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gtk2_ardour/port_group.cc
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gtk2_ardour/port_group.cc
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/*
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Copyright (C) 2002-2009 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "port_group.h"
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#include "i18n.h"
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#include "ardour/session.h"
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#include "ardour/audio_track.h"
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#include "ardour/midi_track.h"
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#include "ardour/audioengine.h"
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#include <boost/shared_ptr.hpp>
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#include <cstring>
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using namespace std;
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using namespace Gtk;
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/** Add a port to a group.
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* @param p Port name, with or without prefix.
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*/
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void
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PortGroup::add (std::string const & p)
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{
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if (prefix.empty() == false && p.substr (0, prefix.length()) == prefix) {
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ports.push_back (p.substr (prefix.length()));
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} else {
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ports.push_back (p);
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}
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}
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/** PortGroupUI constructor.
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* @param m PortMatrix to work for.
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* @Param g PortGroup to represent.
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*/
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PortGroupUI::PortGroupUI (PortMatrix& m, PortGroup& g)
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: _port_matrix (m)
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, _port_group (g)
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, _ignore_check_button_toggle (false)
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, _visibility_checkbutton (g.name)
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{
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_port_group.visible = true;
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_ignore_check_button_toggle = false;
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_visibility_checkbutton.signal_toggled().connect (sigc::mem_fun (*this, &PortGroupUI::visibility_checkbutton_toggled));
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}
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/** The visibility of a PortGroupUI has been toggled */
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void
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PortGroupUI::visibility_checkbutton_toggled ()
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{
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_port_group.visible = _visibility_checkbutton.get_active ();
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}
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/** @return Checkbutton used to toggle visibility */
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Widget&
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PortGroupUI::get_visibility_checkbutton ()
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{
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return _visibility_checkbutton;
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}
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/** Handle a toggle of a port check button */
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void
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PortGroupUI::port_checkbutton_toggled (CheckButton* b, int r, int c)
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{
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if (_ignore_check_button_toggle == false) {
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// _port_matrix.hide_group (_port_group);
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}
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}
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/** Set up visibility of the port group according to PortGroup::visible */
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void
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PortGroupUI::setup_visibility ()
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{
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if (_visibility_checkbutton.get_active () != _port_group.visible) {
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_visibility_checkbutton.set_active (_port_group.visible);
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}
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}
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/** PortGroupList constructor.
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* @param session Session to get ports from.
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* @param type Type of ports to offer (audio or MIDI)
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* @param offer_inputs true to offer output ports, otherwise false.
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* @param mask Mask of groups to make visible by default.
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*/
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PortGroupList::PortGroupList (ARDOUR::Session & session, ARDOUR::DataType type, bool offer_inputs, Mask mask)
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: _session (session), _type (type), _offer_inputs (offer_inputs),
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_buss (_("Bus"), "ardour:", mask & BUSS),
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_track (_("Track"), "ardour:", mask & TRACK),
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_system (_("System"), "system:", mask & SYSTEM),
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_other (_("Other"), "", mask & OTHER)
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{
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refresh ();
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}
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/** Find or re-find all our ports and set up our lists */
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void
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PortGroupList::refresh ()
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{
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clear ();
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_buss.ports.clear ();
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_track.ports.clear ();
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_system.ports.clear ();
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_other.ports.clear ();
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/* Find the ports provided by ardour; we can't derive their type just from their
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names, so we'll have to be more devious.
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*/
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boost::shared_ptr<ARDOUR::Session::RouteList> routes = _session.get_routes ();
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for (ARDOUR::Session::RouteList::const_iterator i = routes->begin(); i != routes->end(); ++i) {
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PortGroup* g = 0;
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if (_type == ARDOUR::DataType::AUDIO) {
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if (boost::dynamic_pointer_cast<ARDOUR::AudioTrack> (*i)) {
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g = &_track;
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} else if (!boost::dynamic_pointer_cast<ARDOUR::MidiTrack>(*i)) {
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g = &_buss;
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}
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} else if (_type == ARDOUR::DataType::MIDI) {
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if (boost::dynamic_pointer_cast<ARDOUR::MidiTrack> (*i)) {
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g = &_track;
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}
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/* No MIDI busses yet */
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}
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if (g) {
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ARDOUR::PortSet const & p = _offer_inputs ? ((*i)->inputs()) : ((*i)->outputs());
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for (uint32_t j = 0; j < p.num_ports(); ++j) {
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g->add (p.port(j)->name ());
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}
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std::sort (g->ports.begin(), g->ports.end());
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}
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}
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/* XXX: inserts, sends, plugin inserts? */
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/* Now we need to find the non-ardour ports; we do this by first
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finding all the ports that we can connect to.
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*/
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const char **ports = _session.engine().get_ports ("", _type.to_jack_type(), _offer_inputs ?
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JackPortIsInput : JackPortIsOutput);
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if (ports) {
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int n = 0;
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string client_matching_string;
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client_matching_string = _session.engine().client_name();
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client_matching_string += ':';
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while (ports[n]) {
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std::string const p = ports[n];
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if (p.substr(0, strlen ("system:")) == "system:") {
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/* system: prefix */
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_system.add (p);
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} else {
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if (p.substr(0, client_matching_string.length()) != client_matching_string) {
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/* other (non-ardour) prefix */
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_other.add (p);
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}
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}
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++n;
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}
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free (ports);
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}
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push_back (&_system);
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push_back (&_buss);
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push_back (&_track);
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push_back (&_other);
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}
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int
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PortGroupList::n_visible_ports () const
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{
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int n = 0;
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for (const_iterator i = begin(); i != end(); ++i) {
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if ((*i)->visible) {
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n += (*i)->ports.size();
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}
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}
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return n;
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}
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std::string
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PortGroupList::get_port_by_index (int n, bool with_prefix) const
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{
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/* XXX: slightly inefficient algorithm */
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for (const_iterator i = begin(); i != end(); ++i) {
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for (std::vector<std::string>::const_iterator j = (*i)->ports.begin(); j != (*i)->ports.end(); ++j) {
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if (n == 0) {
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if (with_prefix) {
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return (*i)->prefix + *j;
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} else {
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return *j;
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}
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}
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--n;
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}
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}
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return "";
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}
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void
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PortGroupList::set_type (ARDOUR::DataType t)
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{
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_type = t;
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}
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void
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PortGroupList::set_offer_inputs (bool i)
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{
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_offer_inputs = i;
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}
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