Update screenshot sizes, Part 3 of N

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Alexandre Prokoudine 2023-01-10 14:37:09 +03:00
parent 8a4e24cbff
commit f392c0be8f
7 changed files with 20 additions and 20 deletions

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@ -9,7 +9,7 @@ We have already learned a bit about the _Grab_ mode (select/move objects) and
_Range_ mode. In this chapter we will get an overview of all the _edit modes_ _Range_ mode. In this chapter we will get an overview of all the _edit modes_
and _cursor modes_ available on that part of the _Editor_ window. and _cursor modes_ available on that part of the _Editor_ window.
{{< figure alt="Ardour Edit Modes" src="en/Ardour6_Edit_Modes_Cursor_Modes.png" >}} ![Ardour Edit Modes](en/Ardour6_Edit_Modes_Cursor_Modes.png?width=30vw)
## Edit Modes ## Edit Modes
@ -38,7 +38,7 @@ We will only use the _Slide_ edit mode in this tutorial.
## Cursor Modes ## Cursor Modes
### Grab Mode ### Grab Mode
{{< figure alt="G" src="en/ardour7-grab-edit-mode.png" >}} ![G](en/ardour7-grab-edit-mode.png?width=20vw)
This cursor mode (**G** shortcut) allows you to select or move objects such as This cursor mode (**G** shortcut) allows you to select or move objects such as
regions and breakpoints (in an automation curve). When this cursor mode is regions and breakpoints (in an automation curve). When this cursor mode is
@ -46,7 +46,7 @@ selected, your cursor pointer will look like a little hand icon.
### Range Mode ### Range Mode
{{< figure alt="R" src="en/ardour7-range-edit-mode.png" >}} ![R](en/ardour7-range-edit-mode.png?width=20vw)
This cursor mode (**R** shortcut) allows you to click and drag to define or This cursor mode (**R** shortcut) allows you to click and drag to define or
resize time ranges.  When this cursor mode is selected, your cursor pointer will resize time ranges.  When this cursor mode is selected, your cursor pointer will
@ -55,7 +55,7 @@ tracks, depending on the selection of your tracks.
### Cut Mode ### Cut Mode
{{< figure alt="C" src="en/ardour7-cut-edit-mode.png" >}} ![C](en/ardour7-cut-edit-mode.png?width=20vw)
Use this cursor mode (**C** shortcut) to split regions into smaller regions. The Use this cursor mode (**C** shortcut) to split regions into smaller regions. The
cursor turns into the shape of scissors. This allows you to point and click on a cursor turns into the shape of scissors. This allows you to point and click on a
@ -71,7 +71,7 @@ be set to _Mouse_.
### Audition Mode ### Audition Mode
{{< figure alt="Audition" src="en/ardour7-audition-edit-mode.png" >}} ![Audition](en/ardour7-audition-edit-mode.png?width=20vw)
This cursor mode allows you to click on any existing region on any track and This cursor mode allows you to click on any existing region on any track and
have it immediately played back. Playback stops at the end of the region. When have it immediately played back. Playback stops at the end of the region. When
@ -85,7 +85,7 @@ Simply select a region and hit the shortcut key **H**.
### Stretch/Shrink Region ### Stretch/Shrink Region
{{< figure alt="T" src="en/ardour7-stretch-shrink-edit-mode.png" >}} ![T](ardour7-stretch-shrink-edit-mode.png?width=20vw)
This cursor mode (**T** shortcut) allows you to drag and resize the duration of This cursor mode (**T** shortcut) allows you to drag and resize the duration of
an entire region without changing the pitch. This is sometimes called "time an entire region without changing the pitch. This is sometimes called "time
@ -116,7 +116,7 @@ length, MIDI channel, and velocity.
### Internal Edit Mode ### Internal Edit Mode
{{< figure alt="E" src="en/ardour7-internal-edit-mode.png" >}} ![E](en/ardour7-internal-edit-mode.png?width=20vw)
Use this mode (**E** shortcut) to edit existing automation points or MIDI notes. Use this mode (**E** shortcut) to edit existing automation points or MIDI notes.

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@ -106,7 +106,7 @@ A simple way to numerically change velocity (as well as MIDI channel, pitch, and
position) is to use the note's properties dialog. Right-click on a note or position) is to use the note's properties dialog. Right-click on a note or
multiple notes, then select _Edit…_. multiple notes, then select _Edit…_.
{{< figure src="en/note-properties.png" alt="Editing note properties" >}} ![Editing note properties](en/note-properties.png?width=45vw)
If multiple notes have been selected, you can mass-change them to the same If multiple notes have been selected, you can mass-change them to the same
value. For that enable the _Set selected notes to this velocity_ option before value. For that enable the _Set selected notes to this velocity_ option before

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@ -75,7 +75,7 @@ transposition desired. The window includes a _Preserve Formants_ option. When
pitch shifting by large amounts, the preserve formants option can give results pitch shifting by large amounts, the preserve formants option can give results
that sound slightly more natural, particularly when used on vocal material. that sound slightly more natural, particularly when used on vocal material.
{{< figure alt="Pitch Shift" src="en/ardour7-pitch-shift-window.png" >}}  ![Pitch Shift](en/ardour7-pitch-shift-window.png?height=30vh)
## Normalize ## Normalize
@ -85,7 +85,7 @@ normalizing to 0.0, the region will be as loud as possible while avoiding
clipping. Sometimes you may find useful to normalize a region to a value less clipping. Sometimes you may find useful to normalize a region to a value less
than 0, such as -1.0, -3.0, or -6.0 decibels, so it doesn't become too loud. than 0, such as -1.0, -3.0, or -6.0 decibels, so it doesn't become too loud.
{{< figure alt="normalize" src="en/ardour7-normalize-window.png" >}} ![Normalize](en/ardour7-normalize-window.png?width=20vw)
Two other useful gain operations for regions are _Boost Gain_ (**Alt+6**) and Two other useful gain operations for regions are _Boost Gain_ (**Alt+6**) and
_Cut Gain_ (**Alt+7**), both incrementing gain by 1dB upwards or downwards. _Cut Gain_ (**Alt+7**), both incrementing gain by 1dB upwards or downwards.

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@ -32,7 +32,7 @@ scrolled past the point in time where you can see the marker on the timeline.
Simply click on either tempo or TS button right below the secondary clock and Simply click on either tempo or TS button right below the secondary clock and
provide a new value in the newly opened dialog. provide a new value in the newly opened dialog.
{{< figure src="en/Ardour5_Edit_TS_and_Tempo.png" alt="Tempo and Time Signature" >}} ![Tempo and Time Signature](en/Ardour5_Edit_TS_and_Tempo.png?width=25vw)
For the tempo (button on the left), choose the number of beats per minute (bpm) For the tempo (button on the left), choose the number of beats per minute (bpm)
for your session. for your session.

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@ -8,7 +8,7 @@ weight = 9
Regions can be stretched or shrunk in length without changing their pitch by Regions can be stretched or shrunk in length without changing their pitch by
using the _Stretch/Shrink Regions_ tool (**T** shortcut, for "Time-stretch"). using the _Stretch/Shrink Regions_ tool (**T** shortcut, for "Time-stretch").
{{< figure src="en/ardour7-stretch-shrink-edit-mode.png" alt="Stretch/Shrink Regions tool" >}} ![Stretch/Shrink Regions tool](en/ardour7-stretch-shrink-edit-mode.png?width=20vw)
A small adjustment to the length of a region may not cause noticeable sound A small adjustment to the length of a region may not cause noticeable sound
_artifacts_. However, the more extreme the change in length, the more obvious _artifacts_. However, the more extreme the change in length, the more obvious
@ -50,7 +50,7 @@ will affect the sound in a different way. It's a good idea to try different
stretch settings to find out which one gives you the result you're most happy stretch settings to find out which one gives you the result you're most happy
with. with.
{{< figure src="en/ardour7-stretch-shrink-2.png" alt="Time Stretch Audio dialog" >}} ![Time Stretch Audio dialog](en/ardour7-stretch-shrink-2.png?width=30vw)
Click **Stretch/Shrink** in the _Time Stretch Audio_ dialog to start the Click **Stretch/Shrink** in the _Time Stretch Audio_ dialog to start the
operation. operation.

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@ -32,13 +32,13 @@ it: start/end times of the range as well as its duration. When a range is
created, the _Tracks & Busses_ tab will also select tracks that the range created, the _Tracks & Busses_ tab will also select tracks that the range
crosses. crosses.
{{< figure src="en/ardour7-range-properties.png" alt="Range properties" >}} ![Range properties](en/ardour7-range-properties.png?height=60vh)
It can be useful to create ranges that align with the edges of regions on your It can be useful to create ranges that align with the edges of regions on your
timeline. To do that, enable the _Snap_ option in the toolbar and select _No timeline. To do that, enable the _Snap_ option in the toolbar and select _No
Grid_ in the drop-down list next to it. Grid_ in the drop-down list next to it.
{{< figure src="en/ardour7-snap-to-region-boundaries.png" alt="Snap to region boundaries" >}} ![Snap to region boundaries](en/ardour7-snap-to-region-boundaries.png?width=10vw)
## Editing ranges ## Editing ranges
@ -81,7 +81,7 @@ the timeline in a loop whenever you like (on the screenshot above). To do that,
either click the **Play loop range** button in the _Transport_ toolbar or press either click the **Play loop range** button in the _Transport_ toolbar or press
the **L** shortcut. the **L** shortcut.
{{< figure src="en/ardour7-play-loop-range-button.png" alt="Loop range button in Transport" >}} ![Loop range button in Transport](en/ardour7-play-loop-range-button.png?width=35vw)
You can also tweak the position of loop markers while playing the range in a You can also tweak the position of loop markers while playing the range in a
loop. Just grab a marker and drag it to the left or to the right. loop. Just grab a marker and drag it to the left or to the right.

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@ -18,7 +18,7 @@ The _Grab_ mode (**G** shortcut) is the tool to select and move objects. It is
located just below the transport menu in the _Editor_ window (the little "hand" located just below the transport menu in the _Editor_ window (the little "hand"
icon). You will use this tool a lot in your Ardour work. icon). You will use this tool a lot in your Ardour work.
{{< figure alt="Object Tool" src="en/ardour7-grab-mode.png" >}} ![Object Tool](en/ardour7-grab-mode.png?width=30vw)
When it is active, your mouse pointer will look like a little hand icon. When it is active, your mouse pointer will look like a little hand icon.
@ -35,7 +35,7 @@ on each region you want to select.
- You can also drag a selection box over multiple regions to select them all. - You can also drag a selection box over multiple regions to select them all.
{{< figure alt="object selection" src="en/ardour7-object-selection.png" >}} ![Object selection](en/ardour7-object-selection.png?width=50vw)
- Move multiple regions at the same time after selecting them. - Move multiple regions at the same time after selecting them.
@ -102,7 +102,7 @@ When you use the standard copy/cut/paste commands, where exactly will the
regions be pasted? The exact location is determined by the edit point regions be pasted? The exact location is determined by the edit point
drop-down menu. drop-down menu.
{{< figure alt="Edit Point" src="en/ardour7-edit-point-menu.png" >}} ![Edit Point](en/ardour7-edit-point-menu.png?width=25vw)
If _Mouse_ is selected as the edit point, the copied region will be pasted at If _Mouse_ is selected as the edit point, the copied region will be pasted at
the current position of the mouse. the current position of the mouse.
@ -261,7 +261,7 @@ has the desired fade is *on top* in Ardour's layering system. In order to
change layering of regions, select a region and go to the menu `Region > change layering of regions, select a region and go to the menu `Region >
Layering`. Layering`.
{{< figure alt="Crossfade4" src="en/ardour7-crossfade-4.png" >}} ![Crossfade4](en/ardour7-crossfade-4.png?width=50vw)
The difference may be hard to hear if you are doing this with the very short The difference may be hard to hear if you are doing this with the very short
percussive sounds we imported earlier. To really hear the effect, import a percussive sounds we imported earlier. To really hear the effect, import a