Complete the Understanding Routing update

This commit is contained in:
Alexandre Prokoudine 2022-03-31 11:38:00 +03:00
parent 0304b83b52
commit 4dcf7d5a79
12 changed files with 33 additions and 28 deletions

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@ -52,17 +52,16 @@ in the bottom. This means that the matrix you see displays connections from
available hardware sound sources (for example, a microphone), into existing
Ardour tracks. 
![ACM 1](en/Ardour4_Audio_Connection_Manager_1.png) 
![ACM 1](en/ardour7-audio-connection-manager-1.png) 
The green dots represent a connection. The screenshot above tells us that
incoming sounds from "*system: capture\_1*" (the first input source of your
soundcard, or the built-in microphone of your laptop) are going into Ardour
track named "*Audio 1*", and also that incoming sounds from "*system:
capture\_1*" and "*system: capture\_2*" are respectively going into the Left and
Right inputs of Ardour track named "*Audio 2.*"
incoming sounds from _capture\_1_ (the first input source of your soundcard, or
the built-in microphone of your laptop) are going into Ardour track named _Audio
1_, and also that incoming sounds from _capture\_2_ are going into input of
Ardour track named _Audio 2_.
Notice we can see that "*Audio 1*" is a Mono track because it only has one
connection slot, while track "*Audio 2*" is Stereo since it has two slots (Left
Notice we can see that _Audio 1_ is a Mono track because it only has one
connection slot, while track _Audio 2_ is Stereo since it has two slots (Left
and Right).
The next screenshot shows the signal path from _Ardour Tracks_ (selected
@ -70,10 +69,10 @@ vertical tab) into Ardour busses (selected horizontal tab). As mentioned
earlier, the default setting for all _Ardour Tracks_ is that their sound goes to
the _Master_ bus.
![ACM 2](en/Ardour4_Audio_Connection_Manager_2.png)
![ACM 2](en/ardour7-audio-connection-manager-2.png)
Note: remember that "*Audio 1*" is a Mono track? We saw it in the earlier
screenshot that "*Audio 1*" only has one input slot. But now on the screenshot
Note: remember that _Audio 1_ is a Mono track? We saw it in the earlier
screenshot that _Audio 1_ only has one input slot. But now on the screenshot
above you see that "Audio 1" has two outputs (Left and Right). This is normal:
we define whether a track is Mono or Stereo by its *number of inputs*, not
outputs. Mono tracks will hold a single channel of audio, but you can still
@ -84,9 +83,9 @@ Finally, let's explore a couple more tabs in the _Audio Connection Manager_ to
see the sound going from the _Master_ bus to the actual hardware outputs (your
loudspeakers or headphones):
![ACM 3](en/Ardour4_Audio_Connection_Manager_3.png)
{{< figure src="en/ardour7-audio-connection-manager-3.png" alt="ACM3" >}}
As you can see, the selected source tab is now "*Ardour Busses*", and the
As you can see, the selected source tab is now _Ardour Busses_, and the
destination tab is _Hardware_. This session happens to have only one bus, the
default "master out". The green dots show that all sounds coming out of the
_Master_ bus are going to system playback 1 and 2, which are the outputs of your
@ -100,12 +99,18 @@ dot will appear to indicate the connection is made.
To undo a connection, simply click on an existing green dot and it will
disappear.
There is a neat trick you can use when you need to map many mono/stereo outputs
to many mono/stereo inputs: rather than making many single clicks, draw a
connection line. Here is how you do it:
{{< figure src="en/ardour7-drawing-connection-lines.gif" alt="Drawing connection lines" >}}
### Practical example of routing to a bus
In the following example session, there are two guitar tracks and one
unused bus called _Guitar_ bus, all Stereo.
![ACM 4](en/Ardour4_Ardour_Connection_Manager_4.png) 
![ACM 4](en/ardour7-audio-connection-manager-4.png) 
Suppose you want to send the output from the two guitar tracks to the _Guitar_
bus instead of the _Master_ bus. This can be useful to control the volume of
@ -119,29 +124,29 @@ destinations (horizontal bottom tabs). Undo existing connections from both
tracks to _Master_. Then create connections from both tracks to _Guitar_ bus.
The final result would look like this:
![ACM 5](en/Ardour4_Audio_Connection_Manager_5.png) 
![ACM 5](en/ardour7-audio-connection-manager-5.png) 
Now both guitar tracks are routed to the _Guitar_ bus, and no longer directly
connected to the _Master_ bus. We then make sure that the _Guitar_ bus is, by its
turn, routed to the _Master_ bus (the output routing of a bus is edited in the
same way as for a track), so that we can still hear the sound from both guitar
tracks. Now we can control the volume of both guitar tracks together by changing
the fader of the _Guitar_ bus. What's more, we can now add plugins to the Guitar
Bus to process the sound of both guitar Tracks together.
connected to the _Master_ bus. We then make sure that the _Guitar_ bus is, by
its turn, routed to the _Master_ bus (the output routing of a bus is edited in
the same way as for a track), so that we can still hear the sound from both
guitar tracks. Now we can control the volume of both guitar tracks together by
changing the fader of the _Guitar_ bus. What's more, we can now add plugins to
the Guitar Bus to process the sound of both guitar Tracks together.
### Track- or Bus-specific views of the Patchbay
The _Audio Connection Manager_ (Patchbay) that you open with **Alt + P** shows you
the complete matrix of every single source and every single destination
available in Ardour. Sometimes this is too much: you just want to quickly change
the routing of a single track input or output, for example. Ardour allows you to
access a relevant subset of Patchbay connections when you click directly on the
The _Audio Connection Manager_ (Patchbay) that you open with **Alt + P** shows
you the complete matrix of every single source and every single destination
available in Ardour. Sometimes this is too much: you just want to quickly change
the routing of a single track input or output, for example. Ardour allows you to
access a relevant subset of Patchbay connections when you click directly on the
**Inputs** or **Outputs** button of a track or bus in the mixer strip.
The **Inputs** button is at the top, and the **Outputs** button is on the bottom
of the strip. Clicking on either one will show you a menu of connection
options. In the screenshot below, for example, you would click on the **1/2**
button right under the track name "Guitar 1" in order to access this menu:
button right under the track name _Guitar 1_ in order to access this menu:
![Editor Mixer In Out](en/ardour7-editor-mixer-in-out.png)
@ -170,4 +175,4 @@ the chapter _Routing Between Applications_. If you would prefer to work only
with Ardour, then skip ahead to the section on _Arranging Tracks_.
NEXT: [ROUTING BETWEEN APPLICATIONS](../routing-between-applications) or
[ARRANGING TRACKS](../arranging-tracks)
[ARRANGING TRACKS](../../editing-sessions/arranging-tracks/)