Mixer Scenes: scene buttons should look 'pushed in' when clicked

* trigger the actual recall on button_release
This commit is contained in:
Ben Loftis 2022-06-02 13:53:45 -05:00
parent eb0e9616f0
commit 10bbcd167d
1 changed files with 4 additions and 1 deletions

View File

@ -4110,8 +4110,9 @@ Mixer_UI::scene_button_press (GdkEventButton* ev, int idx)
_mixer_scene_release = new MixerScene (*_session);
_mixer_scene_release->snapshot (); // TODO; prevent changed signal
recall_mixer_scene (idx, false);
return false;
} else if (ev->button == 1) {
recall_mixer_scene (idx, true);
return false;
}
return true;
@ -4124,6 +4125,8 @@ Mixer_UI::scene_button_release (GdkEventButton* ev, int idx)
_mixer_scene_release->apply ();
delete _mixer_scene_release;
_mixer_scene_release = 0;
} else if (ev->button == 1) {
recall_mixer_scene (idx, true);
}
return false;
}