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livetrax/libs/surfaces/mackie/mackie_control_protocol.cc

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/*
Copyright (C) 2006,2007 John Anderson
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <fcntl.h>
#include <iostream>
#include <algorithm>
#include <cmath>
#include <sstream>
#include <vector>
#include <iomanip>
#define __STDC_FORMAT_MACROS
#include <inttypes.h>
#include <float.h>
#include <sys/time.h>
#include <errno.h>
#include <poll.h>
#include <boost/shared_array.hpp>
#include "midi++/types.h"
#include "midi++/port.h"
#include "midi++/manager.h"
#include "pbd/pthread_utils.h"
#include "pbd/error.h"
#include "pbd/memento_command.h"
#include "pbd/convert.h"
#include "ardour/dB.h"
#include "ardour/debug.h"
#include "ardour/location.h"
#include "ardour/midi_ui.h"
#include "ardour/panner.h"
#include "ardour/route.h"
#include "ardour/session.h"
#include "ardour/tempo.h"
#include "ardour/types.h"
#include "ardour/audioengine.h"
#include "mackie_control_protocol.h"
#include "midi_byte_array.h"
#include "mackie_control_exception.h"
#include "route_signal.h"
#include "mackie_midi_builder.h"
#include "surface_port.h"
#include "surface.h"
#include "bcf_surface.h"
#include "mackie_surface.h"
using namespace ARDOUR;
using namespace std;
using namespace Mackie;
using namespace PBD;
using boost::shared_ptr;
#include "i18n.h"
MackieMidiBuilder builder;
#define midi_ui_context() MidiControlUI::instance() /* a UICallback-derived object that specifies the event loop for signal handling */
#define ui_bind(f, ...) boost::protect (boost::bind (f, __VA_ARGS__))
MackieControlProtocol::MackieControlProtocol (Session& session)
: ControlProtocol (session, X_("Mackie"), MidiControlUI::instance())
, _current_initial_bank (0)
, _surface (0)
, _jog_wheel (*this)
, _timecode_type (ARDOUR::AnyTime::BBT)
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::MackieControlProtocol\n");
}
MackieControlProtocol::~MackieControlProtocol()
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::~MackieControlProtocol\n");
try {
close();
}
catch (exception & e) {
cout << "~MackieControlProtocol caught " << e.what() << endl;
}
catch (...) {
cout << "~MackieControlProtocol caught unknown" << endl;
}
DEBUG_TRACE (DEBUG::MackieControl, "finished ~MackieControlProtocol::MackieControlProtocol\n");
}
Mackie::Surface&
MackieControlProtocol::surface()
{
if (_surface == 0) {
throw MackieControlException ("_surface is 0 in MackieControlProtocol::surface");
}
return *_surface;
}
const Mackie::SurfacePort&
MackieControlProtocol::mcu_port() const
{
if (_ports.size() < 1) {
return _dummy_port;
} else {
return dynamic_cast<const MackiePort &> (*_ports[0]);
}
}
Mackie::SurfacePort&
MackieControlProtocol::mcu_port()
{
if (_ports.size() < 1) {
return _dummy_port;
} else {
return dynamic_cast<MackiePort &> (*_ports[0]);
}
}
// go to the previous track.
// Assume that get_sorted_routes().size() > route_table.size()
void
MackieControlProtocol::prev_track()
{
if (_current_initial_bank >= 1) {
session->set_dirty();
switch_banks (_current_initial_bank - 1);
}
}
// go to the next track.
// Assume that get_sorted_routes().size() > route_table.size()
void
MackieControlProtocol::next_track()
{
Sorted sorted = get_sorted_routes();
if (_current_initial_bank + route_table.size() < sorted.size())
{
session->set_dirty();
switch_banks (_current_initial_bank + 1);
}
}
void
MackieControlProtocol::clear_route_signals()
{
for (RouteSignals::iterator it = route_signals.begin(); it != route_signals.end(); ++it) {
delete *it;
}
route_signals.clear();
}
// return the port for a given id - 0 based
// throws an exception if no port found
MackiePort&
MackieControlProtocol::port_for_id (uint32_t index)
{
uint32_t current_max = 0;
for (MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it) {
current_max += (*it)->strips();
if (index < current_max) return **it;
}
// oops - no matching port
ostringstream os;
os << "No port for index " << index;
throw MackieControlException (os.str());
}
// predicate for sort call in get_sorted_routes
struct RouteByRemoteId
{
bool operator () (const shared_ptr<Route> & a, const shared_ptr<Route> & b) const
{
return a->remote_control_id() < b->remote_control_id();
}
bool operator () (const Route & a, const Route & b) const
{
return a.remote_control_id() < b.remote_control_id();
}
bool operator () (const Route * a, const Route * b) const
{
return a->remote_control_id() < b->remote_control_id();
}
};
MackieControlProtocol::Sorted
MackieControlProtocol::get_sorted_routes()
{
Sorted sorted;
// fetch all routes
boost::shared_ptr<RouteList> routes = session->get_routes();
set<uint32_t> remote_ids;
// routes with remote_id 0 should never be added
// TODO verify this with ardour devs
// remote_ids.insert (0);
// sort in remote_id order, and exclude master, control and hidden routes
// and any routes that are already set.
for (RouteList::iterator it = routes->begin(); it != routes->end(); ++it)
{
Route & route = **it;
if (
route.active()
&& !route.is_master()
&& !route.is_hidden()
&& !route.is_monitor()
&& remote_ids.find (route.remote_control_id()) == remote_ids.end()
)
{
sorted.push_back (*it);
remote_ids.insert (route.remote_control_id());
}
}
sort (sorted.begin(), sorted.end(), RouteByRemoteId());
return sorted;
}
void
MackieControlProtocol::refresh_current_bank()
{
switch_banks (_current_initial_bank);
}
void
MackieControlProtocol::switch_banks (int initial)
{
// DON'T prevent bank switch if initial == _current_initial_bank
// because then this method can't be used as a refresh
// sanity checking
Sorted sorted = get_sorted_routes();
int delta = sorted.size() - route_table.size();
if (initial < 0 || (delta > 0 && initial > delta))
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("not switching to %1\n", initial));
return;
}
_current_initial_bank = initial;
// first clear the signals from old routes
// taken care of by the RouteSignal destructors
clear_route_signals();
// now set the signals for new routes
if (_current_initial_bank <= sorted.size())
{
// fetch the bank start and end to switch to
uint32_t end_pos = min (route_table.size(), sorted.size());
Sorted::iterator it = sorted.begin() + _current_initial_bank;
Sorted::iterator end = sorted.begin() + _current_initial_bank + end_pos;
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("switch to %1, %2\n", _current_initial_bank, end_pos));
// link routes to strips
uint32_t i = 0;
for (; it != end && it != sorted.end(); ++it, ++i)
{
boost::shared_ptr<Route> route = *it;
Strip & strip = *surface().strips[i];
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("remote id %1 connecting %2 to %3 with port %4\n",
route->remote_control_id(), route->name(), strip.name(), port_for_id(i)));
route_table[i] = route;
RouteSignal * rs = new RouteSignal (route, *this, strip, port_for_id(i));
route_signals.push_back (rs);
// update strip from route
rs->notify_all();
}
// create dead strips if there aren't enough routes to
// fill a bank
for (; i < route_table.size(); ++i)
{
Strip & strip = *surface().strips[i];
// send zero for this strip
MackiePort & port = port_for_id(i);
port.write (builder.zero_strip (port, strip));
}
}
// display the current start bank.
surface().display_bank_start (mcu_port(), builder, _current_initial_bank);
}
void
MackieControlProtocol::zero_all()
{
// TODO turn off Timecode displays
// zero all strips
for (Surface::Strips::iterator it = surface().strips.begin(); it != surface().strips.end(); ++it)
{
MackiePort & port = port_for_id ((*it)->index());
port.write (builder.zero_strip (port, **it));
}
// and the master strip
mcu_port().write (builder.zero_strip (dynamic_cast<MackiePort&> (mcu_port()), master_strip()));
// turn off global buttons and leds
// global buttons are only ever on mcu_port, so we don't have
// to figure out which port.
for (Surface::Controls::iterator it = surface().controls.begin(); it != surface().controls.end(); ++it)
{
Control & control = **it;
if (!control.group().is_strip() && control.accepts_feedback())
{
mcu_port().write (builder.zero_control (control));
}
}
// any hardware-specific stuff
surface().zero_all (mcu_port(), builder);
}
int
MackieControlProtocol::set_active (bool yn)
{
if (yn != _active)
{
try
{
// the reason for the locking and unlocking is that
// glibmm can't do a condition wait on a RecMutex
if (yn)
{
// TODO what happens if this fails half way?
// create MackiePorts
{
Glib::Mutex::Lock lock (update_mutex);
create_ports();
}
// now initialise MackiePorts - ie exchange sysex messages
for (MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it) {
(*it)->open();
}
// wait until all ports are active
// TODO a more sophisticated approach would
// allow things to start up with only an MCU, even if
// extenders were specified but not responding.
for (MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it) {
(*it)->wait_for_init();
}
// create surface object. This depends on the ports being
// correctly initialised
initialize_surface();
connect_session_signals();
// yeehah!
_active = true;
// send current control positions to surface
// must come after _active = true otherwise it won't run
update_surface();
} else {
close();
_active = false;
}
}
catch (exception & e) {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("set_active to false because exception caught: %1\n", e.what()));
_active = false;
throw;
}
}
return 0;
}
bool
MackieControlProtocol::handle_strip_button (Control & control, ButtonState bs, boost::shared_ptr<Route> route)
{
bool state = false;
if (bs == press)
{
if (control.name() == "recenable")
{
state = !route->record_enabled();
route->set_record_enable (state, this);
}
else if (control.name() == "mute")
{
state = !route->muted();
route->set_mute (state, this);
}
else if (control.name() == "solo")
{
state = !route->soloed();
route->set_solo (state, this);
}
else if (control.name() == "select")
{
// TODO make the track selected. Whatever that means.
//state = default_button_press (dynamic_cast<Button&> (control));
}
else if (control.name() == "vselect")
{
// TODO could be used to select different things to apply the pot to?
//state = default_button_press (dynamic_cast<Button&> (control));
}
}
if (control.name() == "fader_touch")
{
state = bs == press;
control.strip().gain().in_use (state);
}
return state;
}
void
MackieControlProtocol::update_led (Mackie::Button & button, Mackie::LedState ls)
{
if (ls != none)
{
SurfacePort * port = 0;
if (button.group().is_strip())
{
if (button.group().is_master())
{
port = &mcu_port();
}
else
{
port = &port_for_id (dynamic_cast<const Strip&> (button.group()).index());
}
}
else
{
port = &mcu_port();
}
port->write (builder.build_led (button, ls));
}
}
void
MackieControlProtocol::update_timecode_beats_led()
{
switch (_timecode_type)
{
case ARDOUR::AnyTime::BBT:
update_global_led ("beats", on);
update_global_led ("timecode", off);
break;
case ARDOUR::AnyTime::Timecode:
update_global_led ("timecode", on);
update_global_led ("beats", off);
break;
default:
ostringstream os;
os << "Unknown Anytime::Type " << _timecode_type;
throw runtime_error (os.str());
}
}
void
MackieControlProtocol::update_global_button (const string & name, LedState ls)
{
if (surface().controls_by_name.find (name) != surface().controls_by_name.end())
{
Button * button = dynamic_cast<Button*> (surface().controls_by_name[name]);
mcu_port().write (builder.build_led (button->led(), ls));
}
else
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Button %1 not found\n", name));
}
}
void
MackieControlProtocol::update_global_led (const string & name, LedState ls)
{
if (surface().controls_by_name.find (name) != surface().controls_by_name.end())
{
Led * led = dynamic_cast<Led*> (surface().controls_by_name[name]);
mcu_port().write (builder.build_led (*led, ls));
}
else
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Led %1 not found\n", name));
}
}
// send messages to surface to set controls to correct values
void
MackieControlProtocol::update_surface()
{
if (_active)
{
// do the initial bank switch to connect signals
// _current_initial_bank is initialised by set_state
switch_banks (_current_initial_bank);
// create a RouteSignal for the master route
boost::shared_ptr<Route> mr = master_route ();
if (mr) {
master_route_signal = shared_ptr<RouteSignal> (new RouteSignal (mr, *this, master_strip(), mcu_port()));
// update strip from route
master_route_signal->notify_all();
}
// sometimes the jog wheel is a pot
surface().blank_jog_ring (mcu_port(), builder);
// update global buttons and displays
notify_record_state_changed();
notify_transport_state_changed();
update_timecode_beats_led();
}
}
void
MackieControlProtocol::connect_session_signals()
{
// receive routes added
session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_route_added, this, _1), midi_ui_context());
// receive record state toggled
session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_record_state_changed, this), midi_ui_context());
// receive transport state changed
session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_transport_state_changed, this), midi_ui_context());
// receive punch-in and punch-out
Config->ParameterChanged.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_parameter_changed, this, _1), midi_ui_context());
session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_parameter_changed, this, _1), midi_ui_context());
// receive rude solo changed
session->SoloActive.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_solo_active_changed, this, _1), midi_ui_context());
// make sure remote id changed signals reach here
// see also notify_route_added
Sorted sorted = get_sorted_routes();
for (Sorted::iterator it = sorted.begin(); it != sorted.end(); ++it) {
(*it)->RemoteControlIDChanged.connect (route_connections, MISSING_INVALIDATOR, ui_bind(&MackieControlProtocol::notify_remote_id_changed, this), midi_ui_context());
}
}
void
MackieControlProtocol::add_port (MIDI::Port & midi_port, int number)
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("add port %1\n", midi_port.name()));
MackiePort * sport = new MackiePort (*this, midi_port, number);
_ports.push_back (sport);
sport->init_event.connect_same_thread (port_connections, boost::bind (&MackieControlProtocol::handle_port_init, this, sport));
sport->active_event.connect_same_thread (port_connections, boost::bind (&MackieControlProtocol::handle_port_active, this, sport));
sport->inactive_event.connect_same_thread (port_connections, boost::bind (&MackieControlProtocol::handle_port_inactive, this, sport));
}
void
MackieControlProtocol::create_ports()
{
MIDI::Manager * mm = MIDI::Manager::instance();
MIDI::Port * midi_port = mm->add_port (new MIDI::Port (default_port_name, O_RDWR, session->engine().jack()));
// open main port
if (!midi_port->ok()) {
ostringstream os;
os << string_compose (_("no MIDI port named \"%1\" exists - Mackie control disabled"), default_port_name);
error << os.str() << endmsg;
throw MackieControlException (os.str());
}
add_port (*midi_port, 0);
// open extender ports. Up to 9. Should be enough.
// could also use mm->get_midi_ports()
string ext_port_base = "mcu_xt_";
for (int index = 1; index <= 9; ++index) {
ostringstream os;
os << ext_port_base << index;
MIDI::Port * midi_port = mm->add_port (new MIDI::Port (os.str(), O_RDWR, session->engine().jack()));
if (midi_port->ok()) {
add_port (*midi_port, index);
}
}
}
shared_ptr<Route>
MackieControlProtocol::master_route()
{
return session->master_out ();
}
Strip&
MackieControlProtocol::master_strip()
{
return dynamic_cast<Strip&> (*surface().groups["master"]);
}
void
MackieControlProtocol::initialize_surface()
{
// set up the route table
int strips = 0;
for (MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it) {
strips += (*it)->strips();
}
set_route_table_size (strips);
// TODO same as code in mackie_port.cc
string emulation = ARDOUR::Config->get_mackie_emulation();
if (emulation == "bcf")
{
_surface = new BcfSurface (strips);
}
else if (emulation == "mcu")
{
_surface = new MackieSurface (strips);
}
else
{
ostringstream os;
os << "no Surface class found for emulation: " << emulation;
throw MackieControlException (os.str());
}
_surface->init();
// Connect events. Must be after route table otherwise there will be trouble
for (MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it) {
(*it)->control_event.connect_same_thread (port_connections, boost::bind (&MackieControlProtocol::handle_control_event, this, _1, _2, _3));
}
}
void
MackieControlProtocol::close()
{
// must be before other shutdown otherwise polling loop
// calls methods on objects that are deleted
port_connections.drop_connections ();
session_connections.drop_connections ();
route_connections.drop_connections ();
if (_surface != 0) {
// These will fail if the port has gone away.
// So catch the exception and do the rest of the
// close afterwards
// because the bcf doesn't respond to the next 3 sysex messages
try {
zero_all();
}
catch (exception & e) {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("MackieControlProtocol::close caught exception: %1\n", e.what()));
}
for (MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it) {
try {
MackiePort & port = **it;
// faders to minimum
port.write_sysex (0x61);
// All LEDs off
port.write_sysex (0x62);
// Reset (reboot into offline mode)
port.write_sysex (0x63);
}
catch (exception & e) {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("MackieControlProtocol::close caught exception: %1\n", e.what()));
}
}
// disconnect routes from strips
clear_route_signals();
delete _surface;
_surface = 0;
}
// shut down MackiePorts
for (MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it) {
delete *it;
}
_ports.clear();
}
XMLNode&
MackieControlProtocol::get_state()
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::get_state\n");
// add name of protocol
XMLNode* node = new XMLNode (X_("Protocol"));
node->add_property (X_("name"), _name);
// add current bank
ostringstream os;
os << _current_initial_bank;
node->add_property (X_("bank"), os.str());
return *node;
}
int
MackieControlProtocol::set_state (const XMLNode & node, int /*version*/)
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("MackieControlProtocol::set_state: active %1\n", _active));
int retval = 0;
// fetch current bank
if (node.property (X_("bank")) != 0) {
string bank = node.property (X_("bank"))->value();
try {
set_active (true);
uint32_t new_bank = atoi (bank.c_str());
if (_current_initial_bank != new_bank) {
switch_banks (new_bank);
}
}
catch (exception & e) {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("exception in MackieControlProtocol::set_state: %1\n", e.what()));
return -1;
}
}
return retval;
}
void
MackieControlProtocol::handle_control_event (SurfacePort & port, Control & control, const ControlState & state)
{
// find the route for the control, if there is one
boost::shared_ptr<Route> route;
if (control.group().is_strip()) {
if (control.group().is_master()) {
route = master_route();
} else {
uint32_t index = control.ordinal() - 1 + (port.number() * port.strips());
if (index < route_table.size())
route = route_table[index];
else
cerr << "Warning: index is " << index << " which is not in the route table, size: " << route_table.size() << endl;
}
}
// This handles control element events from the surface
// the state of the controls on the surface is usually updated
// from UI events.
switch (control.type()) {
case Control::type_fader:
// find the route in the route table for the id
// if the route isn't available, skip it
// at which point the fader should just reset itself
if (route != 0)
{
route->gain_control()->set_value (state.pos);
// must echo bytes back to slider now, because
// the notifier only works if the fader is not being
// touched. Which it is if we're getting input.
port.write (builder.build_fader ((Fader&)control, state.pos));
}
break;
case Control::type_button:
if (control.group().is_strip()) {
// strips
if (route != 0) {
handle_strip_button (control, state.button_state, route);
} else {
// no route so always switch the light off
// because no signals will be emitted by a non-route
port.write (builder.build_led (control.led(), off));
}
} else if (control.group().is_master()) {
// master fader touch
if (route != 0) {
handle_strip_button (control, state.button_state, route);
}
} else {
// handle all non-strip buttons
surface().handle_button (*this, state.button_state, dynamic_cast<Button&> (control));
}
break;
// pot (jog wheel, external control)
case Control::type_pot:
if (control.group().is_strip()) {
if (route != 0 && route->panner())
{
// pan for mono input routes, or stereo linked panners
if (route->panner()->npanners() == 1 || (route->panner()->npanners() == 2 && route->panner()->linked()))
{
// assume pan for now
float xpos;
route->panner()->streampanner (0).get_effective_position (xpos);
// calculate new value, and trim
xpos += state.delta * state.sign;
if (xpos > 1.0)
xpos = 1.0;
else if (xpos < 0.0)
xpos = 0.0;
route->panner()->streampanner (0).set_position (xpos);
}
}
else
{
// it's a pot for an umnapped route, so turn all the lights off
port.write (builder.build_led_ring (dynamic_cast<Pot &> (control), off));
}
}
else
{
if (control.is_jog())
{
_jog_wheel.jog_event (port, control, state);
}
else
{
cout << "external controller" << state.ticks * state.sign << endl;
}
}
break;
default:
cout << "Control::type not handled: " << control.type() << endl;
}
}
/////////////////////////////////////////////////
// handlers for Route signals
// TODO should these be part of RouteSignal?
// They started off as signal/slot handlers for signals
// from Route, but they're also used in polling for automation
/////////////////////////////////////////////////
void
MackieControlProtocol::notify_solo_changed (RouteSignal * route_signal)
{
try
{
Button & button = route_signal->strip().solo();
route_signal->port().write (builder.build_led (button, route_signal->route()->soloed()));
}
catch (exception & e)
{
cout << e.what() << endl;
}
}
void
MackieControlProtocol::notify_mute_changed (RouteSignal * route_signal)
{
try
{
Button & button = route_signal->strip().mute();
route_signal->port().write (builder.build_led (button, route_signal->route()->muted()));
}
catch (exception & e)
{
cout << e.what() << endl;
}
}
void
MackieControlProtocol::notify_record_enable_changed (RouteSignal * route_signal)
{
try
{
Button & button = route_signal->strip().recenable();
route_signal->port().write (builder.build_led (button, route_signal->route()->record_enabled()));
}
catch (exception & e)
{
cout << e.what() << endl;
}
}
void MackieControlProtocol::notify_active_changed (RouteSignal *)
{
try
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::notify_active_changed\n");
refresh_current_bank();
}
catch (exception & e)
{
cout << e.what() << endl;
}
}
void
MackieControlProtocol::notify_gain_changed (RouteSignal * route_signal, bool force_update)
{
try
{
Fader & fader = route_signal->strip().gain();
if (!fader.in_use())
{
float gain_value = route_signal->route()->gain_control()->get_value();
// check that something has actually changed
if (force_update || gain_value != route_signal->last_gain_written())
{
route_signal->port().write (builder.build_fader (fader, gain_value));
route_signal->last_gain_written (gain_value);
}
}
}
catch (exception & e)
{
cout << e.what() << endl;
}
}
void
MackieControlProtocol::notify_property_changed (const PropertyChange& what_changed, RouteSignal * route_signal)
{
if (!what_changed.contains (Properties::name)) {
return;
}
try
{
Strip & strip = route_signal->strip();
if (!strip.is_master())
{
string line1;
string fullname = route_signal->route()->name();
if (fullname.length() <= 6)
{
line1 = fullname;
}
else
{
line1 = PBD::short_version (fullname, 6);
}
SurfacePort & port = route_signal->port();
port.write (builder.strip_display (port, strip, 0, line1));
port.write (builder.strip_display_blank (port, strip, 1));
}
}
catch (exception & e)
{
cout << e.what() << endl;
}
}
void
MackieControlProtocol::notify_panner_changed (RouteSignal * route_signal, bool force_update)
{
try
{
Pot & pot = route_signal->strip().vpot();
boost::shared_ptr<Panner> panner = route_signal->route()->panner();
if ((panner && panner->npanners() == 1) || (panner->npanners() == 2 && panner->linked()))
{
float pos;
route_signal->route()->panner()->streampanner(0).get_effective_position (pos);
// cache the MidiByteArray here, because the mackie led control is much lower
// resolution than the panner control. So we save lots of byte
// sends in spite of more work on the comparison
MidiByteArray bytes = builder.build_led_ring (pot, ControlState (on, pos), MackieMidiBuilder::midi_pot_mode_dot);
// check that something has actually changed
if (force_update || bytes != route_signal->last_pan_written())
{
route_signal->port().write (bytes);
route_signal->last_pan_written (bytes);
}
}
else
{
route_signal->port().write (builder.zero_control (pot));
}
}
catch (exception & e)
{
cout << e.what() << endl;
}
}
// TODO handle plugin automation polling
void
MackieControlProtocol::update_automation (RouteSignal & rs)
{
ARDOUR::AutoState gain_state = rs.route()->gain_control()->automation_state();
if (gain_state == Touch || gain_state == Play)
{
notify_gain_changed (&rs, false);
}
if (rs.route()->panner()) {
ARDOUR::AutoState panner_state = rs.route()->panner()->automation_state();
if (panner_state == Touch || panner_state == Play)
{
notify_panner_changed (&rs, false);
}
}
}
string
MackieControlProtocol::format_bbt_timecode (nframes_t now_frame)
{
BBT_Time bbt_time;
session->bbt_time (now_frame, bbt_time);
// According to the Logic docs
// digits: 888/88/88/888
// BBT mode: Bars/Beats/Subdivisions/Ticks
ostringstream os;
os << setw(3) << setfill('0') << bbt_time.bars;
os << setw(2) << setfill('0') << bbt_time.beats;
// figure out subdivisions per beat
const Meter & meter = session->tempo_map().meter_at (now_frame);
int subdiv = 2;
if (meter.note_divisor() == 8 && (meter.beats_per_bar() == 12.0 || meter.beats_per_bar() == 9.0 || meter.beats_per_bar() == 6.0))
{
subdiv = 3;
}
uint32_t subdivisions = bbt_time.ticks / uint32_t (Meter::ticks_per_beat / subdiv);
uint32_t ticks = bbt_time.ticks % uint32_t (Meter::ticks_per_beat / subdiv);
os << setw(2) << setfill('0') << subdivisions + 1;
os << setw(3) << setfill('0') << ticks;
return os.str();
}
string
MackieControlProtocol::format_timecode_timecode (nframes_t now_frame)
{
Timecode::Time timecode;
session->timecode_time (now_frame, timecode);
// According to the Logic docs
// digits: 888/88/88/888
// Timecode mode: Hours/Minutes/Seconds/Frames
ostringstream os;
os << setw(3) << setfill('0') << timecode.hours;
os << setw(2) << setfill('0') << timecode.minutes;
os << setw(2) << setfill('0') << timecode.seconds;
os << setw(3) << setfill('0') << timecode.frames;
return os.str();
}
void
MackieControlProtocol::update_timecode_display()
{
if (surface().has_timecode_display())
{
// do assignment here so current_frame is fixed
nframes_t current_frame = session->transport_frame();
string timecode;
switch (_timecode_type)
{
case ARDOUR::AnyTime::BBT:
timecode = format_bbt_timecode (current_frame);
break;
case ARDOUR::AnyTime::Timecode:
timecode = format_timecode_timecode (current_frame);
break;
default:
ostringstream os;
os << "Unknown timecode: " << _timecode_type;
throw runtime_error (os.str());
}
// only write the timecode string to the MCU if it's changed
// since last time. This is to reduce midi bandwidth used.
if (timecode != _timecode_last)
{
surface().display_timecode (mcu_port(), builder, timecode, _timecode_last);
_timecode_last = timecode;
}
}
}
void
MackieControlProtocol::poll_session_data()
{
// XXX need to attach this to a timer in the MIDI UI event loop (20msec)
if (_active) {
// do all currently mapped routes
for (RouteSignals::iterator it = route_signals.begin(); it != route_signals.end(); ++it) {
update_automation (**it);
}
// and the master strip
if (master_route_signal != 0) {
update_automation (*master_route_signal);
}
update_timecode_display();
}
}
/////////////////////////////////////
// Transport Buttons
/////////////////////////////////////
LedState
MackieControlProtocol::frm_left_press (Button &)
{
// can use first_mark_before/after as well
unsigned long elapsed = _frm_left_last.restart();
Location * loc = session->locations()->first_location_before (
session->transport_frame()
);
// allow a quick double to go past a previous mark
if (session->transport_rolling() && elapsed < 500 && loc != 0)
{
Location * loc_two_back = session->locations()->first_location_before (loc->start());
if (loc_two_back != 0)
{
loc = loc_two_back;
}
}
// move to the location, if it's valid
if (loc != 0)
{
session->request_locate (loc->start(), session->transport_rolling());
}
return on;
}
LedState
MackieControlProtocol::frm_left_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::frm_right_press (Button &)
{
// can use first_mark_before/after as well
Location * loc = session->locations()->first_location_after (
session->transport_frame()
);
if (loc != 0) session->request_locate (loc->start(), session->transport_rolling());
return on;
}
LedState
MackieControlProtocol::frm_right_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::stop_press (Button &)
{
session->request_stop();
return on;
}
LedState
MackieControlProtocol::stop_release (Button &)
{
return session->transport_stopped();
}
LedState
MackieControlProtocol::play_press (Button &)
{
session->request_transport_speed (1.0);
return on;
}
LedState
MackieControlProtocol::play_release (Button &)
{
return session->transport_rolling();
}
LedState
MackieControlProtocol::record_press (Button &)
{
if (session->get_record_enabled()) {
session->disable_record (false);
} else {
session->maybe_enable_record();
}
return on;
}
LedState
MackieControlProtocol::record_release (Button &)
{
if (session->get_record_enabled()) {
if (session->transport_rolling()) {
return on;
} else {
return flashing;
}
} else {
return off;
}
}
LedState
MackieControlProtocol::rewind_press (Button &)
{
_jog_wheel.push (JogWheel::speed);
_jog_wheel.transport_direction (-1);
session->request_transport_speed (-_jog_wheel.transport_speed());
return on;
}
LedState
MackieControlProtocol::rewind_release (Button &)
{
_jog_wheel.pop();
_jog_wheel.transport_direction (0);
if (_transport_previously_rolling)
session->request_transport_speed (1.0);
else
session->request_stop();
return off;
}
LedState
MackieControlProtocol::ffwd_press (Button &)
{
_jog_wheel.push (JogWheel::speed);
_jog_wheel.transport_direction (1);
session->request_transport_speed (_jog_wheel.transport_speed());
return on;
}
LedState
MackieControlProtocol::ffwd_release (Button &)
{
_jog_wheel.pop();
_jog_wheel.transport_direction (0);
if (_transport_previously_rolling)
session->request_transport_speed (1.0);
else
session->request_stop();
return off;
}
LedState
MackieControlProtocol::loop_press (Button &)
{
session->request_play_loop (!session->get_play_loop());
return on;
}
LedState
MackieControlProtocol::loop_release (Button &)
{
return session->get_play_loop();
}
LedState
MackieControlProtocol::punch_in_press (Button &)
{
bool state = !session->config.get_punch_in();
session->config.set_punch_in (state);
return state;
}
LedState
MackieControlProtocol::punch_in_release (Button &)
{
return session->config.get_punch_in();
}
LedState
MackieControlProtocol::punch_out_press (Button &)
{
bool state = !session->config.get_punch_out();
session->config.set_punch_out (state);
return state;
}
LedState
MackieControlProtocol::punch_out_release (Button &)
{
return session->config.get_punch_out();
}
LedState
MackieControlProtocol::home_press (Button &)
{
session->goto_start();
return on;
}
LedState
MackieControlProtocol::home_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::end_press (Button &)
{
session->goto_end();
return on;
}
LedState
MackieControlProtocol::end_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::clicking_press (Button &)
{
bool state = !Config->get_clicking();
Config->set_clicking (state);
return state;
}
LedState
MackieControlProtocol::clicking_release (Button &)
{
return Config->get_clicking();
}
LedState MackieControlProtocol::global_solo_press (Button &)
{
bool state = !session->soloing();
session->set_solo (session->get_routes(), state);
return state;
}
LedState MackieControlProtocol::global_solo_release (Button &)
{
return session->soloing();
}
///////////////////////////////////////////
// Session signals
///////////////////////////////////////////
void MackieControlProtocol::notify_parameter_changed (std::string const & p)
{
if (p == "punch-in")
{
update_global_button ("punch_in", session->config.get_punch_in());
}
else if (p == "punch-out")
{
update_global_button ("punch_out", session->config.get_punch_out());
}
else if (p == "clicking")
{
update_global_button ("clicking", Config->get_clicking());
}
else
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("parameter changed: %1\n", p));
}
}
// RouteList is the set of routes that have just been added
void
MackieControlProtocol::notify_route_added (ARDOUR::RouteList & rl)
{
// currently assigned banks are less than the full set of
// strips, so activate the new strip now.
if (route_signals.size() < route_table.size())
{
refresh_current_bank();
}
// otherwise route added, but current bank needs no updating
// make sure remote id changes in the new route are handled
typedef ARDOUR::RouteList ARS;
for (ARS::iterator it = rl.begin(); it != rl.end(); ++it) {
(*it)->RemoteControlIDChanged.connect (route_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_remote_id_changed, this), midi_ui_context());
}
}
void
MackieControlProtocol::notify_solo_active_changed (bool active)
{
Button * rude_solo = reinterpret_cast<Button*> (surface().controls_by_name["solo"]);
mcu_port().write (builder.build_led (*rude_solo, active ? flashing : off));
}
void
MackieControlProtocol::notify_remote_id_changed()
{
Sorted sorted = get_sorted_routes();
// if a remote id has been moved off the end, we need to shift
// the current bank backwards.
if (sorted.size() - _current_initial_bank < route_signals.size())
{
// but don't shift backwards past the zeroth channel
switch_banks (max((Sorted::size_type) 0, sorted.size() - route_signals.size()));
}
// Otherwise just refresh the current bank
else
{
refresh_current_bank();
}
}
///////////////////////////////////////////
// Transport signals
///////////////////////////////////////////
void
MackieControlProtocol::notify_record_state_changed()
{
// switch rec button on / off / flashing
Button * rec = reinterpret_cast<Button*> (surface().controls_by_name["record"]);
mcu_port().write (builder.build_led (*rec, record_release (*rec)));
}
void
MackieControlProtocol::notify_transport_state_changed()
{
// switch various play and stop buttons on / off
update_global_button ("play", session->transport_rolling());
update_global_button ("stop", !session->transport_rolling());
update_global_button ("loop", session->get_play_loop());
_transport_previously_rolling = session->transport_rolling();
// rec is special because it's tristate
Button * rec = reinterpret_cast<Button*> (surface().controls_by_name["record"]);
mcu_port().write (builder.build_led (*rec, record_release (*rec)));
}
/////////////////////////////////////
// Bank Switching
/////////////////////////////////////
LedState
MackieControlProtocol::left_press (Button &)
{
Sorted sorted = get_sorted_routes();
if (sorted.size() > route_table.size())
{
int new_initial = _current_initial_bank - route_table.size();
if (new_initial < 0) new_initial = 0;
if (new_initial != int (_current_initial_bank))
{
session->set_dirty();
switch_banks (new_initial);
}
return on;
}
else
{
return flashing;
}
}
LedState
MackieControlProtocol::left_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::right_press (Button &)
{
Sorted sorted = get_sorted_routes();
if (sorted.size() > route_table.size()) {
uint32_t delta = sorted.size() - (route_table.size() + _current_initial_bank);
if (delta > route_table.size()) delta = route_table.size();
if (delta > 0) {
session->set_dirty();
switch_banks (_current_initial_bank + delta);
}
return on;
} else {
return flashing;
}
}
LedState
MackieControlProtocol::right_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::channel_left_press (Button &)
{
Sorted sorted = get_sorted_routes();
if (sorted.size() > route_table.size())
{
prev_track();
return on;
}
else
{
return flashing;
}
}
LedState
MackieControlProtocol::channel_left_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::channel_right_press (Button &)
{
Sorted sorted = get_sorted_routes();
if (sorted.size() > route_table.size())
{
next_track();
return on;
}
else
{
return flashing;
}
}
LedState
MackieControlProtocol::channel_right_release (Button &)
{
return off;
}
/////////////////////////////////////
// Functions
/////////////////////////////////////
LedState
MackieControlProtocol::marker_press (Button &)
{
// cut'n'paste from LocationUI::add_new_location()
string markername;
nframes_t where = session->audible_frame();
session->locations()->next_available_name(markername,"mcu");
Location *location = new Location (where, where, markername, Location::IsMark);
session->begin_reversible_command (_("add marker"));
XMLNode &before = session->locations()->get_state();
session->locations()->add (location, true);
XMLNode &after = session->locations()->get_state();
session->add_command (new MementoCommand<Locations>(*(session->locations()), &before, &after));
session->commit_reversible_command ();
return on;
}
LedState
MackieControlProtocol::marker_release (Button &)
{
return off;
}
void
jog_wheel_state_display (JogWheel::State state, SurfacePort & port)
{
switch (state)
{
case JogWheel::zoom: port.write (builder.two_char_display ("Zm")); break;
case JogWheel::scroll: port.write (builder.two_char_display ("Sc")); break;
case JogWheel::scrub: port.write (builder.two_char_display ("Sb")); break;
case JogWheel::shuttle: port.write (builder.two_char_display ("Sh")); break;
case JogWheel::speed: port.write (builder.two_char_display ("Sp")); break;
case JogWheel::select: port.write (builder.two_char_display ("Se")); break;
}
}
Mackie::LedState
MackieControlProtocol::zoom_press (Mackie::Button &)
{
_jog_wheel.zoom_state_toggle();
update_global_button ("scrub", _jog_wheel.jog_wheel_state() == JogWheel::scrub);
jog_wheel_state_display (_jog_wheel.jog_wheel_state(), mcu_port());
return _jog_wheel.jog_wheel_state() == JogWheel::zoom;
}
Mackie::LedState
MackieControlProtocol::zoom_release (Mackie::Button &)
{
return _jog_wheel.jog_wheel_state() == JogWheel::zoom;
}
Mackie::LedState
MackieControlProtocol::scrub_press (Mackie::Button &)
{
_jog_wheel.scrub_state_cycle();
update_global_button ("zoom", _jog_wheel.jog_wheel_state() == JogWheel::zoom);
jog_wheel_state_display (_jog_wheel.jog_wheel_state(), mcu_port());
return
_jog_wheel.jog_wheel_state() == JogWheel::scrub
||
_jog_wheel.jog_wheel_state() == JogWheel::shuttle
;
}
Mackie::LedState
MackieControlProtocol::scrub_release (Mackie::Button &)
{
return
_jog_wheel.jog_wheel_state() == JogWheel::scrub
||
_jog_wheel.jog_wheel_state() == JogWheel::shuttle
;
}
LedState
MackieControlProtocol::drop_press (Button &)
{
session->remove_last_capture();
return on;
}
LedState
MackieControlProtocol::drop_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::save_press (Button &)
{
session->save_state ("");
return on;
}
LedState
MackieControlProtocol::save_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::timecode_beats_press (Button &)
{
switch (_timecode_type)
{
case ARDOUR::AnyTime::BBT:
_timecode_type = ARDOUR::AnyTime::Timecode;
break;
case ARDOUR::AnyTime::Timecode:
_timecode_type = ARDOUR::AnyTime::BBT;
break;
default:
ostringstream os;
os << "Unknown Anytime::Type " << _timecode_type;
throw runtime_error (os.str());
}
update_timecode_beats_led();
return on;
}
LedState
MackieControlProtocol::timecode_beats_release (Button &)
{
return off;
}