Using Plugins update
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title = "Using plugins"
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#pre = "<b>1. </b>"
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**Plugins** can be used to enhance or transform the sound of individual
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Tracks.
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_Plugins_ can be used to enhance or transform the sound of individual tracks.
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They can be applied directly to a single track, or to a group of Tracks using a **Send**. Later in
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this tutorial, we will discuss some Plugins specific to the Mixing
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process, such as **Compressors**, **Limiters**, **Parametric
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Equalizers**, **Reverbs** and others.
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They can be applied directly to a single track, or to a group of tracks using
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a _send_. Later in this tutorial, we will discuss some plugins specific to the
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Mixing process, such as _Compressors_, _Limiters_, _Parametric Equalizers_,
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_Reverbs_ and others.
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## Processor Box
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In Ardour terminology, a **Processor** is anything which gets plugged
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In Ardour terminology, a _processor_ is anything which gets plugged
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into a Mixer Strip, and treats the signal in some way. Ardour provides
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several built-in processors such as the Fader or Panners. Processors can
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several built-in processors such as the fader or panners. Processors can
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also be plugins used for effects or as instruments, as well as sends or
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inserts which affect signal routing. The arrangement of processors is
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arbitrary, and there is no limit to how many there can be.
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![mixer strip 2](en/Ardour4_Mixer_Strip_2.png)
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The main space shown in the screenshot above is the **Processor Box**.
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The blue box Fader is in fact a **Processor** that comes by default
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inside the Processor Box. It represents the Fader that you use to
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control the Track's volume. All Processors are shown as colored
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rectangles, with a small "LED" beside them that lights up when the
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processor is enabled. The colour of the processor depends on its
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location in the sequence; processors that are pre-fader are colored in
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red, and post-fader processors are colored green.
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The main space shown in the screenshot above is the **processor box**. The blue
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box fader is in fact a _processor_ that comes by default inside the processor
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box. It represents the fader that you use to control the track's volume. All
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Processors are shown as colored rectangles, with a small "LED" beside them that
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lights up when the processor is enabled. The colour of the processor depends on
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its location in the sequence; processors that are pre-fader are colored in red,
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and post-fader processors are colored green.
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## Adding a Plugin to a Track or a Bus
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Plugins can be added by right-clicking in the Processor Box of the Track
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or Bus. A menu of options is presented. From the menu, new processors
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can be inserted.
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Plugins can be added by right-clicking in the processor box of the track or
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bus. A menu of options is presented. From the menu, new processors can be
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inserted.
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![plugins1](en/Ardour4_Plugins_1.png)
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The Plugin Manager is a convenient way to browse and choose plugins:
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The _Plugin Selector_ is a convenient way to browse and choose plugins:
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![plugins2](en/Ardour4_Plugins_2.png)
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From the Plugin Manager, you can search them by Name, Type, or other
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search parameters available from the drop-down menu. For example, we
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will add the reverb plugin called "Freeverb":
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From the _Plugin Selector_, you can search them by name, type, or other
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criteria available from the drop-down menu. For example, we will add the
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reverb plugin called "ACE Reverb":
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![plugins3](en/Ardour4_Plugins_3.png)
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![pSelecting ACE Reverb](en/ardour7-select-ace-reverb.png)
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Once selected, click "*Add*" and the plugin will show up in the bottom
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list of "Plugins to be connected". Then click "*Insert Plugin(s)*" and
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they will show up in the Processor Box.
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Once selected, click **Add** and the plugin will show up in the bottom list of
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"Plugins to be connected". Then click **Insert Plugin(s)** and they will show
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up in the processor box.
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![plugins reverb](en/Ardour4_Plugins_Freeverb.png)
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![plugins reverb](en/ardour7-ace-reverb-added-to-processor-box.png)
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## Editing Plugin Parameters
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Double-click a Plugin to edit its parameters. In this example, we double
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click the "Freeverb" green box and get this window:
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Double-click a plugin to edit its parameters. In this example, we double click
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the "Freeverb" green box and get this window:
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![freeverb settings](en/Ardour4_Plugin_Freeverb_Settings.png)
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![freeverb settings](en/ardour7-ace-reverb-settings.png)
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Here you can control reverb parameters such as Room Size, Damping,
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amount of Wet and Dry signal, and Width. The effect will apply to all
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sounds contained in the Track.
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sounds contained in the track.
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## Bypassing Plugins
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To bypass the Plugin, press the *Bypass* button in the Plugin settings
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window, or simply click the "LED" of the plugin in the Processor Box.
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To bypass the plugin, press the *Bypass* button in the plugin settings
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window, or simply click the "LED" of the plugin in the processor box.
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This turns the plugin off and allows the signal to pass by it
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unaffected. This is useful when you want to compare how a track sounds
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with and without the plugin.
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![bypass](en/Ardour4_Plugins_Bypass.png)
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![bypass](en/ardour7-ace-reverb-bypass-in-mixer-strip.png)
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Bypassed plugins are shown greyed out and with the "LED" turned off.
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Bypassed plugins are shown with the LED turned off.
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Right-Clicking the Plugins will give a menu with several options,
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including *Delete*.
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Right-clicking the plugins will give a menu with several options, including
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_Delete_.
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## Pre-Fader vs Post-Fader
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You have a choice whether you would like to add your Plugin before or
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after the Fader rectangle in the **Processor Box**. Pre-fader plugins
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are inserted in the signal path *before* the Fader, so that the Fader
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controls the level of the signal coming out of the Plugin. Post-Fader
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Plugins are inserted *after* the Fader: the Fader controls the level of
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the signal going into the Plugin. For some Plugins, Pre- or Post-fader
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You have a choice whether you would like to add your plugin before or
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after the fader rectangle in the **processor box**. Pre-fader plugins
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are inserted in the signal path *before* the fader, so that the fader
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controls the level of the signal coming out of the plugin. Post-Fader
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Plugins are inserted *after* the fader: the fader controls the level of
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the signal going into the plugin. For some plugins, Pre- or Post-fader
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placement does not matter. For others, the difference is subtle. For
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others still, inserting them in the right place is absolutely essential
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(for more details, see for example
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@ -99,37 +96,32 @@ at the Ardour discussion forum).
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## Plugin Formats
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For those interested in learning more about plugin formats, here's a quick overview:
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For those interested in learning more about plugin formats, here's a quick
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overview:
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**LADSPA Plugins** are the "native" Plugin format for Ardour. They were
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initially developed for Linux, but since have been ported to OS X as
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well.
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**LADSPA plugins** are a somewhat obsolete plugin format mainly used on Linux.
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**LV2** is a simple but extensible successor of LADSPA, which can be
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used to display sound characteristics in a graphical manner. LV2 Plugins
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can be used on OS X and Linux.
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**LV2** is an extensible successor to LADSPA. LV2 plugins are available on
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Linux, Windows, and macOS, should respective developers choose to build them
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for these systems.
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**AU Plugins** are the "native" Plugin format for OS X. They will only
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work in Ardour if you have made a donation when you downloaded the
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program. See the **Installing OS X** chapter for details. AU Plugins
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will not work on Linux at all.
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**AU plugins** are the native plugin format for macOS and will only work in
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that operating system.
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**VST Plugins** is a Plugin format common to Microsoft Windows. Some
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VST Plugins can be used on Linux, however they may not function
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correctly, or even cause Ardour to crash. Using these Plugins requires
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manually **Compiling** the Ardour application, a task which is outside
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the scope of this manual.
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**VST plugins** is a fairly common on both Windows and macOS. Some VST plugins
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can be used on Linux, however they may not function correctly, or even cause
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Ardour to crash. Using these plugins requires manually **Compiling** the Ardour
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application, a task which is outside the scope of this manual.
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More information about using plugins with Ardour can be found here:
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[http://manual.ardour.org/working-with-plugins/](http://manual.ardour.org/working-with-plugins/)
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More information about using plugins with Ardour can be found
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[in the user manual](http://manual.ardour.org/working-with-plugins/).
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## Continuing
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In this chapter, we learned how to add a Plugin to a single Track. This
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is useful if that Track needs a specific Plugin, but if you have a
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Plugin which is used for many Tracks at the same time, you should
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continue to the next chapter about **Using Sends**. You can also
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continue to the various, Plugin-specific chapters such as **Dynamics**
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and **Equalizing**.
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In this chapter, we learned how to add a plugin to a single track. This is
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useful if that track needs a specific plugin, but if you have a plugin which is
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used for many tracks at the same time, you should continue to the next chapter
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about using sends. You can also continue to the various, plugin-specific
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chapters such as _Dynamics_ and _Equalizing_.
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Next: [USING SENDS](../using-sends)
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