2016-06-16 14:06:16 -04:00
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#include "ardour/session.h"
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#include "push2.h"
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using namespace ArdourSurface;
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void
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Push2::button_play ()
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{
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if (session->transport_rolling ()) {
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transport_stop ();
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} else {
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transport_play ();
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}
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}
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void
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Push2::button_recenable ()
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{
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rec_enable_toggle ();
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}
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void
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Push2::button_up ()
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{
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scroll_up_1_track ();
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}
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void
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Push2::button_down ()
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{
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scroll_dn_1_track ();
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}
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2016-06-16 17:45:41 -04:00
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void
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Push2::button_right ()
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{
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ScrollTimeline (0.75);
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}
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void
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Push2::button_left ()
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{
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ScrollTimeline (-0.75);
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}
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void
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Push2::button_repeat ()
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{
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loop_toggle ();
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}
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void
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Push2::button_metronome ()
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{
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toggle_click ();
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}
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2016-06-16 23:31:51 -04:00
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void
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Push2::button_solo ()
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{
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cancel_all_solo ();
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}
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2016-06-17 00:15:55 -04:00
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void
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Push2::button_new ()
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{
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access_action ("Editor/start-range-from-playhead");
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id_button_map[New]->set_color (LED::White);
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id_button_map[New]->set_state (LED::NoTransition);
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write (id_button_map[New]->state_msg());
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/* blink the button for the other half of this operation */
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id_button_map[FixedLength]->set_color (LED::White);
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id_button_map[FixedLength]->set_state (LED::Blinking4th);
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write (id_button_map[FixedLength]->state_msg());
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}
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void
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Push2::button_fixed_length ()
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{
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access_action ("Editor/finish-range-from-playhead");
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/* turn off both buttons for this operation */
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id_button_map[New]->set_color (LED::Black);
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id_button_map[New]->set_state (LED::NoTransition);
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write (id_button_map[New]->state_msg());
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id_button_map[FixedLength]->set_color (LED::Black);
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id_button_map[FixedLength]->set_state (LED::NoTransition);
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write (id_button_map[FixedLength]->state_msg());
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}
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2016-06-17 00:32:06 -04:00
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void
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Push2::button_shift_press ()
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{
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modifier_state = ModifierState (modifier_state | ModShift);
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}
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void
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Push2::button_shift_release ()
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{
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modifier_state = ModifierState (modifier_state & ~ModShift);
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}
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