Update image markup to fix blown-up sizes, Part 1 of N
This commit is contained in:
parent
0b8dd5958f
commit
54cc2e43e2
|
@ -19,12 +19,12 @@ are recording. So if performing to a metronome to pace yourself is something
|
||||||
you are comfortable with, you can enable the metronome on the transport
|
you are comfortable with, you can enable the metronome on the transport
|
||||||
toolbar (or press the **\`** shortcut).
|
toolbar (or press the **\`** shortcut).
|
||||||
|
|
||||||
If the metronome clicks are not audible, go to _Window > Audio Connections_,
|
If the metronome clicks are not audible, go to `Window > Audio Connections`,
|
||||||
click _Ardour Misc_ on the left and see if the _Click out_ ports are connected
|
click _Ardour Misc_ on the left and see if the _Click out_ ports are connected
|
||||||
to the Master bus. This will make the metronome clicks play through the same
|
to the Master bus. This will make the metronome clicks play through the same
|
||||||
output as the rest of your session.
|
output as the rest of your session.
|
||||||
|
|
||||||
{{< figure src="en/click-out-ports.png" alt="Click out ports connected to the master bus" >}}
|
![Click out ports connected to the master bus](en/click-out-ports.png?width=40vw)
|
||||||
|
|
||||||
There are also a handful of customization options for the metronome on the
|
There are also a handful of customization options for the metronome on the
|
||||||
same-name _Preferences_ dialog page: doing (or not) an emphasis on the first
|
same-name _Preferences_ dialog page: doing (or not) an emphasis on the first
|
||||||
|
@ -45,14 +45,14 @@ begins. You have three options here:
|
||||||
|
|
||||||
The first two options are similar. Here is what they do.
|
The first two options are similar. Here is what they do.
|
||||||
|
|
||||||
Preroll (_Transport > Record w/Preroll_ or **Shift+<**) means Ardour will
|
Preroll (`Transport > Record w/Preroll` or **Shift+<**) means Ardour will
|
||||||
start playing audible session's material ahead of the point where you want to
|
start playing audible session's material ahead of the point where you want to
|
||||||
begin recording, then when the playhead reaches the original point where it
|
begin recording, then when the playhead reaches the original point where it
|
||||||
was located, actual recording starts. By default, Ardour goes 2 bars back for
|
was located, actual recording starts. By default, Ardour goes 2 bars back for
|
||||||
preroll. You can configure this in the _Preferences_ dialog on the _Transport_
|
preroll. You can configure this in the _Preferences_ dialog on the _Transport_
|
||||||
page.
|
page.
|
||||||
|
|
||||||
Count-in (_Transport > Record w/Count-in_ or **Shift+>**) means that Ardour
|
Count-in (`Transport > Record w/Count-in` or **Shift+>**) means that Ardour
|
||||||
will play two bars worth of metronome clicks, _then_ start recording.
|
will play two bars worth of metronome clicks, _then_ start recording.
|
||||||
|
|
||||||
In both cases playing exactly on beat is crucial if there should be MIDI notes
|
In both cases playing exactly on beat is crucial if there should be MIDI notes
|
||||||
|
|
|
@ -16,7 +16,7 @@ your computer which have been connected to Ardour via JACK. Please see the
|
||||||
This section will show you how to record audio from an external source (for
|
This section will show you how to record audio from an external source (for
|
||||||
example, a microphone) onto a track in Ardour.
|
example, a microphone) onto a track in Ardour.
|
||||||
|
|
||||||
{{< figure alt="Editor Mixer Input" src="en/ardour7-editor-mixer-input.png" >}}
|
![Editor Mixer Input](en/ardour7-editor-mixer-input.png?width=50vw)
|
||||||
|
|
||||||
First, you should check that the proper inputs have been routed to the
|
First, you should check that the proper inputs have been routed to the
|
||||||
track you wish to record to.
|
track you wish to record to.
|
||||||
|
@ -25,7 +25,7 @@ track you wish to record to.
|
||||||
volume slider.
|
volume slider.
|
||||||
2. The track becomes highlighted.
|
2. The track becomes highlighted.
|
||||||
|
|
||||||
{{< figure alt="Highlighting a track" src="en/ardour7-audio-1-highlight.gif" >}}
|
![Highlighting a track](en/ardour7-audio-1-highlight.gif?width=30vw)
|
||||||
|
|
||||||
3. The vertical _Editor Mixer_ strip located on the left side of the _Editor_
|
3. The vertical _Editor Mixer_ strip located on the left side of the _Editor_
|
||||||
window should now show the track you just selected (*Audio 1* in the image
|
window should now show the track you just selected (*Audio 1* in the image
|
||||||
|
@ -47,7 +47,7 @@ whether you are using a macOS, Windows, or Linux computer. If you don't see a
|
||||||
connection named *system capture_1*, look for whichever connection name is
|
connection named *system capture_1*, look for whichever connection name is
|
||||||
likely to be your input microphone.
|
likely to be your input microphone.
|
||||||
|
|
||||||
{{< figure alt="Audio 1 input" src="en/ardour7-audio-1-input.png" >}}
|
![Audio 1 input](en/ardour7-audio-1-input.png?height=30vw)
|
||||||
|
|
||||||
The tabs that you see displayed vertically on the left are available
|
The tabs that you see displayed vertically on the left are available
|
||||||
sources. "*Audio 1 in*" on the bottom right is the
|
sources. "*Audio 1 in*" on the bottom right is the
|
||||||
|
@ -85,7 +85,7 @@ checked that the proper capture inputs have been routed to the Track, you can
|
||||||
arm the Track to record by clicking on the small red icon on the horizontal
|
arm the Track to record by clicking on the small red icon on the horizontal
|
||||||
track strip (not the big one in the Transport controls).
|
track strip (not the big one in the Transport controls).
|
||||||
|
|
||||||
{{< figure alt="Arming Track" src="en/ardour7-arming-the-track.png" >}}
|
![Arming Track](en/ardour7-arming-the-track.png?width=40vw)
|
||||||
|
|
||||||
When properly armed, the small red icon will remain highlighted, and you will be
|
When properly armed, the small red icon will remain highlighted, and you will be
|
||||||
able to see the incoming signal by looking at the _peak meter_ on the _Editor
|
able to see the incoming signal by looking at the _peak meter_ on the _Editor
|
||||||
|
@ -111,7 +111,7 @@ recording, click on the **Play** button in the _Transport_ menu, or press the
|
||||||
space bar of your computer keyboard. Clicking the **Play** button again (or
|
space bar of your computer keyboard. Clicking the **Play** button again (or
|
||||||
pressing the space bar) will stop recording.
|
pressing the space bar) will stop recording.
|
||||||
|
|
||||||
{{< figure alt="Recording" src="en/ardour7-recording.png" >}}
|
![Recording](en/ardour7-recording.png?width=50vw)
|
||||||
|
|
||||||
While recording, the armed track will capture the sounds from the input. Any
|
While recording, the armed track will capture the sounds from the input. Any
|
||||||
existing sound on other tracks will play normally during the recording. This
|
existing sound on other tracks will play normally during the recording. This
|
||||||
|
@ -140,7 +140,7 @@ The audio in the screenshot below was recorded too loud and produced _clipping_
|
||||||
represented digitally), which results in a loss of information and audible
|
represented digitally), which results in a loss of information and audible
|
||||||
distortion. The clipped peaks in the waveform are marked in red.
|
distortion. The clipped peaks in the waveform are marked in red.
|
||||||
|
|
||||||
{{< figure alt="Clipping" src="en/ardour7-clipping.png" >}}
|
![Clipping](en/ardour7-clipping.png?width=50vw)
|
||||||
|
|
||||||
The best and easiest way to avoid clipping is have some control over the volume
|
The best and easiest way to avoid clipping is have some control over the volume
|
||||||
of the incoming audio signal before it gets to the sound card. For example, you
|
of the incoming audio signal before it gets to the sound card. For example, you
|
||||||
|
@ -170,7 +170,7 @@ where it was recorded, with different takes being automatically numbered. In the
|
||||||
screenshot below, "*Audio 1-1*" and "*Audio 1-2*" represent two different
|
screenshot below, "*Audio 1-1*" and "*Audio 1-2*" represent two different
|
||||||
recordings made on a track named "*Audio 1*".
|
recordings made on a track named "*Audio 1*".
|
||||||
|
|
||||||
{{< figure alt="Region List Rec" src="en/ardour7-region-list-recording.png" >}}
|
![Region List Rec](en/ardour7-region-list-recording.png?width=40vw)
|
||||||
|
|
||||||
You might want to plan ahead and organize your recording session by giving
|
You might want to plan ahead and organize your recording session by giving
|
||||||
appropriate names to different tracks. For example, a track used only for
|
appropriate names to different tracks. For example, a track used only for
|
||||||
|
@ -182,7 +182,7 @@ such as "Audio 1".
|
||||||
To rename a track, just double-click on its name (before you arm the track to
|
To rename a track, just double-click on its name (before you arm the track to
|
||||||
record) and type in the new name.
|
record) and type in the new name.
|
||||||
|
|
||||||
{{< figure alt="Rename Track" src="en/ardour7-rename-track.png" >}}
|
![Rename Track](en/ardour7-rename-track.png?width=40vw)
|
||||||
|
|
||||||
{{% notice tip %}}
|
{{% notice tip %}}
|
||||||
Did we mention how important it is to **save your work often**? Hit **Ctrl + S**
|
Did we mention how important it is to **save your work often**? Hit **Ctrl + S**
|
||||||
|
|
|
@ -26,7 +26,7 @@ directly in Ardour. For that, in the Audio Connection Manager manager switch to
|
||||||
the _Other_ tab in _Sources_ on the left and connect your browser's output to an
|
the _Other_ tab in _Sources_ on the left and connect your browser's output to an
|
||||||
Ardour track that is called _From YT_ here:
|
Ardour track that is called _From YT_ here:
|
||||||
|
|
||||||
{{< figure src="en/ardour7-youtube-connection-in-ardour.png" alt="Connection to YouTube output" >}}
|
![Connection to YouTube output](en/ardour7-youtube-connection-in-ardour.png?width=40vw)
|
||||||
|
|
||||||
As applications like web browsers do not usually have persistent audio output
|
As applications like web browsers do not usually have persistent audio output
|
||||||
ports, you do need to make your browser output some audio for the ports to be
|
ports, you do need to make your browser output some audio for the ports to be
|
||||||
|
|
|
@ -36,9 +36,9 @@ routing.
|
||||||
The _Audio Connection Manager_ window (also known as the patchbay) is the main
|
The _Audio Connection Manager_ window (also known as the patchbay) is the main
|
||||||
way to make connections to, from ,and within Ardour's mixer. You can open this
|
way to make connections to, from ,and within Ardour's mixer. You can open this
|
||||||
window with the shortcut **Alt + P**, or through the
|
window with the shortcut **Alt + P**, or through the
|
||||||
`Window > Audio Connections` menu.
|
`Window >> Audio Connections` menu.
|
||||||
|
|
||||||
{{< figure alt="Audio Connection Manager" src="en/ardour7-audio-connections-in-menu.png" >}}
|
![Audio Connection Manager](en/ardour7-audio-connections-in-menu.png?width=40vw)
|
||||||
|
|
||||||
The patchbay presents two groups of ports; one set of sources, and one of
|
The patchbay presents two groups of ports; one set of sources, and one of
|
||||||
destinations. Sources and destinations are organized by tabs. The available
|
destinations. Sources and destinations are organized by tabs. The available
|
||||||
|
@ -51,7 +51,7 @@ in the bottom. This means that the matrix you see displays connections from
|
||||||
available hardware sound sources (for example, a microphone), into existing
|
available hardware sound sources (for example, a microphone), into existing
|
||||||
Ardour tracks.
|
Ardour tracks.
|
||||||
|
|
||||||
{{< figure alt="ACM 1" src="en/ardour7-audio-connection-manager-1.png" >}}
|
![ACM 1](en/ardour7-audio-connection-manager-1.png?width=40vw)
|
||||||
|
|
||||||
The green dots represent a connection. The screenshot above tells us that
|
The green dots represent a connection. The screenshot above tells us that
|
||||||
incoming sounds from _capture\_1_ (the first input source of your soundcard, or
|
incoming sounds from _capture\_1_ (the first input source of your soundcard, or
|
||||||
|
@ -68,7 +68,7 @@ vertical tab) into Ardour busses (selected horizontal tab). As mentioned
|
||||||
earlier, the default setting for all _Ardour Tracks_ is that their sound goes to
|
earlier, the default setting for all _Ardour Tracks_ is that their sound goes to
|
||||||
the _Master_ bus.
|
the _Master_ bus.
|
||||||
|
|
||||||
{{< figure alt="ACM 2" src="en/ardour7-audio-connection-manager-2.png" >}}
|
![ACM 2](en/ardour7-audio-connection-manager-2.png?width=40vw)
|
||||||
|
|
||||||
Note: remember that _Audio 1_ is a Mono track? We saw it in the earlier
|
Note: remember that _Audio 1_ is a Mono track? We saw it in the earlier
|
||||||
screenshot that _Audio 1_ only has one input slot. But now on the screenshot
|
screenshot that _Audio 1_ only has one input slot. But now on the screenshot
|
||||||
|
@ -82,7 +82,7 @@ Finally, let's explore a couple more tabs in the _Audio Connection Manager_ to
|
||||||
see the sound going from the _Master_ bus to the actual hardware outputs (your
|
see the sound going from the _Master_ bus to the actual hardware outputs (your
|
||||||
loudspeakers or headphones):
|
loudspeakers or headphones):
|
||||||
|
|
||||||
{{< figure src="en/ardour7-audio-connection-manager-3.png" alt="ACM3" >}}
|
![ACM 3](en/ardour7-audio-connection-manager-3.png?width=40vw)
|
||||||
|
|
||||||
As you can see, the selected source tab is now _Ardour Busses_, and the
|
As you can see, the selected source tab is now _Ardour Busses_, and the
|
||||||
destination tab is _Hardware_. This session happens to have only one bus, the
|
destination tab is _Hardware_. This session happens to have only one bus, the
|
||||||
|
@ -102,14 +102,14 @@ There is a neat trick you can use when you need to map many mono/stereo outputs
|
||||||
to many mono/stereo inputs: rather than making many single clicks, draw a
|
to many mono/stereo inputs: rather than making many single clicks, draw a
|
||||||
connection line. Here is how you do it:
|
connection line. Here is how you do it:
|
||||||
|
|
||||||
{{< figure src="en/ardour7-drawing-connection-lines.gif" alt="Drawing connection lines" >}}
|
![Drawing connection lines](en/ardour7-drawing-connection-lines.gif)
|
||||||
|
|
||||||
### Practical example of routing to a bus
|
### Practical example of routing to a bus
|
||||||
|
|
||||||
In the following example session, there are two guitar tracks and one
|
In the following example session, there are two guitar tracks and one
|
||||||
unused bus called _Guitar_ bus, all Stereo.
|
unused bus called _Guitar_ bus, all Stereo.
|
||||||
|
|
||||||
{{< figure alt="ACM 4" src="en/ardour7-audio-connection-manager-4.png" >}}
|
![ACM 4](en/ardour7-audio-connection-manager-4.png?width=40vw)
|
||||||
|
|
||||||
Suppose you want to send the output from the two guitar tracks to the _Guitar_
|
Suppose you want to send the output from the two guitar tracks to the _Guitar_
|
||||||
bus instead of the _Master_ bus. This can be useful to control the volume of
|
bus instead of the _Master_ bus. This can be useful to control the volume of
|
||||||
|
@ -124,7 +124,7 @@ destinations (horizontal bottom tabs). Undo existing connections from both
|
||||||
tracks to _Master_. Then create connections from both tracks to _Guitar_ bus.
|
tracks to _Master_. Then create connections from both tracks to _Guitar_ bus.
|
||||||
The final result would look like this:
|
The final result would look like this:
|
||||||
|
|
||||||
{{< figure alt="ACM 5" src="en/ardour7-audio-connection-manager-5.png" >}}
|
![ACM 5](en/ardour7-audio-connection-manager-5.png?width=40vw)
|
||||||
|
|
||||||
Now both guitar tracks are routed to the _Guitar_ bus, and no longer directly
|
Now both guitar tracks are routed to the _Guitar_ bus, and no longer directly
|
||||||
connected to the _Master_ bus. We then make sure that the _Guitar_ bus is, by
|
connected to the _Master_ bus. We then make sure that the _Guitar_ bus is, by
|
||||||
|
@ -148,7 +148,7 @@ of the strip. Clicking on either one will show you a menu of connection
|
||||||
options. In the screenshot below, for example, you would click on the **1/2**
|
options. In the screenshot below, for example, you would click on the **1/2**
|
||||||
button right under the track name _Guitar 1_ in order to access this menu:
|
button right under the track name _Guitar 1_ in order to access this menu:
|
||||||
|
|
||||||
{{< figure alt="Editor Mixer In Out" src="en/ardour7-editor-mixer-in-out.png" >}}
|
![Editor Mixer In Out](en/ardour7-editor-mixer-in-out.png?width=40vw)
|
||||||
|
|
||||||
You may select a connection right there from the menu, or choose _Routing Grid_
|
You may select a connection right there from the menu, or choose _Routing Grid_
|
||||||
to see a simpler version of the _Audio Connection Manager_ with only the
|
to see a simpler version of the _Audio Connection Manager_ with only the
|
||||||
|
|
Loading…
Reference in New Issue