manual/include/whats-in-a-session.html
Shamus Hammons dfec6899ef Initial cleanup of manual content.
This includes fixing em-dashes, badly spaced colons, various
misspellings, removal of spurious {% %} constructs, conversion of <br />
to <br> (still too many <br>s kicking around), and initial light cleanup
of a few sections that caught my eye.
2017-02-14 09:18:56 -06:00

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<p>
The <dfn>Session</dfn> is the fundamental document type that is created and
modified by the Ardour workstation. A Session is a folder on your computer
filesystem that contains all the items that pertain to a particular project
or "recording/editing/mixing session".
</p>
<p>
The Session folder includes these files and folders:
</p>
<ul>
<li><code><em>session_name</em>.ardour</code> the main session snapshot</li>
<li><code>*.ardour</code>, any additional snapshots </li>
<li><code><em>session_name</em>.ardour.bak</code>, the auto-backup snapshot</li>
<li><code><em>session_name</em>.history</code>, the undo history for the session </li>
<li><code>instant.xml</code>, which records the last-used zoom scale and other metadata</li>
<li><code>interchange/</code>, a folder which holds your raw audio and MIDI
files (whether imported or recorded)</li>
<li><code>export/</code>, a folder which contains any files created by the
<kbd class="menu">Session &gt; Export</kbd> function</li>
<li><code>peaks/</code>, a folder which contains waveform renderings of
all audio files in the session</li>
<li><code>analysis/</code>, a folder which contains transient and pitch
information of each audio file that has been analysed</li>
<li><code>dead sounds/</code>, a folder which contains sound files which
Ardour has detected are no longer used in the session (during a <kbd
class="menu">Session &gt; Clean-up &gt; Clean-up Unused Sources</kbd>
operation, will be purged by <kbd class="menu">Flush Waste Basket</kbd>)</li>
</ul>
<p>
A session combines some setup information (such as audio and MIDI routing,
musical tempo &amp; meter, timecode synchronization, etc.) with one or more
Tracks and Buses, and all the Regions and Plug-Ins they contain.
</p>