53 lines
2.0 KiB
HTML
53 lines
2.0 KiB
HTML
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<p>
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Almost every available function in Ardour can be bound to a keyboard
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shortcut (and those few that cannot will usually respond to an <a
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href="/using-control-surfaces/controlling-ardour-with-osc/"><abbr
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title="Open Sound Control">OSC</abbr> command</a>). Ardour comes with a
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rich set of default <dfn>key bindings</dfn> for the most commonly used
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functions.
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</p>
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<p>These bindings strive to be <dfn>mnemonic</dfn>, that is, easy and intuitive
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to remember, and follow widely accepted conventions. As a general rule,
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the first letter of an operation will be used for as a shortcut, if
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available. This does not necessarily lead to the best ergonomics for
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rapid editing — there are alternative binding sets for that —
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but it does make it simpler for newcomers to remember some of the most
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useful ones, for example<br />
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<kbd>S</kbd> for <kbd class="menu">Region > Edit > Split"</kbd>
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or<br />
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<kbd>P</kbd> for <kbd class="menu">Transport > Playhead > Playhead to Mouse</kbd>.
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</p>
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<p>
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Existing key bindings in menus are listed on the right side of the
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menu items. To create a custom key binding for a menu item quickly, navigate to
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the relevant (sub-) menu, hover over the item with the mouse and press
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the desired combination of modifiers and key.
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</p>
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<p class="warning">
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Ardour will silently re-assign the binding if you use a key
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combination that is already in use, possibly removing a standard
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keyboard shortcut without warning you. That might lead to confusion
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when you ask other users for help, and they explain something in terms
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of a standard key binding, which will then have a completely
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different effect on your system.
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</p>
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<p>
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Almost every key binding in Ardour can be looked for and/or changed in
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<kbd class="menu">Window > Key Bindings</kbd>.
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</p>
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<p>
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The conventions for using modifier keys (<kbd class="mod1"> </kbd>, <kbd
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class="mod2"> </kbd>, <kbd class="mod3"> </kbd> etc.) differ among platforms, so we
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provide different default bindings for each.
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</p>
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{% children %}
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