ardour/gtk2_ardour/port_group.cc

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/*
Copyright (C) 2002-2009 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "port_group.h"
#include "i18n.h"
#include "ardour/session.h"
#include "ardour/audio_track.h"
#include "ardour/midi_track.h"
#include "ardour/audioengine.h"
#include <boost/shared_ptr.hpp>
#include <cstring>
using namespace std;
using namespace Gtk;
/** Add a port to a group.
* @param p Port name, with or without prefix.
*/
void
PortGroup::add (std::string const & p)
{
if (prefix.empty() == false && p.substr (0, prefix.length()) == prefix) {
ports.push_back (p.substr (prefix.length()));
} else {
ports.push_back (p);
}
}
/** PortGroupUI constructor.
* @param m PortMatrix to work for.
* @Param g PortGroup to represent.
*/
PortGroupUI::PortGroupUI (PortMatrix& m, PortGroup& g)
: _port_matrix (m)
, _port_group (g)
, _ignore_check_button_toggle (false)
, _visibility_checkbutton (g.name)
{
_port_group.visible = true;
_ignore_check_button_toggle = false;
_visibility_checkbutton.signal_toggled().connect (sigc::mem_fun (*this, &PortGroupUI::visibility_checkbutton_toggled));
}
/** The visibility of a PortGroupUI has been toggled */
void
PortGroupUI::visibility_checkbutton_toggled ()
{
_port_group.visible = _visibility_checkbutton.get_active ();
}
/** @return Checkbutton used to toggle visibility */
Widget&
PortGroupUI::get_visibility_checkbutton ()
{
return _visibility_checkbutton;
}
/** Handle a toggle of a port check button */
void
PortGroupUI::port_checkbutton_toggled (CheckButton* b, int r, int c)
{
if (_ignore_check_button_toggle == false) {
// _port_matrix.hide_group (_port_group);
}
}
/** Set up visibility of the port group according to PortGroup::visible */
void
PortGroupUI::setup_visibility ()
{
if (_visibility_checkbutton.get_active () != _port_group.visible) {
_visibility_checkbutton.set_active (_port_group.visible);
}
}
/** PortGroupList constructor.
* @param session Session to get ports from.
* @param type Type of ports to offer (audio or MIDI)
* @param offer_inputs true to offer output ports, otherwise false.
* @param mask Mask of groups to make visible by default.
*/
PortGroupList::PortGroupList (ARDOUR::Session & session, ARDOUR::DataType type, bool offer_inputs, Mask mask)
: _session (session), _type (type), _offer_inputs (offer_inputs),
_buss (_("Bus"), "ardour:", mask & BUSS),
_track (_("Track"), "ardour:", mask & TRACK),
_system (_("System"), "system:", mask & SYSTEM),
_other (_("Other"), "", mask & OTHER)
{
refresh ();
}
/** Find or re-find all our ports and set up our lists */
void
PortGroupList::refresh ()
{
clear ();
_buss.ports.clear ();
_track.ports.clear ();
_system.ports.clear ();
_other.ports.clear ();
/* Find the ports provided by ardour; we can't derive their type just from their
names, so we'll have to be more devious.
*/
boost::shared_ptr<ARDOUR::Session::RouteList> routes = _session.get_routes ();
for (ARDOUR::Session::RouteList::const_iterator i = routes->begin(); i != routes->end(); ++i) {
PortGroup* g = 0;
if (_type == ARDOUR::DataType::AUDIO) {
if (boost::dynamic_pointer_cast<ARDOUR::AudioTrack> (*i)) {
g = &_track;
} else if (!boost::dynamic_pointer_cast<ARDOUR::MidiTrack>(*i)) {
g = &_buss;
}
} else if (_type == ARDOUR::DataType::MIDI) {
if (boost::dynamic_pointer_cast<ARDOUR::MidiTrack> (*i)) {
g = &_track;
}
/* No MIDI busses yet */
}
if (g) {
ARDOUR::PortSet const & p = _offer_inputs ? ((*i)->inputs()) : ((*i)->outputs());
for (uint32_t j = 0; j < p.num_ports(); ++j) {
g->add (p.port(j)->name ());
}
std::sort (g->ports.begin(), g->ports.end());
}
}
/* XXX: inserts, sends, plugin inserts? */
/* Now we need to find the non-ardour ports; we do this by first
finding all the ports that we can connect to.
*/
const char **ports = _session.engine().get_ports ("", _type.to_jack_type(), _offer_inputs ?
JackPortIsInput : JackPortIsOutput);
if (ports) {
int n = 0;
string client_matching_string;
client_matching_string = _session.engine().client_name();
client_matching_string += ':';
while (ports[n]) {
std::string const p = ports[n];
if (p.substr(0, strlen ("system:")) == "system:") {
/* system: prefix */
_system.add (p);
} else {
if (p.substr(0, client_matching_string.length()) != client_matching_string) {
/* other (non-ardour) prefix */
_other.add (p);
}
}
++n;
}
free (ports);
}
push_back (&_system);
push_back (&_buss);
push_back (&_track);
push_back (&_other);
}
int
PortGroupList::n_visible_ports () const
{
int n = 0;
for (const_iterator i = begin(); i != end(); ++i) {
if ((*i)->visible) {
n += (*i)->ports.size();
}
}
return n;
}
std::string
PortGroupList::get_port_by_index (int n, bool with_prefix) const
{
/* XXX: slightly inefficient algorithm */
for (const_iterator i = begin(); i != end(); ++i) {
for (std::vector<std::string>::const_iterator j = (*i)->ports.begin(); j != (*i)->ports.end(); ++j) {
if (n == 0) {
if (with_prefix) {
return (*i)->prefix + *j;
} else {
return *j;
}
}
--n;
}
}
return "";
}
void
PortGroupList::set_type (ARDOUR::DataType t)
{
_type = t;
}
void
PortGroupList::set_offer_inputs (bool i)
{
_offer_inputs = i;
}