Add Lexicon MPX100 midnam file

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Bill Smith 2024-01-08 18:23:46 -08:00 committed by Alexandre Prokoudine
parent cfb162e085
commit d4585266b7
1 changed files with 520 additions and 0 deletions

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@ -0,0 +1,520 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
<Author>Schmitty2005</Author>
<!-- The midnam is currently set to use channel 15
Customize accordingly in ChannelNameSetAssign and AvailableChannel below.
Manual for the Lexicon MPX100 is available here as of 12/26/2023:
https://lexiconpro.com/en-US/product_documents/mpx100_user_guide_eng_rev0pdf
-->
<MasterDeviceNames>
<Manufacturer>Lexicon</Manufacturer>
<Model>MPX100</Model>
<CustomDeviceMode Name="Lexicon MPX100">
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="15" NameSet="Presets"/>
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Presets">
<AvailableForChannels>
<AvailableChannel Channel="1" Available="false"/>
<AvailableChannel Channel="2" Available="false"/>
<AvailableChannel Channel="3" Available="false"/>
<AvailableChannel Channel="4" Available="false"/>
<AvailableChannel Channel="5" Available="false"/>
<AvailableChannel Channel="6" Available="false"/>
<AvailableChannel Channel="7" Available="false"/>
<AvailableChannel Channel="8" Available="false"/>
<AvailableChannel Channel="9" Available="false"/>
<AvailableChannel Channel="10" Available="false"/>
<AvailableChannel Channel="11" Available="false"/>
<AvailableChannel Channel="12" Available="false"/>
<AvailableChannel Channel="13" Available="false"/>
<AvailableChannel Channel="14" Available="false"/>
<AvailableChannel Channel="15" Available="true"/>
<AvailableChannel Channel="16" Available="false"/>
</AvailableForChannels>
<!--
<UsesControlNameList Name="ControlsMX200"/>
-->
<PatchBank Name="Plate , Gate">
<MIDICommands>
<ControlChange Control="32" Value="8"/>
</MIDICommands>
<UsesPatchNameList Name="PlateGate"/>
</PatchBank>
<PatchBank Name="Hall , Chamber">
<MIDICommands>
<ControlChange Control="32" Value="9"/>
</MIDICommands>
<UsesPatchNameList Name="HallChamber"/>
</PatchBank>
<PatchBank Name="Ambience , Room">
<MIDICommands>
<ControlChange Control="32" Value="10"/>
</MIDICommands>
<UsesPatchNameList Name="AmbienceRoom"/>
</PatchBank>
<PatchBank Name="Tremolo , Rotary">
<MIDICommands>
<ControlChange Control="32" Value="11"/>
</MIDICommands>
<UsesPatchNameList Name="TremoloRotary"/>
</PatchBank>
<PatchBank Name="Chorus , Flange">
<MIDICommands>
<ControlChange Control="32" Value="12"/>
</MIDICommands>
<UsesPatchNameList Name="ChorusFlange"/>
</PatchBank>
<PatchBank Name="Pitch , Detune">
<MIDICommands>
<ControlChange Control="32" Value="13"/>
</MIDICommands>
<UsesPatchNameList Name="PitchDetune"/>
</PatchBank>
<PatchBank Name="Delay , Echo">
<MIDICommands>
<ControlChange Control="32" Value="14"/>
</MIDICommands>
<UsesPatchNameList Name="DelayEcho"/>
</PatchBank>
<PatchBank Name="Special FX">
<MIDICommands>
<ControlChange Control="32" Value="15"/>
</MIDICommands>
<UsesPatchNameList Name="SpecialFX"/>
</PatchBank>
<PatchBank Name="USER">
<MIDICommands>
<ControlChange Control="32" Value="0"/>
</MIDICommands>
<UsesPatchNameList Name="USER"/>
</PatchBank>
<PatchBank Name="Flange-Delay">
<MIDICommands>
<ControlChange Control="32" Value="1"/>
</MIDICommands>
<UsesPatchNameList Name="Flange-Delay"/>
</PatchBank>
<PatchBank Name="Pitch-Delay">
<MIDICommands>
<ControlChange Control="32" Value="2"/>
</MIDICommands>
<UsesPatchNameList Name="Pitch-Delay"/>
</PatchBank>
<PatchBank Name="Chorus-Delay">
<MIDICommands>
<ControlChange Control="32" Value="3"/>
</MIDICommands>
<UsesPatchNameList Name="Chorus-Delay"/>
</PatchBank>
<PatchBank Name="Delay-Reverb">
<MIDICommands>
<ControlChange Control="32" Value="4"/>
</MIDICommands>
<UsesPatchNameList Name="Delay-Reverb"/>
</PatchBank>
<PatchBank Name="Flange-Reverb">
<MIDICommands>
<ControlChange Control="32" Value="5"/>
</MIDICommands>
<UsesPatchNameList Name="Flange-Reverb"/>
</PatchBank>
<PatchBank Name="Pitch-Reverb">
<MIDICommands>
<ControlChange Control="32" Value="6"/>
</MIDICommands>
<UsesPatchNameList Name="Pitch-Reverb"/>
</PatchBank>
<PatchBank Name="Chorus-Reverb">
<MIDICommands>
<ControlChange Control="32" Value="7"/>
</MIDICommands>
<UsesPatchNameList Name="Chorus-Reverb"/>
</PatchBank>
</ChannelNameSet>
<!--Each Bank will have its own patchNameList of 16 Patches-->
<PatchNameList Name="PlateGate">
<Patch Number="001" Name="1 Small Plate " ProgramChange="0"/>
<Patch Number="002" Name="2 Medium Plate " ProgramChange="1"/>
<Patch Number="003" Name="3 Large Plate " ProgramChange="2"/>
<Patch Number="004" Name="4 Larger Plate " ProgramChange="3"/>
<Patch Number="005" Name="5 Tape Slap Plate " ProgramChange="4"/>
<Patch Number="006" Name="6 Rich Plate Decay " ProgramChange="5"/>
<Patch Number="007" Name="7 Large Bright Plate" ProgramChange="6"/>
<Patch Number="008" Name="8 Vocal Plate" ProgramChange="7"/>
<Patch Number="009" Name="9 Straight Gate " ProgramChange="8"/>
<Patch Number="010" Name="10 Drum Gate " ProgramChange="9"/>
<Patch Number="011" Name="11 Slope Down " ProgramChange="10"/>
<Patch Number="012" Name="12 140 ms Gate " ProgramChange="11"/>
<Patch Number="013" Name="13 240 ms Gate " ProgramChange="12"/>
<Patch Number="014" Name="14 340 ms Gate" ProgramChange="13"/>
<Patch Number="015" Name="15 440 ms Gate" ProgramChange="14"/>
<Patch Number="016" Name="16 540 ms Gate" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="HallChamber">
<Patch Number="001" Name="1 Recital Hall" ProgramChange="0"/>
<Patch Number="002" Name="2 Small Church" ProgramChange="1"/>
<Patch Number="003" Name="3 Jazz Hall" ProgramChange="2"/>
<Patch Number="004" Name="4 Dance Hall" ProgramChange="3"/>
<Patch Number="005" Name="5 Synth Hall" ProgramChange="4"/>
<Patch Number="006" Name="6 Medium Hall" ProgramChange="5"/>
<Patch Number="007" Name="7 Large Hall" ProgramChange="6"/>
<Patch Number="008" Name="8 Large Church" ProgramChange="7"/>
<Patch Number="009" Name="9 Brick Wall" ProgramChange="8"/>
<Patch Number="010" Name="10 Basement" ProgramChange="9"/>
<Patch Number="011" Name="11 Live Concert" ProgramChange="10"/>
<Patch Number="012" Name="12 Percussion 1" ProgramChange="11"/>
<Patch Number="013" Name="13 Percussion 2" ProgramChange="12"/>
<Patch Number="014" Name="14 Live Chamber" ProgramChange="13"/>
<Patch Number="015" Name="15 Vocal 1" ProgramChange="14"/>
<Patch Number="016" Name="16 Vocal 2" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="AmbienceRoom">
<Patch Number="001" Name="1 Voice Over" ProgramChange="0"/>
<Patch Number="002" Name="2 Very Small Ambience" ProgramChange="1"/>
<Patch Number="003" Name="3 Small Ambience" ProgramChange="2"/>
<Patch Number="004" Name="4 Medium Ambience" ProgramChange="3"/>
<Patch Number="005" Name="5 Studio D" ProgramChange="4"/>
<Patch Number="006" Name="6 Bright Ambience" ProgramChange="5"/>
<Patch Number="007" Name="7 Dark Ambience" ProgramChange="6"/>
<Patch Number="008" Name="8 Marble Foyer" ProgramChange="7"/>
<Patch Number="009" Name="9 Bedroom Wall" ProgramChange="8"/>
<Patch Number="010" Name="10 Tiled Room" ProgramChange="9"/>
<Patch Number="011" Name="11 Studio C" ProgramChange="10"/>
<Patch Number="012" Name="12 Small Room" ProgramChange="11"/>
<Patch Number="013" Name="13 Studio B" ProgramChange="12"/>
<Patch Number="014" Name="14 Rehearsal" ProgramChange="13"/>
<Patch Number="015" Name="15 Studio A" ProgramChange="14"/>
<Patch Number="016" Name="16 Large Room" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="TremoloRotary">
<Patch Number="001" Name="1 Rectified Sine Wave " ProgramChange="0"/>
<Patch Number="002" Name="2 Square Wave " ProgramChange="1"/>
<Patch Number="003" Name="3 Sawtooth Wave " ProgramChange="2"/>
<Patch Number="004" Name="4 Rectified Sine Wave" ProgramChange="3"/>
<Patch Number="005" Name="5 Square Wave" ProgramChange="4"/>
<Patch Number="006" Name="6 Sawtooth Wave" ProgramChange="5"/>
<Patch Number="007" Name="7 Triangle Wave" ProgramChange="6"/>
<Patch Number="008" Name="8 Sine Wave" ProgramChange="7"/>
<Patch Number="009" Name="9 Rotary Slow/Fast" ProgramChange="8"/>
<Patch Number="010" Name="10 Rotary Slow/Fast, Width" ProgramChange="9"/>
<Patch Number="011" Name="11 Rotary Slow/Fast, Balance" ProgramChange="10"/>
<Patch Number="012" Name="12 Slow Rotary" ProgramChange="11"/>
<Patch Number="013" Name="13 Varispeed Rotary" ProgramChange="12"/>
<Patch Number="014" Name="14 Tap Rotary Balance" ProgramChange="13"/>
<Patch Number="015" Name="15 Tap Rotary Width" ProgramChange="14"/>
<Patch Number="016" Name="16 Tap Rotary" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="ChorusFlange">
<Patch Number="001" Name="1 Rich Chorus Adj Reso" ProgramChange="0"/>
<Patch Number="002" Name="2 Rich Chorus Adj Depth" ProgramChange="1"/>
<Patch Number="003" Name="3 Rich Chorus Adj Rate" ProgramChange="2"/>
<Patch Number="004" Name="4 Rich Chorus Adj Hi-Cut" ProgramChange="3"/>
<Patch Number="005" Name="5 Diffuse Chorus" ProgramChange="4"/>
<Patch Number="006" Name="6 Slap Chorus" ProgramChange="5"/>
<Patch Number="007" Name="7 Slap Chorus" ProgramChange="6"/>
<Patch Number="008" Name="8 Slap Chorus" ProgramChange="7"/>
<Patch Number="009" Name="9 Light Flange: in phase sweep" ProgramChange="8"/>
<Patch Number="010" Name="10 Light Flange: out of phase sweep" ProgramChange="9"/>
<Patch Number="011" Name="11 Light Flange: in phase sweep Rate" ProgramChange="10"/>
<Patch Number="012" Name="12 Light Flange: out of phase sweep Rate" ProgramChange="11"/>
<Patch Number="013" Name="13 Deep Flange: in phase sweep" ProgramChange="12"/>
<Patch Number="014" Name="14 Deep Flange: out of phase sweep" ProgramChange="13"/>
<Patch Number="015" Name="15 Light Flange Sweep: 0, 90, 180, 270" ProgramChange="14"/>
<Patch Number="016" Name="16 Deep Flange" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="PitchDetune">
<Patch Number="001" Name="1 Semi-tone Shift -2" ProgramChange="0"/>
<Patch Number="002" Name="2 Glide Shifter" ProgramChange="1"/>
<Patch Number="003" Name="3 +/-100 cents" ProgramChange="2"/>
<Patch Number="004" Name="4 Minor 3rd to 4th Harmony" ProgramChange="3"/>
<Patch Number="005" Name="5 4th/5th Harmony" ProgramChange="4"/>
<Patch Number="006" Name="6 5th/6th Harmony" ProgramChange="5"/>
<Patch Number="007" Name="7 2nd Inversion Triad" ProgramChange="6"/>
<Patch Number="008" Name="8 Power Chords" ProgramChange="7"/>
<Patch Number="009" Name="9 Mild Detuning" ProgramChange="8"/>
<Patch Number="010" Name="10 Moderate Detuning" ProgramChange="9"/>
<Patch Number="011" Name="11 Heavy Detuning" ProgramChange="10"/>
<Patch Number="012" Name="12 FullRange Detuning" ProgramChange="11"/>
<Patch Number="013" Name="13 Warm and Mild Detuning" ProgramChange="12"/>
<Patch Number="014" Name="14 Warm and Moderate Detuning" ProgramChange="13"/>
<Patch Number="015" Name="15 Warm and Heavy Detuning" ProgramChange="14"/>
<Patch Number="016" Name="16 Slap Detuner" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="DelayEcho">
<Patch Number="001" Name="1 Mono Quarter-Note" ProgramChange="0"/>
<Patch Number="002" Name="2 Stereo Quarter-Note" ProgramChange="1"/>
<Patch Number="003" Name="3 Triplet Shuffle Delay/Echo" ProgramChange="2"/>
<Patch Number="004" Name="4 Dotted Eighth-Note" ProgramChange="3"/>
<Patch Number="005" Name="5 Eighth-Note and Triplet " ProgramChange="4"/>
<Patch Number="006" Name="6 Ping Pong Quarter-Note " ProgramChange="5"/>
<Patch Number="007" Name="7 Triplet Rhythm 1 Delay/Echo" ProgramChange="6"/>
<Patch Number="008" Name="8 Triplet Rhythm 2 Delay/Echo" ProgramChange="7"/>
<Patch Number="009" Name="9 Mono Delay/Echo " ProgramChange="8"/>
<Patch Number="010" Name="10 Stereo Delay/Echo" ProgramChange="9"/>
<Patch Number="011" Name="11 Tape Slap Delay/Echo" ProgramChange="10"/>
<Patch Number="012" Name="12 Multi Bounce Delay/Echo" ProgramChange="11"/>
<Patch Number="013" Name="13 Multi Linear Delay/Echo" ProgramChange="12"/>
<Patch Number="014" Name="14 Multi Inverse Delay/Echo" ProgramChange="13"/>
<Patch Number="015" Name="15 Multi Repeat Delay/Echo" ProgramChange="14"/>
<Patch Number="016" Name="16 Multi Pong" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="Chorus-Reverb">
<Patch Number="001" Name="1 Rich Chorus 1 - Small Space" ProgramChange="0"/>
<Patch Number="002" Name="2 Rich Chorus 1 - Medium Space" ProgramChange="1"/>
<Patch Number="003" Name="3 Rich Chorus 1 - Large Space" ProgramChange="2"/>
<Patch Number="004" Name="4 Rich Chorus 2 - Small Space" ProgramChange="3"/>
<Patch Number="005" Name="5 Rich Chorus 2 - Medium Space" ProgramChange="4"/>
<Patch Number="006" Name="6 Rich Chorus 2 - Large Space" ProgramChange="5"/>
<Patch Number="007" Name="7 Rich Chorus 1 > Room" ProgramChange="6"/>
<Patch Number="008" Name="8 Rich Chorus 2 > Room" ProgramChange="7"/>
<Patch Number="009" Name="9 Rich Chorus 3 > Room" ProgramChange="8"/>
<Patch Number="010" Name="10 Rich Chorus 1 > Small" ProgramChange="9"/>
<Patch Number="011" Name="11 Rich Chorus 1 + Small" ProgramChange="10"/>
<Patch Number="012" Name="12 Rich Chorus 2 + Medium" ProgramChange="11"/>
<Patch Number="013" Name="13 Rich Chorus 2 + Large" ProgramChange="12"/>
<Patch Number="014" Name="14 Rich Chorus 1 + Large" ProgramChange="13"/>
<Patch Number="015" Name="15 Rich Chorus 1 / Room" ProgramChange="14"/>
<Patch Number="016" Name="16 Rich Chorus 4 / Room" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="SpecialFX">
<Patch Number="001" Name="1 Infinite Reverb" ProgramChange="0"/>
<Patch Number="002" Name="2 The Abyss" ProgramChange="1"/>
<Patch Number="003" Name="3 Jet Flange" ProgramChange="2"/>
<Patch Number="004" Name="4 Chorus Verb" ProgramChange="3"/>
<Patch Number="005" Name="5 Rotary Delay" ProgramChange="4"/>
<Patch Number="006" Name="6 Fader Verb Input Volume Echo" ProgramChange="5"/>
<Patch Number="007" Name="7 PCM 60 - LgSize" ProgramChange="6"/>
<Patch Number="008" Name="8 LowRumble" ProgramChange="7"/>
<Patch Number="009" Name="9 Ducking Reverb Decay " ProgramChange="8"/>
<Patch Number="010" Name="10 Ducking Chorus>Delay " ProgramChange="9"/>
<Patch Number="011" Name="11 Ducking Triplets Delay" ProgramChange="10"/>
<Patch Number="012" Name="12 Subdividing Delay Beat" ProgramChange="11"/>
<Patch Number="013" Name="13 Panning Delays " ProgramChange="12"/>
<Patch Number="014" Name="14 Dream Sequence" ProgramChange="13"/>
<Patch Number="015" Name="15 Infinite Repeat" ProgramChange="14"/>
<Patch Number="016" Name="16 Diffusor" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="Chorus-Delay">
<Patch Number="001" Name="1 Rich Chorus 1 - Stereo 1/4 Note " ProgramChange="0"/>
<Patch Number="002" Name="2 Rich Chorus 1 - Dotted 1/8 Note " ProgramChange="1"/>
<Patch Number="003" Name="3 Rich Chorus 1 - 1/8 Note and Triplet " ProgramChange="2"/>
<Patch Number="004" Name="4 Rich Chorus 1 - Ping Pong 1/4 Note " ProgramChange="3"/>
<Patch Number="005" Name="5 Rich Chorus 1 - Multi Repeat Delay/Echo " ProgramChange="4"/>
<Patch Number="006" Name="6 Rich Chorus 1 - Multi Pong Delay/Echo " ProgramChange="5"/>
<Patch Number="007" Name="7 Rich Chorus 1 - Stereo 1/4 Note " ProgramChange="6"/>
<Patch Number="008" Name="8 Rich Chorus 2 - Multi Repeat Delay/Echo " ProgramChange="7"/>
<Patch Number="009" Name="9 Rich Chorus 2 - Ping Pong 1/4 Note " ProgramChange="8"/>
<Patch Number="010" Name="10 Rich Chorus 3 - Multi Pong Delay/Echo" ProgramChange="9"/>
<Patch Number="011" Name="11 Rich Chorus 1 - Stereo 1/4 Note " ProgramChange="10"/>
<Patch Number="012" Name="12 Rich Chorus 1 - Ping Pong 1/4 Note " ProgramChange="11"/>
<Patch Number="013" Name="13 Rich Chorus 1 - Crossfeed Delay/Echo " ProgramChange="12"/>
<Patch Number="014" Name="14 Rich Chorus 1 - Multi Pong Delay/Echo " ProgramChange="13"/>
<Patch Number="015" Name="15 Rich Chorus 4 - Mono 1/4 Note " ProgramChange="14"/>
<Patch Number="016" Name="16 Rich Chorus 4 - Dotted 1/8 Note" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="Pitch-Reverb">
<Patch Number="001" Name="1 Minor 3rd to 4th - Room " ProgramChange="0"/>
<Patch Number="002" Name="2 4th to 5th - Room " ProgramChange="1"/>
<Patch Number="003" Name="3 5th to 6th - Room " ProgramChange="2"/>
<Patch Number="004" Name="4 +/- 1 Octave - Medium Space" ProgramChange="3"/>
<Patch Number="005" Name="5 Power Chords - Medium Space " ProgramChange="4"/>
<Patch Number="006" Name="6 Manual Detune - Room" ProgramChange="5"/>
<Patch Number="007" Name="7 +/-100 > Small Space" ProgramChange="6"/>
<Patch Number="008" Name="8 Power Chords - Large Space " ProgramChange="7"/>
<Patch Number="009" Name="9 4ths > Medium Space " ProgramChange="8"/>
<Patch Number="010" Name="10 Octaves > Medium Space " ProgramChange="9"/>
<Patch Number="011" Name="11 4th to 5th + Room " ProgramChange="10"/>
<Patch Number="012" Name="12 5th to 6th + Room " ProgramChange="11"/>
<Patch Number="013" Name="13 4ths + Large Space " ProgramChange="12"/>
<Patch Number="014" Name="14 Octaves + Medium Space " ProgramChange="13"/>
<Patch Number="015" Name="15 Octaves / Medium Space " ProgramChange="14"/>
<Patch Number="016" Name="16 4ths / Large Space" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="USER">
<Patch Number="001" Name="User Preset 1" ProgramChange="0"/>
<Patch Number="002" Name="User Preset 2" ProgramChange="1"/>
<Patch Number="003" Name="User Preset 3" ProgramChange="2"/>
<Patch Number="004" Name="User Preset 4" ProgramChange="3"/>
<Patch Number="005" Name="User Preset 5" ProgramChange="4"/>
<Patch Number="006" Name="User Preset 6" ProgramChange="5"/>
<Patch Number="007" Name="User Preset 7" ProgramChange="6"/>
<Patch Number="008" Name="User Preset 8" ProgramChange="7"/>
<Patch Number="009" Name="User Preset 9" ProgramChange="8"/>
<Patch Number="010" Name="User Preset 10" ProgramChange="9"/>
<Patch Number="011" Name="User Preset 11" ProgramChange="10"/>
<Patch Number="012" Name="User Preset 12" ProgramChange="11"/>
<Patch Number="013" Name="User Preset 13" ProgramChange="12"/>
<Patch Number="014" Name="User Preset 14" ProgramChange="13"/>
<Patch Number="015" Name="User Preset 15" ProgramChange="14"/>
<Patch Number="016" Name="User Preset 16" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="Flange-Delay">
<Patch Number="001" Name="Flange-Delay 1 " ProgramChange="0"/>
<Patch Number="002" Name="Flange-Delay 2 als" ProgramChange="1"/>
<Patch Number="003" Name="Flange-Delay 3 rb" ProgramChange="2"/>
<Patch Number="004" Name="Flange-Delay 4 + Plate" ProgramChange="3"/>
<Patch Number="005" Name="Flange-Delay 5 all+Plate" ProgramChange="4"/>
<Patch Number="006" Name="Flange-Delay 6 oomy" ProgramChange="5"/>
<Patch Number="007" Name="Flange-Delay 7 oom" ProgramChange="6"/>
<Patch Number="008" Name="Flange-Delay 8 b" ProgramChange="7"/>
<Patch Number="009" Name="Flange-Delay 9" ProgramChange="8"/>
<Patch Number="010" Name="Flange-Delay 10" ProgramChange="9"/>
<Patch Number="011" Name="Flange-Delay 11t Chamber" ProgramChange="10"/>
<Patch Number="012" Name="Flange-Delay 12 Acoustic Bliss" ProgramChange="11"/>
<Patch Number="013" Name="Flange-Delay 13 Guitar World" ProgramChange="12"/>
<Patch Number="014" Name="Flange-Delay 14 Springtime" ProgramChange="13"/>
<Patch Number="015" Name="Flange-Delay 15 Giant Snare" ProgramChange="14"/>
<Patch Number="016" Name="Flange-Delay 16 SmoothDrmPlate" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="Flange-Reverb">
<Patch Number="001" Name="1 Light Flange - Small Space" ProgramChange="0"/>
<Patch Number="002" Name="2 Light Flange - Medium Space" ProgramChange="1"/>
<Patch Number="003" Name="3 Light Flange - Large Space" ProgramChange="2"/>
<Patch Number="004" Name="4 Deep Flange - Small Space " ProgramChange="3"/>
<Patch Number="005" Name="5 Deep Flange - Medium Space " ProgramChange="4"/>
<Patch Number="006" Name="6 Deep Flange - Large Space " ProgramChange="5"/>
<Patch Number="007" Name="7 Light Flange > Large Space" ProgramChange="6"/>
<Patch Number="008" Name="8 Deep Flange > Large Space " ProgramChange="7"/>
<Patch Number="009" Name="9 Light Flange > Room " ProgramChange="8"/>
<Patch Number="010" Name="10 Deep Flange > Room " ProgramChange="9"/>
<Patch Number="011" Name="11 Light Flange + Medium Space" ProgramChange="10"/>
<Patch Number="012" Name="12 Light Flange + Room " ProgramChange="11"/>
<Patch Number="013" Name="13 Deep Flange + Medium Space " ProgramChange="12"/>
<Patch Number="014" Name="14 Deep Flange + Room " ProgramChange="13"/>
<Patch Number="015" Name="15 Light Flange / Large Space" ProgramChange="14"/>
<Patch Number="016" Name="16 Light Flange / Large Space" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="Delay-Reverb">
<Patch Number="001" Name="1 Stereo 1/4 Note - Small Space " ProgramChange="0"/>
<Patch Number="002" Name="2 Triplet Shuffle - Medium Space " ProgramChange="1"/>
<Patch Number="003" Name="3 1/8 Note and Triplet - Large Space " ProgramChange="2"/>
<Patch Number="004" Name="4 Ping Pong 1/4 Note - Small Space " ProgramChange="3"/>
<Patch Number="005" Name="5 Triplet Rhythm 1 - Medium Space " ProgramChange="4"/>
<Patch Number="006" Name="6 Triplet Rhythm 2 - Large Space " ProgramChange="5"/>
<Patch Number="007" Name="7 Stereo 1/4 Note > Room " ProgramChange="6"/>
<Patch Number="008" Name="8 1/8 Note and Triplet > Large Space " ProgramChange="7"/>
<Patch Number="009" Name="9 Triplet Rhythm 1 > Room " ProgramChange="8"/>
<Patch Number="010" Name="10 Triplet Rhythm 2 > Large Space " ProgramChange="9"/>
<Patch Number="011" Name="11 Stereo 1/4 Note + Medium Space " ProgramChange="10"/>
<Patch Number="012" Name="12 Ping Pong 1/4 Note + Large Space " ProgramChange="11"/>
<Patch Number="013" Name="13 Triplet Rhythm 1 + Medium Space " ProgramChange="12"/>
<Patch Number="014" Name="14 Triplet Rhythm 2 + Small Space " ProgramChange="13"/>
<Patch Number="015" Name="15 Mono 1/4 Note / Room " ProgramChange="14"/>
<Patch Number="016" Name="16 Triplet Rhythm 2 / Large Space" ProgramChange="15"/>
</PatchNameList>
<PatchNameList Name="Pitch-Delay">
<Patch Number="001" Name="1 5th Up/Down - Stereo Quarter-Note " ProgramChange="0"/>
<Patch Number="002" Name="2 Octave Up/Down - Triplet Shuffle" ProgramChange="1"/>
<Patch Number="003" Name="3 Octave Up/Down - Eighth and Triplet" ProgramChange="2"/>
<Patch Number="004" Name="4 3rd Up/4th Up - Ping Pong Quarter-Note " ProgramChange="3"/>
<Patch Number="005" Name="5 4th Up/5th Up - Triplet Rhythm 1 " ProgramChange="4"/>
<Patch Number="006" Name="6 5th Up/6th Up - Triplet Rhythm 2 " ProgramChange="5"/>
<Patch Number="007" Name="7 Octave Up/Down > Triplet Rhythm 1" ProgramChange="6"/>
<Patch Number="008" Name="8 5th Up/Down > Triplet Rhythm 2 " ProgramChange="7"/>
<Patch Number="009" Name="9 Major/Minor Minor/Major 3rd w/Feedback " ProgramChange="8"/>
<Patch Number="010" Name="10 Intervals Up Ascending Intervals w/Feedback " ProgramChange="9"/>
<Patch Number="011" Name="11 5th Up/Down + Stereo Quarter-Note " ProgramChange="10"/>
<Patch Number="012" Name="12 Octave Up/Down + Triplet Shuffle" ProgramChange="11"/>
<Patch Number="013" Name="13 4th Up/5th Up + Triplet Rhythm 1 " ProgramChange="12"/>
<Patch Number="014" Name="14 5th Up/6th Up + Triplet Rhythm 2 " ProgramChange="13"/>
<Patch Number="015" Name="15 Octave Up/Down / Mono Quarter-Note" ProgramChange="14"/>
<Patch Number="016" Name="16 Octave Up/Down / Triplet Shuffle" ProgramChange="15"/>
</PatchNameList>
</MasterDeviceNames>
</MIDINameDocument>
<!--
*******************************************************************************
Controls will need to be programmed into your unit to work.
The MPX 100 recognizes Pitch Bend,
AfterTouch and MIDI Continuous Controllers
1-31 and 33-119. To Learn a Continuous
Controller
1. Simultaneously press Store and Tap to
enter Learn Mode. (The Store LED flashes
slowly and the Tap LED lights steadily to
indicate Learn Mode is active.)
2. Move one of the MPX 100 front panel
controls (Mix, Effects Lvl/Bal, Adjust,
Bypass or Tap) to assign it to the control-
ler
3. Move the MIDI controller through its full
range. To use only a fraction of the
controller's range, limit your movement to
the desired range
NOTE: The Edit LED will flash to indicate incom-
ing MIDI activity.
4. Press Store to commit to the assignment.
The Store LED will flash rapidly.
5. To assign another front panel control to a
MIDI controller, repeat steps 2 - 5.
6. Simultaneously press Store and Tap to
exit. The Store LED will flash rapidly if
you have created or changed any assign-
ments.
NOTE : When a MIDI controller is assigned to
Bypass or Tap, moving it through the mid-point
of its Learned range will execute a "press" of
the front panel button.
*******************************************************************************
-->
<!--
These are untested!
Refer to Lexicon MPX 100 Manual and MIDI Spec for proper setup!
<ControlNameList Name="ControlsMPX100"><Control Type="7bit" Number="12" Name="Input"/><Control Type="7bit" Number="13" Name="Mix"/><Control Type="7bit" Number="14" Name="Output"/><Control Type="7bit" Number="15" Name="Effects Level / Balance"/><Control Type="7bit" Number="16" Name="Adjust"/></ControlNameList>
-->
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<!--
+++From Page 44 of the MPX-100 Manual:+++
****Assigning a MIDI Channel for Program Load****
In order to use Program Change messages for Program loads as well as to control
front panel buttons, the MPX 100 is designed to have one MIDI channel dedicated
to loading programs. This is called the Program Load MIDI Channel.
Although this channel can be used to receive other Program Change messages,
numbers 0-15 will always load the 16 variations of the currently loaded program. Program
Change messages 0-15 will be ignored on all other MIDI Channels.
When shipped from the factory, the MPX 100 has MIDI Channel 1 assigned as the
default Program Load channel. To re-define the Program Load assignment:
1. Simultaneously press Store and Tap to
enter Learn Mode. (The Store LED
flashes slowly and the Tap LED lights
steadily to indicate Learn Mode is active.)
2. Send a Program Change message to the
MPX 100. (The Edit LED will flash to
show incoming MIDI activity.)
3. The MPX 100 learns the MIDI Channel of
the transmitting device and re-assigns
the Program Load function to that channel.
4. Simultaneously press Store and Tap to
exit.
This Program Load channel assignment
is remembered until it is deliberately re-set
with the same procedure.
-->