manual/include/bundled-plugins-utilities.html

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<h2 id="ace-amplifier">ACE Amplifier</h2>
<p>
This plugin can adjust gain by +/- 20dB anywhere in the processor box.
It's typically useful in scenarios where a plugin's output needs to be
adjusted, but the plugin does not provide its output level control.
</p>
<p>
<em>Gain</em> is the only available setting. It can be set in the generic
plugin editor dialog or adjusted on the respective automation lane.
</p>
<h2 id="ace-a-b-switch">ACE A/B Switch</h2>
<p>
This plugin allows switching between two plugins earlier in the processing
chain using an automation lane and custom pin connections.
</p>
<p>
In the example below, the processor box for a 1-channel track has two
<em>ACE Delay</em> plugins processing the input differently. Each plugin
has one manually added output so that the original signal would flow into
one instance of a plugin while bypassing the other one. All two resulting
outputs then flow into the ACE A/B Switch plugin. Input 1 is considered the
A version, input 2 is the B version.
</p>
<figure>
<img style="width:50%;" src="/images/a-b-switch-pin-connections.png"
alt="Pin Connections for ACE A/B Switch">
<figcaption>
Pin Connections for ACE A/B Switch
</figcaption>
</figure>
<p>
ACE A/B Switch will default to the A version. Using an automation lane, it's
possible to momentarily switch to the B version and back.
</p>
<figure>
<img style="width:75%;" src="/images/a-b-switch-lane.png"
alt="Pin Connections for ACE A/B Switch">
<figcaption>
Pin Connections for ACE A/B Switch
</figcaption>
</figure>
<p>
The plugin supports 1-, 2-, and 4-channel configurations:
</p>
<ul>
<li>Mono out: In 1/2 -&gt; Out 1</li>
<li>Stereo out: In 1/3 -&gt; Out 1, In 2/4 -&gt; Out 2</li>
<li>Quad out: In 1/5 -&gt; Out 1, In 2/6 -&gt; Out 2, In 3/7 -&gt; Out 3, In 4/8 -&gt; Out 4</p></li>
</ul>
<h2 id="ace-cross-fade">ACE Cross Fade</h2>
<p>
This plugin allows gradual transitions between two plugins earlier in the
processing chain using an automation lane and custom pin connections.
</p>
<p>
In the example below, the processor box for a 1-channel track has two
<em>ACE Delay</em> plugins processing the input differently. Each plugin
has one manually added output so that the original signal would flow into
one instance of a plugin while bypassing the other one. All two resulting
outputs then flow into the ACE Cross Fade plugin. Input 1 is considered the
A version, input 2 is the B version.
</p>
<figure>
<img style="width:50%;" src="/images/a-b-switch-pin-connections.png"
alt="Pin Connections for ACE A/B Switch">
<figcaption>
Pin Connections for ACE A/B Switch
</figcaption>
</figure>
<p>
ACE Cross Fade will default to the A version. Using an automation lane, it's
possible to gradually transition to the B version and then back, mixing A and
B signal in different ratios.
</p>
<figure>
<img style="width:75%;" src="/images/a-b-crossfade-lane.png"
alt="Pin Connections for ACE Cross Fade ">
<figcaption>
Pin Connections for ACE Cross Fade
</figcaption>
</figure>
<p>
The plugin supports 1-, 2-, and 4-channel configurations:
</p>
<ul>
<li>Mono out: In 1/2 -&gt; Out 1</li>
<li>Stereo out: In 1/3 -&gt; Out 1, In 2/4 -&gt; Out 2</li>
<li>
Quad out: In 1/5 -&gt; Out 1, In 2/6 -&gt; Out 2, In 3/7 -&gt; Out 3,
In 4/8 -&gt; Out 4
</li>
</ul>
<h2 id="ace-mute">ACE Mute</h2>
<p>
This plugin can mute the signal anywhere in the processing chain as opposed
to automating the mute state of the track that works on all processed audio
only. Using <em>ACE Mute</em> in the very beginning of the signal chain means
that in the muted state no signal is processed by plugins further in the
processing chain.
</p>
<p>
<em>ACE Mute</em> has no settings. All user interaction happens
in the dedicated automation lane:
</p>
<figure>
<img style="width:75%;" src="/images/a-mute-example.png" alt="Using ACE Mute">
<figcaption>
Using ACE Mute
</figcaption>
</figure>
<p>
Ardour also ships with a variation of <em>ACE Mute</em> called
<em>ACE Slow Mute</em> that applies a 1 second long fade out/in before/after
the muting.
</p>
<h2 id="voice-level-activate">Voice/Level Activate</h2>
<p>
This plugin rolls the transport when the signal level on the plugin's input
exceeds a user-defined level. A common scenario where this is helpful is
recording in a home studio where an instrument or a vocal mic is at a distance
from the computer. Arming a track for recording, toggling recording mode, then
clapping in front of a mic or plucking a string will roll the transport and
start recording to a track of choice.
</p>
<figure>
<img style="width:50%;" src="/images/voice-level-activate.png" alt="Voice/Level Activate">
<figcaption>
Voice/Level Activate
</figcaption>
</figure>
<p>
The only configurable setting is the input level threshold.
</p>
<h2 id="midi-note-mapper">MIDI Note Mapper</h2>
<p>
Maps arbitrary MIDI notes to others. This affects both note-on and note-off
events, as well as polyphonic key pressure. A single note can be mapped
twice, but only the last mapping is used.
</p>
<figure>
<img style="width:50%;" src="/images/midi-note-mapper.png" alt="MIDI Note Mapper">
<figcaption>
MIDI Note Mapper
</figcaption>
</figure>