manual/include/big-clock.html

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<figure>
<img src="/images/bigclock.png" style="width:50%;" alt="The big clock">
<figcaption>
The Big Clock, in Bars:Beats mode
</figcaption>
</figure>
<p>
The <dfn>Big Clock</dfn> is a copy of the main <a
href="@@transport-clocks">primary transport clock</a>, in its
own window, and is activated by checking <kbd class="option">Window
&gt; Big Clock</kbd>.
</p>
<p>
The window is always on top of other windows (Ardour or others),
fully resizable and the clock will always fill the window, making it
very useful when working away from the screen but still wanting to
see the playhead position clearly (such as when working with a remote
control device across a room), or when showing the time on its own
screen.
</p>
<p>
Like most other clocks, it can be <kbd
class="mouse">right</kbd>-clicked to change its <a
href="@@editing-clocks#clock-modes">clock mode</a>. It can also be <a
href="@@editing-clocks">edited</a> to transport the playhead to a
specific point in time. The big clock will also change its visual
appearance to indicate when active recording is taking place, by
changing color.
</p>
<figure>
<img src="/images/bigclock-recording.png" style="width:50%;" alt="The big clock, recording">
<figcaption>
The Big Clock, in Minutes:Seconds mode, while recording
</figcaption>
</figure>