manual/include/playing-back-the-cues.html

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<p>
It is possible to play both individual clips and entire cues.
</p>
<h2>Playing Individual Clips</h2>
<p>
There are generally two ways to trigger a slot with a clip inside.
</p>
<ol>
<li>Pressing a mouse button over the button to the left of the
clip's name (Ardout defaults to Trigger launch style which has a classical
triangle playback icon)</li>
<li>Sending a note-on event from an external or a virtual MIDI
controller</li>
</ol>
<p>
How Ardour responds to releasing the mouse button or sending a note-off
event depends on the trigger launch style.
<a href="@@clip-launch-options">This chapter</a> covers that topic.
</p>
<p>
Once the clip starts playing, the playback indication panel for that track
lights up with some information:
</p>
<figure>
<img style="width:75%;" src="/images/trigger-slot-playing.png" alt="Playback indication">
<figcaption>
Playback indication
</figcaption>
</figure>
<p>
Left to right:
</p>
<ul>
<li>Clip progress, in the form of a sliding pie chart</li>
<li>Which cue is playing (it's C on the screenshot)</li>
<li>MIDI clip indication, an icon representing two beamed 1/16 notes</li>
<li>Follow count, e.g. '1/2' on the screenshot means the clip is currently being played
the first time out of two times total</li>
</ul>
<p>
One way to stop a playing clip is to click the square-shaped icon
in any of the empty slots in the track of interest.
</p>
<p>
Ardour allows assigning arbitrary keys on MIDI controllers to trigger
cue slots:
</p>
<ol>
<li>
<kbd class="mouse">Right</kbd>-click on the trigger slot of interest
</li>
<li>
Choose <kbd class="menu">MIDI Learn</kbd> in the newly opened window
</li>
<li>
Press a key on your MIDI controller
</li>
</ol>
<p>
An existing assignment can be remove using the
<kbd class="menu">MIDI un-Learn</kbd> command in the same right-click menu.
</p>
<h2>Play An Entire Cue</h2>
<p>Launching a cue. FIXME</p>
<p>Stopping a cue. FIXME</p>