57 lines
2.0 KiB
HTML
57 lines
2.0 KiB
HTML
<p>
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Audio tracks in Ardour have a <dfn>mode</dfn> which affects how they behave
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when recording:
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</p>
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<table class="dl">
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<tr><th>Normal</th>
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<td>Tracks in <dfn>normal mode</dfn> will record non-destructively—new
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data is written to new files, and when overdubbing, new regions will be
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layered on top of existing ones. This is the recommended mode for most
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workflows.
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</td></tr>
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<tr><th>Non-Layered</th>
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<td>Tracks using <dfn>non-layered mode</dfn> will record
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non-destructively—new data is written to new files, but when
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overdubbing, the existing regions are trimmed so that there are no overlaps.
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This does not affect the previously recorded audio data, and trimmed regions
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can be expanded again at will. Non-layered mode can be very useful for spoken
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word material, especially in combination with
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<a href="@@pushpull-trimming">push/pull trimming</a>.
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</td></tr>
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</table>
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<figure class="right">
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<img src="/images/a3_nonlayered_example.png" alt="Normal and non-layered overdubbing comparision">
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<figcaption>
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Normal and non-layered overdubbing comparision
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</figcaption>
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</figure>
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<p>
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The screenshot on the right shows the subtle difference between an overdub
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in <dfn>normal mode</dfn> (upper track) and one in <dfn>non-layered mode</dfn>
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(lower track). Both tracks were created using identical audio data.
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</p>
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<p>
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The upper track shows a new region which has been <dfn>layered on
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top</dfn> of the the existing (longer) region. It can be seen by the region
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name strips.
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</p>
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<p>
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The lower track has split the existing region in two, trimmed each new
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region to create space for the new overdub, and inserted the overdub region
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in between.
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</p>
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<p>
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The switch between normal and non-layered modes is a global setting available
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in the main toolbar.
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</p>
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<figure class="right">
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<img src="/images/non-layered-track-mode-enabled.png" alt="Non-layered track mode enabled" width="50%">
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<figcaption>
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Non-layered track mode enabled
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</figcaption>
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</figure>
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