1516 lines
55 KiB
HTML
1516 lines
55 KiB
HTML
<figure class="right">
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<img src="/images/preferences.png" alt="The Preferences window">
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<figcaption>
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The Preferences window
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</figcaption>
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</figure>
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<p>
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Global <dfn>preferences</dfn> control general workflow and system
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configuration, and should apply to all sessions. They are located in <kbd
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class="menu">Edit > Preferences</kbd> and stored in Ardour's <dfn>user
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configuration file</dfn> in the user's home directory.
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</p>
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<p>
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Preferences are conveniently grouped by category:
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</p>
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<ul>
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<li><a href="#general">General</a></li>
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<li><a href="#editor">Editor</a></li>
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<li><a href="#mixer">Mixer</a></li>
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<li><a href="#signal_flow">Signal Flow</a></li>
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<li><a href="#audio">Audio</a></li>
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<li><a href="#midi">MIDI</a></li>
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<li><a href="#metronome">Metronome</a></li>
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<li><a href="#metering">Metering</a></li>
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<li><a href="#transport">Transport</a></li>
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<li><a href="#sync">Sync</a></li>
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<li><a href="#control_surfaces">Control Surfaces</a></li>
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<li><a href="#midi_ports">MIDI Ports</a></li>
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<li><a href="#plugins">Plugins</a></li>
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<li><a href="#appearance">Appearance</a></li>
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<li><a href="#video">Video</a></li>
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</ul>
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<h2 id="general">General</h2>
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<ul>
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<li>
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<dfn>DSP CPU Utilization</dfn>
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<ul>
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<li>
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<dfn>Signal processing uses:</dfn> sets how many cpu processors can be
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used to do signal processing. It can be set to use one up to all
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processors.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Memory Usage</dfn>
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<ul>
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<li>
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<dfn>Waveform image cache (megabytes):</dfn> sets the maximum amount of ram that
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can be used to store the images representing the waveforms in the editor. Past
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this amount, the images will be regenerated when needed, which can significantly
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decrease the system's performance.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Engine</dfn>
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<ul>
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<li>
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<dfn>Try to auto-launch audio/midi engine</dfn> allows Ardour to try to
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automatically launch the audio and MIDI system, driver and device, thus not
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showing the <a href="@@newopen-session-dialog">Audio/MIDI Setup</a> dialog. This
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can save a little time if the system is always used the same way.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Automation</dfn>
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<ul>
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<li>
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<strong>Thinning factor</strong> ranges from 0 to 1000 with larger
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values sending fewer automation changes. Thinning is like lossy
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audio compression, removing data that is less likely to be noticed,
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although the more is removed, the more likely the loss will be noticed.
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The advantage to thinning is reduced CPU usage.
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</li>
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<li>
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<strong>Automation sampling interval</strong> ranges from 1 to
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1000 ms. Determines how frequently the automation input is
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sampled. The shorter the interval the higher the accuracy but also
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the higher the CPU requirements.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Tempo</dfn>
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<ul>
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<li>
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<dfn>Allow non quarter-note pulse</dfn>: by default, Ardour understands the <a
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href="@@tempo-and-meter">tempo</a> as the number of quarter notes in a minute.
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Checking this option allows to set the tempo based on any division of the note,
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from whole to 1/128th. This is reflected in the <kbd class="menu">Edit
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Tempo</kbd> window (accessed by double clicking a tempo marker) that shows a
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"Pulse" menu when this option is checked.
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</li>
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</ul>
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</li>
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<li>
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<dfn>GUI Lock</dfn>
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<ul>
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<li>
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<dfn>Lock timeout (seconds):</dfn>locks the <abbr title="Graphical User
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Interface">GUI</abbr> after this many idle seconds (zero being 'never lock').
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The GUI can also be locked with <kbd class="menu">Session > Lock</kbd>. When
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locked, a dialog will display a "Click to unlock" button.
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</li>
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</ul>
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</li>
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</ul>
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<h3 id="session">Session</h3>
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<ul>
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<li>
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<dfn>Undo</dfn> defines the behaviour of the Undo operations:
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<ul>
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<li>
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<strong>Limit undo history</strong> sets how many commands can be
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undone using <kbd class="mod1">Z</kbd> or <kbd class="menu">Edit > Undo</kbd>.
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Unchecking will keep an endless memory of operations to undo, at the
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expense of memory.
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</li>
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<li>
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<strong>Save undo history</strong> sets how many commands are saved so
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they are available to be undone after reopening the session. This can
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also be unchecked to keep all actions undoable, at the cost of bigger
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session files.
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</li>
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<li>
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<strong>Verify removal of last capture</strong> when enabled prompts to
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verify removal the last recording capture when
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<kbd class="menu">Edit > Remove Last Capture</kbd> is executed.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Session Management</dfn>:
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<ul>
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<li>
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<strong>Make periodic backups of the session file</strong> will create
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a backup session file after changes to the timeline. The backup file is
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the session name followed by <em>.ardour.bak</em>. The backup can be
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used to recover from crashes when the session had not been explicitly
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saved.
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</li>
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<li>
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<strong>Always copy imported files</strong> selects, and then disables
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changes to, the <em>Copy files to session</em> option in the
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<a href="@@import-dialog">Add Existing Media</a> dialog.
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</li>
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<li>
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<strong>Default folder for new sessions:</strong> defaults the folder
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where Ardour will create new session folders. This is used in the
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<em>Session Setup</em> dialog displayed by
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<kbd class="menu">Session > New</kbd>.
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</li>
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<li>
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<strong>Maximum number of recent sessions:</strong> determines how many
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of the last opened sessions shows in the
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<em>Recent Sessions</em> dialog displayed by
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<kbd class="menu">Session > Recent</kbd>.
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</li>
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</ul>
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</li>
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</ul>
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<h3 id="translation">Translation</h3>
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<ul>
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<li>
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<dfn>Internationalization</dfn>
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<ul>
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<li>
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<dfn>Use translations</dfn> sets if Ardour should use a translated
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version of all the messages. The default (unchecked) is English (US). When
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checked, and if a language file exists for the system language, this file
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will be used to translate Ardour.
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</li>
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</ul>
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</li>
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</ul>
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<h2 id="editor">Editor</h2>
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<ul>
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<li>
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<dfn>General</dfn>
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<ul>
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<li>
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<dfn>Snap rubberband to grid</dfn> when
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enabled uses the grid when <a href="@@select-regions">selecting regions</a>
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with a rubberband rectangle.
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</li>
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<li>
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<dfn>Prompt for new marker names</dfn> when enabled, popup a dialog
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when a new <a href="@@working-with-markers">marker</a> is created. This allows
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markers to be named as they are created.
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</li>
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<li>
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<dfn>Allow dragging of the playhead</dfn>, when enabled, allows
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dragging the playhead with the mouse in the <strong>Editor</strong> window.
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</li>
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<li>
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<dfn>Playhead dragging speed (%):</dfn> chooses how fast the canvas
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scrolls when dragging the playhead outside of the visible canvas.
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</li>
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<li>
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<dfn>Limit zooming & summary view to X minutes beyond session extents</dfn>
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prevents the zoom out both in the editor and the summary, to show anything past
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the chosen time after the end marker, restraining the vision to only useful
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content.
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</li>
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<li>
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<dfn>Zoom to mouse position when zooming with scroll wheel</dfn>: by default,
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Ardour zooms to the <a href="@@edit-point-control">edit point</a>. When this
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option is checked, and the zoom is done with <kbd class="mod1n"></kbd> + mousewheel,
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the zoom will happen at the mouse cursor position regardless of the edit point
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chosen.
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</li>
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<li>
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<dfn>Zoom with vertical drag in rulers</dfn> allows, when checked, to click
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anywhere in an empty zone of the <a href="@@ruler">ruler</a> zone and drag
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up to zoom in or down to zoom out.
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</li>
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<li>
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<dfn>Double click zooms to selection</dfn> allows by double clicking, to zoom
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on the selection, both on the time and tracks axes. If the selection has been
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done with <kbd class="mod1n"></kbd> or <kbd class="mod3n"></kbd>, then this
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key should still be pressed when double clicking for this to work, otherwise
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the first click breaks the group selection.
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</li>
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<li>
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<dfn>Update editor window during drags of the summary</dfn>: when
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enabled the contents of the editor window will redraw the tracks area
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as the selection rectangle in the <a href="@@summary">summary</a> area is
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moved or resized.
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</li>
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<li>
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<dfn>Auto-scroll editor window when dragging near its edges</dfn>
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when enabled will scroll the editor window automatically when dragging a
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region. This can make it easier to see where to position the region.
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</li>
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<li>
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<dfn>Show gain envelopes in audio regions:</dfn> sets in which
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<a href="@@toolbox">modes</a> the gain envelope is displayed in audio regions.
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The gain envelope is superimposed over the region in the selected modes, and
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hidden otherwise for a better legibility.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Editor Behaviour</dfn>
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<ul>
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<li>
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<dfn>Move relevant automation when audio regions are moved</dfn>,
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when enabled, causes automation data to stay with a region when the
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region is moved inside the playlist. When disabled, the automation is
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not affected by movement of regions.
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</li>
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<li>
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<dfn>Ignore Y-axis click position when adding new automation-points</dfn>
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allows to create new automation points at the x-position of the mouse, without
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using the Y-position as the value, hence creating a new automation point at
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its present value.
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</li>
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<li>
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<dfn>Default fade shape:</dfn> sets which <a href="@@create-region-fades-and-crossfades">
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fade shape</a> is the default.
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</li>
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<li>
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<dfn>Regions in edit groups are edited together:</dfn> sets
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the criteria to see if editing actions apply to tracks grouped together
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in an group.
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</li>
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<li>
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<dfn>Layering model:</dfn> Ardour allows <a href="@@layering-display">layering</a>
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multiple regions in the same track. This selector defines how these layers are
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managed, either manually or by placing the latest on top.
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</li>
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<li>
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<dfn>After splitting selected regions, select:</dfn> determines which,
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if any, regions are selected after a split operation. The options are no
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regions, the regions created by the split, and if more than one region
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was selected to start with, the existing selection and the new regions.
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</li>
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</ul>
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</li>
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</ul>
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<h3 id="modifiers">Modifiers</h3>
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<p>
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This page allows to choose how things are done in the editor. This is a very
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flexible way for Ardour to match an existing workflow, or speed up the editing
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process based on the user's most used actions.
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</p>
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<p>
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The <kbd class="menu">Reset to recommended defaults</kbd> button at the bottom
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provides a way to revert any user made change to its default value.
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</p>
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<h2 id="mixer">Mixer</h2>
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<ul>
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<li>
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<dfn>Solo</dfn> contains settings that affect the use of
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<a href="@@muting-and-soloing">solo, muting</a>, and
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<a href="@@panning">panning</a>.
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<ul>
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<li>
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<dfn>Solo controls are Listen controls</dfn>: when enabled, the
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soloed track is soloed only on the monitor bus, the master fader mix
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is not affected by the solo. This option can also be set by enabling
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pre-fader listen or after-fader listen in the <strong>Mixer</strong>
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monitor section.
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</li>
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<li>
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<dfn>Exclusive solo</dfn> when enabled will only solo the last
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track selected for solo. Previously soloed tracks will be un-soloed.
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This setting is also available from the <strong>Mixer</strong> monitor
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section.
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</li>
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<li>
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<dfn>Show solo muting</dfn> when enabled outlines the mute
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button on tracks and busses when another track is soloed.
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</li>
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<li>
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<dfn>Soloing overrides muting</dfn> when enabled allows a track
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to be heard when it is soloed while muted. This setting is also
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available from the <strong>Mixer</strong> monitor section.
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</li>
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<li>
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<dfn>Solo-in-place mute cut (dB):</dfn> sets the attenuation of
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the other tracks when another track is soloed in place. This setting
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is also available from the <strong>Mixer</strong> monitor section. The
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default is "−inf" for −∞, meaning the other tracks are
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totally muted.
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</li>
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<li>
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<dfn>Listen Position:</dfn> determines what is listened to when
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the solo controls are used as listen controls. The options are
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after-fader or pre-fader.
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</li>
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<li>
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<dfn>PFL signals come from:</dfn> determines whether the
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pre-fader listen position is before or after the pre-fader processors.
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</li>
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<li>
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<dfn>AFL signals come from:</dfn> determines whether the
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after-fader listen position is before or after the after-fader
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processors.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Default Track / Bus Muting Options</dfn> sets the muting options
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for a newly created tracks or bus. The mute options for an existing track
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or bus are changed by the right-click context menu on a mute button.
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<ul>
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<li>
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<dfn>Mute affects pre-fader sends</dfn> when enabled pre-fader
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sends will be muted by default.
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</li>
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<li>
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<dfn>Mute affects post-fader sends</dfn> when enabled post-fader
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sends will be muted by default.
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</li>
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<li>
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<dfn>Mute affects control outputs</dfn> when enabled control
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outputs are muted by default.
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</li>
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<li>
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<dfn>Mute affects main outputs</dfn> when enabled main outputs
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are muted by default.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Send Routing</dfn> affects <a href="@@aux-sends">aux and external sends</a>.
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<ul>
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<li>
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<dfn>Link panners of Aux and External Sends with main panner by default</dfn>
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when enabled, sends follow the channel panner. When disabled, sends can panned
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independently of the channel panner and fader. Double clicking the send in the
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processor box toggles the main panner and fader between the aux send and the
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channel.
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</li>
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</ul>
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</li>
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</ul>
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<h2 id="signal_flow">Signal Flow</h2>
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<ul>
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<li>
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<dfn>Monitoring</dfn>
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<ul>
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<li>
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<dfn>Record monitoring handled by:</dfn> determines whether Ardour provides
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monitoring of incoming audio or whether monitoring is provided by hardware.
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See <a href="@@monitoring">Monitoring</a> for more information.
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</li>
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<li>
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<dfn>Tape machine mode</dfn> when enabled defaults new audio tracks to
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tape machine mode. See <a href="@@track-types">Track Types</a> for more
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information.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Track and Bus Connections</dfn>
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<ul>
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<li>
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<dfn>Auto-connect main output (master or monitor) bus to physical ports</dfn>
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auto-connects the outputs to the first N physical ports. In a session without a
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<a href="@@monitor-section">monitor section</a>, the master-bus is
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connected to the system's playback ports, and if a monitor section exists,
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the monitor-bus' output are connected.
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</li>
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<li>
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<dfn>Connect track inputs:</dfn> allows to choose when a new track is
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created whether its inputs will be automatically connected to the physical
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inputs of the system or not (hence the user has to manually connect it).
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</li>
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<li>
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<dfn>Connect track and bus outputs:</dfn> allows to choose, for any new
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track or bus created, whether its output will automatically be connected
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to the master bus, directly to the physical outputs or to nothing (the
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user has to manually connect it).
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</li>
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<li>
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<dfn>Use 'Strict-I/O' for new tracks or busses</dfn> determines the default
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choice for the <a href="@@trackbus-signal-flow">signal flow</a> of a newly created track or bus.
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This can be overridden in the <a href="@@adding-tracks-busses-and-vcas">
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Add Track/Bus/VCA</a> dialog
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</li>
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</ul>
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</li>
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</ul>
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|
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<h2 id="audio">Audio</h2>
|
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|
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<ul>
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<li>
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<dfn>Buffering</dfn> settings determine how many seconds of audio off of disk
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will be buffered in memory. Longer settings reduce the risk of buffer
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under-runs but consume more memory.
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<ul>
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<li>
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<dfn>Preset:</dfn> will automatically choose the values for the playback
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and recording buffer based on the chosen size of the session. The
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<strong>Custom</strong> option allows to manually select the buffers with
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the two sliders below.
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</li>
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<li>
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<dfn>Playback (seconds of buffering):</dfn> sets how many seconds of
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audio Ardour will buffer during playback.
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</li>
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<li>
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<dfn>Recording (seconds of buffering):</dfn> sets how many seconds of
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audio Ardour will buffer during recording.
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</li>
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</ul>
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</li>
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<li>
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<dfn>Denormals</dfn> are a specific type of very small numbers that
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can cause issues with CPU consumption when using some plugins in some
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circumstances.
|
|
Ardour provides two methods of handling the issue. Trying different
|
|
combinations of these settings may minimize CPU consumption.
|
|
<ul>
|
|
<li>
|
|
<dfn>Use DC bias to protect against denormals</dfn> adds a small
|
|
constant value to numbers to move the numbers away from zero.
|
|
</li>
|
|
<li>
|
|
<dfn>Processor handling:</dfn>, if the computer's hardware
|
|
supports it, offers two methods that can be used individually or
|
|
combined. Flush to zero and denormals are zero.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Regions</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Enable automatic analysis of audio</dfn> generates the transient
|
|
values (used in e.g. the <a href="@@rhythm-ferret">Rhythm Ferret</a>)
|
|
automatically. When unchecked, the transient values will be generated
|
|
on demand.
|
|
</li>
|
|
<li>
|
|
<dfn>Replicate missing region channels</dfn>: if a track is N-channel,
|
|
and the region has fewer channels, this option copies the existing
|
|
channel's data for this non-existent one. If left unchecked, the missing
|
|
channels will stay silent.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="midi">MIDI</h2>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Buffering</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>MIDI read-ahead time (seconds):</dfn> defines how much time of MIDI data
|
|
must be read in advance by Ardour and put in the buffer. More time means more
|
|
stability while playing back, at the expense of more time to buffer the data.
|
|
This should be set to a low value for a reasonably capable machine.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Session</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Initial program change:</dfn> Ardour will send a MIDI program
|
|
change message on the <code>ardour:MMC out</code> JACK port when a session
|
|
is loaded and whenever this field is changed. A value of -1 means don't
|
|
send any program change message.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Audition</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Sound MIDI notes as they are selected in the editor</dfn> will play
|
|
any selected or added MIDI note when in Draw or Internal Edit modes. The
|
|
note is sent as MIDI as if Ardour was playing it withe the session, so the
|
|
processors and signal routing will be applied.
|
|
</li>
|
|
<li>
|
|
<dfn>Midi Audition Synth (LV2):</dfn> allows to select in the list of LV2
|
|
instruments, which one will be used to audition MIDI when e.g. in the
|
|
<a href="@@import-dialog">import dialog</a>.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="metronome">Metronome</h2>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Metronome</dfn> handles the way Ardour's metronome is played when
|
|
enabled in the <a href="@@transport-bar">Transport Bar</a>.
|
|
<ul>
|
|
<li>
|
|
<dfn>Emphasis on first beat</dfn> plays a different sound when the first
|
|
beat is played (e.g. 1/4 in 4/4, 1/3 in 3/4,…). When unchecked, all
|
|
the beats are indistinguishable.
|
|
</li>
|
|
<li>
|
|
<dfn>Use built-in default sounds</dfn> when checked, uses Ardour's own
|
|
sounds for the metronome click. Unchecking this allows to set some custom
|
|
sounds below.
|
|
</li>
|
|
<li>
|
|
<dfn>Audio file:</dfn> selects an audio file for the beats, in any
|
|
<a href="@@supported-file-formats">format</a> Ardour supports.
|
|
</li>
|
|
<li>
|
|
<dfn>Emphasis audio file:</dfn> in conjunction with
|
|
<kbd class="option">Emphasis on first beat</kbd>, selects an audio file
|
|
for the first beats of each bar.
|
|
</li>
|
|
<li>
|
|
<dfn>Gain level:</dfn> allows the metronome's click sounds to be boosted
|
|
or attenuated.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Options</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Enable Metronome only while recording</dfn>: when enabled, the
|
|
metronome will remain silent unless Ardour is recording.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="metering">Metering</h2>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Metering</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Peak hold time:</dfn> allows the meter to keep displaying the highest
|
|
signal level for a period of time before reverting to showing the actual
|
|
instantaneous value (unless an even higher peak occurs). The longer this
|
|
time is, the easier it is to spot peaks, at the expense of instantaneous
|
|
accuracy.
|
|
</li>
|
|
<li>
|
|
<dfn>DPM fall-off:</dfn> describes how fast the Digital Peak Meters can
|
|
go from a high value to a lower one. Faster values are more accurate but
|
|
less readable.
|
|
</li>
|
|
<li>
|
|
<dfn>Meter line-up level; 0 dBu:</dfn> chooses a standard for the
|
|
conversion between dBFS (Full Scale) which represent the numeric signal
|
|
level, and dBu which represents the analog signal level. This value is used
|
|
to configure meter-marks and color knee-points, or set the reference levels
|
|
for various meter-types.
|
|
</li>
|
|
<li>
|
|
<dfn>IEC1/DIN Meter line-up level; 0 dBu:</dfn> sets the reference
|
|
level for the IEC1/DIN Meter
|
|
</li>
|
|
<li>
|
|
<dfn>VU Meter standard:</dfn> selects which standard to use for the zero
|
|
value of the vu-meters, i.e. the analog dBu value that will show as 0 on the
|
|
VU-meter.
|
|
</li>
|
|
<li>
|
|
<dfn>Peak indicator threshold [dBFS]:</dfn> at that value and over, the
|
|
signal will make the peak meter to turn red, indicating a level too high.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Default Meter Types</dfn> sets the default meters when creating a session
|
|
or track. These meters can be changed afterwards by
|
|
<kbd class="mouse">right</kbd>-clicking a meter.
|
|
<ul>
|
|
<li>
|
|
<dfn>Default Meter Type for Master Bus:</dfn> defines which kind of
|
|
<a href="@@metering-in-ardour">meter</a> will be used when creating a new
|
|
session (does not apply to the current session).
|
|
</li>
|
|
<li>
|
|
<dfn>Default Meter Type for busses:</dfn> defines which kind of
|
|
meter will be used when creating a new bus (applies to the bus created
|
|
after changing the value).
|
|
</li>
|
|
<li>
|
|
<dfn>Default Meter Type for tracks:</dfn> same as above, for tracks.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Post Export Analysis</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Save loudness analysis as image file</dfn> allows, when the
|
|
<kbd class="option">Analyze Exported Audio</kbd> is checked in the
|
|
<a href="@@export-dialog">Export dialog</a>, to save the analysis graph
|
|
as a file named <code>session.png</code> alongside the exported audio
|
|
file(s) (in the same folder).
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="transport">Transport</h2>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>General</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Stop at the end of the session</dfn> causes the transport to
|
|
stop during playback when it reaches the end marker. Behavior during
|
|
recording is not changed.
|
|
</li>
|
|
<li>
|
|
<dfn>Keep record-enable engaged on stop</dfn> leaves the global
|
|
record-enable engaged after transport is stopped. Does not affect track
|
|
level record-enable which is never changed on stop.
|
|
</li>
|
|
<li>
|
|
<dfn>Disable per-track record disarm while rolling</dfn>, when
|
|
enabled, will not allow the any track's record-enable to be disarmed
|
|
during record, preventing accidentally stopping the recording of a take.
|
|
</li>
|
|
<li>
|
|
<dfn>12dB gain reduction during fast-forward and fast-rewind</dfn>
|
|
when enabled will reduce the unpleasant increase in perceived volume
|
|
that occurs when fast-forwarding or rewinding through some kinds of audio.
|
|
</li>
|
|
<li>
|
|
<dfn>Preroll:</dfn> sets the duration of the preroll for playing and
|
|
recording when using a preroll. Can be a musical duration (in bars) or a
|
|
duration in seconds.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Looping</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Play loop is a transport mode</dfn> changes the behavior of the
|
|
loop button, turning it into a toggle. When enabled, the loop button does
|
|
not start playback but forces playback to always play the loop. Looping
|
|
stays engaged when the transport is stopped. Playback continues where the
|
|
transport stopped and continues to loop. When disabled, the loop button
|
|
starts playing the loop but stop then cancels loop playback.
|
|
</li>
|
|
<li>
|
|
<dfn>Do seamless looping</dfn> removes any clicks that might
|
|
otherwise be audible when the transport moves from the end of the loop
|
|
range back to the beginning.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Dropout (xrun) Handling</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Stop recording when an xrun occurs</dfn> will stop the transport
|
|
when an xrun occurs during recording, ensuring no audible glitches are
|
|
recorded.
|
|
</li>
|
|
<li>
|
|
<dfn>Create markers where xruns occur</dfn> will create a new
|
|
<a href="@@working-with-markers">marker</a> when an xrun occurs during
|
|
recording at the location of the xrun. This marks where possible xruns
|
|
might produce audible glitches.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="sync">Sync</h2>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>External Synchronization</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>External timecode source</dfn> determines which external source to
|
|
use when Ardour is using an external
|
|
<a href="@@working-with-synchronization">synchronization</a> source.
|
|
Depending on the timecode source chosen, the additional preference options
|
|
below are available.
|
|
</li>
|
|
<li>
|
|
<dfn>Match session video frame rate to external timecode</dfn>
|
|
controls the value of the video frame rate <em>while chasing</em>
|
|
an external timecode source. When enabled, the session video frame rate will be
|
|
changed to match that of the selected external timecode source. When disabled,
|
|
the session video frame rate will not be changed to match that of the selected
|
|
external timecode source. Instead, the frame rate indication in the main clock
|
|
will flash red and Ardour will convert between the external timecode standard
|
|
and the session standard.
|
|
</li>
|
|
<li>
|
|
<dfn>Sync-lock timecode to clock (disable drift compensation)</dfn>
|
|
When enabled, Ardour will never varispeed when slaved to external
|
|
timecode. Sync Lock indicates that the selected external timecode
|
|
source shares clock-sync (Black & Burst, Wordclock, etc) with
|
|
the audio interface. This options disables drift compensation.
|
|
The transport speed is fixed at 1.0. Vari-speed LTC will be ignored
|
|
and cause drift. When disabled, Ardour will compensate for potential
|
|
drift regardless if the timecode sources shares clock sync.
|
|
</li>
|
|
<li>
|
|
<dfn>Lock to 29.9700 fps instead of 30000/1001</dfn>, when
|
|
enabled, will force Ardour to assume the external timecode source
|
|
uses 29.97 fps instead of 30000/1001.
|
|
SMPTE 12M-1999 specifies 29.97 df as 30000/1001. The spec
|
|
further mentions that drop-frame timecode has an accumulated error
|
|
of -86 ms over a 24 hour period. Drop-frame timecode would
|
|
compensate exactly for an NTSC color frame rate of 30 × 0.9990 (i.e.
|
|
29.970000). That is not the actual rate. However, some vendors use
|
|
that rate—despite it being against the specs—because the
|
|
variant of using exactly 29.97 fps has zero timecode drift.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="ltc">LTC</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Linear Timecode (LTC) Reader</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>LTC incoming port:</dfn> specifies which physical incoming port of
|
|
the system will provide the LTC signal.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Linear Timecode (LTC) Generator</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Enable LTC generator</dfn> when enabled Ardour will
|
|
output an LTC timecode signal on its <em>LTC-out</em> port.
|
|
If this option is checked, the two options below are active:
|
|
</li>
|
|
<li>
|
|
<dfn>Send LTC while stopped</dfn>, when enabled Ardour will
|
|
continue to send LTC information even while the transport (playhead) is
|
|
not moving.
|
|
</li>
|
|
<li>
|
|
<dfn>LTC generator level [dBFS]:</dfn> specifies the peak volume of
|
|
the generated LTC signal in dbFS. A good value is 0dBu=−18dbFS
|
|
in an EBU calibrated system.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="sync_midi">MIDI</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>MIDI Beat Clock (Mclk) Generator</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Enable Mclk generator</dfn> when enabled Ardour will generate a
|
|
(tempo dependant) beat clock at a rate of 24 pulses per quarter note on
|
|
the <code>ardour:MIDI clock out</code> JACK port.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>MIDI Time Code (MTC) Generator</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Enable MTC Generator</dfn> when enabled Ardour will generate MIDI
|
|
time code on the <code>ardour:MTC out</code> JACK port.
|
|
</li>
|
|
<li>
|
|
<dfn>Percentage either side of normal transport speed to transmit MTC:</dfn>
|
|
MIDI time code generation will be disabled when the transport speed is
|
|
greater than normal speed plus this percentage or less than normal minus
|
|
this percentage.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>MIDI Machine Control (MMC)</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Respond to MMC commands</dfn> when enabled Ardour will respond
|
|
to MIDI Machine Control commands received on the <code>ardour:MMC in</code>
|
|
JACK port.
|
|
</li>
|
|
<li>
|
|
<dfn>Send MMC commands</dfn> when enabled Ardour will send MIDI Machine
|
|
Control commands on the <code>ardour:MMC out</code>
|
|
JACK port.
|
|
</li>
|
|
<li>
|
|
<dfn>Inbound MMC device ID:</dfn> is the only device ID Ardour will
|
|
respond to when an MMC command is received on the <code>ardour:MMC in</code>
|
|
JACK port.
|
|
</li>
|
|
<li>
|
|
<dfn>Outbound MMC device ID:</dfn> is the MIDI device ID Ardour will
|
|
use when it sends MMC commands.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="control_surfaces">Control Surfaces</h2>
|
|
|
|
<p>
|
|
This tab contains settings for <a href="@@control-surfaces">control surfaces</a>.
|
|
</p>
|
|
<p>
|
|
It lists all the Control Surface protocols Ardour knows. To enable a
|
|
<dfn>Control Surface Protocol</dfn>, the <kbd class="option">Enable</kbd> checkbox
|
|
next to its name should be ticked. Editing the settings related to this protocol
|
|
can be done by double-clicking its name or clicking the <kbd class="menu">Show
|
|
protocol settings</kbd> (only for Generic MIDI and Open Sound Control).
|
|
</p>
|
|
|
|
<h2 id="midi_ports">MIDI Ports</h2>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>MIDI Port Options</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>MIDI input follows MIDI track selection</dfn> allows Ardour to automatically
|
|
connect the MIDI input to the selected track. Selecting a different MIDI
|
|
track results in Ardour disconnecting the MIDI device from the former track
|
|
and connecting it to the newly selected one, so that the MIDI device is
|
|
always connected to the selected track. Which MIDI device will follow
|
|
selection can be chosen below.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>MIDI Inputs</dfn> This is a list of all the MIDI devices connected as
|
|
inputs (capture devices) to Ardour. For each devices, there are 3 checkboxes:
|
|
<ul>
|
|
<li>
|
|
<dfn>Music Data</dfn> if checked, Ardour will consider this device as a source
|
|
for musical data input (notes, etc…)
|
|
</li>
|
|
<li>
|
|
<dfn>Control Data</dfn> if checked, Ardour will consider this device as a source
|
|
for control data input (play/stop, etc…)
|
|
</li>
|
|
<li>
|
|
<dfn>Follow selection</dfn> if the above
|
|
<kbd class="option">MIDI input follows MIDI track selection</kbd> is
|
|
checked, Ardour will make this device follow track selection.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>MIDI Outputs</dfn> This is a list of all the MIDI devices connected as
|
|
outputs (playback devices) to Ardour. For each devices, there are 2 checkboxes:
|
|
<ul>
|
|
<li>
|
|
<dfn>Music Data</dfn> if checked, Ardour will consider this device as a target
|
|
for musical data output (notes, etc…)
|
|
</li>
|
|
<li>
|
|
<dfn>Control Data</dfn> if checked, Ardour will take this device as a target
|
|
for control data output (play/stop, etc…)
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="plugins">Plugins</h2>
|
|
|
|
<p class="note">
|
|
The content of this preference page varies heavily between versions or Ardour:
|
|
both the platform and the build-time options can make Ardour support some types
|
|
of plugins and not others. While this documentation tries to show all possible
|
|
options, most systems will only show a subset of the options hereunder, e.g.
|
|
AudioUnits are macOS only…
|
|
</p>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Scan/Discover</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Scan for Plugins</dfn> will initiate an immediate scan of the system
|
|
for available plugins. Useful to get a newly installed plugin recognised
|
|
by Ardour.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>General</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Always Display Plugin Scan Progress</dfn> When enabled a
|
|
popup window showing plugin scan progress is displayed for indexing
|
|
(cache load) and discovery (detect new plugins).
|
|
</li>
|
|
<li>
|
|
<dfn>Silence plugins when the transport is stopped</dfn> when stopping
|
|
playback or recording, if this option is checked, the plugins that still
|
|
emit sound (reverbs, etc…) will be stopped. If unchecked, the plugins
|
|
will continue playing after the transport stop.
|
|
</li>
|
|
<li>
|
|
<dfn>Make new plugins active</dfn> when enabled, any plugin added to a track
|
|
will be in active mode. If unchecked, the plugins will be added in inactive
|
|
mode by default, hence have no processing effect on the track/bus.
|
|
</li>
|
|
<li>
|
|
<dfn>Limit automatable parameters per plugin</dfn>: as some plugins
|
|
(synthesizers, …) have a lot of parameters, and those parameters
|
|
can be automated by Ardour, checking this will limit the number of parameters
|
|
that are listed as automatable, hence making the lists shorter and the GUI
|
|
more responsive.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Plugin GUI</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Automatically open the plugin GUI when adding a new plugin</dfn>
|
|
shows the plugins GUI as soon as it is added to the processing box. If
|
|
unchecked, the plugin will be added in the processor box but the GUI will
|
|
only be shown when <kbd class="mouse">double clicking</kbd> it.
|
|
</li>
|
|
<li>
|
|
<dfn>Show Plugin Inline Display on Mixer strip by default</dfn> allows Ardour
|
|
to show, in the <a href="@@audiomidi-mixer-strips">mixer strips</a>, a
|
|
visual rendering of the effect. These Inline Display are a special feature
|
|
of Ardour, so not all plugins are able to show this display. Most of Ardour's
|
|
<a href="@@plugins-bundled-with-ardour">own plugins</a> have an Inline Display.
|
|
At any time, the plugin's Inline Display can be toggled on or off by
|
|
<kbd class="mod3n"></kbd>double-clicking it.
|
|
</li>
|
|
<li>
|
|
<dfn>Don't automatically open the plugin GUI when the plugin has an inline
|
|
display mode</dfn>: this option, available only if
|
|
<kbd class="option">Automatically open the plugin GUI when adding a new plugin</kbd>
|
|
is checked, supercedes it and hides the plugin GUI at creation if it has an
|
|
Inline Display, like Ardour's own <code>a-*</code> plugins.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Instrument</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Ask to replace existing instrument plugin</dfn>: if a MIDI track already
|
|
has an instrument (i.e. MIDI to audio converter of some sort) and this
|
|
option is checked, Ardour will detect it and offer to replace the existing
|
|
instrument with the newly added one, avoiding a possible conflict.
|
|
</li>
|
|
<li>
|
|
<dfn>Interactively configure instrument plugins on insert</dfn>: when inserting
|
|
a multichannel instrument plugin, if this option is checked, prompts the
|
|
user for the channel configuration for this plugin.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="vst">VST</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>VST</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Enable Mac VST support (requires restart or re-scan)</dfn> makes a
|
|
MacOs system able to run VST-Mac plugins. As stated, a new scan for plugins
|
|
is required, be it manually or by restarting Ardour.
|
|
</li>
|
|
<li>
|
|
<dfn>Scan for [new] VST Plugins on Application Start</dfn> When
|
|
enabled new VST plugins are searched, tested and added to the cache
|
|
index on application start. When disabled new plugins will only be
|
|
available after triggering a 'Scan' manually.
|
|
</li>
|
|
<li>
|
|
<dfn>Verbose Plugin Scan</dfn>: adds information about the plugin in the
|
|
<a href="@@status-bar">Log window</a>.
|
|
</li>
|
|
<li>
|
|
<dfn>Scan Time Out</dfn> Specifies the default timeout for plugin
|
|
instantiation. Plugins that require more time to load will be
|
|
blacklisted. A value of ∞ disables the timeout.
|
|
</li>
|
|
<li>
|
|
<dfn>VST Cache:</dfn> Clicking the <kbd class="menu">Clear</kbd> button
|
|
removes all VST plugins from the list of plugins available to be
|
|
inserted into the processor box. A new VST plugin scan is then required.
|
|
</li>
|
|
<li>
|
|
<dfn>VST Blacklist:</dfn> Clicking the <kbd class="menu">Clear</kbd>
|
|
button makes blacklisted VST plugins available to be added to the processor
|
|
box.
|
|
</li>
|
|
<li>
|
|
<dfn>Linux VST Path:</dfn> Clicking the <kbd class="menu">Edit</kbd> button
|
|
pops up a dialog to manage the directories that will be searched for Linux
|
|
VST plugins. When modified, Ardour will offer to scan those paths for plugins.
|
|
</li>
|
|
<li>
|
|
<dfn>Path:</dfn> are the paths chosen above.
|
|
</li>
|
|
<li>
|
|
<dfn>Windows VST Path:</dfn> Clicking the <kbd class="menu">Edit</kbd> button
|
|
pops up a dialog to manage the directories that will be searched for Windows
|
|
VST plugins. When modified, Ardour will offer to scan those paths for plugins.
|
|
</li>
|
|
<li>
|
|
<dfn>Path:</dfn> are the paths chosen above.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="audio_unit">Audio Unit</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Audio Unit</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Scan for [new] AudioUnit Plugins on Application Start</dfn> When
|
|
enabled, new AU plugins are searched, tested and added to the cache
|
|
index on application start. When disabled, new plugins will only be
|
|
available after triggering a 'Scan' manually.
|
|
</li>
|
|
<li>
|
|
<dfn>AU Cache:</dfn> Clicking the <kbd class="menu">Clear</kbd> button
|
|
removes all AU plugins from the list of plugins available to be
|
|
inserted into the processor box. A new AU plugins scan is then required.
|
|
</li>
|
|
<li>
|
|
<dfn>AU Blacklist:</dfn> Clicking the <kbd class="menu">Clear</kbd>
|
|
button makes blacklisted AU plugins available to be added to the processor
|
|
box.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="appearance">Appearance</h2>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Graphics Acceleration</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Possibly improve slow graphical performance (requires restart)</dfn>
|
|
Ardour uses hardware accelerated gradient creation by default for speed.
|
|
Sometimes though, a buggy driver can cause this to make the system slow or
|
|
unstable. Checking this will make Ardour draw its own gradients without
|
|
hardware acceleration, improving stability and responsiveness on those
|
|
buggy systems.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Graphical User Interface</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Highlight widgets on mouseover</dfn>, when checked, makes Ardour's
|
|
widgets (buttons, sliders, …) slightly change color when the mouse
|
|
hovers them, visually indicating what a mouse action would interact with.
|
|
</li>
|
|
<li>
|
|
<dfn>Show tooltips if mouse hovers over a control</dfn> when checked,
|
|
displays a little help bubble about the control the mouse hovers. The mouse
|
|
pointer needs to stay idle for about 1 sec for the tooltip to appear.
|
|
</li>
|
|
<li>
|
|
<dfn>Update clocks at TC Frame rate</dfn>: Ardour updates its clocks every
|
|
100 ms. Checking this will make the clock refresh at every TimeCode
|
|
frame which is more responsive, at the cost of a bit more system stress.
|
|
</li>
|
|
<li>
|
|
<dfn>Blink Rec-Arm buttons</dfn>: when enabled, the record-armed
|
|
buttons on tracks will blink when they are armed but not currently recording.
|
|
When disabled, the record-armed buttons on tracks will be outlined in red
|
|
instead of blinking. The global record-arm button in the
|
|
<a href="@@transport-bar">Transport bar</a> is unaffected.
|
|
</li>
|
|
<li>
|
|
<dfn>Blink Alert indicators</dfn>: when enabled, the Alert indicators (like
|
|
the <kbd class="menu">Error Log</kbd> or the <kbd class="menu">Feedback</kbd>
|
|
button) will blink when they are active (when an error or feedback
|
|
has been detected, respectively). When disabled, the indicators will turn red instead of
|
|
blinking.
|
|
</li>
|
|
<li>
|
|
<dfn>GUI and Font scaling:</dfn> allows the display size of most of the
|
|
text and buttons in the user interface to be scaled up or down. May
|
|
require a restart to take effect.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="appearance_editor">Editor</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>General</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Use name highlight bars in region displays (requires a restart)</dfn>:
|
|
when enabled, the region name is displayed, in the editor, in its own opaque bar
|
|
at the bottom of the region. When disabled, the region name is overlaid
|
|
at the top of the region, possibly over audio waveforms or MIDI notes.
|
|
</li>
|
|
<li>
|
|
<dfn>Region color follows track color</dfn>: when enabled,
|
|
the background color of regions in the editor will be displayed using
|
|
the color assigned to the track. When disabled the default region
|
|
background color will be used.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Waveforms</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Show waveforms in regions</dfn> when enabled shows a visual
|
|
representation of the region's audio waveform.
|
|
</li>
|
|
<li>
|
|
<dfn>Show waveform while recording</dfn> when
|
|
enabled, will draw the audio waveform in regions being recorded, in near
|
|
real time. When disabled, only a region block will be drawn while recording,
|
|
reducing CPU requirements.
|
|
</li>
|
|
<li>
|
|
<dfn>Show waveform clipping</dfn>: when enabled the waveform
|
|
displayed will show peaks marked in red if they exceed the clip level.
|
|
</li>
|
|
<li>
|
|
<dfn>Waveform Clip Level (dBFS):</dfn> sets the level at which the
|
|
waveform shown in an audio region will be drawn in red to indicate
|
|
clipping. Setting lower than 0.0 dBFS can be useful if any tool in
|
|
the audio chain has problems near 0.0 dBFS.
|
|
</li>
|
|
<li>
|
|
<dfn>Waveform scale:</dfn> when waveforms are shown in audio regions,
|
|
they can be displayed using a <em>linear</em> or a <em>logarithmic</em>
|
|
scale. See <a href="@@waveform-display">Waveform display</a>.
|
|
</li>
|
|
<li>
|
|
<dfn>Waveform shape:</dfn> when waveforms are shown in audio regions,
|
|
they can be displayed using a <em>traditional</em> or a <em>rectified</em>
|
|
shape. See <a href="@@waveform-display">Waveform display</a>.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Editor Meters</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Show meters in track headers</dfn>, when enabled, shows
|
|
a small meter in the Editor's <a href="@@audio-track-controls">track headers</a>.
|
|
The meter is shown on the right side area of the header and provides an
|
|
instant, if unprecise, view of the levels on this track/bus.
|
|
</li>
|
|
<li>
|
|
<dfn>Limit track header meters to stereo</dfn>: if a track has more than
|
|
two outputs (e.g. with a drum plugin), limits the number of meters in the
|
|
track header to the first two ones. Only affects audio meters, not MIDI.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>MIDI Regions</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Display first MIDI bank/program as 0</dfn>: when patches and bank changes
|
|
are displayed in the editor, if this option is checked, the numbering will
|
|
be zero-based instead of one-based, i.e. banks/programs will be numbered
|
|
O, 1 ,2… instead of 1, 2, 3…
|
|
</li>
|
|
<li>
|
|
<dfn>Don't display periodic (MTC, MMC) SysEx messages in MIDI Regions</dfn>:
|
|
if checked, will hide these control messages from the MIDI regions for better
|
|
legibility.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="appearance_mixer">Mixer</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Mixer Strip</dfn>
|
|
<ul>
|
|
<li>
|
|
This table enables (checked) or disables (unchecked) the display of controls
|
|
in the <a href="@@audiomidi-mixer-strips">mixer strip</a>. Controls whose
|
|
display can be toggled are:
|
|
<strong>Input</strong>, <strong>Phase Invert</strong>,
|
|
<strong>Record & Monitor</strong>, <strong>Solo Iso/Lock</strong>,
|
|
<strong>Output</strong>, <strong>Comments</strong> and VCA Assigns.
|
|
</li>
|
|
<li>
|
|
<dfn>Use narrow strips in the mixer for new strips by default</dfn> When
|
|
enabled, new mixer strips are created in narrow format. When disabled,
|
|
they are created in wide format. Existing mixer strips width can be toggled
|
|
with the width control at the top left of the mixer strip.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="toolbar">Toolbar</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Main Transport Toolbar Items</dfn>: this section allows to toggle the
|
|
visibility of some elements of the main toolbar:
|
|
<ul>
|
|
<li>
|
|
<dfn>Display Record/Punch Options</dfn> toggles the visibility of the
|
|
<a href="@@selection-and-punch-clocks#punch_controls">punch and record</a> slice of
|
|
the main toolbar.
|
|
</li>
|
|
<li>
|
|
<dfn>Display Monitor Options</dfn> toggles the visibility of the
|
|
<a href="@@other-toolbar-items#monitor-options">monitor options</a> slice of
|
|
the main toolbar.
|
|
</li>
|
|
<li>
|
|
<dfn>Display Selection Clock</dfn> toggles the visibility of the
|
|
<a href="@@selection-and-punch-clocks#selection_clocks">selection clocks</a> slice of
|
|
the main toolbar.
|
|
</li>
|
|
<li>
|
|
<dfn>Display Secondary Clock</dfn> toggles the visibility of the
|
|
<a href="@@transport-clocks">secondary clocks</a> slice of
|
|
the main toolbar.
|
|
</li>
|
|
<li>
|
|
<dfn>Display Navigation Timeline</dfn> toggles the visibility of the
|
|
<a href="@@mini-timeline">navigation/mini timeline</a> slice of
|
|
the main toolbar.
|
|
</li>
|
|
<li>
|
|
<dfn>Display Master Level Meter</dfn> toggles the visibility of the
|
|
<a href="@@other-toolbar-items#mode_selector">selection clocks</a> slice of
|
|
the main toolbar.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Lua Action Script Button Visibility</dfn> enables or disables the visibility
|
|
of the four columns of <a href="@@other-toolbar-items#mode_selector">Lua script buttons</a>.
|
|
Each columns contains two user-assignable buttons.
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="theme">Theme</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Theme</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Draw "flat" buttons</dfn>: when enabled, button controls
|
|
in the user interface will be drawn with a flat look. When disabled button
|
|
controls will have a slight 3D appearance.
|
|
</li>
|
|
<li>
|
|
<dfn>LED meter style</dfn> if checked, the bar meters in the editor and
|
|
mixer will be styled to look like if they were made of LEDs, with a dotted
|
|
bar. Unchecking this option makes the bars flat and continuous.
|
|
</li>
|
|
<li>
|
|
<dfn>Waveforms color gradient depth:</dfn> determines how much gradient
|
|
effect is applied to the inner of audio waveforms displayed in the editor.
|
|
Values range from 0.0, no gradient effect, to 1.0, maximum effect.
|
|
</li>
|
|
<li>
|
|
<dfn>Timeline item gradient depth:</dfn> Determines how much
|
|
gradient effect is applied to the backgrounds of regions displayed in the
|
|
editor. Values range from 0.0, no gradient effect, to 1.0, maximum effect.
|
|
</li>
|
|
<li>
|
|
<dfn>Icon Set:</dfn> Changes the mouse cursor icons used to indicate
|
|
different tool modes in the editor. An example would be the icons used to
|
|
indicate whether the cursor will select a region or change the length of a
|
|
region.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="colors">Colors</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Colors</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Color Theme</dfn> allows to switch between some presets bundled with
|
|
Ardour, changing both the palette and items colors, hence styling Ardour
|
|
all at once.
|
|
</li>
|
|
<li>
|
|
The table allows to change the color settings in Ardour by acting on three
|
|
parameters:
|
|
<ul>
|
|
<li>
|
|
<dfn>Items</dfn> that allow to choose any color from the palette (see below)
|
|
to color a UI element. Clicking on a color sample in the <strong>Color</strong>
|
|
column bring up the Palette, to choose from.
|
|
</li>
|
|
<li>
|
|
<dfn>Palette</dfn> that allows to create a set of colors that will be used
|
|
in the UI. Using a palette allows for better consistency, instead of
|
|
picking "free" colors for each UI element. Clicking on a color patch brings
|
|
up a full color selector, to assign this color to this patch of the palette.
|
|
</li>
|
|
<li>
|
|
<dfn>Transparency</dfn> where possible, allows to select, with a slider,
|
|
the transparency of the UI element, with 0 (slider to the left) being
|
|
fully opaque.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<dfn>Restore Defaults</dfn> turns all the palette, item colors and transparency
|
|
back to Ardour's default base setting, in case Ardour's appearance has turned
|
|
into a toddler's toy.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3 id="quirks">Quirks</h3>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Various Workarounds for Windowing Systems</dfn>: As Ardour is available
|
|
on a number of platforms and windowing systems, some specific workarounds are
|
|
sometimes required to provide a smooth experience to the user.
|
|
<ul>
|
|
<li>
|
|
<dfn>Use visibility information provided by your Window Manager/Desktop</dfn>
|
|
allows the system window manager's rules for the windows visibility to
|
|
supercede Ardour's.
|
|
</li>
|
|
<li>
|
|
<dfn>All floating windows are dialogs</dfn>: when enabled, Ardour will
|
|
use type "Dialog" for all floating windows instead of using type
|
|
"Utility" for some of them. This may help usability with some
|
|
window managers. This setting requires a restart of Ardour to take effect.
|
|
</li>
|
|
<li>
|
|
<dfn>Transient windows follow front window.</dfn>: when enabled,
|
|
transient windows will follow the front window when toggling between the
|
|
editor and mixer. This setting requires a restart of Ardour to take effect.
|
|
</li>
|
|
<li>
|
|
<dfn>Float detached monitor-section window</dfn>: as the <a href="@@monitor-section">
|
|
monitor section</a> can be detached from the mixer, this option makes it a
|
|
floating window, which may be handled differently by the windowing system
|
|
and easier to access.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
|
|
<h2 id="video">Video</h2>
|
|
|
|
<ul>
|
|
<li>
|
|
<dfn>Video Server</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Show Video Export Info before export</dfn> Shows a warning message
|
|
when exporting a video about licensing and offers to open the
|
|
<a href="@@workflow-amp-operations#export">export video</a> section of
|
|
this manual.
|
|
</li>
|
|
<li>
|
|
<dfn>Show Video Server Startup Dialog</dfn>: when using video inside Ardour,
|
|
this video is accessed via Xjadeo from a source file through a Video Server.
|
|
This options shows the server's startup dialog (useful for debugging a
|
|
malfunctioning video).
|
|
</li>
|
|
<li>
|
|
<dfn>Advanced Setup (remote video server)</dfn> can be used when the setup
|
|
is more complex than opening a local file with Ardour. The tools used behind
|
|
the scene by Ardour allow a lot of flexibility, so for a competent user,
|
|
the options below are provided to access a distant file (i.e. on another
|
|
machine). The default options for the two following fields ("http://localhost:1554"
|
|
and "/") are suitable for local files.
|
|
</li>
|
|
<li>
|
|
<dfn>Video Server URL:</dfn> Base URL of the video server delivering the video
|
|
through the network (<code>http://IP-or-address:port</code>).
|
|
</li>
|
|
<li>
|
|
<dfn>Video folder</dfn> is the server's local path to the document-root,
|
|
i.e. the files that can be delivered by the server.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
|
|
<li>
|
|
<dfn>Video Monitor</dfn>
|
|
<ul>
|
|
<li>
|
|
<dfn>Custom Path to Video Monitor (xjadeo) - leave empty for default:</dfn>
|
|
Ardour bundles offer xjadeo bundled, so it should run flawlessly. Though,
|
|
for custom builds or if a newer version of xjadeo is available, one can
|
|
specify a path to the wanted version of xjadeo.
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|