Complete the Understanding Routing update

This commit is contained in:
Alexandre Prokoudine 2022-03-31 11:38:00 +03:00
parent 0304b83b52
commit 4dcf7d5a79
12 changed files with 33 additions and 28 deletions

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@ -52,17 +52,16 @@ in the bottom. This means that the matrix you see displays connections from
available hardware sound sources (for example, a microphone), into existing available hardware sound sources (for example, a microphone), into existing
Ardour tracks.  Ardour tracks. 
![ACM 1](en/Ardour4_Audio_Connection_Manager_1.png)  ![ACM 1](en/ardour7-audio-connection-manager-1.png) 
The green dots represent a connection. The screenshot above tells us that The green dots represent a connection. The screenshot above tells us that
incoming sounds from "*system: capture\_1*" (the first input source of your incoming sounds from _capture\_1_ (the first input source of your soundcard, or
soundcard, or the built-in microphone of your laptop) are going into Ardour the built-in microphone of your laptop) are going into Ardour track named _Audio
track named "*Audio 1*", and also that incoming sounds from "*system: 1_, and also that incoming sounds from _capture\_2_ are going into input of
capture\_1*" and "*system: capture\_2*" are respectively going into the Left and Ardour track named _Audio 2_.
Right inputs of Ardour track named "*Audio 2.*"
Notice we can see that "*Audio 1*" is a Mono track because it only has one Notice we can see that _Audio 1_ is a Mono track because it only has one
connection slot, while track "*Audio 2*" is Stereo since it has two slots (Left connection slot, while track _Audio 2_ is Stereo since it has two slots (Left
and Right). and Right).
The next screenshot shows the signal path from _Ardour Tracks_ (selected The next screenshot shows the signal path from _Ardour Tracks_ (selected
@ -70,10 +69,10 @@ vertical tab) into Ardour busses (selected horizontal tab). As mentioned
earlier, the default setting for all _Ardour Tracks_ is that their sound goes to earlier, the default setting for all _Ardour Tracks_ is that their sound goes to
the _Master_ bus. the _Master_ bus.
![ACM 2](en/Ardour4_Audio_Connection_Manager_2.png) ![ACM 2](en/ardour7-audio-connection-manager-2.png)
Note: remember that "*Audio 1*" is a Mono track? We saw it in the earlier Note: remember that _Audio 1_ is a Mono track? We saw it in the earlier
screenshot that "*Audio 1*" only has one input slot. But now on the screenshot screenshot that _Audio 1_ only has one input slot. But now on the screenshot
above you see that "Audio 1" has two outputs (Left and Right). This is normal: above you see that "Audio 1" has two outputs (Left and Right). This is normal:
we define whether a track is Mono or Stereo by its *number of inputs*, not we define whether a track is Mono or Stereo by its *number of inputs*, not
outputs. Mono tracks will hold a single channel of audio, but you can still outputs. Mono tracks will hold a single channel of audio, but you can still
@ -84,9 +83,9 @@ Finally, let's explore a couple more tabs in the _Audio Connection Manager_ to
see the sound going from the _Master_ bus to the actual hardware outputs (your see the sound going from the _Master_ bus to the actual hardware outputs (your
loudspeakers or headphones): loudspeakers or headphones):
![ACM 3](en/Ardour4_Audio_Connection_Manager_3.png) {{< figure src="en/ardour7-audio-connection-manager-3.png" alt="ACM3" >}}
As you can see, the selected source tab is now "*Ardour Busses*", and the As you can see, the selected source tab is now _Ardour Busses_, and the
destination tab is _Hardware_. This session happens to have only one bus, the destination tab is _Hardware_. This session happens to have only one bus, the
default "master out". The green dots show that all sounds coming out of the default "master out". The green dots show that all sounds coming out of the
_Master_ bus are going to system playback 1 and 2, which are the outputs of your _Master_ bus are going to system playback 1 and 2, which are the outputs of your
@ -100,12 +99,18 @@ dot will appear to indicate the connection is made.
To undo a connection, simply click on an existing green dot and it will To undo a connection, simply click on an existing green dot and it will
disappear. disappear.
There is a neat trick you can use when you need to map many mono/stereo outputs
to many mono/stereo inputs: rather than making many single clicks, draw a
connection line. Here is how you do it:
{{< figure src="en/ardour7-drawing-connection-lines.gif" alt="Drawing connection lines" >}}
### Practical example of routing to a bus ### Practical example of routing to a bus
In the following example session, there are two guitar tracks and one In the following example session, there are two guitar tracks and one
unused bus called _Guitar_ bus, all Stereo. unused bus called _Guitar_ bus, all Stereo.
![ACM 4](en/Ardour4_Ardour_Connection_Manager_4.png)  ![ACM 4](en/ardour7-audio-connection-manager-4.png) 
Suppose you want to send the output from the two guitar tracks to the _Guitar_ Suppose you want to send the output from the two guitar tracks to the _Guitar_
bus instead of the _Master_ bus. This can be useful to control the volume of bus instead of the _Master_ bus. This can be useful to control the volume of
@ -119,29 +124,29 @@ destinations (horizontal bottom tabs). Undo existing connections from both
tracks to _Master_. Then create connections from both tracks to _Guitar_ bus. tracks to _Master_. Then create connections from both tracks to _Guitar_ bus.
The final result would look like this: The final result would look like this:
![ACM 5](en/Ardour4_Audio_Connection_Manager_5.png)  ![ACM 5](en/ardour7-audio-connection-manager-5.png) 
Now both guitar tracks are routed to the _Guitar_ bus, and no longer directly Now both guitar tracks are routed to the _Guitar_ bus, and no longer directly
connected to the _Master_ bus. We then make sure that the _Guitar_ bus is, by its connected to the _Master_ bus. We then make sure that the _Guitar_ bus is, by
turn, routed to the _Master_ bus (the output routing of a bus is edited in the its turn, routed to the _Master_ bus (the output routing of a bus is edited in
same way as for a track), so that we can still hear the sound from both guitar the same way as for a track), so that we can still hear the sound from both
tracks. Now we can control the volume of both guitar tracks together by changing guitar tracks. Now we can control the volume of both guitar tracks together by
the fader of the _Guitar_ bus. What's more, we can now add plugins to the Guitar changing the fader of the _Guitar_ bus. What's more, we can now add plugins to
Bus to process the sound of both guitar Tracks together. the Guitar Bus to process the sound of both guitar Tracks together.
### Track- or Bus-specific views of the Patchbay ### Track- or Bus-specific views of the Patchbay
The _Audio Connection Manager_ (Patchbay) that you open with **Alt + P** shows you The _Audio Connection Manager_ (Patchbay) that you open with **Alt + P** shows
the complete matrix of every single source and every single destination you the complete matrix of every single source and every single destination
available in Ardour. Sometimes this is too much: you just want to quickly change available in Ardour. Sometimes this is too much: you just want to quickly change
the routing of a single track input or output, for example. Ardour allows you to the routing of a single track input or output, for example. Ardour allows you to
access a relevant subset of Patchbay connections when you click directly on the access a relevant subset of Patchbay connections when you click directly on the
**Inputs** or **Outputs** button of a track or bus in the mixer strip. **Inputs** or **Outputs** button of a track or bus in the mixer strip.
The **Inputs** button is at the top, and the **Outputs** button is on the bottom The **Inputs** button is at the top, and the **Outputs** button is on the bottom
of the strip. Clicking on either one will show you a menu of connection of the strip. Clicking on either one will show you a menu of connection
options. In the screenshot below, for example, you would click on the **1/2** options. In the screenshot below, for example, you would click on the **1/2**
button right under the track name "Guitar 1" in order to access this menu: button right under the track name _Guitar 1_ in order to access this menu:
![Editor Mixer In Out](en/ardour7-editor-mixer-in-out.png) ![Editor Mixer In Out](en/ardour7-editor-mixer-in-out.png)
@ -170,4 +175,4 @@ the chapter _Routing Between Applications_. If you would prefer to work only
with Ardour, then skip ahead to the section on _Arranging Tracks_. with Ardour, then skip ahead to the section on _Arranging Tracks_.
NEXT: [ROUTING BETWEEN APPLICATIONS](../routing-between-applications) or NEXT: [ROUTING BETWEEN APPLICATIONS](../routing-between-applications) or
[ARRANGING TRACKS](../arranging-tracks) [ARRANGING TRACKS](../../editing-sessions/arranging-tracks/)