#include <vector>
#include <stdint.h>
#include <stdlib.h>
namespace ARDOUR {
class AudioEngine;
class AudioBackend {
public:
enum State {
Stopped = 0x1,
Running = 0x2,
Paused = 0x4,
Freewheeling = 0x8,
};
AudioBackend (AudioEngine& e) : engine (e), _state (Stopped) {}
virtual ~AudioBackend () {}
/** return true if the underlying mechanism/API is still available
* for us to utilize. return false if some or all of the AudioBackend
* API can no longer be effectively used.
*/
virtual bool connected() const = 0;
/** return true if the callback from the underlying mechanism/API
* (CoreAudio, JACK, ASIO etc.) occurs in a thread subject to realtime
* constraints. Return false otherwise.
*/
virtual bool is_realtime () const = 0;
/* Discovering devices and parameters */
/** Returns a collection of strings identifying devices known
* to this backend. Any of these strings may be used to identify a
* device in other calls to the backend, though any of them may become
* invalid at any time.
*/
virtual std::vector<std::string> enumerate_devices () const = 0;
/** Returns a collection of float identifying sample rates that are
* potentially usable with the hardware identified by @param device.
* Any of these values may be supplied in other calls to this backend
* as the desired sample rate to use with the name device, but the
* requested sample rate may turn out to be unavailable, or become invalid
* at any time.
*/
virtual std::vector<float> available_sample_rates (const std::string& device) const = 0;
/** Returns a collection of uint32 identifying buffer sizes that are
* potentially usable with the hardware identified by @param device.
* Any of these values may be supplied in other calls to this backend
* as the desired buffer size to use with the name device, but the
* requested buffer size may turn out to be unavailable, or become invalid
* at any time.
*/
virtual std::vector<uint32_t> available_buffer_sizes (const std::string& device) const = 0;
struct Parameters {
std::string device_name;
float sample_rate;
uint32_t buffer_size;
uint32_t systemic_input_latency;
uint32_t systemic_output_latency;
uint32_t input_channels;
uint32_t output_channels;
};
virtual int set_parameters (const Parameters&) = 0;
virtual int get_parameters (Parameters&) const = 0;
/* Basic state control */
/** Start using the device named in the most recent call
* to set_parameters(), with the parameters also provided
* to that call.
*
* At some undetermined time after this function is successfully called,
* the backend will start calling the ::process_callback() method of
* the AudioEngine referenced by @param engine. These calls will
* occur in a thread created by and/or under the control of the backend.
*
* Return zero if successful, negative values otherwise.
*/
virtual int start () = 0;
/** Stop using the device named in the most recent call to set_parameters().
*
* If the function is successfully called, no subsequent calls to the
* process_callback() of @param engine will be made after the function
* returns, until set_parameters() and start() are called again.
*
* The backend is considered to be un-configured after a successful
* return, and requires a call to set_parameters() before it can be
* start()-ed again. See pause() for a way to avoid this. stop() should
* only be used when reconfiguration is required OR when there are no
* plans to use the backend in the future with a reconfiguration.
*
* Return zero if successful, 1 if the device is not in use, negative values on error
*/
virtual int stop () = 0;
/** Temporarily cease using the device named in the most recent call to set_parameters().
*
* If the function is successfully called, no subsequent calls to the
* process_callback() of @param engine will be made after the function
* returns, until start() is called again.
*
* The backend will retain its existing parameter configuration after a successful
* return, and requires a call to set_parameters() before it can be
* start()-ed again. See pause() for a way to avoid this. stop() should
* only be used when reconfiguration is required OR when there are no
* plans to use the backend in the future with a reconfiguration.
*
* Return zero if successful, 1 if the device is not in use, negative values on error
*/
virtual int pause () = 0;
/** While remaining connected to the device, and without changing its
* configuration, start (or stop) calling the process_callback() of @param engine
* without waiting for the device.
*
* If @param start_stop is true, begin this behaviour, otherwise cease this
* behaviour if it currently occuring, and return to calling
* process_callback() of @param engine by waiting for the device.
*
* Return zero on success, non-zero otherwise.
*/
virtual int freewheel (bool start_stop) = 0;
/** return the fraction of the time represented by the current buffer
* size that is being used for each buffer process cycle, as a value
* from 0.0 to 1.0
*/
virtual float get_cpu_load() const = 0;
/* Transport Control (JACK is the only audio API that currently offers
the concept of shared transport control)
*/
/** Attempt to change the transport state to TransportRolling.
*/
virtual void transport_start () {}
/** Attempt to change the transport state to TransportStopped.
*/
virtual void transport_stop () {}
/** return the current transport state
*/
virtual TransportState transport_state () { return TransportStopped; }
/** Attempt to locate the transport to @param pos
*/
virtual void transport_locate (framepos_t pos) {}
/** Return the current transport location, in samples measured
* from the origin (defined by the transport time master)
*/
virtual framepos_t transport_frame() { return 0; }
virtual framecnt_t sample_rate () const;
virtual pframes_t samples_per_cycle () const;
virtual int usecs_per_cycle () const { return _usecs_per_cycle; }
virtual size_t raw_buffer_size (DataType t);
/* Process time */
/** return the time according to the sample clock in use, measured in
* samples since an arbitrary zero time in the past. The value should
* increase monotonically and linearly, without interruption from any
* source (including CPU frequency scaling).
*
* It is extremely likely that any implementation will use a DLL, since
* this function can be called from any thread, at any time, and must be
* able to accurately determine the correct sample time.
*/
virtual pframes_t sample_time () = 0;
/** return the time according to the sample clock in use when the current
* buffer process cycle began.
*
* Can ONLY be called from within a process() callback tree (which
* implies that it can only be called by a process thread)
*/
virtual pframes_t sample_time_at_cycle_start () = 0;
/** return the time since the current buffer process cycle started,
* in samples, according to the sample clock in use.
*
* Can ONLY be called from within a process() callback tree (which
* implies that it can only be called by a process thread)
*/
virtual pframes_t samples_since_cycle_start () = 0;
/** return true if it possible to determine the offset in samples of the
* first video frame that starts within the current buffer process cycle,
* measured from the first sample of the cycle. If returning true,
* set @param offset to that offset.
*
* Eg. if it can be determined that the first video frame within the cycle
* starts 28 samples after the first sample of the cycle, then this method
* should return true and set @param offset to 28.
*
* May be impossible to support outside of JACK, which has specific support
* (in some cases, hardware support) for this feature.
*
* Can ONLY be called from within a process() callback tree (which implies
* that it can only be called by a process thread)
*/
virtual bool get_sync_offset (pframes_t& offset) const { return 0; }
private:
AudioEngine& engine;
Parameters _last_requested_parameters;
State _state;
};
}
#endif /* __ardour_audiobackend_h__ */