A few fixes for non-destructive editing
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title = "What is non-destructive editing?"
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title = "Non-destructive editing"
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description = "What is non-destructive editing and how does it work in Ardour?"
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chapter = false
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weight = 1
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@ -21,9 +21,11 @@ project file, and then "replay" them when loading that project.
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## How does it work in Ardour?
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Here is a quick example. Let's record a short audio clip, cut it in half and then drag the right half to the right creating a gap:
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Here is a quick example. Let's record a short audio clip, cut it in half and
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then drag the right half to the right creating a gap:
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{{< figure src="en/non-destructive-editing-cut-move-example.gif" alt="Cutting and moving a audio region" >}}
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{{< figure src="en/non-destructive-editing-cut-move-example.gif"
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alt="Cutting and moving a audio region" >}}
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Here is what actually happens here. Ardour creates a region that references the
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original audio file and uses all of its data, from the first to the last sample.
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@ -35,7 +37,9 @@ and stops at that sample in the middle, and the second region starts at a
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different point in time with that sample in the middle of the original file, and
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then it stops at the last sample of the original file.
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You can cut an audio region into as many smaller clips as you like, move them around tracks, change their start/end points, stretch or contract them etc. The original audio file will never change on the disk.
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You can cut an audio region into as many smaller clips as you like, move them
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around tracks, change their start/end points, stretch or contract them etc. The
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original audio file will never change on the disk.
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When you save a project, all that information is preserved in the session file.
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When you reopen the session, Ardour reads all these references, loads original
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to the _Sources_ tab, grab the name of the original audio file of the take, drop
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it on any track and then move it around, cut etc.
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{{< figure src="en/non-destructive-editing-redo-all-over-again.gif" alt="Redo the editing all over again" >}}
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{{< figure src="en/non-destructive-editing-redo-all-over-again.gif"
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alt="Redo the editing all over again" >}}
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Moreover, any effects you apply to a track are also non-destructive. Ardour will
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apply them to original audio stream and play the result on-the-fly.
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Now that you are familiar with basics of non-destructive editing, let's do some
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actual arranging and editing.
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Next: [Importing audio](../importing-audio)
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Next: [Arranging tracks](../arranging-tracks)
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<!-- ## Is it Ardours-specific?
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