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+++
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title = "Saving a template"
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chapter = false
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weight = 3
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+++
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If you often go through the motions of setting up the same information in each
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new session you create, such as tracks/busses, their names and interconnections, what plugins with what settings you have in mixer channels
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etc., then you may wish to create a _template_ instead.
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With a _template_, you can save the state of a currently open session _without_
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all the region information files. Templates are useful if, for example, you're
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doing extensive routing on tracks and busses and want to save the _Editor_
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window's state for use in other sessions.
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An example might be a template to record tracks of drums, bass, guitar and
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vocals, each with their own input on the soundcard, which you might use as a
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basis for each session you created in that situation.
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## Save a Template
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You can save a new template from the main menu: `Session > Save Template`. You
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are asked to give the new template a name and optionally provide a description
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that will show up in the _Session Setup_ dialog:
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{{< figure src="en/ardour7-save-template.png" alt="Template options" >}}
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## Load a Template
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When creating a new session, you can load up a previously saved template. All
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you will need is to tell Ardour where on the disk to save the session:
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{{< figure src="en/ardour7-session-setup.png" alt="New session from a custom template" >}}
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## Conclusion
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Congratulations, you have reached the end of this introduction to Ardour! We
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hope that this tutorial has been useful for you to learn the key functions of
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the program.
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In the following section, the **Appendices**, we have included some extra
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information we thought would be useful to new users of Ardour, including how to
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get [_Further Help_](../further-help), a [_Glossary_](../glossary) of
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technical terms used in this manual, some [_Links_](../links) to further
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information about Ardour on the Internet and, last but not least, the
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[_Credits_](../credits) of those involved in creating this free/libre
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open-source software (FLOSS) manual.
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Thanks for reading, and if you have some knowledge about Ardour that is not
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included here, please feel free to propose changes (more info on how to do it:
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[_How to Contribute_](../how-to-contribute/). Also, this manual itself is fully
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open-source and lives at
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[GitHub](https://github.com/prokoudine/ardour-tutorial).
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You can even fork it and create your own customized version of it!
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**Appendices:**
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[FURTHER HELP](../further-help) ||
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[GLOSSARY](../glossary) ||
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[LINKS](../links) ||
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[CREDITS](../credits)
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