manual/include/the-transport-menu.html
2017-03-14 17:43:24 +01:00

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<p>
The <dfn>Transport</dfn> menu handles how Ardour handles the playback and playhead.
</p>
<table class="dl">
<tr><th>Start/Stop</th><td>Starts or stops the playhead, and recording if it's armed</td></tr>
<tr><th>Play</th>
<tr><th class="sub1">Play Selection</th><td>Only plays the selected part of the session, be it a range or selected regions</td></tr>
<tr><th class="sub1">Play Selection w/Preroll</th><td>As the previous menu, except it starts the playback 1/2 bar before the beginning of the selection</td></tr>
<tr><th class="sub1">Start/Continue/Stop</th><td>FIXME</td></tr>
<tr><th class="sub1">Play from Edit Point and Return</th><td>Starts the playback at the <a href="@@edit-point-control">Edit point</a>, and when stopped, goes back to the orginial location</td></tr>
<tr><th class="sub1">Play Loop Range</th><td>If a <a href="@@the-loop-range">Loop range</a> is defined, play it and loop until stopped</td></tr>
<tr><th>Start Recording</th><td>This is a shortcut to trigger the global recording, and start playback at once</td></tr>
<tr><th>Stop and Forget Capture</th><td>Stops the recording, removes the newly created material, and goes back to the original position</td></tr>
<tr><th>Enable Record</th><td>Triggers the global recording. Next time "Play" is pressed, it will record on the track(s) that are armed for recording</td></tr>
<tr><th>Set Loop from Selection</th><td>Converts the selection into a <a href="@@the-loop-range">Loop range</a> by placing loop markers at the start and end of the selected range</td></tr>
<tr><th>Set Punch from Selection</th><td>Same thing, for <a href="@@punch-range">Punch</a></td></tr>
<tr><th>Set Session Start/End from Selection</th><td>Same thing, for the start and end markers of the session, defining the sessions length</td></tr>
<tr><th>Forward</th><td>FIXME</td></tr>
<tr><th>Rewind</th><td>Plays the audio backwards from the playhead on</td></tr>
<tr><th>Transition to Roll</th><td>FIXME</td></tr>
<tr><th>Transition to Reverse</th><td>FIXME</td></tr>
<tr><th>Playhead</th><td></td></tr>
<tr><th class="sub1">Playhead to Mouse</th><td>Set the position of the playhead at the current position of the mouse cursor</td></tr>
<tr><th class="sub1">Playhead to Active Mark</th><td>If a marker is selected, set the position of the playhead at the position of the marker</td></tr>
<tr><th class="sub1">Center Playhead</th><td>Centers the view on the playhead without changing the zoom level (putting the playhead in the middle of the screen)</td></tr>
<tr><th class="sub1">Nudge Playhead Forward</th><td>Shifts the position of the playhead to the right by the amount shown in the <a href="@@nudge-controls">nudge timer</a></td></tr>
<tr><th class="sub1">Nudge Playhead Backward</th><td>Same thing, to the left</td></tr>
<tr><th class="sub1">Move to Next Transient</th><td>When transient have been set, moves the playhead to the next one to the right</td></tr>
<tr><th class="sub1">Move to Previous Transient</th><td>Same, to the left</td></tr>
<tr><th class="sub1">Playhead to Next Grid</th><td>Regardless of the state of the Grid Mode, goes to the next grid to the right, as set by the <a href="@@grid-controls">Snap/Grid unit</a></td></tr>
<tr><th class="sub1">Playhead to Previous Grid</th><td>Same, to the left</td></tr>
<tr><th class="sub1">Playhead to Next Region Boundary</th><td>Moves the playhead to the right to the next beginning or end of region on the selected track or, if no track is selected, on all tracks</td></tr>
<tr><th class="sub1">Playhead to Previous Region Boundary</th><td>Same, to the left</td></tr>
<tr><th class="sub1">Playhead to Next Region Boundary (No Track Selection)</th><td>Moves the playhead to next beginning or end of region, be it on the selected track or any other</td></tr>
<tr><th class="sub1">Playhead to Previous Region Boundary (No Track Selection)</th><td>Same, to the left</td></tr>
<tr><th class="sub1">Playhead to Next Region Sync</th><td>Moves the playhead to next Region Sync Point, that is by default the beginning of a region but <a href="@@grid-controls">can be moved</a></td></tr>
<tr><th class="sub1">Playhead to Previous Region Sync</th><td>Same, to the left</td></tr>
<tr><th class="sub1">Jump to Next Mark</th><td>moves the playhead to the next <a href="@@creating-location-markers">marker</a> on the Ruler</td></tr>
<tr><th class="sub1">Jump to Previous Mark</th><td>Same, to the left</td></tr>
<tr><th class="sub1">Go to Zero</th><td>Sends the playhead to the 00:00:00:00 time, regardless of the sessions Start marker</td></tr>
<tr><th class="sub1">Go to Start</th><td>Sends the playhead to the Start marker of the session</td></tr>
<tr><th class="sub1">Go to End</th><td>Sends the playhead to the End marker of the session</td></tr>
<tr><th class="sub1">Go to Wall Clock</th><td>Sends the playhead to the current value of system time, as shown on the top right of the <a href="@@status-bar">Status bar</a></td></tr>
<tr><th>Active Mark</th>
<tr><th class="sub1">To Next Region Boundary</th><td>Moves the currently selected <a href="@@working-with-markers">marker</a> to the next region beginning or end</td></tr>
<tr><th class="sub1">To Previous Region Boundary</th><td>Same, to the left</td></tr>
<tr><th class="sub1">To Next Region Sync</th><td>Moves the currently selected to the next region sync point (by default: beginning or end of the region)</td></tr>
<tr><th class="sub1">To Previous Region Sync</th><td>Same, to the left</td></tr>
<tr><th>Markers</th><td></td></tr>
<tr><th class="sub1">Add Mark from Playhead</th><td>Creates a Marker at the position of the playhead</td></tr>
<tr><th class="sub1">Remove Mark at Playhead</th><td>Removes any marker at the position of the playhead</td></tr>
<tr><th class="sub1">Toggle Mark at Playhead</th><td>Combine the 2 previous: if a marker exists, deletes it, otherwise create it</td></tr>
<tr><th class="sub1">Locate to Mark <em>n</em></th><td>If it exists, goes to the <em>n-th</em> marker</td></tr>
<tr><th class="sub1">Set Session Start from Playhead</th><td>Puts the Start of the session marker at the playhead's position</td></tr>
<tr><th class="sub1">Set Session End from Playhead</th><td>Puts the End of the session marker at the playhead's position</td></tr>
<tr><th>[] Time Master</th><td>Sets Ardour as the Time master, i.e. Ardour sends the time information to the audio system</td></tr>
<tr><th>[] Punch In/Out</th><td>Based on the Punch in and Punch out markers if they exist, tells Ardour to record only between those two points</td></tr>
<tr><th>[] Punch In</th><td>Based on the Punch in marker, only allow to record from this point on</td></tr>
<tr><th>[] Punch Out</th><td>Based on the Punch out marker, forbids recording before this point</td></tr>
<tr><th>[] Audio Input</th><td>If checked, automatically switch the <a href="@@monitor-setup-in-ardour">monitor</a> from <em>input</em> to <em>playback</em>mode when playing</td></tr>
<tr><th>[] Follow Edits</th><td>If checked, selecting a region moves the playhead to its beginning</td></tr>
<tr><th>[] Auto Play</th><td>If checked, moving the playhead in the ruler starts the playback</td></tr>
<tr><th>[] Auto Return</th><td>If checked, when the playback is stopped, go back to the previous position of the playhead. If not, the playhead stays where it is when the playback is stopped</td></tr>
<tr><th>[] Click</th><td>Activates/desactivates the click track (metronome)</td></tr>
<tr><th>[] Follow Playhead</th><td>If checked, while playing, when the playhead reaches the right of the screen, Ardour scrolls one screen to the right to keep the playhead visible at all times</td></tr>
<tr><th>[] Stationary Playhead</th><td>If checked <em>and</em> if <kbd class="menu">Follow playhead</kbd> is checked, on playback, the playhead stays at the center of the screen, and the session scrolls</td></tr>
<tr><th>Panic</th><td>Immediately stops all MIDI playback (usefull e.g. when a MIDI bug in encountered)</td></tr>
</table>