119 lines
5.1 KiB
Markdown
119 lines
5.1 KiB
Markdown
+++
|
|
title = "Creating tracks and busses"
|
|
chapter = false
|
|
weight = 3
|
|
#pre = "<b>1. </b>"
|
|
+++
|
|
|
|
## What is an audio track?
|
|
|
|
An _audio track_ is a place where you can drag a _region_ from your region
|
|
list and where you can record sounds coming from an outside source.
|
|
|
|
A region represents an audio clip, i.e., one of your sound files or just a
|
|
portion of a sound file. In the image below, the horizontal strip areas marked
|
|
"*MyTrack*" and "*short-drone-mono*" are tracks. The rectangles containing audio
|
|
information are called regions (for example, the region "*wheels-mono.1*" is
|
|
contained within *MyTrack*).
|
|
|
|
![Tracks](en/Ardour6_Tracks.png)
|
|
|
|
## What is a bus?
|
|
|
|
A _bus_ is similar to a track except that it does not contain its own regions.
|
|
You cannot record directly into a bus or drag regions into it. However, you
|
|
can add plugins to a bus and then feed the output of multiple tracks into that
|
|
bus (see below for details).
|
|
|
|
The area marked _Master_ in your session is an example of a bus. Typically
|
|
every session has a _Master_ bus. All the audio to be exported from your
|
|
session will be sent to the Master Bus.
|
|
|
|
## How are tracks and busses used?
|
|
|
|
Audio-processing _plugins_ and _automation_ can be applied to both tracks and
|
|
busses.
|
|
|
|
Audio tracks can be routed to busses. In fact, many tracks can be simultaneously
|
|
routed to one bus. busses are traditionally used as a convenient way to apply
|
|
any kind of signal processing to many tracks at once. For instance, you might
|
|
find it useful to route all tracks that contain drum sounds to a single Bus that
|
|
you would call '*drum bus*'. Then, if you decide that all your drum tracks are
|
|
too loud, you can quickly adjust the level of the '*drum bus*' rather than
|
|
adjusting each separate track that feeds into it.
|
|
|
|
Another use of a Bus would be to have a common reverberation plugin, so that any
|
|
audio track which requires the reverb effect could be routed to a single bus.
|
|
|
|
## Adding tracks and busses
|
|
|
|
**Right-click** in the empty area beneath any existing tracks and busses.
|
|
Alternatively, click on the menu `Track > Add track, Bus, or VCA...` (shortcut
|
|
**Ctrl + Shift + N**). The following window will appear:
|
|
|
|
![Add track](en/Ardour6_Add_Track_or_Bus.png)
|
|
|
|
Ardour offers different track types depending on the type of data they contain.
|
|
This tutorial will only cover audio tracks and busses. (see the [Ardour
|
|
manual](http://manual.ardour.org/working-with-tracks/track-types/) for details
|
|
on all track types or their brief explanation in a section below).
|
|
|
|
Choose _Audio tracks_ or _Audio busses_ to specify whether you want to create
|
|
tracks or busses.
|
|
|
|
The _Add_ numeric input box lets you specify how many tracks (or busses) you would
|
|
to like to create.
|
|
|
|
You can optionally give a _Name_ to the track or bus being created. The
|
|
_Configuration_ drop-down menu allows you to specify how many channels of audio
|
|
you'd like the new track or Bus to handle. For example, if you will be recording
|
|
your voice on this track using a single microphone, choose _Mono_. If you plan
|
|
to import a clip from an existing song and place it on this track, choose
|
|
_Stereo_. The choice made here will also affect which plugins you can use on the
|
|
track (mono tracks cannot use stereo plugins and vice versa).
|
|
|
|
The _Position_ menu lets you choose where you want the new track or bus to be
|
|
placed: first, last, before or after the selection.
|
|
|
|
You can safely ignore the other options for now. To learn more about each of
|
|
them, please check [this page of the complete Ardour
|
|
manual](http://manual.ardour.org/working-with-tracks/adding-tracks-and-busses/).
|
|
|
|
Click the **Add and Close** button to create the tracks or busses you have just
|
|
configured, and automatically close the _Add Track_ window. The tracks you just
|
|
created will appear as new rows in the main canvas. If you want to add multiple
|
|
tracks with different configuration, opt for **Add selected items (and leave
|
|
dialog open)** instead.
|
|
|
|
## Other types of tracks and busses
|
|
|
|
When adding tracks and busses to your project, you'll see more options
|
|
available. Here is a quick overview of them.
|
|
|
|
**MIDI tracks** are similar to audio tracks: they have regions with MIDI data,
|
|
they can have multiple plugins in a processor box, e.g. a software synthesizer
|
|
or a sampler followed by a delay plugin followed by an EQ plugin.
|
|
|
|
**MIDI busses** are similar to audio busses, but they can only transform
|
|
incoming MIDI data.
|
|
|
|
**Foldback busses** are meant for stage monitoring mixes where you might want
|
|
giving each performer a customized mix that goes right into their earpiece.
|
|
E.g. more rhythm section and less brass section in the mix for a solo
|
|
guitarist. [See
|
|
here](https://manual.ardour.org/ardours-interface/foldback-strip/) for more
|
|
details.
|
|
|
|
**VCA masters** are another way to group tracks. These mixer strips provide
|
|
a single fader for multiple tracks. Please refer to the [user
|
|
manual](https://manual.ardour.org/ardours-interface/control-masters/) for more
|
|
information.
|
|
|
|
## Continuing
|
|
|
|
Once you've added one or more tracks, you will want to put some audio material
|
|
into them to work with. Continue on to the **Importing Audio** and **Recording
|
|
Audio** chapters to learn how to do this.
|
|
|
|
Next: [Importing audio](../importing-audio)
|