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" +++ -Regions can be stretched or shrunk in length without changing their -Pitch by using the **Stretch/Shrink Regions** tool (shortcut "*T*", for -"Time stretch"). +Regions can be stretched or shrunk in length without changing their pitch by +using the _Stretch/Shrink Regions_ tool (**T** shortcut, for "Time-stretch"). -A small adjustment to the length of a Region may not -cause noticeable sound **Artifacts**. However, the more extreme the -change in length, the more obvious the effect of processing on the -sound. +{{< figure src="en/ardour7-stretch-shrink-edit-mode.png" alt="Stretch/Shrink Regions tool" >}} -![stretch](en/Ardour4_EditModes_T.png) +A small adjustment to the length of a region may not cause noticeable sound +_artifacts_. However, the more extreme the change in length, the more obvious +the effect of processing on the sound. -To use **Stretch/Shrink Regions**, place your cursor on top of the -region, and then Click-drag left or right. While dragging, you will see -a highlighted area, which represents the new duration to which the -Region will be shrunk or stretched when you release the mouse at the -current position. +To use _Stretch/Shrink Regions_, place your cursor on top of the region, and +then click-drag left or right. While dragging, you will see a highlighted area +which represents the new duration to which the region will be shrunk or +stretched when you release the mouse at the current position. Ardour will also +display the new duration of the region next to the highlighted area in units of +the primary clock. -![stretching](en/Ardour4_Stretch_Shrink_Action.png) +{{< figure src="en/ardour7-stretch-shrink-highlight.png" alt="Stretching highlight" >}} ## Time-Stretching a Region to Fit the Loop -In the image below, we've added another sound sample—this time, a -synthesizer line—from [freesound.org](http://www.freesound.org) to the -rhythmic passage we composed in the **Creating Looped Sections** chapter -(search for "1168 so synth" in the **Search Freesound** tab of Ardour if -you'd like to get the same sample. Import it as a new track). +In the image below, we've added another sound sample—this time, a [synthesizer +line from freesound.org](https://freesound.org/people/walkerbelm/sounds/1168/) +to the rhythmic passage we composed in the _Creating Looped Sections_ chapter. -After importing this synth line, we see that the length of our new -Region doesn't match the existing rhythm we've already created. It's too -long to be one bar and too short to be two bars. +After importing this synth line, you will see that the length of the new region +doesn't match the existing rhythm we've already created. It's too long to be one +bar and too short to be two bars. More importantly, while the first note matches +the beginning of the kick drum's sound above, the second note is clearly +off-beat. -![stretch1](en/Ardour4_Stretch_Shrink_1.png) +{{< figure src="en/ardour7-stretch-shrink-1.png" alt="Non-matching regions" >}} -We can correct this by using the Stretch/Shrink tool. Select the Region -you wish to stretch, and drag the new length to the end of the second -Bar, again assisted by the Grid settings. +We can correct this by using the _Stretch/Shrink_ tool. Select the region you +wish to stretch, switch to the tool, click on the right side of the region, then +drag the cursor until the newly created highlight area matches the new length, +that is, all the way to the second bar (again assisted by the _Grid_ settings). -When you release the mouse button, the **Time Stretch Audio** dialog will -appear. You can experiment with different settings for the Time Stretch -operation. Each will affect the sound in different ways. It's a good -idea to experiment with a few different stretch settings to find out -which gives the result you're most happy with. +{{< figure src="en/ardour7-stretch-shrink-action.png" alt="Stretching" >}} -![stretch2](en/Ardour4_Stretch_Shrink_2.png)  +When you release the mouse button, the _Time Stretch Audio_ dialog appears. You +can experiment with different settings for the _Time Stretch_ operation. Each +will affect the sound in a different way. It's a good idea to try different +stretch settings to find out which one gives you the result you're most happy +with. -Click **Stretch/Shrink** in the Time Stretch dialog to start the +{{< figure src="en/ardour7-stretch-shrink-2.png" alt="Time Stretch Audio dialog" >}} + +Click **Stretch/Shrink** in the _Time Stretch Audio_ dialog to start the operation. -When the Time Stretch operation is complete, the region of the -synthesizer line will now be exactly two Bars long, and should fit in -with the rhythm we already created with the drum samples. +When the operation is complete, the region of the synthesizer line will now be +exactly two bars long and should fit in with the rhythm we already created with +the drum samples. -![stretch3](en/Ardour4_Stretch_Shrink_3.png) +{{< figure src="en/ardour7-stretch-shrink-3.png" alt="Stretched audio region" >}} ## Continuing -This was the last chapter of the **Editing Regions** section. Next we go into Mixing. +This was the last chapter of the _Editing Regions_ section. Next we go into +_Mixing_. -Next: [MIXING SESSIONS](../the-mixer-strip) +Next: [MIXING SESSIONS](../../mixing-sessions/the-mixer-strip/)