Finish updating Editor window page
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@ -119,44 +119,51 @@ This is a bird's-eye view of the entire session.
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{{< figure src="en/ardour7-overview-panel.png" alt="Project overview" >}}
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{{< figure src="en/ardour7-overview-panel.png" alt="Project overview" >}}
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There are two major use cases
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There are two major use cases here:
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here:
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1. Navigating around the project. Just grab the rectangle and drag it around to
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1. Navigating around the project. Just grab the rectangle and drag it around to
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pan over the entire project.
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pan over the entire project.
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2. Tweaking zoom and position of the visible part of the project. Grab any part
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2. Tweaking zoom and position of the visible part of the project. Grab the left
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of the visible rectangle's border and drag it inwards or outwards to zoom in or
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or the right side of the visible rectangle's border and drag it inwards or
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out respectively.
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outwards to zoom in or out respectively.
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## Editor Mixer
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## Editor Mixer
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The Editor Mixer is located at the left of the Edit Window. It displays
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The Editor Mixer is located at the left of the _Editor_ window. It displays the
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the **Mixer Strip** of the currently selected Track or Bus. It controls
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mixer strip of the currently selected track or bus. It's mainly used to control
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the volume, Plugins and Routing for the Track or Bus to which it
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the volume, plugins, and routing for the track or the bus to which it
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corresponds. You can toggle to view or hide the Editor Mixer by clicking
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corresponds. You can toggle to view or hide the _Editor Mixer_ by clicking on
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on the menu *View* > *Show Editor Mixer* (shortcut *"Shift"* + *"E"*).
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the menu `View > Show Editor Mixer` (**Shift + E** shortcut). This Mixer is
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This Mixer is covered in the **Using the Mixer Strip** chapter.
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covered in the [Using the Mixer Strip](../mixing-sessions/the-mixer-strip/)
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chapter.
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{{< figure src="en/Ardour6_Editor_Mixer.png" alt="Editor Mixer" height="50" >}}
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{{< figure src="en/Ardour6_Editor_Mixer.png" alt="Editor Mixer" height="50%" >}}
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## Regions, Tracks/Busses, Snapshots, Groups, Ranges, Marks
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## Editor List
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The space on the right of Ardour's Editor Window can have 5 different
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The space on the right of Ardour's _Editor_ window can have 7 different
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functions, depending on which tab is currently selected: **Regions**,
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functions, depending on which tab is currently selected: _Tracks & Busses_,
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**Tracks/Busses**, **Snapshots**, **Track & Bus Groups**, and **Ranges
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_Sources_, _Regions_, _Clips_, _Snapshots_, _Track & Bus Groups_, and _Ranges &
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and Marks**. Regions is the tab selected by default. This part of the
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Marks_.
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Editor Window is commonly referred to as **Regions List**. Regions
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represent audio files stored on the hard drive which can be dragged from
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the Regions List directly onto a track in the main canvas. More
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information on Regions can be found in the **Working With Regions**
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chapter. The Tracks tab is covered in the **Arranging Tracks** chapter,
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and Snapshots are discussed in the **Saving Snapshots** chapter.
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![Region List](en/Ardour6_Region_List.png)
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![Sources List](en/ardour7-sources-list.png)
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- _Tracks & Busses_ provides an overview of all tracks and busses in the
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project, including the invisible ones. This tab is covered in the
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_Arranging Tracks_ chapter
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- _Sources_ lists all files on the disk imported to the session.
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- _Regions_ is a list of all takes in the session. You can reuse both sources
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and regions by dragging them onto the canvas. More information on Regions can be
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found in the _Working With Regions_ chapter.
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- _Snapshots_ are versions of the same session saved at particular moments in
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time, they are discussed in the _Saving Snapshots_ chapter.
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- _Ranges and Marks_ is an overview of all markers in the project, with an easy
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UI to edit them.
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## Continuing
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## Continuing
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Next up is the _Mixer_ window where you control...
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Next up is the _Mixer_ window where you focus on how the mix of different
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insruments sounds together.
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Next: [Mixer window](../mixer-window)
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Next: [Mixer window](../mixer-window)
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