2011-11-18 16:56:01 -05:00
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/*
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Copyright (C) 2002-2011 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <iostream>
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#include <sigc++/bind.h>
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#include <gtkmm2ext/doi.h>
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#include "ardour_window.h"
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#include "ardour_ui.h"
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2011-11-18 16:56:01 -05:00
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#include "keyboard.h"
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using namespace std;
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using namespace Gtk;
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using namespace Gtkmm2ext;
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ArdourWindow::ArdourWindow (string title)
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: Window ()
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, VisibilityTracker (*((Gtk::Window*)this))
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2011-11-18 16:56:01 -05:00
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{
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set_title (title);
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init ();
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set_position (Gtk::WIN_POS_MOUSE);
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}
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ArdourWindow::ArdourWindow (Gtk::Window& parent, string /*title*/)
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: Window ()
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, VisibilityTracker (*((Gtk::Window*)this))
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{
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init ();
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set_transient_for (parent);
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set_position (Gtk::WIN_POS_CENTER_ON_PARENT);
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}
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ArdourWindow::~ArdourWindow ()
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{
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}
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bool
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ArdourWindow::on_enter_notify_event (GdkEventCrossing *ev)
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{
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Keyboard::the_keyboard().enter_window (ev, this);
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return Window::on_enter_notify_event (ev);
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}
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bool
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ArdourWindow::on_leave_notify_event (GdkEventCrossing *ev)
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{
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Keyboard::the_keyboard().leave_window (ev, this);
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return Window::on_leave_notify_event (ev);
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}
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void
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ArdourWindow::on_unmap ()
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{
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Keyboard::the_keyboard().leave_window (0, this);
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Window::on_unmap ();
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}
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void
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ArdourWindow::init ()
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{
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set_border_width (10);
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/* ArdourWindows are not dialogs (they have no "OK" or "Close" button) but
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they should be considered part of the same "window level" as a dialog. This
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works on X11 and Quartz, in that:
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(a) utility & dialog windows are considered to be part of the same level
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(b) they will float above normal windows without any particular effort
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(c) present()-ing them will make a utility float over a dialog or
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vice versa.
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*/
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set_type_hint (Gdk::WINDOW_TYPE_HINT_UTILITY);
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ARDOUR_UI::CloseAllDialogs.connect (sigc::mem_fun (*this, &ArdourWindow::hide));
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}
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