manual/include/monitor-setup-in-ardour.html
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<p>Ardour has three main settings which affect how
monitoring is performed. The first is
<kbd class="menu">Edit &gt; Preferences &gt; Audio &gt;
Record monitoring handled by</kbd>. There are two or three
options here, depending on the capabilities of your hardware.
</p>
<p> The other two settings are more complex. One is
<kbd class="menu">Tape machine mode</kbd>, found in the
same dialog, and the other is the
<kbd class="option">Session &gt; Properties &gt; Monitoring
automatically follows transport state</kbd> setting.
</p>
<p>
Monitoring also depends on the state of the track's record-enable button,
the session record-enable button, and on whether or not the transport is
rolling.
</p>
<h3>Software or Hardware Monitoring Modes</h3>
<p>
If Ardour is set to <dfn>external monitoring</dfn>, the explanation of
Ardour's monitoring behaviour is simple: it does not do any.
</p>
<h2>Monitoring in Non-Tape-Machine Mode</h2>
<p>
When <dfn>Tape-Machine mode is off</dfn>, and a track is armed,
Ardour <em>always</em> monitors the live input, except in one case:
the transport is rolling, the session is not recording, and
<dfn>auto-input</dfn>
is active. In this case only, you will hear playback from an armed track.
</p>
<p>
Unarmed tracks will play back their contents from disc, unless the
transport is stopped <em>and</em> <dfn>auto-input</dfn> is enabled.
In this case, the track monitors its live input.
</p>
<h2>Monitoring in Tape-Machine Mode</h2>
<p>
In <dfn>Tape-Machine mode</dfn>, things are slightly simpler: when a
track is armed, its behaviour is the same as in non-tape-machine mode.
</p>
<p>
Unarmed tracks however will always just play back their contents from
disk; the live input will never be monitored.
</p>