Update Stretching & Shrinking Regions
Before Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 9.9 KiB |
After Width: | Height: | Size: 51 KiB |
After Width: | Height: | Size: 20 KiB |
After Width: | Height: | Size: 50 KiB |
After Width: | Height: | Size: 52 KiB |
After Width: | Height: | Size: 7.7 KiB |
After Width: | Height: | Size: 56 KiB |
|
@ -2,65 +2,67 @@
|
|||
title = "Stretching & shrinking regions"
|
||||
chapter = false
|
||||
weight = 8
|
||||
#pre = "<b>1. </b>"
|
||||
+++
|
||||
|
||||
Regions can be stretched or shrunk in length without changing their
|
||||
Pitch by using the **Stretch/Shrink Regions** tool (shortcut "*T*", for
|
||||
"Time stretch").
|
||||
Regions can be stretched or shrunk in length without changing their pitch by
|
||||
using the _Stretch/Shrink Regions_ tool (**T** shortcut, for "Time-stretch").
|
||||
|
||||
A small adjustment to the length of a Region may not
|
||||
cause noticeable sound **Artifacts**. However, the more extreme the
|
||||
change in length, the more obvious the effect of processing on the
|
||||
sound.
|
||||
{{< figure src="en/ardour7-stretch-shrink-edit-mode.png" alt="Stretch/Shrink Regions tool" >}}
|
||||
|
||||
![stretch](en/Ardour4_EditModes_T.png)
|
||||
A small adjustment to the length of a region may not cause noticeable sound
|
||||
_artifacts_. However, the more extreme the change in length, the more obvious
|
||||
the effect of processing on the sound.
|
||||
|
||||
To use **Stretch/Shrink Regions**, place your cursor on top of the
|
||||
region, and then Click-drag left or right. While dragging, you will see
|
||||
a highlighted area, which represents the new duration to which the
|
||||
Region will be shrunk or stretched when you release the mouse at the
|
||||
current position.
|
||||
To use _Stretch/Shrink Regions_, place your cursor on top of the region, and
|
||||
then click-drag left or right. While dragging, you will see a highlighted area
|
||||
which represents the new duration to which the region will be shrunk or
|
||||
stretched when you release the mouse at the current position. Ardour will also
|
||||
display the new duration of the region next to the highlighted area in units of
|
||||
the primary clock.
|
||||
|
||||
![stretching](en/Ardour4_Stretch_Shrink_Action.png)
|
||||
{{< figure src="en/ardour7-stretch-shrink-highlight.png" alt="Stretching highlight" >}}
|
||||
|
||||
## Time-Stretching a Region to Fit the Loop
|
||||
|
||||
In the image below, we've added another sound sample—this time, a
|
||||
synthesizer line—from [freesound.org](http://www.freesound.org) to the
|
||||
rhythmic passage we composed in the **Creating Looped Sections** chapter
|
||||
(search for "1168 so synth" in the **Search Freesound** tab of Ardour if
|
||||
you'd like to get the same sample. Import it as a new track).
|
||||
In the image below, we've added another sound sample—this time, a [synthesizer
|
||||
line from freesound.org](https://freesound.org/people/walkerbelm/sounds/1168/)
|
||||
to the rhythmic passage we composed in the _Creating Looped Sections_ chapter.
|
||||
|
||||
After importing this synth line, we see that the length of our new
|
||||
Region doesn't match the existing rhythm we've already created. It's too
|
||||
long to be one bar and too short to be two bars.
|
||||
After importing this synth line, you will see that the length of the new region
|
||||
doesn't match the existing rhythm we've already created. It's too long to be one
|
||||
bar and too short to be two bars. More importantly, while the first note matches
|
||||
the beginning of the kick drum's sound above, the second note is clearly
|
||||
off-beat.
|
||||
|
||||
![stretch1](en/Ardour4_Stretch_Shrink_1.png)
|
||||
{{< figure src="en/ardour7-stretch-shrink-1.png" alt="Non-matching regions" >}}
|
||||
|
||||
We can correct this by using the Stretch/Shrink tool. Select the Region
|
||||
you wish to stretch, and drag the new length to the end of the second
|
||||
Bar, again assisted by the Grid settings.
|
||||
We can correct this by using the _Stretch/Shrink_ tool. Select the region you
|
||||
wish to stretch, switch to the tool, click on the right side of the region, then
|
||||
drag the cursor until the newly created highlight area matches the new length,
|
||||
that is, all the way to the second bar (again assisted by the _Grid_ settings).
|
||||
|
||||
When you release the mouse button, the **Time Stretch Audio** dialog will
|
||||
appear. You can experiment with different settings for the Time Stretch
|
||||
operation. Each will affect the sound in different ways. It's a good
|
||||
idea to experiment with a few different stretch settings to find out
|
||||
which gives the result you're most happy with.
|
||||
{{< figure src="en/ardour7-stretch-shrink-action.png" alt="Stretching" >}}
|
||||
|
||||
![stretch2](en/Ardour4_Stretch_Shrink_2.png)
|
||||
When you release the mouse button, the _Time Stretch Audio_ dialog appears. You
|
||||
can experiment with different settings for the _Time Stretch_ operation. Each
|
||||
will affect the sound in a different way. It's a good idea to try different
|
||||
stretch settings to find out which one gives you the result you're most happy
|
||||
with.
|
||||
|
||||
Click **Stretch/Shrink** in the Time Stretch dialog to start the
|
||||
{{< figure src="en/ardour7-stretch-shrink-2.png" alt="Time Stretch Audio dialog" >}}
|
||||
|
||||
Click **Stretch/Shrink** in the _Time Stretch Audio_ dialog to start the
|
||||
operation.
|
||||
|
||||
When the Time Stretch operation is complete, the region of the
|
||||
synthesizer line will now be exactly two Bars long, and should fit in
|
||||
with the rhythm we already created with the drum samples.
|
||||
When the operation is complete, the region of the synthesizer line will now be
|
||||
exactly two bars long and should fit in with the rhythm we already created with
|
||||
the drum samples.
|
||||
|
||||
![stretch3](en/Ardour4_Stretch_Shrink_3.png)
|
||||
{{< figure src="en/ardour7-stretch-shrink-3.png" alt="Stretched audio region" >}}
|
||||
|
||||
## Continuing
|
||||
|
||||
This was the last chapter of the **Editing Regions** section. Next we go into Mixing.
|
||||
This was the last chapter of the _Editing Regions_ section. Next we go into
|
||||
_Mixing_.
|
||||
|
||||
Next: [MIXING SESSIONS](../the-mixer-strip)
|
||||
Next: [MIXING SESSIONS](../../mixing-sessions/the-mixer-strip/)
|
||||
|
|